Disciples of Light
disciplesofligh
http://www.disciplesoflight.eu/wiki/Main_Page
MediaWiki 1.37.2
first-letter
Media
Special
Talk
User
User talk
Disciples of Light
Disciples of Light talk
File
File talk
MediaWiki
MediaWiki talk
Template
Template talk
Help
Help talk
Category
Category talk
Help:Variables
12
93
194
2009-11-11T10:16:12Z
62.49.253.159
0
Added missing category sort key
wikitext
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#REDIRECT [[Help:Magic words]]
[[Category:Help|Variables]]
6f1a17bf9e3274cedab7d09df6ad24d4c2dfd0b1
Template:PD Help Page
10
110
228
2010-11-09T18:27:09Z
217.91.41.42
0
Undo revision 362258 by [[Special:Contributions/217.91.41.42|217.91.41.42]] ([[User talk:217.91.41.42|talk]])
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{| style="color:#000000; border:solid 1px #A8A8A8; padding:0.5em; margin:0.5em 0; background-color:#FFFFFF;font-size:95%; vertical-align:middle;"
| style="padding:1em;width: 40px" | [[Image:PD-icon.svg|40px|link=|PD]]
| {{#if:{{{text|}}}|{{{text}}}|'''Important note:''' When you edit this page, you agree to release your contribution into the [http://en.wikipedia.org/wiki/Public_domain public domain]. If you don't want this or can't do this because of license restrictions, please don't edit. This page is one of the {{mediawiki|Project:PD help|Public Domain Help Pages}}, which can be freely copied into fresh wiki installations and/or distributed with MediaWiki software; see [[Help:Contents]] for an overview of all pages. See {{mediawiki|Project:PD help/Copying}} for instructions.}}
| style="padding:1em;width: 40px" | [[Image:PD-icon.svg|40px|link=|PD]]
|}
<noinclude>{{Languages|Template:PD Help Page}}[[Category:License templates|{{PAGENAME}}]]</noinclude>
3f133cf9c2beb8a9419bf0ced72df4996c267774
Template:Thankyou
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2011-01-02T15:51:55Z
81.218.15.163
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wikitext
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<div class="noprint" style="float:center; border:1px solid blue;width:200px;background-color:#FFF;padding:3px;">
[[Image:Example.jpg|left|80px|Example sunflower image]] '''A little thank you...''' <br /><small>for {{{reason|{{{1}}}}}}. <br />hugs, {{{signature|{{{2}}}}}}</small>
</div>
<noinclude>
{{Languages|Template:Thankyou}}
[[Category:Template examples|{{PAGENAME}}]]</noinclude>
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Help:Searching
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162
2011-02-08T18:58:28Z
173.10.18.86
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wikitext
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{{PD Help Page}}
:'''''NB''' This page summarizes the search function. More detailed information about available options can be found on the [[wikipedia:Wikipedia:Searching|Search documentation page]] on English Wikipedia.''
The quickest way to find information in MediaWiki is to look it up directly. In the top right of your screen there is a '''{{lcfirst:{{int:search}}}}''' box with two buttons under it labeled "{{int:searcharticle}}" and "{{int:searchbutton}}".
<div style="border:1px solid #ababff; background: #fdfdff; padding: 1em; margin: 1.1em 1em 1em 0em; font-size:105%">
Put your keyword in the searchbox.
* '''{{int:searcharticle}}''' - (or ''Enter'' on keyboard) will take you automatically to the article, if it exists.
* '''{{int:searchbutton}}''' - will search the text of all pages on the wiki (with some restrictions, see below).
</div>
If you clicked “{{int:searcharticle}}”, or you clicked “{{int:searchbutton}}” and the page you were looking for did not exist, you will be presented with a list of articles that matched your search criteria (or a message that no matches were found).
== How it works ==
Here's how the search works:
* The article content is searched in its raw (wikitext) form - i.e., it searches the text that appears in the edit box when you click “{{lcfirst:{{int:edit}}}}”, not the rendered page. This means that content coming from an included template will not be picked up, but the target of piped links will be.
* Even if you enclose a phrase in quotes, the search looks for each word individually. e.g., if you enter "world war 2" it will return pages that contain "world" and "war" and "2".
* The search is not case-sensitive, so "MediaWiki", "mediawiki" and "MEDIAWIKI" all give the same result.
== Restricting the search ==
If you click the “{{int:searchbutton}}” button without filling in anything, you will be taken to “Special:Search” which gives you extra searching options (also available from any search results list)
You may find it useful to restrict a search to pages within a particular [[Help:Namespaces|namespace]] e.g., only search within the {{ns:2}} pages. Check the namespaces you require for this search.
By default only the namespaces specified in your [[Help:Preferences|preferences]] will be searched. Logged-in users can change their preferences to specify the namespaces they want to search by default. This can be done by selecting and deselecting boxes in the ”search” section of user preferences.
__NOTOC__
{{Languages}}
[[Category:Help|Searching]]
[[Category:Search|Searching]]
4ef50f0da21dd348bfd80871a2926f31abbdc369
Help:Sysop deleting and undeleting
12
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178
2011-03-28T23:50:23Z
93.187.146.117
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wikitext
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{{PD Help Page}}
'''Deleting a page''' is a straightforward operation for anyone with [[Help:Sysops and permissions|sysop permissions]]. Users without such permissions can still remove text from wiki pages, or propose/request that a page should be deleted. See [[Help:Deleting a page]].
== Before deleting ==
Sysops should also be aware of the general advice given on [[Help:Deleting a page]]. (It should be noted that, in particular, there are many situations where a deleting is too drastic. For example, a redirect is often more appropriate).
Before deleting you could perform various checks:
* Use the "What links here" tool. This gives an indication as to how important a page is, and what subjects it relates to. Perhaps the page is still linked to prominently from many places. All incoming links will become red links if you proceed with the delete. Ideally all incoming links should be changed/removed, if there is genuinely no need for this page to exist. You could do this work prior to deleting, or ask others in the wiki community to do it.
* Check the page history and the associated talk page. Who was proposing the deletion? Does anyone disagree? Has it been properly discussed? Did people have adequate time to raise objections? Did somebody vandalise a page, which then led to a deletion proposal?
The care taken over these things might depend on the size of the wiki community, and how clear-cut the case for deletion is. Remember that only sysop users can undo a delete action, so to a normal user the information appears to be lost forever.
== Use the 'delete' tab ==
Sysops should see a 'delete' tab at the top of every page. Click this to delete the page. You will be asked to confirm, and to supply a "Reason for deletion". This is a short textual description of why the page is being deleted. Your action will appear on the recent changes display, and in the deletion log ([[Special:Log]]).
== Undeleting ==
To undelete a page you must navigate to the exact page name of the page. You can find this in the deletion log ([[Special:Log]]) if you dont remember it.
You should then see a link to "View or restore n deleted edits". Tick the box next to the revision you wish to restore.
==Configuring deletion reasons==
The list of reasons in the dropdown box is maintained at [[MediaWiki:Deletereason-dropdown]].
{{languages|Help:Sysop deleting and undeleting}}
[[Category:Help|Sysop deleting and undeleting]]
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Help:Templates
12
89
186
2011-04-03T12:49:26Z
24.185.85.47
0
/* Usage */
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{{PD Help Page}}
If you have standard texts you want to include on several pages, the MediaWiki template feature comes into play.
==Creation==
Templates are standard wiki pages whose content is designed to be [[wikipedia:Transclusion|transcluded]] (embedded) inside other pages. Templates follow a convention that the name is prefixed with "<code>Template:</code>", assigning it to that namespace; besides this, you can [[Help:Starting a new page|create them like any other wiki page]].
The simplest use of templates is as follows. If you create a page called "Template:Welcome" with contents:
Hello! Welcome to the wiki.
you'll have created your first template! If you then insert the code:
<nowiki>{{Welcome}}</nowiki>
in any other page, when that page is viewed the text "Hello! Welcome to the wiki." will appear instead of <code><nowiki>{{Welcome}}</nowiki></code>. The template content is "transcluded" into the other page, i.e. it is integrated in the page.
You can then insert <code><nowiki>{{Welcome}}</nowiki></code> at any point of any page where you wish to welcome someone. Suppose it is used in 100 pages. If you then change the template contents to:
Hi there! Welcome to this wonderful wiki.
and revisit any of the 100 pages where the template was used, you'll see the new text instead of the original one. In this way, you have changed the content of 100 pages without editing them, because the template is transcluded into these pages.
This is the basic mechanism. There are several additional features of transclusion that enrich this mechanism and make templates very useful.
==Usage==
Templates can be used in other pages in these ways:
*<code><nowiki>{{Name}}</nowiki></code>, described above, 'transcludes' (i.e. includes a copy of) the content of the template (stored in the page <nowiki>[[Template:Name]]</nowiki>) whenever the page containing the template transclusion is fetched and displayed; i.e. if the template is later changed, the displayed transcluding page will automatically change too
*<code><nowiki>{{subst:Name}}</nowiki></code> replaces that string with the contents of the template, in the source of the transcluding page, when you save that page; the copy of the template contents can then be edited normally (and separately from the original in the template page). ''Note'': don't use this if you are looking to continually propagate changes from the source template to the page(s) that references it.
*<code><nowiki>{{safesubst:Name}}</nowiki></code> was introduced in [[rev:61710]] to allow for substitution that doesn't break transclusion, see [[w:en:Help:Substitution#The safesubst: modifier]].
*<code><nowiki>{{msgnw:Name}}</nowiki></code> includes the template in a form that displays it as raw wiki syntax (the way <code><nowiki><nowiki></nowiki></code> does) when the page containing it is fetched.
In fact, an ordinary wiki page can also be used as a template, simply by specifying the namespace it resides in, so:
*<code><nowiki>{{Template:Pagename}}</nowiki></code> includes <code><nowiki>[[Template:Pagename]]</nowiki></code>
*<code><nowiki>{{Foo:Pagename}}</nowiki></code> includes <code><nowiki>[[Foo:Pagename]]</nowiki></code>
*<code><nowiki>{{:Pagename}}</nowiki></code> includes <code><nowiki>[[Pagename]]</nowiki></code>
**<code><nowiki>{{subst::Pagename}}</nowiki></code> replaces itself with the contents of <code><nowiki>[[Pagename]]</nowiki></code>
If no such namespace exists, the full title is assumed to be a template:
*<code><nowiki>{{Foo:Bar}}</nowiki></code> includes <code><nowiki>[[Template:Foo:Bar]]</nowiki></code>
==Parameters==
To enrich the mechanism of transclusion, MediaWiki allows parameters to be passed to a template when it is transcluded. Parameters allow the template to produce different contents or have different behaviors.
Suppose you wish to insert a little thank you note in the [[Help:Talk pages|talk page]] of other users, such as:
{{Thankyou|all your effort|Me}}
The thank you note will have a reason (in this case, "all your effort") and a signature ("Me"). Your objective is that any user is able to thank any other user, for any reason whatsoever.
So that the note will look similar everywhere it is used, you can define a template called [[Template:Thankyou]], for example. Although the note should look similar whenever a user thanks another user, its specific contents (i.e. the reason and the signature) will be different. For that reason, you should pass them as parameters. If we ignore the remaining elements to format the box and place the image, the core content of the template will be this:
<pre><nowiki>'''A little thank you...'''
for {{{1}}}.
hugs, {{{2}}}</nowiki></pre>
Notice the use of <code><nowiki>{{{1}}}</nowiki></code> and <code><nowiki>{{{2}}}</nowiki></code>. This is the way to identify, within templates, the parameters that will be passed in when the template is used. Note that, within the template, each parameter is surrounded by '''three''' braces: <code><nowiki>{{{ }}}</nowiki></code>. This is different from normal template name usage.
When using the template on a page, you fill in the parameter values, separated by a pipe char (<code>|</code>). MediaWiki allows parameters to be passed to the template in three ways.
=== Anonymous parameters ===
To pass in anonymous parameters, list the values of those parameters sequentially:
<nowiki>{{Thankyou|all your effort|Me}}</nowiki>
In this case, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{1}}}=all your effort</nowiki></code> and <code><nowiki>{{{2}}}=Me</nowiki></code> and produces:
{{Thankyou|all your effort|Me}}
Inverting the order of the parameters:
<nowiki>{{Thankyou|Me|all your effort}}</nowiki>
causes template <code><nowiki>{{Thankyou}}</nowiki></code> to receive parameters <code><nowiki>{{{1}}}=Me</nowiki></code> and <code><nowiki>{{{2}}}=all your effort</nowiki></code> and inverts the result:
{{Thankyou|Me|all your effort}}
So, the order in which anonymous parameters are passed in is crucial to its behaviour.
=== Numbered parameters ===
To pass in parameters by number, identify each parameter when passing it:
<nowiki>{{Thankyou|2=Me|1=your friendship}}</nowiki>
This time, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{1}}}=your friendship</nowiki></code> and <code><nowiki>{{{2}}}=Me</nowiki></code>, though they have been supplied in inverse order, and produces:
{{Thankyou|2=Me|1=your friendship}}
=== Named parameters ===
The third way of passing parameters is by name, instead of numbers. In this case, the template contents would be changed to:
<pre><nowiki>'''A little thank you...'''
for {{{reason}}}.
hugs, {{{signature}}}</nowiki></pre>
Within the template, we use <code><nowiki>{{{reason}}}</nowiki></code> and <code><nowiki>{{{signature}}}</nowiki></code> to identify each parameter, instead of a number. To pass these parameters by name, identify each parameter when passing it:
<nowiki>{{Thankyou|signature=Me|reason=being who you are}}</nowiki>
In this case, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{reason}}}=being who you are</nowiki></code> and <code><nowiki>{{{signature}}}=Me</nowiki></code> and produces:
{{Thankyou|signature=Me|reason=being who you are}}
The advantage of using named parameters in your template, besides also being flexible in the order parameters can be passed, is that it makes the template code much easier to understand if there are many parameters.
=== Default values ===
If you transclude a template that expects parameters, but do not provide them, in this way:
<nowiki>{{Thankyou}}</nowiki>
in the numbered parameters example above you would get the following:
{{Thankyou}}
Since no parameters were passed in, the template presents the parameters themselves, instead of their respective values. In these cases, it may be useful to define ''default'' values for the parameters, i.e. values that will be used if no value is passed in. For example, if the template contents are changed to:
<pre><nowiki>'''A little thank you...'''
for {{{reason|everything}}}.
hugs, {{{signature|Me}}}</nowiki></pre>
then <code><nowiki>{{{reason|everything}}}</nowiki></code> defines that if no parameter <code>{{{reason}}}</code> is provided, then the value <code>everything</code> will be used. Similarly, <code><nowiki>{{{signature|Me}}}</nowiki></code>, defaults parameter <code>{{{signature}}}</code> to value <code>Me</code>. Now, transcluding the template again without passing any parameter, results in the following:
<!-- strictly speaking, this example is false, because the template call was changed to obtain the desired effect - but the effect is the same if the template is defined as described -->
{{Thankyou|reason=everything|signature=Me}}
===Control template inclusion===
You can control template inclusion by the use of <code><nowiki><noinclude></nowiki></code> and
<code><nowiki><includeonly></nowiki></code> tags.
Anything between <code><nowiki><noinclude></nowiki></code> and <code><nowiki></noinclude></nowiki></code> will be processed and
displayed only when the template's page is being viewed directly.
Possible applications are:
* Categorising templates
* Interlanguage links to similar templates in other languages
* Explanatory text about how to use the template
The converse is <code><nowiki><includeonly></nowiki></code>. Text between <code><nowiki><includeonly></nowiki></code> and <code><nowiki></includeonly></nowiki></code> will be processed and displayed only when the page is being included. The obvious application is to add all pages containing a given template to a [[Help:Categories|category]], without putting the template itself into that category.
'''Note:''' when you change the categories applied by a template, the categorization of the pages that use that template may not be updated until some time later: this is handled by the {{mediawiki|Manual:Job queue|job queue}}.
===Organizing templates===
For templates to be effective, users need to find them, and find out how to use them.
To find them, users can:
# Click '''Special Pages > All Pages'''
# In the '''Namespace''' list, choose '''Template''' and click '''Go'''.
To give usage information, include an example like this one on the template page:
<pre><nowiki>
<noinclude>
== Usage ==
Welcome users:
{{Thankyou|reason=your reason|signature=your signature}}
</noinclude>
</nowiki></pre>
Then, an editor can simply copy and paste the example to use the template.
==Copying from one wiki to another==
Templates often require [http://meta.wikimedia.org/wiki/Help:CSS CSS] or other templates, so users frequently have trouble copying templates from one wiki to another. The steps below should work for most templates:
=== If you have import rights on the new wiki ===
# Go to [[Special:Export]] on the original wiki. Enter the name of the template in the big text box, check "Include templates" and click Export. This will download a .xml file.
# Go to [[Special:Import]] on the new wiki and upload the .xml file.
# Look for CSS classes (like class="foobar") in the template text. If those classes appear in "MediaWiki:Common.css" or "MediaWiki:Monobook.css" on the original wiki, copy them to "MediaWiki:Common.css" on the new wiki.
# If the template uses [[Help:Extension:ParserFunctions|ParserFunctions]], you have to install the {{mediawiki|Extension:ParserFunctions|ParserFunctions extension}}.
=== If you don't have import rights on the new wiki ===
# Copy the template text to the new wiki; link to the original page in the edit summary for attribution.
# Edit the template on the new wiki, and look through the list of templates at the bottom. The ones in red will also need to be copied from the original wiki to the new wiki. You may have to repeat this process multiple times before all dependency templates have been recognized and copied.
# Look for CSS classes (like class="foobar") in the template text. If those classes appear in "MediaWiki:Common.css" or "MediaWiki:Monobook.css" on the original wiki, copy them to "MediaWiki:Common.css" on the new wiki.
# If the template uses [[Help:Extension:ParserFunctions|ParserFunctions]], you must install the {{mediawiki|Extension:ParserFunctions|ParserFunctions extension}}.
==See also==
*[[Help:External searches]] – a template special use case example
*[[Help:Magic words]] – fancy stuff you may find in some templates
*[[Help:Parser functions in templates]]
*{{meta|Help:Template}} – contains a much more thorough manual on how exactly templates function
*{{meta|Help:Embed page}} – embedding pages from [[Help:namespaces|namespaces]] other than <code>Template:</code>.
[[Category:Help|{{PAGENAME}}]]
[[Category:Template]]
{{Languages|Help:Templates}}
b8ba275aa6912514a0c9808e27d6f287888e17dc
Template:Meta
10
124
256
2011-04-04T12:00:42Z
194.237.142.20
0
wikitext
text/x-wiki
<includeonly>[[m:{{{1}}}|{{{2|MetaWiki:{{{1}}}}}}]] {{{3|}}}</includeonly><noinclude>
Template to create [[mw:Interwiki_table|interwiki]] links to the meta.mediawiki.org site.
== Examples ==
{| class="wikitable"
!Rendering
!Syntax
|-
| {{meta|Main Page}} || {{tlx|meta|Main Page}}
|-
| {{meta|Main Page|Quux}} || {{tlx|meta|Main Page|Quux}}
|-
| {{meta|Main Page|Quux| - Baz}} || {{tlx|meta|Main Page|Quux| - Baz}}
|}
{{Languages|Template:Meta}}[[Category:Info templates|{{PAGENAME}}]]</noinclude>
639f33739f9606af4de4d24849056a4c6050270e
Main Page
0
1
1
2011-04-07T18:32:20Z
MediaWiki default
0
wikitext
text/x-wiki
'''MediaWiki has been successfully installed.'''
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
25b5c21bea6319ae81e1379d4e59bdfe9100ce36
2
1
2011-04-07T20:58:23Z
Jeanpierre
1
wikitext
text/x-wiki
== Bienvenido a los discípulos de la Luz con sombreros mexicanos ==
Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviamente, sólo una broma. Lo felicito por haber entendido o haber traducido la texto
===Los sombreros mexicanos===
Los discípulos de la luz tienen una larga tradición de tomar el sombrero en sus viajes, y celebrar su llegada a un nuevo destino con un baile del sombrero mexicano. Esta expresión frívola de la conducta tonta ayuda a establecer su imagen como guerreros legendarios que traer la paz y la felicidad a su alrededor.
=== Incoming features ===
* A Simple Machines Forum.
* A MediaWiki
* A customized look.
* English text
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
12dd01aa5d96f84040068f9069ff373bbf0809a2
9
2
2011-04-08T09:27:19Z
Jeanpierre
1
/* Los sombreros mexicanos */
wikitext
text/x-wiki
== Bienvenido a los discípulos de la Luz con sombreros mexicanos ==
Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviamente, sólo una broma. Lo felicito por haber entendido o haber traducido la texto
===Los sombreros mexicanos===
Los discípulos de la luz tienen una larga tradición de tomar el sombrero en sus viajes, y celebrar su llegada a un nuevo destino con un baile del sombrero mexicano. Esta expresión frívola de la conducta tonta ayuda a establecer su imagen como guerreros legendarios que traer la paz y la felicidad a su alrededor.
<youtube v="3C6dYn0mTgw"/>
=== Incoming features ===
* A Simple Machines Forum.
* A MediaWiki
* A customized look.
* English text
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
433230ef296272423056a49bebdcadae7c5c9734
10
9
2011-04-08T09:34:37Z
Jeanpierre
1
/* Los sombreros mexicanos */
wikitext
text/x-wiki
== Bienvenido a los discípulos de la Luz con sombreros mexicanos ==
Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviamente, sólo una broma. Lo felicito por haber entendido o haber traducido la texto
===Los sombreros mexicanos===
Los discípulos de la luz tienen una larga tradición de tomar el sombrero en sus viajes, y celebrar su llegada a un nuevo destino con un baile del sombrero mexicano. Esta expresión frívola de la conducta tonta ayuda a establecer su imagen como guerreros legendarios que traer la paz y la felicidad a su alrededor.
{{#ev:youtube|3C6dYn0mTgw}}
=== Incoming features ===
* A Simple Machines Forum.
* A MediaWiki
* A customized look.
* English text
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
a1b61f39c235fbefffef629acb59a35e51e5804d
29
10
2011-04-08T19:52:11Z
Jeanpierre
1
wikitext
text/x-wiki
==Welcome==
[[Image:Site-Info.jpg|220px border=0|link=Category:Guild Information]]
[[Image:Site-Library.jpg|220px border=0|link=Category:Library]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
0cb849163ab7e820abf6985c721a44e8f9b691f8
31
29
2011-04-08T20:16:34Z
Jeanpierre
1
wikitext
text/x-wiki
==Welcome==
[[Image:Site-Info.jpg|220px border=0|link=Category:Guild Information]]
[[Image:Site-Library.jpg|220px border=0|link=Category:Library]]
[[Image:Mexican-Hat.jpg|220px border=0|link=Mexican Hats]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
86d075d4bf62a950cca73ee749b669e4716494f2
32
31
2011-04-08T20:24:54Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[IFile:Site-Info.jpg|220px|link=Category:Guild Information]]
[[File:Site-Library.jpg|220px|link=Category:Library]]
[[File:Mexican-Hat.jpg|220px|link=Mexican Hats]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
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f5da5bb27855ff4c6c37f9eccb783e0b3c10e9e6
33
32
2011-04-08T20:25:08Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Info.jpg|220px|link=Category:Guild Information]]
[[File:Site-Library.jpg|220px|link=Category:Library]]
[[File:Mexican-Hat.jpg|220px|link=Mexican Hats]]
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5c338faffe12f495942c718482406820fa10a2b8
37
33
2011-04-08T20:44:37Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Info.jpg|link=Category:Guild Information]]
[[File:Site-Library.jpg|link=Category:Library]]
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
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310cb1fbf2924fda2bcd41e73e9b0e0945581792
38
37
2011-04-08T20:44:55Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Info.png|link=Category:Guild Information]]
[[File:Site-Library.png|link=Category:Library]]
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
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d33bc95d80e929b3d3b6f895b60b5a531fead0e9
44
38
2011-04-09T14:30:07Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Info.png|left|link=Category:Guild Information]]
[[File:Site-Library.png|right|link=Category:Library]]
[[File:Mexican-Hat.jpg|left|link=Mexican Hats]]
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
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9f2e7e5bf17398db6441aae8f96f9f00a713eb77
45
44
2011-04-09T14:30:55Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Library.png|right|link=Category:Library]]
[[File:Site-Info.png|link=Category:Guild Information]]
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
----
== Getting started ==
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da8c40dbfcc1f263ec1efde087e4f63a07a504f4
Classes And Races
0
2
3
2011-04-08T07:44:41Z
Jeanpierre
1
Created page with "==The races and classes of the Disciples of Light== As rigid as our code of conduct, so do we have a restrictive list of classes and races that we permit in our ranks. Exceptio..."
wikitext
text/x-wiki
==The races and classes of the Disciples of Light==
As rigid as our code of conduct, so do we have a restrictive list of classes and races that we permit in our ranks. Exceptions are unlikely to be made... ever. The Disciples of Light are an order of the Light that does not content with fighting in the Church's name, but aims to be a symbol of the Light in all its glory and grace. As such, only races and classes that follow our ways can be permitted.
===Humans===
The Disciples of Light find most of their recruits among the citizens of the human nations. There is no discrimination between war veterans, clerics or young soldiers eager to join their ranks. All who join the ranks of this order are given a path of ascension to a devout Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Draenei===
The Disciples of the Light welcomes the Light blessed race of the Draenei in their ranks. These ambassadors of their kind are kept in high esteem, regardless of their rank. Never the less, they too are placed before the same path of ascension towards becoming a Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Mages
===Dwarves===
The befriended nations and long term allies of the human cities are well respected among the Disciples of Light. Their unparallelled skill with ranged weapons and axes have proven valuable in many battles... But not all Dwarves resolve to such arms. Some wield the symbolic hammers of the Paladins or staves of the Priests. However, as of late, many Dwarves have found a new faith: that of their ancestors and Titans above the Light. While the Disicple of Light still welcomes followers of the Titans as allies, only those who devote themselves to the Light and its Virtues as taught by the Church of the Light are welcomed as Brothers.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Gnomes===
Through their relations with the Dwarves, some Gnomes have found their way to the Light. Some have dwelled into the Human lands and found their path to the Light there. Gnomes have no long standing tradition with any form of religion, and while their origin has recently been uncovered, they do not worship the Titans as religiously as the Dwarves. Therefor it is more exception than rule that a Gnome proves devout to the Light as the Church teaches it. It is uncommon, but the Disciples welcome those few that prove exceptionally devout to the same principles.
Permitted classes:
* Priests
* Warriors
* Rogues
* Mages
===Worgen===
The massive outbreak of the Worgen curse has left many citizens inflicted, separated from former lives and believes. Graced by Elven aid, these citizens can regain control over their form and mind. With this regained control, some have gone forward and followed the elves. Others returned to their former ways and their religion of the Light. The Disciples of Light recognize that the citizens of Gilneas, or anyone inflicted with the curse were once followers of the Light. Those that keep their allegiance to the Light are permitted in the order. However, the Disciples of Light also acknowledge that the Worgen form is a curse, a wicked form that has not been obtained through a natural course. Furthermore, some mysteries of the form have yet to be revealed. As such, the Disciples of Light stricly prohibit any glorification of the Worgen form, and demand an exemplary level of control over the curse before being admitted.
Permitted classes:
* Priests
* Warriors
* Rogues
* Hunters
* Mages
===Kaldorei===
The Kaldorei are seen as valuable allies of the Alliance, and therefor the Disciples of Light. The Elves are as valuable as they are unique.. and so is their religion. We respect their unique religion and ways of life. We acknowledge that their ways are too different to fit within our order, but we will work and fight alongside as equals.
Permitted classes: none.
===High Elves===
Valid if played with a Human. The High Elves are marked with a background and tale of loss and sadness. Low in numbers but still an integral part of our Alliance, the remaining high elves live among our citizens. They follow and adhere to the Light as us and are therefor welcomed in our ranks.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
1dd7ccd4f70931185a18c938eb99ab7ee5497ed9
15
3
2011-04-08T09:36:37Z
Jeanpierre
1
wikitext
text/x-wiki
==The races and classes of the Disciples of Light==
As rigid as our code of conduct, so do we have a restrictive list of classes and races that we permit in our ranks. Exceptions are unlikely to be made... ever. The Disciples of Light are an order of the Light that does not content with fighting in the Church's name, but aims to be a symbol of the Light in all its glory and grace. As such, only races and classes that follow our ways can be permitted.
===Humans===
The Disciples of Light find most of their recruits among the citizens of the human nations. There is no discrimination between war veterans, clerics or young soldiers eager to join their ranks. All who join the ranks of this order are given a path of ascension to a devout Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Draenei===
The Disciples of the Light welcomes the Light blessed race of the Draenei in their ranks. These ambassadors of their kind are kept in high esteem, regardless of their rank. Never the less, they too are placed before the same path of ascension towards becoming a Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Mages
===Dwarves===
The befriended nations and long term allies of the human cities are well respected among the Disciples of Light. Their unparallelled skill with ranged weapons and axes have proven valuable in many battles... But not all Dwarves resolve to such arms. Some wield the symbolic hammers of the Paladins or staves of the Priests. However, as of late, many Dwarves have found a new faith: that of their ancestors and Titans above the Light. While the Disicple of Light still welcomes followers of the Titans as allies, only those who devote themselves to the Light and its Virtues as taught by the Church of the Light are welcomed as Brothers.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Gnomes===
Through their relations with the Dwarves, some Gnomes have found their way to the Light. Some have dwelled into the Human lands and found their path to the Light there. Gnomes have no long standing tradition with any form of religion, and while their origin has recently been uncovered, they do not worship the Titans as religiously as the Dwarves. Therefor it is more exception than rule that a Gnome proves devout to the Light as the Church teaches it. It is uncommon, but the Disciples welcome those few that prove exceptionally devout to the same principles.
Permitted classes:
* Priests
* Warriors
* Rogues
* Mages
===Worgen===
The massive outbreak of the Worgen curse has left many citizens inflicted, separated from former lives and believes. Graced by Elven aid, these citizens can regain control over their form and mind. With this regained control, some have gone forward and followed the elves. Others returned to their former ways and their religion of the Light. The Disciples of Light recognize that the citizens of Gilneas, or anyone inflicted with the curse were once followers of the Light. Those that keep their allegiance to the Light are permitted in the order. However, the Disciples of Light also acknowledge that the Worgen form is a curse, a wicked form that has not been obtained through a natural course. Furthermore, some mysteries of the form have yet to be revealed. As such, the Disciples of Light stricly prohibit any glorification of the Worgen form, and demand an exemplary level of control over the curse before being admitted.
Permitted classes:
* Priests
* Warriors
* Rogues
* Hunters
* Mages
===Kaldorei===
The Kaldorei are seen as valuable allies of the Alliance, and therefor the Disciples of Light. The Elves are as valuable as they are unique.. and so is their religion. We respect their unique religion and ways of life. We acknowledge that their ways are too different to fit within our order, but we will work and fight alongside as equals.
Permitted classes: none.
===High Elves===
Valid if played with a Human. The High Elves are marked with a background and tale of loss and sadness. Low in numbers but still an integral part of our Alliance, the remaining high elves live among our citizens. They follow and adhere to the Light as us and are therefor welcomed in our ranks.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
[[Category:Guild Information]]
2acd36a7770c6f80df39dccc61e5c520200f1944
Rules Of Engagement
0
4
5
2011-04-08T08:37:35Z
Jeanpierre
1
Created page with "Part of being a follower of Light is to set higher standards for oneself than is expected of the enemy. These rules of engagements set out the standards expected of a Disciple in..."
wikitext
text/x-wiki
Part of being a follower of Light is to set higher standards for oneself than is expected of the enemy. These rules of engagements set out the standards expected of a Disciple in a combat situation.
# The primary objective of these rules is to protect the lives of allies and innocents, including innocents of enemy societies where such societies include innocents. There are considered to be no innocents amongst the Scourge and Burning Legion. There are innocents within the Horde.
# The secondary objective of these rules is to treat enemy combatants with honour and fairness.
# The primary objective supersedes the secondary objective. To enter battle with a reduced force in order to "give the enemy a fair chance" is to jeopardise the primary objective. Swift, decisive battles lead to fewer casualties amongst allies and innocents.
# The Scourge and the Burning Legion may be attacked on sight.
# Other enemies, including the Horde, should not be engaged except under the following circumstances.
#* As part of an offensive combat mission under military orders
#* Where there is a direct threat to the life of allies or innocents
#* In an area close to Alliance habitation, including temporary campsites
# Except as noted below, a warning is to be issued before battle is joined. This warning shall take the form of "Alliance Troops. Halt or I attack", and should be accompanied with a clear hand gesture indicating that the enemy should halt.
# No warning need be given under the following circumstances.
#* During an offensive combat mission
#* Where the enemy is already engaged in combat with allies or innocents
#* Where the threat to allies or innocents is so immediate that lives might be endangered while the warning is being issued.
# A warning should be followed up with an instruction to leave the area. This instruction should be accompanied by a hand gesture.
# Once battle has been joined, no futher warnings are required.
# Should an enemy be slain in battle, and subsequently be restored to life by some mystical or magical means, the enemy should be given the opportunity to leave the scene of battle except when:
#* Other enemy combatants continue to fight
#* The enemy is recognised as being Wanted by Alliance authorities
#* The enemy has slain friendly combatants, in which case it is permitted to slay a total of three times after the last friendly combatant slain
# It is not permitted to remain in the area of a fallen enemy for longer than five minutes for the sole purpose of exacting further punishment. It should be noted, however, that protection of innocents in the vicinity of the battle is a valid reason to remain in the area..
11df9633acbee9667e15099c956171c406f9c36d
13
5
2011-04-08T09:36:21Z
Jeanpierre
1
wikitext
text/x-wiki
Part of being a follower of Light is to set higher standards for oneself than is expected of the enemy. These rules of engagements set out the standards expected of a Disciple in a combat situation.
# The primary objective of these rules is to protect the lives of allies and innocents, including innocents of enemy societies where such societies include innocents. There are considered to be no innocents amongst the Scourge and Burning Legion. There are innocents within the Horde.
# The secondary objective of these rules is to treat enemy combatants with honour and fairness.
# The primary objective supersedes the secondary objective. To enter battle with a reduced force in order to "give the enemy a fair chance" is to jeopardise the primary objective. Swift, decisive battles lead to fewer casualties amongst allies and innocents.
# The Scourge and the Burning Legion may be attacked on sight.
# Other enemies, including the Horde, should not be engaged except under the following circumstances.
#* As part of an offensive combat mission under military orders
#* Where there is a direct threat to the life of allies or innocents
#* In an area close to Alliance habitation, including temporary campsites
# Except as noted below, a warning is to be issued before battle is joined. This warning shall take the form of "Alliance Troops. Halt or I attack", and should be accompanied with a clear hand gesture indicating that the enemy should halt.
# No warning need be given under the following circumstances.
#* During an offensive combat mission
#* Where the enemy is already engaged in combat with allies or innocents
#* Where the threat to allies or innocents is so immediate that lives might be endangered while the warning is being issued.
# A warning should be followed up with an instruction to leave the area. This instruction should be accompanied by a hand gesture.
# Once battle has been joined, no futher warnings are required.
# Should an enemy be slain in battle, and subsequently be restored to life by some mystical or magical means, the enemy should be given the opportunity to leave the scene of battle except when:
#* Other enemy combatants continue to fight
#* The enemy is recognised as being Wanted by Alliance authorities
#* The enemy has slain friendly combatants, in which case it is permitted to slay a total of three times after the last friendly combatant slain
# It is not permitted to remain in the area of a fallen enemy for longer than five minutes for the sole purpose of exacting further punishment. It should be noted, however, that protection of innocents in the vicinity of the battle is a valid reason to remain in the area..
[[Category:Guild Information]]
15d002884c6f2daec22764b7ea9abf910e0668a4
Introduction
0
6
7
2011-04-08T09:19:35Z
Jeanpierre
1
Created page with "==Introduction== The Disciples of Light is a military Light order that stands as symbol for all that is righteous and fair. They follow the example of the Knights of the Silver H..."
wikitext
text/x-wiki
==Introduction==
The Disciples of Light is a military Light order that stands as symbol for all that is righteous and fair. They follow the example of the Knights of the Silver Hand. It is a well established order, as old as the Defias Brotherhood server itself, and enjoys a respectable reputation. Swift in their offense, but always ready to defend the innocent, the Disciples have a war laden history against Horde, Legion and cults.
==Roleplay and PvP==
The Disciples of Light try to offer a roleplay experience true to the realms RP-PvP status, offering action in different aspects of the game. World PvP, and to lesser extent PvE, are integral parts of the Disciple roleplay. Yet they remain a full time roleplay guild, offering character development, religious and anti cultist roleplay.
==Open to new players==
Beginning roleplayers and new characters are welcomed in our order as much as veteran roleplayers. The path that the Disciples offer in their ranks ensure a gradual progression and have been tailored to run parallel with a leveling character.
619c90b9b5867b52521f7b2db3e35541e2c7c6ac
8
7
2011-04-08T09:19:49Z
Jeanpierre
1
/* Introduction */
wikitext
text/x-wiki
The Disciples of Light is a military Light order that stands as symbol for all that is righteous and fair. They follow the example of the Knights of the Silver Hand. It is a well established order, as old as the Defias Brotherhood server itself, and enjoys a respectable reputation. Swift in their offense, but always ready to defend the innocent, the Disciples have a war laden history against Horde, Legion and cults.
==Roleplay and PvP==
The Disciples of Light try to offer a roleplay experience true to the realms RP-PvP status, offering action in different aspects of the game. World PvP, and to lesser extent PvE, are integral parts of the Disciple roleplay. Yet they remain a full time roleplay guild, offering character development, religious and anti cultist roleplay.
==Open to new players==
Beginning roleplayers and new characters are welcomed in our order as much as veteran roleplayers. The path that the Disciples offer in their ranks ensure a gradual progression and have been tailored to run parallel with a leveling character.
c0972f5720e9cda9d9785693c1d8051bce6ec84a
Category:Guild Information
14
7
16
2011-04-08T09:37:14Z
Jeanpierre
1
Created page with "Information for guests and members concerning the guild's premise, code of conduct and management."
wikitext
text/x-wiki
Information for guests and members concerning the guild's premise, code of conduct and management.
588e0daed779f872e1dbd5f7ea6fbdeb06a06316
File:ClosedBook.jpg
6
9
21
2011-04-08T11:16:56Z
Jeanpierre
1
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Template:Book Information
10
10
22
2011-04-08T11:18:13Z
Jeanpierre
1
Created page with "{|+Title !colspan="2"|{{{title|An anonymous book.}}} |- |colspan="2"|[[File:{{{icon|ClosedBook.jpg}}}|{{{title|An anonymous book.}}}]] |- |Author |{{{author|Unknown Author}}} |- ..."
wikitext
text/x-wiki
{|+Title
!colspan="2"|{{{title|An anonymous book.}}}
|-
|colspan="2"|[[File:{{{icon|ClosedBook.jpg}}}|{{{title|An anonymous book.}}}]]
|-
|Author
|{{{author|Unknown Author}}}
|-
|Date
|{{{date|Unknown Date}}}
|}
f581584ea752840b0fb0391951ff5e559ef07ce4
Warriors Of The Light
0
11
23
2011-04-08T13:17:38Z
Jeanpierre
1
Created page with "==Foreword== From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Th..."
wikitext
text/x-wiki
==Foreword==
From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Then, as childhood disappears, so do our dreams. How can battle prowess be any example to the life of a merchant?
We forget that these heroes live their life the same way as they fight their battle. As we can learn from them in battle, so can we learn from them to live and brave our challenges in life with all our heart. This books describes the ways of the warriors of Light so they may be an example to us in life.
How is this book to be interpreted then? It may be in two ways. There is the literal sense, where warriors of the Light are trained by similar principles for their warfare. But there is also the metaphorical sense, in which battles are challenges in life, where enemies are our own doubts and fears, and the path is the road to enlightenment and following our dreams.
The book is considered a work in progress. Not because it is incomplete, but simply because the path it describes is infinite and the wisdom of the path of the Light is endless.
===Warriors of the Light do not heed fear===
Warriors of the Light do not succumb to fear. Fear is a mind killer. It is a dark power, able to cloud one's mind and perception of fact. The crooked become cunning. The few become numerous. The weak become strong. Options become limited. A warrior of the Light does not heed these emotions. The Warrior's judgment can not be clouded by fear.
===Warriors of the Light are brave, perhaps bold===
Warriors of the Light have a clear goal and path ahead. They understand this and do not doubt, nor hesitate, nor tally. Warriors of the Light brave any challenge in their path. They accept these battles and do not let them stray from the path. They fight to the death, if they must, for there is no other path than theirs. They may appear bold to outsiders who do not see the road that leads them.
===Warriors of the Light are patient===
They do not tally nor act rashly. They plan and time their steps with great care untill they have chosen the right course of action. They follow it dilligently and without hesitation, but will not be pushed into a blind rush.
===Warriors of the Light know when to rest===
They fight and work with conviction, but they acknowledge the strength that the next day can bring. They walk only one straight path and do not let fatigue divert them. Instead they pause, and replennish their strength to fight the battles ahead of them.
===Warriors of the Light savour life===
An enemy can not lure the warriors to a glorious but meaningless death. The warriors do not dream of heroic deaths or glorious battlefields. They do not seek meaning in death but meaning in life and value it greatly as well as their own. Nor do the warriors fear death, for they know theirs actions to be just, and they meet their final battle head on with dignity and all they were taught.
===Warriors of the Light fight with conviction===
Battles and enemies are chosen with great care and witheld if possible. But when the time to fight has come, they strike with all their heart and determination. They cease battle only when their goal is met.
===Warriors of the Light are not tricksters===
They follow only their path as shown to them by the Light. They give no value to lies and deceit for these do not lie in their path. They do not stray from their cause in their effort for victory. The deem the road they walk more important than the distance they travel.
===Warriors of the Light do not disregard tactics===
They acknowledge advantage and accept all blessings the Light gives. They fight with all they have and try to outsmart their opponent. They do not give away their victory to blindness. None of their actions is foolish or blind.
===Warriors of the Light know compassion===
They fight only when they must and will cease battle when it has been won. They heed neither their pride nor the empty pleads from their enemy. They know the difference between compassion and foolishness. Warriors of the Light are determined in their battle and will not be strayed from their cause.
===Warriors of the Light stay their anger===
Disappointment, failure, loss can come to those who are bold and fight for a cause. The warriors of the Light accept this and don't let these emotions divert them or nor stay them in their journey. Instead, they stay these emotions. With their quest comes risk and they meet it fearless and bold, every time again.
===Warriors of the Light fear no tears===
They understand these emotions only honor the hearts dear to them. A loss, they mourn. A new love, they welcome with all their heart. They understand that one must love ere one can lose and will bear the pain of loss, without losing track of the time that was shared and enjoyed.
===Warriors of the Light encourage their fellow man===
They acknowledge their fellow souls and motivate them to great deeds. They know the strength of friendship and inspiration, and they chose them as allies in their battles and their lives.
===Warriors of the Light are passionate===
They only know one path and live it with all their heart, their mind and their life. They live every moment to the fullest, they cherish all they hold dear with all their love and they fight with everything they have for what they deem right. They walk their path with unparallelled joy and meet any challenge with unparallelled determination.
===Warriors of the Light remain vigilant===
Even when they rest, or take time to replennish their souls they remain ready for the next battle. Peace does not lull their minds to sleep, nor does rest let their hearts become unfit. At all times, warriors of the light retain the will to confront their challenges and battle with all the strength they have.
===Warriors of the Light learn from battle===
Warriors of the Light know that practice teaches only so much. They rightfully respect the challenges and experience that battle brings. Each blow, each strike, each move of the foe is welcomed as a lesson. Through battle alone can they become the great Warriors of the Light.
===Warriors of the Light know Respect===
As they learn from battle, so do they see an opponent as a teacher. As they value their own life, so they value the life of others. As they strike with conviction, so they stay their blade with conviction. As they have dignity, so they respect the dignity of others. But above all Warriors of the Light respect life and let nothing stray them from that path.
===Warriors of the Light are generous===
They give all to pass on the Light that burns in them or to kindle it in the heart of their brother. They give and battle, even if unasked but required, to help a brother in need. Warriors of the Light are ready to abandon all they have if it would aid their fellow man. They walk to their goal, helping all they can in their path.
305273f72a481b04895ac481f61385b9f2e7ff76
24
23
2011-04-08T13:20:10Z
Jeanpierre
1
wikitext
text/x-wiki
{{Book Information|author=Jeanpierre d'Armagnac|title=Warriors of the Light|Date=Year 27}}
==Foreword==
From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Then, as childhood disappears, so do our dreams. How can battle prowess be any example to the life of a merchant?
We forget that these heroes live their life the same way as they fight their battle. As we can learn from them in battle, so can we learn from them to live and brave our challenges in life with all our heart. This books describes the ways of the warriors of Light so they may be an example to us in life.
How is this book to be interpreted then? It may be in two ways. There is the literal sense, where warriors of the Light are trained by similar principles for their warfare. But there is also the metaphorical sense, in which battles are challenges in life, where enemies are our own doubts and fears, and the path is the road to enlightenment and following our dreams.
The book is considered a work in progress. Not because it is incomplete, but simply because the path it describes is infinite and the wisdom of the path of the Light is endless.
===Warriors of the Light do not heed fear===
Warriors of the Light do not succumb to fear. Fear is a mind killer. It is a dark power, able to cloud one's mind and perception of fact. The crooked become cunning. The few become numerous. The weak become strong. Options become limited. A warrior of the Light does not heed these emotions. The Warrior's judgment can not be clouded by fear.
===Warriors of the Light are brave, perhaps bold===
Warriors of the Light have a clear goal and path ahead. They understand this and do not doubt, nor hesitate, nor tally. Warriors of the Light brave any challenge in their path. They accept these battles and do not let them stray from the path. They fight to the death, if they must, for there is no other path than theirs. They may appear bold to outsiders who do not see the road that leads them.
===Warriors of the Light are patient===
They do not tally nor act rashly. They plan and time their steps with great care untill they have chosen the right course of action. They follow it dilligently and without hesitation, but will not be pushed into a blind rush.
===Warriors of the Light know when to rest===
They fight and work with conviction, but they acknowledge the strength that the next day can bring. They walk only one straight path and do not let fatigue divert them. Instead they pause, and replennish their strength to fight the battles ahead of them.
===Warriors of the Light savour life===
An enemy can not lure the warriors to a glorious but meaningless death. The warriors do not dream of heroic deaths or glorious battlefields. They do not seek meaning in death but meaning in life and value it greatly as well as their own. Nor do the warriors fear death, for they know theirs actions to be just, and they meet their final battle head on with dignity and all they were taught.
===Warriors of the Light fight with conviction===
Battles and enemies are chosen with great care and witheld if possible. But when the time to fight has come, they strike with all their heart and determination. They cease battle only when their goal is met.
===Warriors of the Light are not tricksters===
They follow only their path as shown to them by the Light. They give no value to lies and deceit for these do not lie in their path. They do not stray from their cause in their effort for victory. The deem the road they walk more important than the distance they travel.
===Warriors of the Light do not disregard tactics===
They acknowledge advantage and accept all blessings the Light gives. They fight with all they have and try to outsmart their opponent. They do not give away their victory to blindness. None of their actions is foolish or blind.
===Warriors of the Light know compassion===
They fight only when they must and will cease battle when it has been won. They heed neither their pride nor the empty pleads from their enemy. They know the difference between compassion and foolishness. Warriors of the Light are determined in their battle and will not be strayed from their cause.
===Warriors of the Light stay their anger===
Disappointment, failure, loss can come to those who are bold and fight for a cause. The warriors of the Light accept this and don't let these emotions divert them or nor stay them in their journey. Instead, they stay these emotions. With their quest comes risk and they meet it fearless and bold, every time again.
===Warriors of the Light fear no tears===
They understand these emotions only honor the hearts dear to them. A loss, they mourn. A new love, they welcome with all their heart. They understand that one must love ere one can lose and will bear the pain of loss, without losing track of the time that was shared and enjoyed.
===Warriors of the Light encourage their fellow man===
They acknowledge their fellow souls and motivate them to great deeds. They know the strength of friendship and inspiration, and they chose them as allies in their battles and their lives.
===Warriors of the Light are passionate===
They only know one path and live it with all their heart, their mind and their life. They live every moment to the fullest, they cherish all they hold dear with all their love and they fight with everything they have for what they deem right. They walk their path with unparallelled joy and meet any challenge with unparallelled determination.
===Warriors of the Light remain vigilant===
Even when they rest, or take time to replennish their souls they remain ready for the next battle. Peace does not lull their minds to sleep, nor does rest let their hearts become unfit. At all times, warriors of the light retain the will to confront their challenges and battle with all the strength they have.
===Warriors of the Light learn from battle===
Warriors of the Light know that practice teaches only so much. They rightfully respect the challenges and experience that battle brings. Each blow, each strike, each move of the foe is welcomed as a lesson. Through battle alone can they become the great Warriors of the Light.
===Warriors of the Light know Respect===
As they learn from battle, so do they see an opponent as a teacher. As they value their own life, so they value the life of others. As they strike with conviction, so they stay their blade with conviction. As they have dignity, so they respect the dignity of others. But above all Warriors of the Light respect life and let nothing stray them from that path.
===Warriors of the Light are generous===
They give all to pass on the Light that burns in them or to kindle it in the heart of their brother. They give and battle, even if unasked but required, to help a brother in need. Warriors of the Light are ready to abandon all they have if it would aid their fellow man. They walk to their goal, helping all they can in their path.
[[Category:Library]]
fa0c49bae8386c6fab9d3f099ff7ef092fa8118f
Mexican Hats
0
12
25
2011-04-08T19:32:51Z
Jeanpierre
1
Created page with "== Bienvenido a los discípulos de la Luz con sombreros mexicanos == Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviam..."
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== Bienvenido a los discípulos de la Luz con sombreros mexicanos ==
Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviamente, sólo una broma. Lo felicito por haber entendido o haber traducido la texto
===Los sombreros mexicanos===
Los discípulos de la luz tienen una larga tradición de tomar el sombrero en sus viajes, y celebrar su llegada a un nuevo destino con un baile del sombrero mexicano. Esta expresión frívola de la conducta tonta ayuda a establecer su imagen como guerreros legendarios que traer la paz y la felicidad a su alrededor.
{{#ev:youtube|3C6dYn0mTgw}}
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2011-04-08T19:33:57Z
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wikitext
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== Bienvenido a los discípulos de la Luz con sombreros mexicanos ==
Bienvenido visitante a la página web de futuro de los discípulos de la Luz. El idioma español es, obviamente, sólo una broma. Lo felicito por haber entendido o haber traducido la texto
===Los sombreros mexicanos===
Los discípulos de la luz tienen una larga tradición de tomar el sombrero en sus viajes, y celebrar su llegada a un nuevo destino con un baile del sombrero mexicano. Esta expresión frívola de la conducta tonta ayuda a establecer su imagen como guerreros legendarios que traer la paz y la felicidad a su alrededor.
{{#ev:youtube|q-Rqdgna3Yw}}
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File:Site-Info.jpg
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2011-04-08T19:37:03Z
Jeanpierre
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Icon for guild information on this site.
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Icon for guild information on this site.
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File:Mexican-Hat.jpg
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2011-04-08T20:11:48Z
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Icon for the mexican hat page on this wiki.
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Icon for the mexican hat page on this wiki.
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File:Site-Library.png
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2011-04-08T20:40:06Z
Jeanpierre
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Library Icon
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Library Icon
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2011-04-08T20:44:11Z
Jeanpierre
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uploaded a new version of "[[File:Site-Library.png]]"
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Library Icon
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File:Site-Info.png
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2011-04-08T20:45:29Z
Jeanpierre
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Info icon
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Info icon
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File:JP-Shar.png
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2011-04-09T14:14:44Z
Jeanpierre
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Jean-Pierre and Shariah
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Jean-Pierre and Shariah
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File:Header.png
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2011-04-09T14:24:07Z
Jeanpierre
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Valestrion, Rentarn, Shariah, Jean-Pierre, Venji
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Valestrion, Rentarn, Shariah, Jean-Pierre, Venji
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2011-04-09T14:28:11Z
Jeanpierre
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uploaded a new version of "[[File:Header.png]]"
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Valestrion, Rentarn, Shariah, Jean-Pierre, Venji
58fc2bd3c2f2c21db7418c9789d596c9dd764cdc
File:Squires.png
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2011-04-09T15:00:36Z
Jeanpierre
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2 Squires in uniform
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2 Squires in uniform
c71a9afdb6fda5a8ac25c7446a4334d3d0a16d94
File:Recruits.png
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2011-04-09T15:21:10Z
Jeanpierre
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Two recruits in uniform
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Two recruits in uniform
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File:Knights.png
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2011-04-09T15:33:03Z
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Two Knights in uniform
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Two Knights in uniform
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File:Gallante-Plate.png
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2011-04-09T16:08:18Z
Jeanpierre
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Two Gallants in plate uniform
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Two Gallants in plate uniform
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2011-04-09T16:09:34Z
Jeanpierre
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uploaded a new version of "[[File:Gallante-Plate.png]]": Transparency fix
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Two Gallants in plate uniform
c901dc857924ad75e71e869dd1b78539961866d3
File:Champions-Plate.png
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2011-04-09T16:19:47Z
Jeanpierre
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Two Champions in Plate uniform
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Two Champions in Plate uniform
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Ceremonial Uniforms
0
26
52
2011-04-09T16:26:10Z
Jeanpierre
1
Work in Progress
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [Imperial Plate Chest]
* [Imperial Plate Leggings]
* [Imperial Plate Helm]
* [Imperial Plate Boots]
* [Imperial Plate Shoulders]
* [Imperial Plate Bracers]
* [Imperial Plate Belt]
* [Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
4d3f709ffbd791e24c2424f7f240d8722c412f8e
53
52
2011-04-09T16:53:28Z
Jeanpierre
1
/* Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
82413c1e9b4735ddd2523d4ed6db9b1178e5ea8f
54
53
2011-04-09T16:57:29Z
Jeanpierre
1
/* Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
ca82dd7c0d5c402fe6a83820f64dfe4cd87aa902
55
54
2011-04-09T16:59:38Z
Jeanpierre
1
/* Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
0fd0c4a177da99c429e6394b4fd5bceeecfd5c29
Ceremonial Uniforms
0
26
56
55
2011-04-09T17:01:29Z
Jeanpierre
1
/* Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
0bcc1f26b9ff3035988b942c1a3ca11db9bf24dd
57
56
2011-04-09T17:03:57Z
Jeanpierre
1
/* Lieutenant Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
6f863ea5fdb01b5afdcd2755d92af2d58722ffba
58
57
2011-04-09T17:05:24Z
Jeanpierre
1
/* Plate Outfits */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
3fb8ff3e7b1351f13c0cac5777af06e1c7468d03
59
58
2011-04-09T17:12:50Z
Jeanpierre
1
/* High Chaplain */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
[[Category:Guild Information]]
2479a9e512609b98a3f9c03e6860dc2e70cd655d
60
59
2011-04-09T17:13:38Z
Jeanpierre
1
/* Master Chaplain */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
d142215e6c4f8384c0e7c76ad3c98682030bb2c3
61
60
2011-04-09T17:15:00Z
Jeanpierre
1
/* Gallants */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
76cfacae12b9f94f7f9a1a19111c0aed978b1540
62
61
2011-04-09T17:15:21Z
Jeanpierre
1
/* Knights */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
ec49f8e2151f6e2c3edcb0e5141ba4d910c714cc
63
62
2011-04-09T17:23:08Z
Jeanpierre
1
/* Cloth Outfits */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
ad425072640d3c8bd342ba1ff281e38ce0411b57
64
63
2011-04-09T17:23:53Z
Jeanpierre
1
/* Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
347f1ec81fbf0bd3b0567090fb342a0b6ecc626f
65
64
2011-04-09T17:24:44Z
Jeanpierre
1
/* Chaplain Cloth Outfits */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
99c55eb7522d4f826a9ff0d00669b254d355c225
70
65
2011-04-11T14:20:23Z
Jeanpierre
1
/* Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
e9dddd41965e4bb89d60acfce1db5e1daaa350a5
72
70
2011-04-11T14:22:34Z
Jeanpierre
1
/* Knight Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
7473f5b3e81a17f1498b6df2da395da12c39e8da
74
72
2011-04-11T14:25:21Z
Jeanpierre
1
/* Gallant Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
b73ff462ad8a3c326b2a775ad246f09ac600f735
75
74
2011-04-11T14:25:44Z
Jeanpierre
1
/* Gallant Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
29c4945d9f26f7d3bdd43505987c3b66935aa9b3
76
75
2011-04-11T14:26:56Z
Jeanpierre
1
/* Plate Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
a9d960300b3dbb87f8e4c0e144197587ee127195
77
76
2011-04-11T14:27:05Z
Jeanpierre
1
/* Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
9e415a3a06c9aa9dadb5e884e5e129ecc998fe81
79
77
2011-04-11T14:35:13Z
Jeanpierre
1
/* Chaplain Cloth Outfits */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
b23dd56135f310cee9f6fea217757f902ce6c9ee
82
79
2011-04-11T14:56:42Z
Jeanpierre
1
/* High Chaplain */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
49decb9b64a0930612fe85ed22fd9a0ef2f38734
84
82
2011-04-11T14:57:41Z
Jeanpierre
1
/* Master Chaplain */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
7316ac975a85afc8f424c53223c59fc15a5d7760
85
84
2011-04-11T14:58:01Z
Jeanpierre
1
/* Master Chaplain */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
8a3af4736df2e6fb1850e574c2a67d230df72b6b
File:Site-Library.png
6
16
66
36
2011-04-09T18:26:19Z
Jeanpierre
1
uploaded a new version of "[[File:Site-Library.png]]"
wikitext
text/x-wiki
Library Icon
417a05e5fa1a456a3a762af15db1c31e8f0c6c9c
Main Page
0
1
67
45
2011-04-09T18:27:43Z
Jeanpierre
1
/* Welcome */
wikitext
text/x-wiki
==Welcome==
[[File:Site-Library.png|right|link=Category:Library]]
[[File:Site-Info.png|x160px|link=Category:Guild Information]]
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
----
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
ba432629dff4e1bdfd2717059cf4e87dd9bae397
Classes And Races
0
2
68
15
2011-04-09T18:29:21Z
Jeanpierre
1
/* High Elves */
wikitext
text/x-wiki
==The races and classes of the Disciples of Light==
As rigid as our code of conduct, so do we have a restrictive list of classes and races that we permit in our ranks. Exceptions are unlikely to be made... ever. The Disciples of Light are an order of the Light that does not content with fighting in the Church's name, but aims to be a symbol of the Light in all its glory and grace. As such, only races and classes that follow our ways can be permitted.
===Humans===
The Disciples of Light find most of their recruits among the citizens of the human nations. There is no discrimination between war veterans, clerics or young soldiers eager to join their ranks. All who join the ranks of this order are given a path of ascension to a devout Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Draenei===
The Disciples of the Light welcomes the Light blessed race of the Draenei in their ranks. These ambassadors of their kind are kept in high esteem, regardless of their rank. Never the less, they too are placed before the same path of ascension towards becoming a Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Mages
===Dwarves===
The befriended nations and long term allies of the human cities are well respected among the Disciples of Light. Their unparallelled skill with ranged weapons and axes have proven valuable in many battles... But not all Dwarves resolve to such arms. Some wield the symbolic hammers of the Paladins or staves of the Priests. However, as of late, many Dwarves have found a new faith: that of their ancestors and Titans above the Light. While the Disicple of Light still welcomes followers of the Titans as allies, only those who devote themselves to the Light and its Virtues as taught by the Church of the Light are welcomed as Brothers.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Gnomes===
Through their relations with the Dwarves, some Gnomes have found their way to the Light. Some have dwelled into the Human lands and found their path to the Light there. Gnomes have no long standing tradition with any form of religion, and while their origin has recently been uncovered, they do not worship the Titans as religiously as the Dwarves. Therefor it is more exception than rule that a Gnome proves devout to the Light as the Church teaches it. It is uncommon, but the Disciples welcome those few that prove exceptionally devout to the same principles.
Permitted classes:
* Priests
* Warriors
* Rogues
* Mages
===Worgen===
The massive outbreak of the Worgen curse has left many citizens inflicted, separated from former lives and believes. Graced by Elven aid, these citizens can regain control over their form and mind. With this regained control, some have gone forward and followed the elves. Others returned to their former ways and their religion of the Light. The Disciples of Light recognize that the citizens of Gilneas, or anyone inflicted with the curse were once followers of the Light. Those that keep their allegiance to the Light are permitted in the order. However, the Disciples of Light also acknowledge that the Worgen form is a curse, a wicked form that has not been obtained through a natural course. Furthermore, some mysteries of the form have yet to be revealed. As such, the Disciples of Light stricly prohibit any glorification of the Worgen form, and demand an exemplary level of control over the curse before being admitted.
Permitted classes:
* Priests
* Warriors
* Rogues
* Hunters
* Mages
===Kaldorei===
The Kaldorei are seen as valuable allies of the Alliance, and therefor the Disciples of Light. The Elves are as valuable as they are unique.. and so is their religion. We respect their unique religion and ways of life. We acknowledge that their ways are too different to fit within our order, but we will work and fight alongside as equals.
Permitted classes: none.
[[Category:Guild Information]]
fd2efd8d3475cdbfd7c8e105fc1dee835b10be03
File:Champion-Cloth.png
6
27
69
2011-04-11T14:17:33Z
Jeanpierre
1
Two Champions in Cloth uniform
wikitext
text/x-wiki
Two Champions in Cloth uniform
61f07194bf26f5eea0986ce1cdc1031241128609
File:Knight-Cloth.png
6
28
71
2011-04-11T14:22:08Z
Jeanpierre
1
Two Knights in Cloth uniform
wikitext
text/x-wiki
Two Knights in Cloth uniform
6d37fce043596bd9ea19e474c2f6748c063d6929
File:Gallant-Cloth.png
6
29
73
2011-04-11T14:25:03Z
Jeanpierre
1
Two Gallants in Cloth uniform
wikitext
text/x-wiki
Two Gallants in Cloth uniform
cba0ac82b104a414eff2f1566ae7245341237d63
File:Chaplain-Cloth.png
6
30
78
2011-04-11T14:34:26Z
Jeanpierre
1
Two Chaplains in Cloth uniform
wikitext
text/x-wiki
Two Chaplains in Cloth uniform
73ee7825a12b83219ddff85ec059eea8f8d44125
File:High-Chaplain-Cloth.png
6
31
80
2011-04-11T14:55:02Z
Jeanpierre
1
The High Chaplain in his plate uniform.
wikitext
text/x-wiki
The High Chaplain in his plate uniform.
851cb146326f2d14fc760c4e970ae9d220d7c820
File:High-Chaplain.png
6
32
81
2011-04-11T14:56:19Z
Jeanpierre
1
The High Chaplain in his plate uniform.
wikitext
text/x-wiki
The High Chaplain in his plate uniform.
851cb146326f2d14fc760c4e970ae9d220d7c820
File:Master-Chaplain.png
6
33
83
2011-04-11T14:57:12Z
Jeanpierre
1
The Master Chaplain in his plate uniform.
wikitext
text/x-wiki
The Master Chaplain in his plate uniform.
637b900812c79e9a2b98f0323e4c4a2a55c10a6d
File:Jeanpierre.png
6
34
86
2011-04-11T15:55:08Z
Jeanpierre
1
Sir Jean-Pierre d'Armagnac in his usual attire.
wikitext
text/x-wiki
Sir Jean-Pierre d'Armagnac in his usual attire.
72d9346aff4380221861a71d03ad895956390511
Jean-Pierre d'Armagnac
0
35
87
2011-04-11T15:57:31Z
Jeanpierre
1
Created page with "[[File:Jeanpierre.png|right]] Sir Jean-Pierre d'Armagnac. This page is under construction. ==Jean-Pierre's Story== ===Before joining the Disciples of Light=== ===Career in th..."
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Jean-Pierre's Story==
===Before joining the Disciples of Light===
===Career in the Disciples of Light===
==Jean-Pierre's Works==
===Books===
===Sermons===
==Gallery==
8a7a819dd6fbcafe570341b471696d0e58c1a62d
88
87
2011-04-11T15:58:40Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Jean-Pierre's Story==
===Before joining the Disciples of Light===
===Career in the Disciples of Light===
==Jean-Pierre's Works==
===Books===
===Sermons===
==Gallery==
[[Category:Guild Members]]
cead08c28e72441dc2ee6efa25d169a333b210fb
Category:Characters
14
37
90
2011-04-11T16:00:08Z
Jeanpierre
1
Created page with "A list of all character sheets available on this website."
wikitext
text/x-wiki
A list of all character sheets available on this website.
fce6b2b3fee8347c4e942b1610bf4837ae4205e7
Warriors Of The Light
0
11
91
24
2011-04-11T16:36:57Z
Jeanpierre
1
wikitext
text/x-wiki
{{Book Information|author=[[Jeanpierre|Jeanpierre d'Armagnac]]|title=Warriors of the Light|Date=Year 27}}
==Foreword==
From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Then, as childhood disappears, so do our dreams. How can battle prowess be any example to the life of a merchant?
We forget that these heroes live their life the same way as they fight their battle. As we can learn from them in battle, so can we learn from them to live and brave our challenges in life with all our heart. This books describes the ways of the warriors of Light so they may be an example to us in life.
How is this book to be interpreted then? It may be in two ways. There is the literal sense, where warriors of the Light are trained by similar principles for their warfare. But there is also the metaphorical sense, in which battles are challenges in life, where enemies are our own doubts and fears, and the path is the road to enlightenment and following our dreams.
The book is considered a work in progress. Not because it is incomplete, but simply because the path it describes is infinite and the wisdom of the path of the Light is endless.
===Warriors of the Light do not heed fear===
Warriors of the Light do not succumb to fear. Fear is a mind killer. It is a dark power, able to cloud one's mind and perception of fact. The crooked become cunning. The few become numerous. The weak become strong. Options become limited. A warrior of the Light does not heed these emotions. The Warrior's judgment can not be clouded by fear.
===Warriors of the Light are brave, perhaps bold===
Warriors of the Light have a clear goal and path ahead. They understand this and do not doubt, nor hesitate, nor tally. Warriors of the Light brave any challenge in their path. They accept these battles and do not let them stray from the path. They fight to the death, if they must, for there is no other path than theirs. They may appear bold to outsiders who do not see the road that leads them.
===Warriors of the Light are patient===
They do not tally nor act rashly. They plan and time their steps with great care untill they have chosen the right course of action. They follow it dilligently and without hesitation, but will not be pushed into a blind rush.
===Warriors of the Light know when to rest===
They fight and work with conviction, but they acknowledge the strength that the next day can bring. They walk only one straight path and do not let fatigue divert them. Instead they pause, and replennish their strength to fight the battles ahead of them.
===Warriors of the Light savour life===
An enemy can not lure the warriors to a glorious but meaningless death. The warriors do not dream of heroic deaths or glorious battlefields. They do not seek meaning in death but meaning in life and value it greatly as well as their own. Nor do the warriors fear death, for they know theirs actions to be just, and they meet their final battle head on with dignity and all they were taught.
===Warriors of the Light fight with conviction===
Battles and enemies are chosen with great care and witheld if possible. But when the time to fight has come, they strike with all their heart and determination. They cease battle only when their goal is met.
===Warriors of the Light are not tricksters===
They follow only their path as shown to them by the Light. They give no value to lies and deceit for these do not lie in their path. They do not stray from their cause in their effort for victory. The deem the road they walk more important than the distance they travel.
===Warriors of the Light do not disregard tactics===
They acknowledge advantage and accept all blessings the Light gives. They fight with all they have and try to outsmart their opponent. They do not give away their victory to blindness. None of their actions is foolish or blind.
===Warriors of the Light know compassion===
They fight only when they must and will cease battle when it has been won. They heed neither their pride nor the empty pleads from their enemy. They know the difference between compassion and foolishness. Warriors of the Light are determined in their battle and will not be strayed from their cause.
===Warriors of the Light stay their anger===
Disappointment, failure, loss can come to those who are bold and fight for a cause. The warriors of the Light accept this and don't let these emotions divert them or nor stay them in their journey. Instead, they stay these emotions. With their quest comes risk and they meet it fearless and bold, every time again.
===Warriors of the Light fear no tears===
They understand these emotions only honor the hearts dear to them. A loss, they mourn. A new love, they welcome with all their heart. They understand that one must love ere one can lose and will bear the pain of loss, without losing track of the time that was shared and enjoyed.
===Warriors of the Light encourage their fellow man===
They acknowledge their fellow souls and motivate them to great deeds. They know the strength of friendship and inspiration, and they chose them as allies in their battles and their lives.
===Warriors of the Light are passionate===
They only know one path and live it with all their heart, their mind and their life. They live every moment to the fullest, they cherish all they hold dear with all their love and they fight with everything they have for what they deem right. They walk their path with unparallelled joy and meet any challenge with unparallelled determination.
===Warriors of the Light remain vigilant===
Even when they rest, or take time to replennish their souls they remain ready for the next battle. Peace does not lull their minds to sleep, nor does rest let their hearts become unfit. At all times, warriors of the light retain the will to confront their challenges and battle with all the strength they have.
===Warriors of the Light learn from battle===
Warriors of the Light know that practice teaches only so much. They rightfully respect the challenges and experience that battle brings. Each blow, each strike, each move of the foe is welcomed as a lesson. Through battle alone can they become the great Warriors of the Light.
===Warriors of the Light know Respect===
As they learn from battle, so do they see an opponent as a teacher. As they value their own life, so they value the life of others. As they strike with conviction, so they stay their blade with conviction. As they have dignity, so they respect the dignity of others. But above all Warriors of the Light respect life and let nothing stray them from that path.
===Warriors of the Light are generous===
They give all to pass on the Light that burns in them or to kindle it in the heart of their brother. They give and battle, even if unasked but required, to help a brother in need. Warriors of the Light are ready to abandon all they have if it would aid their fellow man. They walk to their goal, helping all they can in their path.
[[Category:Library]]
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A book, art piece 1
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A book, art piece 2
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A book, art piece 8
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Created page with "This page offers an overview of small artworks offered to wiki page writers to touch up their pages <gallery widths=60px heights=60px perrow=7 caption="Collection of books"> Fil..."
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This page offers an overview of small artworks offered to wiki page writers to touch up their pages
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This page offers an overview of small artworks offered to wiki page writers to touch up their pages
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File:book1.png
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[[Category:How To's]]
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Category:How To's
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Created page with "A collection of how to's and help pages to help guild members and page creators to make their own pages."
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A collection of how to's and help pages to help guild members and page creators to make their own pages.
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A collection of how to's, help pages and guides for guild members who wish to creators to make their own pages.
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Help:Assigning permissions
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{{PD Help Page}}
"'''Assigning permissions'''" means granting users extra rights within the wiki software (or revoking these rights). This is done by going to the [[Special:UserRights]] page, and adding users into a "group" which has specific rights. The first thing to note however, is that this action requires special permissions itself!
== Bureaucrats ==
By default, you will need to be a 'Bureaucrat' (in the 'Bureaucrat' group) before you can access the [[Special:UserRights]] page. The first user created when setting up a MediaWiki installation is a bureaucrat. Other users can always contact one of the bureaucrats to request a change of permissions. Find out who these people are at [[Special:ListUsers/bureaucrat]]. In a small wiki there might typically be only one such user or maybe two.
== Promoting users to Sysops and Bureaucrats ==
The [[Special:UserRights]] page allows you (if you have access) to set which groups a user is in. A common task would be to put a user into the 'Sysop' group. This will grant the user various extra rights, such as deleting pages, and blocking users. See [[Help:Sysops and permissions]] for more details.
Obviously giving a user such rights implies that you '''trust''' the user, both in terms of being non-malicious, and also as somebody with sufficient competence in using the wiki software, and in dealing with the wiki community. People hoping to become sysops should read [[Help:Sysops and permissions]]. However it should be noted that actions of a sysop user are (almost) entirely reversible, by other sysop users, and so it can be a good idea to dish out these extra permissions to a number of users in order to
* spread the workload of day-to-day sysop operations such as blocking vandals and deleting pages.
* make things more democratic, and decrease any perception of a single dictator running the community
* allow competent users the power they need to make progress with wiki refactoring.
* reward valued contributors/community members
== Processes ==
If you have many sysops, you may start to need documented processes governing their actions. e.g. when should a page be protected versus leaving it unprotected? You may even reach the point where you need a documented procedure for deciding who gets to be a sysop, and who should have their sysop rights revoked. To manage all of this, you may wish to promote several users into the 'Bureaucrat' group (a smaller number of your most trusted users) to spread the workload managing the promoting/demoting of sysops. On some large wikis, users are voted in by other users before they are granted extra permissions, and sysops have their rights revoked by a committee who investigate accusations of misconduct. Such processes are unlikely to be necessary in anything but the largest of wiki communities.
== Other permissions ==
Beyond promoting/demoting of Sysops and Bureaucrats, you can also allow a user to operate as a 'bot', meaning their edits do not show up on recent changes.
== See also ==
* {{mediawiki|Manual:User_rights_management|Manual:User rights management}}
{{Languages|Help:Assigning permissions}}
[[Category:Help|Assigning permissions]]
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Help:Blocking users
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{{PD Help Page}}
'''Blocking users''' is an action that [[Help:Sysops and permissions|sysops]] can perform upon users or IP addresses to prevent them from editing the wiki.
==Blocking==
Blocking users is fairly straightforward, visit [[Special:BlockIP]] and follow these steps:
# '''IP Address or username''': Enter in the username, IP address, or [[Help:Range blocks|IP range]] to block in the "User" field. If blocking a username, make sure to check the spelling since nonexistent users can be blocked as well. Instead of typing this information in manually, it is also possible to click on a "block" link in recent changes, contributions pages, or history pages, which will automatically fill in this field with the appropriate username or IP address. A "Block this user" link is also present in the toolbox when viewing User and User talk pages.
# '''Expiration''': Select when the block should expire from the drop-down, or manually type in an expiration time of the block. When manually typing in a time, follow the [http://www.gnu.org/software/tar/manual/html_node/Date-input-formats.html GNU standard format]. The default options in the drop-down may be modified at [[MediaWiki:Ipboptions]].
# '''Reason (optional)''': The reason selected from the drop-down combined with the other/additional reason specified will be used as the message displayed to the blocked user when they try to edit. The default reasons in the drop-down may be modified at [[MediaWiki:Ipbreason-dropdown]].
# '''Select additional block options (optional)''': Depending on if a username or IP is being blocked and other options that may have been enabled, some or all of these options will be displayed on the form. Please see {{mediawiki|Manual:Block and unblock#Configuration settings related to blocking}} for information of how to enable or disable some of the following options.
#* ''Block anonymous users only'': This option is only available when blocking an IP address. When selected, registered users who try to edit using a blocked IP address will still be able to edit. Otherwise, they will be unable to edit as well.
#* ''Prevent account creation'': Selecting this option will prevent the blocked username or IP address from creating new accounts.
#* ''Automatically block the last IP address used by this user, and any subsequent IPs they try to edit from'': This option is only available when blocking a username. When selected, the user's IP will become "autoblocked" (these show up as numbers such as #17 on [[Special:IPBlockList|the active block list]]) for a short period of time and any other IP addresses that the blocked user tries to edit from will be blocked as well.
#* ''Prevent user from sending e-mail'': This option is only available when blocking a username. When this option is selected, the user will be unable to use the [[Special:EmailUser]] interface.
#* ''Hide username from the block log, active block list and user list'': When selected, the blocked username or IP address will not be added to the [[Special:Log/block|block log]], the [[Special:IPBlockList|active block list]], or the [[Special:ListUsers|user list]]. Other users with the ability to view these hidden entries will still be able to see and unblock the username or IP address. This option is not enabled in a default installation of MediaWiki; the person putting the block in place must have the ''hideuser'' permission. See {{mediawiki|Manual:User_rights|Manual:User rights}}.
#* ''Watch this user's user and talk pages'': When selected, this adds the blocked user's user page and user talk page to your watchlist.
# Double-check everything you entered and click on '''Block this user'''. A message should appear saying if the block was successful or unsuccessful.
==Unblocking==
To unblock a username or IP address, go to the [[Special:IPBlockList|active block list]] and click on the (unblock) link next to the user or IP you wish to unblock. Then, enter in an optional reason and click on the unblock button. A message should appear saying if the unblock was successful or unsuccessful.
==What it means to be blocked==
Blocked users are unable to [[Help:Editing pages|edit pages]], [[Help:Managing files|upload files]], [[Help:Moving a page|move pages]], and perform other actions that additional {{mediawiki|Manual:User_rights|user rights}} would grant. Effectively, this makes the wiki read only for those users. Sysops or others with access to the blocking and unblocking interface may still block and unblock others (including themselves) while blocked.
==See Also==
*{{mediawiki|Manual:Block and unblock}}
{{Languages|Help:Blocking users}}
[[Category:Help|Blocking users]]
[[Category:Block|Blocking users]]
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Help:Bots
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{{PD Help Page}}
A '''bot''' is a computer program that automatically retrieves or updates wiki pages when it is executed. In general, bots are used for repetitive maintenance tasks, whose volume and characteristics are too large to be performed manually by users.
Developing and executing bots is normally outside the role of normal users, requires programming experience and must be done in coordination with the wiki's [[Help:Sysops and permissions|admins]].
By default, bot edits are hidden in [[Special:RecentChanges|{{ns:special}}:{{MediaWiki:Recentchanges}}]].
== Framework and interface for bot development ==
Bots do not access the wiki through the normal graphical user interface. MediaWiki has an API (Application Programming Interface) available for this purpose. An API is a protocol for standardised communication between two computer programs. Check {{mediawiki|API:Client code}} for more information.
To access a wiki through the API a bot must have a user account, which has been granted 'bot' [[Help:Assigning permissions|permissions]].
=== pywikipediabot ===
{{mediawiki|meta:pywikipediabot}} provides a framework for the development of bots, which are commonly used to perform maintenance tasks such as adding a footer to some categorized pages ({{mediawiki|meta:pywikipediabot/add_text.py|add_text.py}}), adding some [[Help:Links|wikilinks]] ({{mediawiki|meta:pywikipediabot/replace.py|replace.py}}), moving old contents of [[Help:Talk pages|talk pages]] to [[Help:Subpages|subpages]] ({{mediawiki|meta:pywikipediabot/archivebot.py|archivebot.py}}), editing [[Help:Categories|categories]] ({{mediawiki|meta:pywikipediabot/category.py|category.py}}), or managing [[Help:Templates|templates]] ({{mediawiki|meta:pywikipediabot/template.py|template.py}}).
== The MassEditRegex extension ==
[[:mw:Extension:MassEditRegex|Extension:MassEditRegex]] provides an alternative way to perform mass edits using regular expressions, through a special page in the wiki. Only admins can normally use this extension.
== See also ==
* {{mediawiki|meta:Bot}}
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
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Help:Categories
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{{PD Help Page}}
Categories, a software feature of MediaWiki, provide automatic indexes that are useful as tables of contents.
You can categorize pages and files by adding one or more '''Category''' {{#ifeq:Category|{{ns:category}}||'''({{ns:category}})'''}} tags to the content text. These tags create links at the bottom of the page that take you to the list of all pages in that category, which makes it easy to browse related articles.
== Summary ==
Each of the pages in the '''Category''' [[Help:Namespace|namespace]] represents a so-called '''category''', a grouping of related pages, and contains an index for the pages of its category. For example, this page belongs to "[[:Category:Help]]". If you open the "[[:Category:Help]]" page, you will see a link to this page there.
When a page belongs to one or more categories, these categories appears at the bottom of the page (or in the upper-right corner, depending on the [[Help:Preferences|skin]] being used).
The category pages themselves contain 2 parts :
* at their beginning, an optional part may contain text that can be edited, like any other page,
* at their end, an ever present, automatically generated, alphabetical list of all pages in that category, in the form of links. (In fact, in ASCII order. See [[Help:Special page]]).
To assign a category to a page, simply add the link "<nowiki>[[</nowiki>Category:''Category name'']]" to the page's wikitext. The usual place to add it is at the bottom of the page.
To link a category page within a page as a normal wiki link (without adding the page to the category), prefix the link name with a colon. For example: <nowiki>[[</nowiki>:Category:Not in this category]]
New categories can be [[Help:Starting a new page|created]] before assigning any page to it, in the same way as any other regular page.
Individual wikis may have their own top-level categories, such as [[wikipedia:Category:Contents]] in Wikipedia.
For a complete list of all categories which have at least one page, see [[Special:Categories]].
For a complete list of all categories, including the ones that don't have any page, see [[Special:Allpages/Category:]] (note the colon at the end).
==Adding a page to a category==
To add a page or uploaded file to a category, simply edit the page and add the following text (where '''''Name''''' is the name of the category you want to add it to).
<nowiki>[[</nowiki>{{ns:category}}:'''''Name''''']]
Any number of {{ns:category}} tags may be added to the page and the page will be listed in all of them. {{ns:category}} tags are usually added at the very bottom of the page for the convenience of other editors.
===Sort key===
By default, a page is sorted under the first letter of its full name ''including the namespace''. Also, MediaWiki groups accented characters separately from their unaccented version, so pages starting by À, Á, Ä, will be listed under separate headings, instead of under heading A.
A ''sort key'' specifies under which letter heading, and where in the category list, the page will appear. You can add a sort key by placing it inside the tag after a pipe character. For example, the tag below will add the page under heading "S".
<nowiki>[[</nowiki>{{ns:category}}:'''''Name'''''|'''''Sort''''']]
Sort keys are case-sensitive, and spaces and other characters are also valid. The order of the sections within a category follows the Unicode sort order. The sort key does not change the page title displayed in the category.
==Creating a category page==
Categories exist even if their page has not been created, but these categories are isolated from others and serve little purpose for organization or navigation.
A category is created by creating a page in the '''''Category:''''' namespace. A category page can be created the same way as other wiki pages (see [[Help:Starting a new page]]); just add "<code>{{ns:category}}:</code>" before the page title.
To avoid extra work, try searching within your wiki before creating a new category. The list of all categories can be found in "{{int:specialpages}}" in the "{{lcfirst:{{int:toolbox}}}}" box of the [[Help:Navigation#Sidebar|sidebar]].
Unlike other wiki pages, it is not possible to rename (move) a category. It is necessary to create a new category and change the {{ns:category}} tag on every page. The new category will not have the older category's page history, which is undesirable if there are many revisions.
==Managing the category hierarchy==
Categories may belong to other categories in a hierarchy. Since category pages are much like any other page, a {{ns:category}} tag may be added to the bottom of a category page.
It is a good idea to organize all categories into a hierarchy with a single top level category. The category structure can take the form of a tree with separate branches, but more often will have a graph structure. Generally, there should be a contiguous chain of parent-child links between each category and the top level category.
==Hidden categories==
The categories that a page is in are normally listed at the bottom of the page. A category can be hidden from this list by adding the [[Help:Magic words|magic word]] "<code><nowiki>__HIDDENCAT__</nowiki></code>" to the category page. Hidden categories are not hidden from category pages ({{bugzilla|15550}}).
Users can choose to see hidden categories in a separate "{{int:hidden-categories}}" list, by checking "{{int:tog-showhiddencats}}" in the "{{int:prefs-rendering}}" section of [[Special:Preferences]].
Hidden categories are automatically added to [[:Category:{{mediawiki:hidden-category-category}}]]. This category is specified in the system message [[MediaWiki:Hidden-category-category]].
==Linking to a category==
To create a link to a category, use a leading colon before the category name (without this colon, the current page would be added to the category):
:<code><nowiki>[[</nowiki>:{{ns:category}}:Help]]</code> → '''[[:{{ns:category}}:Help]]'''
To change the link text, write the text inside the link tag after a pipe:
:<code><nowiki>[[</nowiki>:{{ns:category}}:Help|Help category]]</code> → '''[[:{{ns:category}}:Help|Help category]]'''
[[Help:Redirects|Redirect pages]] that redirect to categories must also use the colon, otherwise they will be added to the category instead of redirecting.
==Redirecting a category==
Like normal wiki pages, category pages can be redirected to other normal or category pages.
{{Languages}}
[[Category:Help|Categories]]
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Help:Contents
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{{PD Help Page}}
==Reading==
* [[Help:Navigation|Navigation]]
* [[Help:Searching|Searching]]
* [[Help:Tracking changes|Tracking changes]]
* [[Help:Watchlist|Watchlist]]
==Editing==
* [[Help:Editing pages|Editing pages]]
* [[Help:Starting a new page|Starting a new page]]
* [[Help:Formatting|Formatting]]
* [[Help:Links|Links]]
* [[Help:User page|User pages]]
* [[Help:Talk pages|Talk pages]]
* [[Help:Signatures|Signatures]]
===Advanced editing===
* [[Help:Images|Images]]
* [[Help:Tables|Tables]]
* [[Help:Categories|Categories]]
* [[Help:Subpages|Subpages]]
* [[Help:Managing files|Managing files]]
* [[Help:Moving a page|Moving (renaming) a page]]
* [[Help:Redirects|Redirects]]
* [[Help:Deleting a page|Deleting a page]]
* [[Help:Protected pages|Protected pages]]
* [[Help:Templates|Templates]]
* [[Help:Variables|Variables]]
* [[Help:Namespaces|Namespaces]]
* [[Help:Special pages|Special pages]]
* [[Help:External searches|External searches]]
* [[Help:Bots|Bots]]
===Personal customization===
* [[Help:Preferences|Preferences]]
* [[Help:Skins|Skins]]
==Wiki administration==
* [[Help:Sysops and permissions|Sysops and permissions]]
The following features require extra permissions that are not normally granted to all wiki users.
* [[Help:Protecting and unprotecting pages|Protecting and unprotecting pages]]
* [[Help:Sysop deleting and undeleting|Sysop deleting and undeleting]]
* [[Help:Patrolled edits|Patrolled edits]]
* [[Help:Blocking users|Blocking users]]
* [[Help:Range blocks|Range IP blocks]]
* [[Help:Assigning permissions|Assigning permissions]]
{{Languages|Help:Contents}}
[[Category:Help| ]]
__NOTOC__
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Help:Deleting a page
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{{#ifexist: Template:PD Help Page/{{SUBPAGENAME}}|{{PD Help Page/{{SUBPAGENAME}}}}|{{PD Help Page}}}}
== When not to delete a page ==
Typically you would delete a page if the contents are entirely inappropriate and do not match the purposes of the Wiki. In other situations, you would take a less extreme course of action, for example:
* The page should have a different title -- See [[Help:Moving a page]]
* The contents should have been placed on a different page -- Add the contents to the other page, and then supply a redirect. See [[Help:Redirects]]
* The contents are already on a different page -- Delete the duplicate content and leave a redirect. That way, the page title, which made sense to somebody, will helpfully redirect to the information. See [[Help:Redirects]]
* The page is out-of-date -- Re-word sentences to be in the past tense, to make the page an historical record. Alternatively, label the information as out-of-date, with a warning notice.
An actual delete is generally necessary only if the ''title'' of the page is inappropriate. In other situations, a merge and redirect is more appropriate.
=== Proposing changes ===
Deciding on appropriate content/page titles can be a difficult aspect of Wiki organization, and one which can often provoke debates. If the merge or deletion you have in mind is one which might cause upset, you should propose the change first. Do this by leaving a note to give your reasons on the [[Help:Talk pages|talk page]]. You might also establish a system for labeling the page with a delete/merge proposal template, to make everybody aware of your intentions.
=== Unlinking a page ===
The 'What links here' toolbox feature (bottom of left sidebar) will tell you which other Wiki pages link to the current page. Always use this feature to check before proceeding with deleting. These related pages will need to be edited for their links to reflect the change.
== Deletion itself ==
'''Normal users cannot permanently delete a Wiki page'''. This is a deliberate design feature, and is an important part of why wikis work. Every kind of editing operation can be reverted by any other user, and that includes resurrecting deleted content. It doesn't cause significant wasted space; and with nothing but a 'delete' label, the page is effectively deleted anyway.
'[[Help:Sysops and permissions|Sysop]]' users ''are'' able to delete a page semi-permanently. See [[Help:Sysop deleting and undeleting]]. Typically 'sysops' might look for delete labels, and do a proper delete on these pages, after a period of time. If for some reason you need a page to be deleted more quickly than that, you will need to contact a 'sysop' to request this.
==See also==
* [[Help:Sysops and permissions]]
{{Languages|Help:Deleting a page}}
{{Help/Category|Help}}
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{{PD Help Page}}
;Editing
:[[Help:Editing pages|Editing pages]]
:[[Help:Starting a new page|Starting a new page]]
:[[Help:Formatting|Formatting]]
:[[Help:Links|Links]]
:[[Help:User page|User pages]]
:[[Help:Talk pages|Talk pages]]
;Advanced Editing
:[[Help:Images|Images]]
:[[Help:Tables|Tables]]
:[[Help:Categories|Categories]]
:[[Help:Templates|Templates]]
:[[Help:Variables|Variables]]
:[[Help:Managing files|Managing files]]
:[[Help:Moving a page|Moving a page]]
:[[Help:Redirects|Redirects]]
:[[Help:Deleting a page|Deleting a page]]
{{languages|Help:Editing}}
[[Category:Help|Editing]]
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Help:Editing pages
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{{PD Help Page}}
It's very easy to edit the contents of a wiki. It only takes a few clicks.
# Click the "'''{{int:edit}}'''" [[Help:Navigation#Page Tabs|page tab]] at the top of the page.
# Make changes to the text.
# Click the "'''{{int:savearticle}}'''" button.
Simple as that!
== Editing rules, editing conventions, and formatting ==
The number one rule of wiki editing, is to ''be bold''. Dive in and make changes. Other people can correct mistakes later, so have confidence, and give it a try! There can be all kinds of editing conventions, rules, and philosophy governing the editing of wiki pages, but the "be bold" rule overrides these!
In general try to write clearly and concisely and make sure you are always aiming to do something which improves the wiki contents. An edit might be to contribute whole paragraphs or pages full of information, or it could be as simple as fixing a typo or spelling mistake.
When you need to use some type of formatting e.g. new headings or bold text, you do this using wiki syntax. See [[Help:Formatting]] for some of the common types of formatting used.
== Edit Summary ==
Before you save a change, you can enter a short note in the '''{{int:summary}}''' box describing your changes. Don't worry too much about this, or spend too much time thinking about it, but try to give a little description of what you just changed e.g. "''fixed typo''" or "''added more information about sunflowers''".
The summary gets stored alongside your edit, and allows people to [[Help:Tracking changes|track changes]] in the wiki more effectively.
== Preview ==
It's a good idea to use the "'''{{int:showpreview}}'''" button to see what your change will look like, before you save it. This is also related to [[Help:Tracking changes|tracking changes]] because every time you save, this is displayed to others as a separate change. This isn't something to worry about too much, but it's good to get into the habit of eliminating mistakes in your own work, by using a preview before saving, rather than saving several minor corrections afterwards.
==Show changes==
Another option is the "'''{{int:showdiff}}'''" button which allows you to see the differences between the current version and your edited version.
== Other types of editing ==
With wiki edits you can start a new page, move (or rename) a page, or even delete a page:
* [[Help:Starting a new page]]
* [[Help:Moving a page]]
* [[Help:Deleting a page]]
Remember you should always aim to improve the overall contents of the wiki with your edits.
== Discussion ==
Every article has its own “talk page” where you can ask questions, make suggestions, or discuss corrections. See [[Help:Talk pages]]
{{Languages}}
[[Category:Edit]]
[[Category:Help|{{PAGENAME}}]]
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Help:External searches
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{{PD Help Page}}
It is possible to create an external searches of a topic using key words using a template.
For example, this is something that would work for Google:
<pre style="overflow: auto"><nowiki>
<span style="border: 1px solid #CCD5DB;">[[Image:GoogleIcon.PNG]] [http://www.google.com/search?safe=off&q={{{1|Wiki}}} {{{1|Google}}}]</span>
<noinclude>
==Usage==
Allows to establish a link to a search query at the Google search engine:
<div style="display:table; width:auto;"><pre>
{{Google|Term1+Term2+Term3}}
</pre></div>
[[Category:Template|Google]]
</noinclude></nowiki></pre>
The usage is very simple and easy to use. <nowiki>{{Google|firstTerm+Second+etc}}</nowiki>
It is also possible to do phrases by using %22Term1+Term2+etc%22
*External searches are useful where an article requires certain keywords to make an effective search.
*For the editor it allows making searches of web more quickly and painlessly.
Other applications of the template include searching Forums, for bug reports of the same type for software development wikis where the wiki and forum work together.
Note: Wikipedia has an [[Help:Links#Interwiki_links|interwiki prefix]] with a similar effect, so you can link to google results with <nowiki>[[Google:firstTerm+Second+etc]]</nowiki>, although templates are still useful for linking other search engines.
For a clear advantage of implementing a template over the default Google interwiki prefix, consider the following, modified example:
<pre style="overflow: auto"><nowiki>
<span style="border: 1px solid #CCD5DB;">[[Image:GoogleIcon.PNG]] [http://www.google.com/search?safe=off&q={{urlencode:{{{1|Wiki}}}}} {{{1|Google}}}]</span>
<noinclude>
==Usage==
Allows to establish a link to a search query at the Google search engine:
* <code>{{Google|Term1 Term2 Term3}}</code>
* <code>{{Google|"a phrase"}}</code>
[[Category:Template|Google]]
</noinclude></nowiki></pre>
Note the application of MediaWiki [[Help:Magic words|magic word]] <code>urlencode</code>. This grants us the convenience and elegance of entering the query string in a Wikipedia article in the same literal form we would enter it in Google search box, including spaces and quotation marks instead of representing them indirectly with <code>+</code> and <code>%20</code>.
{{languages}}
[[Category:Help|External Searches]]
[[Category:Search|External Searches]]
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Help:Formatting
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{{PD Help Page}}
You can format your text using wiki markup. This consists of normal characters like asterisks, single quotes or equal signs which have a special function in the wiki, sometimes depending on their position. For example, to format a word in ''italic'', you include it in two pairs of single quotes like <code><nowiki>''this''</nowiki></code>.
== Text formatting markup ==
{| class="wikitable"
! Description
! width=40% | You type
! width=40% | You get
|-
! colspan="3" style="background:#ABE" | character (inline) formatting – ''applies anywhere''
|-
| Italic text
| <pre>
''italic''
</pre>
|
''italic''
|-
| Bold text
| <pre>
'''bold'''
</pre>
|
'''bold'''
|-
| Bold and italic
| <pre>
'''''bold & italic'''''
</pre>
|
'''''bold & italic'''''
|-
| Escape wiki markup
| <pre>
<nowiki>no ''markup''</nowiki>
</pre>
|
<nowiki>no ''markup''</nowiki>
|-
! colspan="3" style="background:#ABE" | section formatting – ''only at the beginning of the line''
|-
| Headings of different levels
| <pre>
== Level 2 ==
=== Level 3 ===
==== Level 4 ====
===== Level 5 =====
====== Level 6 ======
</pre>
----
{{note|
*[[Help_talk:Formatting#Level_1|Skip Level 1]], it is page name level.
*An article with 4 or more headings automatically creates a [[wikipedia:Wikipedia:Section#Table of contents (TOC)|table of contents]].
}}
|
== Level 2 ==
=== Level 3 ===
==== Level 4 ====
===== Level 5 =====
====== Level 6 ======
|-
| Horizontal rule
| <pre>
Text above
----
Text below
</pre>
|
Text above
----
Text below
|-
| Bullet list
|
<pre>
* Start each line
* with an [[Wikipedia:asterisk|asterisk]] (*).
** More asterisks gives deeper
*** and deeper levels.
* Line breaks<br />don't break levels.
*** But jumping levels creates empty space.
Any other start ends the list.
</pre>
|
* Start each line
* with an [[Wikipedia:asterisk|asterisk]] (*).
** More asterisks gives deeper
*** and deeper levels.
* Line breaks<br />don't break levels.
*** But jumping levels creates empty space.
Any other start ends the list.
|-
| Numbered list
|
<pre>
# Start each line
# with a [[Wikipedia:Number_sign|number sign]] (#).
## More number signs gives deeper
### and deeper
### levels.
# Line breaks<br />don't break levels.
### But jumping levels creates empty space.
# Blank lines
# end the list and start another.
Any other start also
ends the list.
</pre>
|
# Start each line
# with a [[Wikipedia:Number_sign|number sign]] (#).
## More number signs gives deeper
### and deeper
### levels.
# Line breaks<br />don't break levels.
### But jumping levels creates empty space.
# Blank lines
# end the list and start another.
Any other start also
ends the list.
|-
| Definition list
| <pre>
;item 1
: definition 1
;item 2
: definition 2-1
: definition 2-2
</pre>
|
;item 1
: definition 1
;item 2
: definition 2-1
: definition 2-2
|-
| Adopting definition list to indent text
| <pre>
: Single indent
:: Double indent
::::: Multiple indent
</pre>
----
{{note|This workaround may be controversial from the viewpoint of accessibility.}}
|
: Single indent
:: Double indent
::::: Multiple indent
|-
| Mixture of different types of list
|
<pre>
# one
# two
#* two point one
#* two point two
# three
#; three item one
#: three def one
# four
#: four def one
#: this looks like a continuation
#: and is often used
#: instead<br />of <nowiki><br /></nowiki>
# five
## five sub 1
### five sub 1 sub 1
## five sub 2
</pre>
----
{{note|The usage of <code>#:</code> and <code>*:</code> for breaking a line within an item may also be controversial.}}
|
# one
# two
#* two point one
#* two point two
# three
#; three item one
#: three def one
# four
#: four def one
#: this looks like a continuation
#: and is often used
#: instead<br />of <nowiki><br /></nowiki>
# five
## five sub 1
### five sub 1 sub 1
## five sub 2
|-
| Preformatted text{{anchor|pre}}
| <pre>
Start each line with a space.
Text is '''preformatted''' and
''markups'' '''''can''''' be done
</pre>
----
{{note|This way of preformatting only applies to section formatting. Character formatting markups are still effective.}}
|
Start each line with a space.
Text is '''preformatted''' and
''markups'' '''''can''''' be done
|-
| Preformatted text blocks
| <pre> <nowiki><nowiki>Start with a space in the first column,
(before the <nowiki>).
Then your block format will be
maintained.
This is good for copying in code blocks:
def function():
"""documentation string"""
if True:
print True
else:
print False</nowiki></nowiki>
</pre>
|
<nowiki>Start with a space in the first column.
(before the <nowiki>).
Then your block format will be
maintained.
This is good for copying in code blocks:
def function():
"""documentation string"""
if True:
print True
else:
print False </nowiki>
|}
== Paragraphs ==
MediaWiki ignores single line breaks. To start a new paragraph, leave an empty line. You can force a line break within a paragraph with the HTML tags <code><br /></code>.
== HTML tags ==
Some [[wikipedia:HTML|HTML]] tags are allowed in MediaWiki, for example <code><code></code>, <code><div></code>, <code><nowiki><span></nowiki></code> and <code><nowiki><font></nowiki></code>. These apply anywhere you insert them.
{| class="wikitable"
! Description
! width=40% | You type
! width=40% | You get
|-
| Underline
| <pre>
<u>Underline</u>
</pre>
|
<u>Underline</u>
|-
| Strikethrough
| <pre>
<del>Strikethrough</del>
or
<s>Strikethrough</s>
</pre>
|
<del>Strikethrough</del>
or
<s>Strikethrough</s>
|-
| Fixed width text
| <pre>
<code>Source code</code>
or
<tt>Fixed width text</tt>
</pre>
|
<code>Source code</code>
or
<tt>Fixed width text</tt>
|-
| Blockquotes
| <pre>
text above
text above
<blockquote>blockquote</blockquote>
text below
text below
</pre>
|
text above
text above
<blockquote>blockquote</blockquote>
text below
text below
|-
| Comment
| <pre>
<!-- This is a comment -->
Comments are only visible
in the edit window.
</pre>
|
<!-- This is a comment -->
Comments are only visible
in the edit window.
|-
| Completely preformatted text
| <pre>
<pre> Text is '''preformatted''' and
''markups'' '''''cannot''''' be done</pre>
</pre>
----
{{note|For marking up of preformatted text, check the "Preformatted text" entry at the bottom of the previous table.}}
|
<pre> Text is '''preformatted''' and
''markups'' '''''cannot''''' be done</pre>
</pre>
|-
| '''Customized''' preformatted text
| <pre>
<pre style="color:red">
Text is '''preformatted'''
with a style and
''markups'' '''''cannot''''' be done
</pre>
</pre>
----
{{note|A CSS style can be named within the <code>style</code> property.}}
|
<pre style="color:red">
Text is '''preformatted'''
with a style and
''markups'' '''''cannot''''' be done
</pre>
|}
== HTML symbols ==
An HTML symbol entity is a sequence of characters that produces one particular character. For example, <code>&rarr;</code> produces a right arrow "<code>→</code>" and <code>&mdash;</code> produces an em dash "<code>—</code>". HTML symbol entities are allowed in MediaWiki and are sometimes used in advanced editing for two main reasons: to insert characters not normally available on keyboards:
:<tt>&copy;</tt> → '''©'''
:<tt>&delta;</tt> → '''δ'''
and to prevent the parser from interpreting and displaying HTML tags and symbols:
:<tt>&amp;euro;</tt> → '''<tt>&euro;</tt>'''
:<tt>&euro;</tt> → '''€'''
:<tt>&lt;span style="color:green;">Green&lt;/span></tt> → '''<tt><span style="color:green;">Green</span></tt>'''
:<tt><span style="color:green;">Green</span></tt> → '''<span style="color:green;">Green</span>'''
The following is a list of characters that can be produced using HTML symbols. Hover any character to find out the symbol that produces it. Some symbols not available in the current font will appear as empty squares.
{| class="wikitable" align=center width=100%
! colspan=32 | HTML Symbol Entities
|- align=center
| <span title="&Aacute;">Á</span>
| <span title="&aacute;">á</span>
| <span title="&Acirc;">Â</span>
| <span title="&acirc;">â</span>
| <span title="&acute;">´</span>
| <span title="&AElig;">Æ</span>
| <span title="&aelig;">æ</span>
| <span title="&Agrave;">À</span>
| <span title="&agrave;">à</span>
| <span title="&alefsym;">ℵ</span>
| <span title="&Alpha;">Α</span>
| <span title="&alpha;">α</span>
| <span title="&amp;">&</span>
| <span title="&and;">∧</span>
| <span title="&ang;">∠</span>
| <span title="&Aring;">Å</span>
| <span title="&aring;">å</span>
| <span title="&asymp;">≈</span>
| <span title="&Atilde;">Ã</span>
| <span title="&atilde;">ã</span>
| <span title="&Auml;">Ä</span>
| <span title="&auml;">ä</span>
| <span title="&bdquo;">„</span>
| <span title="&Beta;">Β</span>
| <span title="&beta;">β</span>
| <span title="&brvbar;">¦</span>
| <span title="&bull;">•</span>
| <span title="&cap;">∩</span>
| <span title="&Ccedil;">Ç</span>
| <span title="&ccedil;">ç</span>
| <span title="&cedil;">¸</span>
| <span title="&cent;">¢</span>
|- align=center
| <span title="&Chi;">Χ</span>
| <span title="&chi;">χ</span>
| <span title="&circ;">ˆ</span>
| <span title="&clubs;">♣</span>
| <span title="&cong;">≅</span>
| <span title="&copy;">©</span>
| <span title="&crarr;">↵</span>
| <span title="&cup;">∪</span>
| <span title="&curren;">¤</span>
| <span title="&dagger;">†</span>
| <span title="&Dagger;">‡</span>
| <span title="&darr;">↓</span>
| <span title="&dArr;">⇓</span>
| <span title="&deg;">°</span>
| <span title="&Delta;">Δ</span>
| <span title="&delta;">δ</span>
| <span title="&diams;">♦</span>
| <span title="&divide;">÷</span>
| <span title="&Eacute;">É</span>
| <span title="&eacute;">é</span>
| <span title="&Ecirc;">Ê</span>
| <span title="&ecirc;">ê</span>
| <span title="&Egrave;">È</span>
| <span title="&egrave;">è</span>
| <span title="&empty;">∅</span>
| <span title="&emsp;"> </span>
| <span title="&ensp;"> </span>
| <span title="&Epsilon;">Ε</span>
| <span title="&epsilon;">ε</span>
| <span title="&equiv;">≡</span>
| <span title="&Eta;">Η</span>
| <span title="&eta;">η</span>
|- align=center
| <span title="&ETH;">Ð</span>
| <span title="&eth;">ð</span>
| <span title="&Euml;">Ë</span>
| <span title="&euml;">ë</span>
| <span title="&euro;">€</span>
| <span title="&exist;">∃</span>
| <span title="&fnof;">ƒ</span>
| <span title="&forall;">∀</span>
| <span title="&frac12;">½</span>
| <span title="&frac14;">¼</span>
| <span title="&frac34;">¾</span>
| <span title="&frasl;">⁄</span>
| <span title="&Gamma;">Γ</span>
| <span title="&gamma;">γ</span>
| <span title="&ge;">≥</span>
| <span title="&gt;">></span>
| <span title="&harr;">↔</span>
| <span title="&hArr;">⇔</span>
| <span title="&hearts;">♥</span>
| <span title="&hellip;">…</span>
| <span title="&Iacute;">Í</span>
| <span title="&iacute;">í</span>
| <span title="&Icirc;">Î</span>
| <span title="&icirc;">î</span>
| <span title="&iexcl;">¡</span>
| <span title="&Igrave;">Ì</span>
| <span title="&igrave;">ì</span>
| <span title="&image;">ℑ</span>
| <span title="&infin;">∞</span>
| <span title="&int;">∫</span>
| <span title="&Iota;">Ι</span>
| <span title="&iota;">ι</span>
|- align=center
| <span title="&iquest;">¿</span>
| <span title="&isin;">∈</span>
| <span title="&Iuml;">Ï</span>
| <span title="&iuml;">ï</span>
| <span title="&Kappa;">Κ</span>
| <span title="&kappa;">κ</span>
| <span title="&Lambda;">Λ</span>
| <span title="&lambda;">λ</span>
| <span title="&lang;">⟨</span>
| <span title="&laquo;">«</span>
| <span title="&larr;">←</span>
| <span title="&lArr;">⇐</span>
| <span title="&lceil;">⌈</span>
| <span title="&ldquo;">“</span>
| <span title="&le;">≤</span>
| <span title="&lfloor;">⌊</span>
| <span title="&lowast;">∗</span>
| <span title="&loz;">◊</span>
| <span title="&lrm;">‎</span>
| <span title="&lsaquo;">‹</span>
| <span title="&lsquo;">‘</span>
| <span title="&lt;"><</span>
| <span title="&macr;">¯</span>
| <span title="&mdash;">—</span>
| <span title="&micro;">µ</span>
| <span title="&middot;">·</span>
| <span title="&minus;">−</span>
| <span title="&Mu;">Μ</span>
| <span title="&mu;">μ</span>
| <span title="&nabla;">∇</span>
| <span title="&nbsp;"> </span>
| <span title="&ndash;">–</span>
|- align=center
| <span title="&ne;">≠</span>
| <span title="&ni;">∋</span>
| <span title="&not;">¬</span>
| <span title="&notin;">∉</span>
| <span title="&nsub;">⊄</span>
| <span title="&Ntilde;">Ñ</span>
| <span title="&ntilde;">ñ</span>
| <span title="&Nu;">Ν</span>
| <span title="&nu;">ν</span>
| <span title="&Oacute;">Ó</span>
| <span title="&oacute;">ó</span>
| <span title="&Ocirc;">Ô</span>
| <span title="&ocirc;">ô</span>
| <span title="&OElig;">Œ</span>
| <span title="&oelig;">œ</span>
| <span title="&Ograve;">Ò</span>
| <span title="&ograve;">ò</span>
| <span title="&oline;">‾</span>
| <span title="&Omega;">Ω</span>
| <span title="&omega;">ω</span>
| <span title="&Omicron;">Ο</span>
| <span title="&omicron;">ο</span>
| <span title="&oplus;">⊕</span>
| <span title="&or;">∨</span>
| <span title="&ordf;">ª</span>
| <span title="&ordm;">º</span>
| <span title="&Oslash;">Ø</span>
| <span title="&oslash;">ø</span>
| <span title="&Otilde;">Õ</span>
| <span title="&otilde;">õ</span>
| <span title="&otimes;">⊗</span>
| <span title="&Ouml;">Ö</span>
|- align=center
| <span title="&ouml;">ö</span>
| <span title="&para;">¶</span>
| <span title="&part;">∂</span>
| <span title="&permil;">‰</span>
| <span title="&perp;">⊥</span>
| <span title="&Phi;">Φ</span>
| <span title="&phi;">φ</span>
| <span title="&Pi;">Π</span>
| <span title="&pi;">π</span>
| <span title="&piv;">ϖ</span>
| <span title="&plusmn;">±</span>
| <span title="&pound;">£</span>
| <span title="&prime;">′</span>
| <span title="&Prime;">″</span>
| <span title="&prod;">∏</span>
| <span title="&prop;">∝</span>
| <span title="&Psi;">Ψ</span>
| <span title="&psi;">ψ</span>
| <span title="&quot;">"</span>
| <span title="&radic;">√</span>
| <span title="&rang;">⟩</span>
| <span title="&raquo;">»</span>
| <span title="&rarr;">→</span>
| <span title="&rArr;">⇒</span>
| <span title="&rceil;">⌉</span>
| <span title="&rdquo;">”</span>
| <span title="&real;">ℜ</span>
| <span title="&reg;">®</span>
| <span title="&rfloor;">⌋</span>
| <span title="&Rho;">Ρ</span>
| <span title="&rho;">ρ</span>
| <span title="&rlm;">‏</span>
|- align=center
| <span title="&rsaquo;">›</span>
| <span title="&rsquo;">’</span>
| <span title="&sbquo;">‚</span>
| <span title="&Scaron;">Š</span>
| <span title="&scaron;">š</span>
| <span title="&sdot;">⋅</span>
| <span title="&sect;">§</span>
| <span title="&shy;">­</span>
| <span title="&Sigma;">Σ</span>
| <span title="&sigma;">σ</span>
| <span title="&sigmaf;">ς</span>
| <span title="&sim;">∼</span>
| <span title="&spades;">♠</span>
| <span title="&sub;">⊂</span>
| <span title="&sube;">⊆</span>
| <span title="&sum;">∑</span>
| <span title="&sup;">⊃</span>
| <span title="&sup1;">¹</span>
| <span title="&sup2;">²</span>
| <span title="&sup3;">³</span>
| <span title="&supe;">⊇</span>
| <span title="&szlig;">ß</span>
| <span title="&Tau;">Τ</span>
| <span title="&tau;">τ</span>
| <span title="&there4;">∴</span>
| <span title="&Theta;">Θ</span>
| <span title="&theta;">θ</span>
| <span title="&thetasym;">ϑ</span>
| <span title="&thinsp;"> </span>
| <span title="&THORN;">Þ</span>
| <span title="&thorn;">þ</span>
| <span title="&tilde;">˜</span>
|- align=center
| <span title="&times;">×</span>
| <span title="&trade;">™</span>
| <span title="&Uacute;">Ú</span>
| <span title="&uacute;">ú</span>
| <span title="&uarr;">↑</span>
| <span title="&uArr;">⇑</span>
| <span title="&Ucirc;">Û</span>
| <span title="&ucirc;">û</span>
| <span title="&Ugrave;">Ù</span>
| <span title="&ugrave;">ù</span>
| <span title="&uml;">¨</span>
| <span title="&upsih;">ϒ</span>
| <span title="&Upsilon;">Υ</span>
| <span title="&upsilon;">υ</span>
| <span title="&Uuml;">Ü</span>
| <span title="&uuml;">ü</span>
| <span title="&weierp;">℘</span>
| <span title="&Xi;">Ξ</span>
| <span title="&xi;">ξ</span>
| <span title="&Yacute;">Ý</span>
| <span title="&yacute;">ý</span>
| <span title="&yen;">¥</span>
| <span title="&yuml;">ÿ</span>
| <span title="&Yuml;">Ÿ</span>
| <span title="&Zeta;">Ζ</span>
| <span title="&zeta;">ζ</span>
| <span title="&zwj;">‍</span>
| <span title="&zwnj;">‌</span>
|}
== Other formatting ==
Beyond the text formatting markup shown above, here are some other formatting references:
* [[Help:Links|Links]]
* [[Help:Images|Images]]
* [[Help:Tables|Tables]]
{{Languages}}
[[Category:Help|Formatting]]
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Help:Images
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{{PD Help Page}}
This page explains the '''image''' syntax when editing the wiki. You or another user must usually [[Help:Managing files|upload an image]] before you can use it on a page.
Images that are stored on a MediaWiki server are usually rendered by using the <code>File:</code> namespace prefix (but the legacy <code>Image:</code> namespace prefix is still supported as a synonym) as the target of a MediaWiki link. The alternate <code>Media:</code> namespace prefix is also usable to reference the original media file content (for rendering or downloading it separately, out of any MediaWiki page).
== Supported media types for images ==
The following file formats are supported by Mediawiki by default:
* .jpg or .jpeg : bitmap image compressed in the standard JPEG format (this lossy format is most suitable for photographs).
* .png : bitmap image in the ''Portable Network Graphics'' format (specified by the ''W3 Consortium'').
* .gif : bitmap image in the legacy ''Graphics Interchange Format''.
Other formats used on Wikimedia, and commonly enabled elsewhere (These may require extra set up beyond what is enabled by default):
* .svg : scalable image in the ''Scalable Vector Graphics'' format (specified by the ''W3 Consortium''). See {{mediawiki|Manual:Image_Administration#SVG}}.
* .tiff : Tagged image format. Often used for high-resolution archival photographs. Often used with {{mediawiki|Extension:PagedTiffHandler}}.
* .ogg, .oga, .ogv : Ogg multimedia (audio or video) Not an image format, but treated similarly. Often used with {{mediawiki|Extension:OggHandler}}
* .pdf : multipaged documents in the ''Portable Document Format'' (initially specified by ''Adobe''). Often used in conjunction with {{mediawiki|Extension:PdfHandler}}
* .djvu : multipaged bitmap documents in the ''DejaVu'' format (most often, scans of books). See {{mediawiki|Manual:How to use DjVu with MediaWiki}}
*: Only a single page of a .pdf or .djvu file is shown at one time.
Other media types may be supported depending on how Mediawiki is set up. Typically they can be uploaded but not displayed inline unless a helper extension is installed.
== Rendering a single image ==
=== Syntax ===
The full syntax for displaying an image is:
<nowiki>[[</nowiki>File:''filename.extension''|''options''|''caption'']]
where ''options'' can be zero or more of the following, separated by pipes ('''|'''):
* ''[[#Format|Format]]'' option: one of '''border''' and/or '''frameless''', '''frame''', '''thumb''' (or '''thumbnail''');
*: Controls how the rendered image is formatted and embedded in the rest of the page.
* ''[[#Size and Frame|Resizing]]'' option: one of
** ''{width}'''''px''' — Resizes the image to fit within the given maximum width in pixels, without restricting its height;
** '''x'''''{height}'''''px''' — Resizes the image to fit within the given maximum height in pixels, without restricting its width;
** ''{width}'''''x'''''{height}'''''px''' — Resizes the image to fit within the given width and height in pixels;
** '''upright''' — Resizes an image to fit within reasonable dimensions, according to user preferences (suitable for images whose height is larger than width).
*: Note that the image will always retain its aspect ratio, and can only be reduced (not increased) in size unless it's in a scalable media type (bitmap images cannot be scaled up).
*: The default maximum size depends on the ''format'' and the internal image dimensions (according to its media type).
* ''[[#Horizontal alignment|Horizontal alignment]]'' option: one of '''left''', '''right''', '''center''', '''none''';
*: Controls the horizontal alignment (and inline/block or floating styles) of the image within a text (no default value).
* ''[[#Vertical alignment|Vertical alignment]] option'': one of '''baseline''', '''sub''', '''super''', '''top''', '''text-top''', '''middle''', '''bottom''', '''text-bottom''';
*: Controls the vertical alignment of a non-floating inline image with the text before or after the image, and in the same block (the default vertical alignment is '''middle''').
* ''[[#Altering the default link target|Link]] option'': one of
** '''link='''''{target}'' — Allows to change the target (to an arbitrary page title, or URL) of the generated link, activable on the rendered image surface;
** '''link=''' (with an empty value) — ({{mediawiki|rev:41727|MediaWiki 1.14+}}) Displays an image without any activable link; e.g. <code><nowiki>[[</nowiki>File:Example.jpg|20px|link=]]</code> renders as [[File:Example.jpg|20px|link=]].
: '''!''' Link does '''not''' work with thumb, thumbnail or frame.
* Other specific options:
** '''alt='''''{alternative text}'' — ({{mediawiki|rev:41837|MediaWiki 1.14+}}) Defines the alternative text (maps to the HTML attribute <code>alt="..."</code> of the generated <code><image /></code> element) of an image that will be rendered if either the referenced image cannot be downloaded and embedded, or if the support media must use the alternative description text (e.g. when using a Braille reader or with accessibility options set by the user in its browser).
** '''page='''''{number}'' — Renders the specified page number (currently only applicable when showing a .djvu or .pdf file).
The options can be given in any order. If the given ''options'' conflict each other, the latter is applied, except for the ''format'' options, where the options take the priority in the order of: '''frame'''; '''thumb''' (or '''thumbnail'''); '''frameless''' and/or '''border'''.
If a parameter does not match any of the other possibilities, it is assumed to be the caption text. Caption text shows below the image in '''thumb''' and '''frame''' formats, or as mouseover text in '''border''', '''frameless''' formats or when the format is omitted. Caption text displayed in the '''thumb''' and '''frame''' formats may contain wiki links and other formatting. In the other options, wiki-formatting will not work though transclusion will.
If no caption text is supplied, a caption is automatically created showing the file name. To completely remove the caption, set it to <code><nowiki><span title=""></span></nowiki></code>. For example, <code><nowiki>[[File:Example.jpg|20px|<span title=""></span>]]</nowiki></code> renders as [[File:Example.jpg|20px|<span title=""></span>]].
=== Format ===
The following table shows the effect of all available formats.
{|class="wikitable plainlinks"
|-
!Description
!You type
!You get
{{Help:Images/frame|frame=|ex=no format specified|float=no|inline=yes}}
{{Help:Images/frame|frame=border|ex='''border''' results in a very small gray border|float=no|inline=yes}}
{{Help:Images/frame|frame=frameless|ex='''frameless''', like thumbnail, respect user preferences for image width, but without border and no right float|float=no|inline=yes}}
{{Help:Images/frame|frame=frameless|2=border|ex='''frameless''' and '''border'''|float=no|inline=yes}}
{{Help:Images/frame|frame=frame|ex='''frame'''|float=yes|inline=no}}
{{Help:Images/frame|frame=thumb|ex='''thumb''' or '''thumbnail'''|float=yes|inline=no}}
|}
When the height of an image in thumbnail is bigger than its width (i.e. in portrait orientation rather than landscape) and you find it too large, you may try the option <code>upright</code>, which will try to adjust its size to more desirable size by reducing the height instead the width. The alternative is to specify the desired maximum height (in pixels) explicitly.
Note that by writing <code>thumb={filename}</code>, you can use a different image for the thumbnail.
=== Size and Frame ===
Among different formats, the effect of the size parameter may be different, as shown below.
* For how it appears when its size is not specified, see [[#Format|Format]] section above.
* When the format is not specified, or only <code>border</code>ed, the size can be both reduced and enlarged to any specified size.
* In the examples below, the original size of the image is 400 × 267 pixels.
* An image with <code>frame</code> always ignores the size specification, the original image will be reduced if it exceeds the maximum size defined in user preferences.
* The size of an image with <code>thumb</code> can be reduced, but can not be enlarged beyond the original size of the image.
{|class="wikitable"
|-
! Format !! Reduced !! Enlarged
{{Help:Images/size|frame=}}
{{Help:Images/size|frame=border}}
{{Help:Images/size|frame=frame}}
{{Help:Images/size|frame=thumb}}
{{Help:Images/size|frame=frameless}}
|}
=== Horizontal alignment ===
Note that when using the <code>frame</code> or <code>thumb[nail]</code> formats, the default horizontal alignment will be <code>right</code>.
{|class="wikitable"
|-
!Description
!You type
!You get
{{Help:Images/frame|2=100px|frame=|ex='''no horizontal alignment specified''', or default alignment|inline=yes|float=no}}
{{Help:Images/frame|2=100px|frame=none|ex=specify horizontal alignment as: '''none'''|inline=no|float=no}}
{{Help:Images/frame|2=100px|frame=center|ex=specify horizontal alignment as: '''center'''|inline=no|float=no}}
{{Help:Images/frame|2=100px|frame=left|ex=specify horizontal alignment as: '''left'''|inline=no|float=yes}}
{{Help:Images/frame|2=100px|frame=right|ex=specify horizontal alignment as: '''right'''|inline=no|float=yes}}
|}
=== Vertical alignment ===
The vertical alignment options take effect only if the image '''is''' rendered as an inline element and '''is not''' floating. They alter the way the inlined image will be vertically aligned with the text present in the same block before and/or after this image on the same rendered row.
Note that the rendered line of text where inline images are inserted (and the lines of text rendered after the current one) may be moved down (this will increase the line-height conditionally by additional line spacing, just as it may occur with spans of text with variable font sizes, or with superscripts and subscripts) to allow the image height to be fully displayed with this alignment constraint.
<div class="mw-collapsible mw-collapsed"><div class="mw-collapsible-toggle toccolours" style="float:none;text-align:center">'''{{Blue|Toggle source code view}}'''</div>
<div class="mw-collapsible-content">
<source lang="html4strict" enclose="div">
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''top:''' [[File:Example.jpg|20px|top]] [[File:Example.jpg|40px|top]] [[File:Example.jpg|40px|border|top]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''text-top:''' [[File:Example.jpg|20px|text-top]] [[File:Example.jpg|40px|text-top]] [[File:Example.jpg|40px|border|text-top]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
<sup>super:</sup> [[File:Example.jpg|20px|super]] [[File:Example.jpg|40px|super]] [[File:Example.jpg|40px|border|super]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''baseline:''' [[File:Example.jpg|20px|baseline]] [[File:Example.jpg|40px|baseline]] [[File:Example.jpg|40px|border|baseline]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
<sub>'''sub:'''</sub> [[File:Example.jpg|20px|sub]] [[File:Example.jpg|40px|sub]] [[File:Example.jpg|40px|border|sub]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''default:''' [[File:Example.jpg|20px]][[File:Example.jpg|40px]] [[File:Example.jpg|40px|border]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''middle:''' [[File:Example.jpg|20px|middle]] [[File:Example.jpg|40px|middle]] [[File:Example.jpg|40px|border|middle]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''text-bottom:''' [[File:Example.jpg|20px|text-bottom]] [[File:Example.jpg|40px|text-bottom]] [[File:Example.jpg|40px|border|text-bottom]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''bottom:'' [[File:Example.jpg|20px|bottom]] [[File:Example.jpg|40px|bottom]] [[File:Example.jpg|40px|border|bottom]]
<del>text</del></u></span></p>
</source></div></div>
To show the alignment result more clearly, the text spans are overlined and underlined, the line-height is increased to 200% of the font-height, the font-height is emphasized with a yellow background covering the line margins, and the full line-height is shown with a dark gray border; additionally images of different sizes are aligned, including one with an additional border that adds some pixels to its specified dimensions and slightly changes its vertical alignment:
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''top:''' [[File:Example.jpg|20px|top]] [[File:Example.jpg|40px|top]] [[File:Example.jpg|40px|border|top]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''text-top:''' [[File:Example.jpg|20px|text-top]] [[File:Example.jpg|40px|text-top]] [[File:Example.jpg|40px|border|text-top]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
<sup>'''super:'''</sup> [[File:Example.jpg|20px|super]] [[File:Example.jpg|40px|super]] [[File:Example.jpg|40px|border|super]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''baseline:''' [[File:Example.jpg|20px|baseline]] [[File:Example.jpg|40px|baseline]] [[File:Example.jpg|40px|border|baseline]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
<sub>'''sub:'''</sub> [[File:Example.jpg|20px|sub]] [[File:Example.jpg|40px|sub]] [[File:Example.jpg|40px|border|sub]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''default:''' [[File:Example.jpg|20px]] [[File:Example.jpg|40px]] [[File:Example.jpg|40px|border]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''middle:''' [[File:Example.jpg|20px|middle]] [[File:Example.jpg|40px|middle]] [[File:Example.jpg|40px|border|middle]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''text-bottom:''' [[File:Example.jpg|20px|text-bottom]] [[File:Example.jpg|40px|text-bottom]] [[File:Example.jpg|40px|border|text-bottom]]
<del>text</del></u></span></p>
<p style="border:1px solid #AAA;background:#FF0;padding:0;font-size:150%;line-height:2">
<span style="background:#FFF;color:#000;text-decoration:overline"><u><del>text</del>
'''bottom:''' [[File:Example.jpg|20px|bottom]] [[File:Example.jpg|40px|bottom]] [[File:Example.jpg|40px|border|bottom]]
<del>text</del></u></span></p>
Notes:
# The "middle" vertical alignment position of the image (which is also the default) usually refers to the middle between the x-height and the baseline of the text (on which the vertical middle of the image will be aligned, and on which usually the text may be overstroke), but not to the middle of the line-height of the font-height that refers to the space between the "text-top" and "text-bottom" positions ; the font-height excludes:
#* the additional line separation spacing normally divided equally into two line-margins (here 0.5em, according to line-height set to 200%) above and below the font-height).
#* the additional line spacing which may be added by superscripts and subscripts.
# However, if the image height causes its top or bottom position to go above or below the normal full line-height of text, the middle position will be adjusted after the increasing the top and/or bottom line-margins so that the image can fit and align properly, and all images (including those with smaller heights) will be vertically centered on the adjusted middle position (for computing the effective line-height, the text of each rendered row with the larger font-height will be considered).
# The "text-top" and "text-bottom" alignment positions also excludes the extra line spacing added by superscripts and subscripts, but not the additional line-spacing defined by the line-height.
# The "top" and "bottom" alignment positions take into account all these extra line spacings (including superscripts and subscripts, if they are present in a rendered line span). When the image alignment constrains the image to grow above or below the normal line-spacing, and the image is not absolutely positioned, the image will cause the "top" and "bottom" positions to be adjusted (just like superscripts and subscripts), so the effective line-height between rendered lines of text will be higher.
# The "underline", "overline" and "overstrike" text-decoration positions should be somewhere within these two limits and ''may'' depend on the type and height of fonts used (the superscript and subscript styles may be taken into account in some browsers, but usually these styles are ignored and the position of these decorations may not be adjusted); so these decorations normally don't affect the vertical position of images, relatively to the text.
=== Stopping the text flow ===
On occasion it is desirable to stop text (or other inline non-floating images) from flowing around a floating image. Depending on the web browser's screen resolution and such, text flow on the right side of an image may cause a section header (for instance, <nowiki>== My Header ==</nowiki>) to appear to the right of the image, instead of below it, as a user may expect. The text flow can be stopped by placing '''<nowiki><br style="clear: both" /></nowiki>''' before the text that should start below the floating image.
All images rendered as blocks (including non-floating '''center'''ed images, '''left'''- or '''right'''-floating images, as well as '''framed''' or '''thumbnail'''ed floating images) are implicitly breaking the surrounding lines of text (terminating the current block of text before the image, and creating a new paragraph for the text after them). They will then stack vertically along their left or right alignment margin (or along the center line between these margins for '''center'''ed images).
=== Altering the default link target ===
The following table shows how to alter the link target (whose default is the image description page) or how to remove it. Changing the link does not alter the format described in the previous sections.
{|class="wikitable plainlinks"
|-
!Description
!You type
!You get
{{Help:Images/frame|2=link=Main Page|ex=internal link}}
{{Help:Images/frame|2=link=http://wikipedia.org|ex=external link}}
{{Help:Images/frame|2=link=|ex=no link (external or file page)}}
|}
'''Warning :'''
: The licencing requirements on your wiki may not allow you to remove all links to the description page that displays the required authors attributions, the copyrights statements, the applicable licencing terms, or a more complete description of the rendered image (including its history of modifications).
: If you change or remove the target link of an image, you will then have to provide somewhere else on your page an explicit link to this description page, or to display the copyright and author statement and a link to the applicable licence, if they are different from the elements applicable to the embedding page itself.
: Your wiki policy may restrict the use of the alternate link parameter, or may even enforce a prohibition of alternate link parameters for embedded media files (in which case, the link parameter will be ignored), or may only accept to them after validation by authorized users or administrators.
== Rendering a gallery of images ==
=== Gallery syntax ===
It's easy to make a gallery of '''thumbnails only''', not other images, with the <code><nowiki><gallery></nowiki></code> tag. The syntax is:
<nowiki><gallery></nowiki>
Image:file_name.ext|caption
Image:file_name.ext|caption
{...}
</gallery>
Note that the image code is not enclosed in brackets when enclosed in gallery tags.
Captions are optional, and may contain wiki links or other formatting.
for example:
<nowiki><gallery></nowiki>
File:Example.jpg|Item 1
File:Example.jpg|a link to <nowiki>[[</nowiki>Help:Contents]]
File:Example.jpg
File:Example.jpg
File:Example.jpg| <nowiki>''italic caption''</nowiki>
File:Example.jpg|on page "<nowiki>{{</nowiki>PAGENAME}}"
</gallery>
is formatted as:
<gallery>
File:Example.jpg|Item 1
File:Example.jpg|a link to [[Help:Contents]]
File:Example.jpg
File:Example.jpg
File:Example.jpg|''italic caption''
File:Example.jpg|on page "{{PAGENAME}}"
</gallery>
=== Optional gallery attributes ===
The gallery tag itself takes several additional parameters, specified as attribute name-value pairs:
<pre><gallery {parameters}>
{images}
</gallery></pre>
* <code>caption={caption}</code>: sets a caption on the gallery.
* <code>widths={width}px</code>: sets the widths of the images, default 120px. ''Note the plural, width'''s'''''
* <code>heights={heights}px</code>: sets the (max) heights of the images.
* <code>perrow={integer}</code>: sets the number of images per row.
* <code>showfilename={anything}</code>: Show the filenames of the images in the individual captions for each image (1.17+)
Example:
Coding:
<pre>
<gallery widths=60px heights=60px perrow=7 caption="sunflowers are groovy">
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
</gallery>
</pre>
Result:
<gallery widths=60px heights=60px perrow=7 caption="sunflowers are groovy">
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
File:Example.jpg
</gallery>
== Linking to an image without displaying it ==
=== Link to description page ===
If you put a colon (<code>:</code>) before <code>{{ns:image}}:</code>, the image will not be embedded and the link will lead to the description page of the file.
<nowiki>[[</nowiki>:{{ns:image}}:{{mediawiki:image_sample}}]]
<nowiki>[[</nowiki>:{{ns:image}}:{{mediawiki:image_sample}}|Sunflowers]]
results in
[[:{{ns:image}}:{{mediawiki:image_sample}}]]
[[:{{ns:image}}:{{mediawiki:image_sample}}|Sunflowers]]
=== Link to another page ===
{{note|link '''does not work with''' thumb '''or''' frame.}}
This will make a 50px width picture with a link to the page [[MediaWiki]]:
<nowiki>[[</nowiki>File:Wiki.png|50px|link=MediaWiki]]
[[File:Wiki.png|50px|link=MediaWiki]]
=== Link directly to the media file ===
You can use the pseudo-namespace “{{ns:media}}” to link directly to a file without rendering it, bypassing the description page.
<nowiki>[[</nowiki>{{ns:media}}:{{mediawiki:image_sample}}]]
<nowiki>[[</nowiki>{{ns:media}}:{{mediawiki:image_sample}}|Sunflowers]]
results in
[[{{ns:media}}:{{mediawiki:image_sample}}]]
[[{{ns:media}}:{{mediawiki:image_sample}}|Sunflowers]]
The same result can be achieved by adding a colon before the namespace (works with categories too):
<nowiki>[[:</nowiki>{{ns:image}}:{{mediawiki:image_sample}}]]
You can also use:
<nowiki>[[</nowiki>{{#special:Filepath}}/{{mediawiki:image_sample}}]]
which can be used to link to a potential file, even if it doesn't exist. You can also use:
<nowiki>{{</nowiki>FILEPATH:{{mediawiki:image_sample}}<nowiki>}}</nowiki>
which generates an external URL to the file inline: {{FILEPATH:{{mediawiki:image_sample}}}}
== Requisites ==
Before using images in your page, the system administrator of your wiki must have {{mediawiki|Manual:Configuring file uploads|enabled file uploads}} and a user has to [[Help:Managing files|upload the file]]. System administrators may also set the wiki to accept files from {{mediawiki|Manual:Image Administration#Foreign Repositories|foreign repositories}}, such as the [http://commons.wikimedia.org/wiki/Main_Page Wikimedia Commons]. For server side image resizing it is necessary to have a scaler configured (such as GD2, ImageMagick, etc.).
== Files at other websites ==
You can link to an external file available online using the same syntax used for linking to an external web page. With these syntaxes, the image will not be rendered, but only the text of the link to this image will be displayed.
<pre>[http://url.for/some/image.png]</pre>
Or with a different displayed text:
<pre>[http://url.for/some/image.png link text here]</pre>
Additional MediaWiki markup or HTML/CSS formatting (for inline elements) is permitted in this displayed text (with the exception of embedded links that would break the surrounding link):
<pre>[http://www.example.com/some/image.png Example '''<del>rich</del>''' ''<ins>link text</ins>'' here.]</pre>
which renders as: [http://www.example.com/some/image.png Example '''<del>rich</del>''' ''<ins>link text<ins>'' here.]
If it is enabled on your wiki (see {{mediawiki|Manual:$wgAllowExternalImages}}), you can also embed external images. To do that, simply insert the image's url:
<pre>http://url.for/some/image.png</pre>
Currently, embedded images cannot be resized, but they may be formatted by surrounding MediaWiki markup or HTML/CSS code.
If this wiki option is not enabled, the image will not be embedded but rendered as a textual link to the external site, just like above.
{{Languages}}
[[Category:Help|Images]]
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#REDIRECT [[Manual:Linked images]]
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{{PD Help Page}}
There are four sorts of links in MediaWiki:
# '''[[#Internal links|internal links]]''' to other pages in the wiki
# '''[[#External links|external links]]''' to other websites
# '''[[#Interwiki links|interwiki links]]''' to other websites registered to the wiki in advance
# '''[[#Interlanguage links|Interlanguage links]]''' to other websites registered as other language versions of the wiki
== Internal links ==
To add an internal link, enclose the name of the page you want to link to in double square brackets. When you save the page, you'll see the new link pointing to your page. If the page exists already it is displayed in blue, if it does not, in red.
Selflinks to the current page are not transformed in URLs but displayed in bold.
(If you really want to link to the current page, use an anchor (see below), or <nowiki>[[#top|current page]]</nowiki> which always links to the top.)
The first letter of the target page is automatically capitalized, unless otherwise set by the admins, and spaces are represented as underscores (typing an underscore in the link will have a similar effect as typing a space, but is not recommended, since the underscore will also be shown in the text).
{| border="1" class="wikitable"
!Description
!You type
!You get
|-
|Internal link
|<pre>[[Main Page]]</pre>
|[[Main Page]]
|-
|Piped link
|<pre>[[Main Page|different text]]</pre>
See also {{mediawiki|Meta:Help:Piped link}}
|[[Main Page|different text]]
|-
|Hide namespace shortcut
|<pre>[[Help:Contents|]]</pre>
Short for <nowiki>[[Help:Contents|Contents]]</nowiki>
|[[Help:Contents|Contents]]
|-
|
Word-ending links
Avoidning their behavior
|<pre>
[[Help]]s
[[Help]]ing
[[Help]]ers
[[Help]]anylettersyoulikehere
</pre>
<pre>
[[Help]]<nowiki />less situation
[[wikipedia:GNU General Public License|GPL]]<nowiki />v3
</pre>
|
[[Help]]s
[[Help]]ing
[[Help]]ers
[[Help]]anylettersyoulikehere
[[Help]]<nowiki />less situation
[[wikipedia:GNU General Public License|GPL]]<nowiki />v3
|-
|Redirect
|<pre>#REDIRECT [[Main Page]]</pre>
See also [[Help:Redirects]]
| → [[Main Page]]
|-
|Internal link to an anchor
|<pre>[[#See also]]</pre>
[[Help:Formatting|Section headings]] and the [[#top|top]] of the page are automatically anchored.
|[[#See also]]
|-
|Internal link to an anchor from different text
|<pre>[[#See also|different text]]</pre>
|[[#See also|different text]]
|-
|Setting an internal link anchor
|<pre><div id="NameOfAnchorHere">optional text</div></pre>
Omit the "optional text" for invisible anchor.
|<div id="NameOfAnchorHere">optional text</div>
|-
|Internal link to an anchor at another page
|<pre>[[Help:Images#See also]]</pre>
|[[Help:Images#See also]]
|-
|Internal link to the current page's talk page
|<pre>[[{{TALKPAGENAME}}|Discussion]]</pre>
See also [[Help:Magic_words#Page_names]]
|[[{{TALKPAGENAME}}|Discussion]]
|-
|Internal link to the current page's edit page
|<pre>[{{fullurl:{{PAGENAME}}|action=edit}} Edit]</pre>
See also [[Help:Magic_words#URL_data]] and [[#External links]]
|[{{fullurl:{{PAGENAME}}|action=edit}} Edit]
|-
|Internal link to a subpage
|<pre>[[/example]]</pre>
Shortcut for <nowiki>[[Help:Links/example]]</nowiki>. See also [[Help:Subpages]].
|[[/example]]
|-
|Internal link to a subpage without the leading slash
|<pre>[[/example/]]</pre>
Shortcut for <nowiki>[[Help:Links/example|example]]</nowiki>.
|[[/example/]]
|-
|Internal link to a category page
|<pre>[[:Category:Help]]</pre>
See also [[Help:Categories]]
|[[:Category:Help]]
|-
|Internal link to an image or a file of other types
|<pre>[[media:example.jpg]]
[[media:example.pdf]]</pre>
See also [[Help:Images]]
|[[media:example.jpg]]
[[media:example.pdf]]
|-
|Internal link to the user's user page
|<pre>[[Special:MyPage]]</pre>
|[[Special:MyPage]]
|}
== External links ==
{| class="wikitable"
!style="width:15%"|Description
!style="width:45%"|You type
!style="width:40%"|You get
|-
|External link
|<tt><nowiki>http://mediawiki.org</nowiki></tt>
|http://mediawiki.org
|-
|External link with different label
|<tt><nowiki>[http://mediawiki.org MediaWiki]</nowiki></tt>
|[http://mediawiki.org MediaWiki]
|-
|Numbered external link
|<tt><nowiki>[http://mediawiki.org]</nowiki></tt>
|[http://mediawiki.org]
|-
|External links with file icons
|<tt><nowiki>
[http://en.wikipedia.org/wiki/.avi video]
[http://en.wikipedia.org/wiki/.ogg sound]
[http://en.wikipedia.org/wiki/.pdf document]
</nowiki></tt>
<small>See [[#External links icons]] for currently supported icons and extensions.</small>
|
[http://en.wikipedia.org/wiki/.avi video]<br/>
[http://en.wikipedia.org/wiki/.ogg sound]<br/>
[http://en.wikipedia.org/wiki/.pdf document]<br/>
|-
|External link to the same host
|<tt><nowiki>http://{{SERVERNAME}}/pagename</nowiki></tt>
|http://{{SERVERNAME}}/pagename
|-
|External link to other host passing the pagename
|<tt><nowiki>http://google.com/search?q={{PAGENAMEE}}</nowiki></tt>
|http://google.com/search?q={{PAGENAMEE}}
|-
|Mailto link
|<tt><nowiki>[mailto:info@example.org email me]</nowiki></tt>
|[mailto:info@example.org email me]
|-
|Mailto named with subject line and body
|<tt><nowiki>[mailto:info@example.org?Subject=URL%20Encoded%20Subject&body=Body%20Text info]</nowiki></tt>
|[mailto:info@example.org?Subject=URL%20Encoded%20Subject&body=Body%20Text info]
|}
== External link icons ==
{| class="wikitable"
! Test link !! Icon !! Trigger
|-
| [http://.] || [http://bits.wikimedia.org/skins-1.17/vector/images/external-link-ltr-icon.png external-link-ltr-icon.png] || <code>.external</code>, <code>http://</code>, <code>gopher://</code>
|-
| [https://.] || [http://bits.wikimedia.org/skins-1.17/vector/images/lock-icon.png lock-icon.png] || <code>https://</code>
|-
| [mailto:.] || [http://bits.wikimedia.org/skins-1.17/vector/images/mail-icon.png mail-icon.png] || <code>mailto:</code>
|-
| [news://.] || [http://bits.wikimedia.org/skins-1.17/vector/images/news-icon.png news-icon.png] || <code>news<nowiki/>://</code>
|-
| [ftp://.] || [http://bits.wikimedia.org/skins-1.17/vector/images/file-icon.png file-icon.png] || <code>ftp://</code>
|-
| [irc://.] || [http://bits.wikimedia.org/skins-1.17/vector/images/talk-icon.png talk-icon.png] || <code>irc://</code>
|-
| [http://.ogg] || [http://bits.wikimedia.org/skins-1.17/vector/images/audio-icon.png audio-icon.png] || <code>.ogg</code>, <code>.mid</code>, <code>.midi</code>, <code>.mp3</code>, <code>.wav</code>, <code>.wma</code>
|-
| [http://.ogm] || [http://bits.wikimedia.org/skins-1.17/vector/images/video-icon.png video-icon.png] || <code>.ogm</code>, <code>.avi</code>, <code>.mpeg</code>, <code>.mpg</code>
|-
| [http://.pdf] || [http://bits.wikimedia.org/skins-1.17/vector/images/document-icon.png document-icon.png] || <code>.pdf</code>, <code>.pdf#</code>, <code>.pdf?</code>
|}
=== How to avoid auto-links ===
By default, when you write a URL as is, it will be transformed to an external link.
To avoid that effect, put the URL between <code><nowiki></code> tags as in:
<nowiki><nowiki>http://mediawiki.org</nowiki></nowiki>
== Interwiki links ==
Interwiki links are links with the internal link markup to a website registered in advance. For example, you can link to the Sunflower article on http://en.wikipedia.org by typing <code><nowiki>[[wikipedia:Sunflower]]</nowiki></code>, which will result in a link [[wikipedia:Sunflower]]. This is because <code><nowiki>http://en.wikipedia.org/wiki/</nowiki></code> is registered to your wiki by default with the prefix of <code>wikipedia</code>. ''This link may not work properly, if the admin of your wiki has changed the setting.'' Unlike internal links, interwiki links do not use page existence detection, so an interwiki link will appear blue even if the page does not exist on the remote wiki.
Similar to internal page links, you can create piped links, with alternate link label, e.g. <code><nowiki>[[wikipedia:Sunflower|big yellow flower]]</nowiki></code>.
Basically this is an abbreviation for longer URLs. A very similar link could be created as a normal external link by typing <code><nowiki>[http://en.wikipedia.org/wiki/Sunflower big yellow flower]</nowiki></code>, but interwiki links allow you to type out an easy and compact link, almost as if you are linking to a page on your own wiki.
To edit the {{mediawiki|Manual:Interwiki table|interwiki table}} on your site, see the {{mediawiki|Extension:InterWiki|InterWiki extension}}.
=== Interlanguage links ===
If your wiki has other language versions, you may find “interlanguage links” in the [[Help:Navigation#Sidebar|sidebar]], just below [[Help:Navigation#Toolbox|toolbox]] in the box named “{{lcfirst:{{int:otherlanguages}}}}.”
Interlanguage links behave similar to interwiki links, except that they are listed in the sidebar. To create an interlanguage link from a page, just type <code><nowiki>[[</nowiki>''language prefix'':pagename]]</code> wherever you like in the page; the language prefix is the prefix specified at your wiki for the other language version (typically the [[wikipedia:ISO 639|ISO language code]]).
If you want to make the interlanguage link to appear in the content of the page, you can add a colon before the language prefix, e.g. <code><nowiki>[[:en:Sunflower]]</nowiki></code>.
== See also ==
* [[Help:Linked images|Linked images]]
* [[meta:Help:Links]]
{{Languages}}
[[Category:Help|Links]]
[[Category:Link|Links]]
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{{PD Help Page}}
This is an example subpage.
{{Languages|Help:Links/example}}
[[Category:Help|{{PAGENAME}}]]
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'''Magic words''' are strings of text that MediaWiki associates with a return value or function, such as time, site details, or page names. This page is about usage of standard magic words; for a technical reference, see {{Mediawiki|Manual:Magic words}}.
There are three general types of magic words:
*'''[[#Behavior switches|Behavior switches]]''': these are uppercase words surrounded by double underscores, ''e.g.'' '''__FOO__'''
*'''[[#Variables|Variables]]''': these are uppercase words surrounded by double braces, ''e.g.'' '''<code><nowiki>{{FOO}}</nowiki></code>'''. As such, they look a lot like [[Help:Templates|templates]].
*'''[[#Parser functions|Parser functions]]''': these take parameters and are either of the form '''<code><nowiki>{{foo:...}}</nowiki></code>''' or '''<code><nowiki>{{#foo:...}}</nowiki></code>'''. See also {{mediawiki|Help:Extension:ParserFunctions}}.
Page-dependent magic words will affect or return data about the ''current'' page (by default), even if the word is added through a transcluded template or included system message.
==Behavior switches==
A behavior switch controls the layout or behaviour of the page and can often be used to specify desired omissions and inclusions in the content.
{| class="wikitable"
|-
! {{Hl2}}| Word
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
! {{Hl3}} colspan="3"| '''Table of contents'''
|-
| <code><nowiki>__NOTOC__</nowiki></code>
| Hides the table of contents (TOC).
|
|-
| <code><nowiki>__FORCETOC__</nowiki></code>
| Forces the table of content to appear at its normal position (above the first header).
|
|-
| <code><nowiki>__TOC__</nowiki></code>
| Places a table of contents at the word's current position (overriding <code><nowiki>__NOTOC__</nowiki></code>). If this is used multiple times, the table of contents will appear at the first word's position.
|
|-
! {{Hl3}} colspan="3"| '''Editing'''
|-
| <code><nowiki>__NOEDITSECTION__</nowiki></code>
| Hides the section edit links beside headings.
|
|-
| <code><nowiki>__NEWSECTIONLINK__</nowiki></code>
| Adds a link ([[MediaWiki:Addsection|"+" by default]]) beside the "edit" tab for adding a new section on a non-talk page (see {{mediawiki|m:Help:Section#Adding a section at the end|Adding a section to the end}}).
| 1.7+
|-
| <code><nowiki>__NONEWSECTIONLINK__</nowiki></code>
| Removes the link beside the "edit" tab on pages in talk namespaces.
| {{mediawiki|rev:47522|1.15+}}
|-
! {{Hl3}} colspan="3"| '''Categories'''
|-
| <code><nowiki>__NOGALLERY__</nowiki></code>
| Used on a category page, replaces thumbnails in the category view with normal links.
| 1.7+
|-
| <code><nowiki>__HIDDENCAT__</nowiki></code>
| Used on a category page, hides the category from the lists of categories in its members and parent categories (there is an option in the [[Help:Preferences|user preferences]] to show them).<!-- hiddencategory hiddencat hide category categories -->
| 1.13+
|-
! {{Hl3}} colspan="3"| '''Language conversion'''
|-
| <code><nowiki>__NOCONTENTCONVERT__</nowiki></code> <br /> <code><nowiki>__NOCC__</nowiki></code>
| On wikis with language variants, don't perform any content language conversion (character and phase) in article display; for example, only show Chinese (zh) instead of variants like zh_cn, zh_tw, zh_sg, or zh_hk.
|
|-
| <code><nowiki>__NOTITLECONVERT__</nowiki></code> <br /> <code><nowiki>__NOTC__</nowiki></code>
| On wikis with language variants, don't perform language conversion on the title (all other content is converted).
|
|-
! {{Hl3}} colspan="3"| '''Other'''
|-
| <code><nowiki>__START__</nowiki></code>
| No effect.
|
|-
| <code><nowiki>__END__</nowiki></code>
| Explicitly marks the end of the article, to prevent MediaWiki from removing trailing whitespace. Removed in {{mediawiki|rev:19213|19213}}.
| 1.1 - 1.8
|-
| <code><nowiki>__INDEX__</nowiki></code>
| Tell search engines to index the page (overrides {{mediawiki|Manual:$wgArticleRobotPolicies|$wgArticleRobotPolicies}}, but not robots.txt).
| 1.14+
|-
| <code><nowiki>__NOINDEX__</nowiki></code>
| Tell search engines not to index the page (ie, do not list in search engines' results).
| {{mediawiki|rev:37973|1.14+}}
|-
| <code><nowiki>__STATICREDIRECT__</nowiki></code>
| On redirect pages, don't allow MediaWiki to automatically update the link when someone moves a page and checks "Update any redirects that point to the original title".
| {{mediawiki|rev:37928|1.13+}}
|}
==Variables==
Variables return information about the current page, wiki, or date. Their syntax is similar to [[Help:Templates|templates]]. Variables marked as "<span style="background:#FED;">'''[expensive]'''</span>" are tracked by the software, and the number that can be included on a page is limited.
If a template name conflicts with a variable, the variable will be used (so to transclude the template [[{{ns:10}}:PAGENAME]] you would need to write <code><nowiki>{{</nowiki>{{ns:10}}:PAGENAME<nowiki>}}</nowiki></code>). In some cases, adding parameters will force the parser to invoke a template; for example, <code><nowiki>{{CURRENTDAYNAME|x}}</nowiki></code> transcludes [[{{ns:10}}:CURRENTDAYNAME]] ''not'' the variable.
===Date and time===
The following variables return the current date and time in UTC.
Due to MediaWiki and browser caching, these variables frequently show when the page was ''cached'' rather than the current time.
{| class="wikitable"
|-
! {{Hl2}}| Variable
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
! {{Hl3}} colspan="4"| '''Year'''
|-
| <code><nowiki>{{CURRENTYEAR}}</nowiki></code>
| {{CURRENTYEAR}}
| Year
|
|-
! {{Hl3}} colspan="4"| '''Month'''
|-
| <code><nowiki>{{CURRENTMONTH}}</nowiki></code>
| {{CURRENTMONTH}}
| Month (zero-padded number)
|
|-
| <code><nowiki>{{CURRENTMONTHNAME}}</nowiki></code>
| {{CURRENTMONTHNAME}}
| Month (name)
|
|-
| <code><nowiki>{{CURRENTMONTHNAMEGEN}}</nowiki></code>
| {{CURRENTMONTHNAMEGEN}}
| Month ([[wikipedia:genitive|genitive form]])
|
|-
| <code><nowiki>{{CURRENTMONTHABBREV}}</nowiki></code>
| {{CURRENTMONTHABBREV}}
| Month (abbreviation)
| 1.5+
|-
! {{Hl3}} colspan="4"| '''Day'''
|-
| <code><nowiki>{{CURRENTDAY}}</nowiki></code>
| {{CURRENTDAY}}
| Day of the month (unpadded number)
|
|-
| <code><nowiki>{{CURRENTDAY2}}</nowiki></code>
| {{CURRENTDAY2}}
| Day of the month (zero-padded number)
| 1.6+
|-
| <code><nowiki>{{CURRENTDOW}}</nowiki></code>
| {{CURRENTDOW}}
| Day of the week (unpadded number)
|
|-
| <code><nowiki>{{CURRENTDAYNAME}}</nowiki></code>
| {{CURRENTDAYNAME}}
| Day of the week (name)
|
|-
! {{Hl3}} colspan="4"| '''Time'''
|-
| <code><nowiki>{{CURRENTTIME}}</nowiki></code>
| {{CURRENTTIME}}
| Time (24-hour HH:mm format)
|
|-
| <code><nowiki>{{CURRENTHOUR}}</nowiki></code>
| {{CURRENTHOUR}}
| Hour (24-hour zero-padded number)
|
|-
! {{Hl3}} colspan="4"| '''Other'''
|-
| <code><nowiki>{{CURRENTWEEK}}</nowiki></code>
| {{CURRENTWEEK}}
| Week (number)
|
|-
| <code><nowiki>{{CURRENTTIMESTAMP}}</nowiki></code>
| {{CURRENTTIMESTAMP}}
| YYYYMMDDHHmmss timestamp
| 1.7+
|}
The following variables do the same as the above, but using the site's server config or $wgLocaltimezone.
* <code><nowiki>{{LOCALYEAR}}</nowiki></code>
* <code><nowiki>{{LOCALMONTH}}</nowiki></code>
* <code><nowiki>{{LOCALMONTHNAME}}</nowiki></code>
* <code><nowiki>{{LOCALMONTHNAMEGEN}}</nowiki></code>
* <code><nowiki>{{LOCALMONTHABBREV}}</nowiki></code>
* <code><nowiki>{{LOCALDAY}}</nowiki></code>
* <code><nowiki>{{LOCALDAY2}}</nowiki></code>
* <code><nowiki>{{LOCALDOW}}</nowiki></code>
* <code><nowiki>{{LOCALDAYNAME}}</nowiki></code>
* <code><nowiki>{{LOCALTIME}}</nowiki></code>
* <code><nowiki>{{LOCALHOUR}}</nowiki></code>
* <code><nowiki>{{LOCALWEEK}}</nowiki></code>
* <code><nowiki>{{LOCALTIMESTAMP}}</nowiki></code>
:''For more thorough time formatting, you may want to install [[Extension:ParserFunctions]] to use the [[Help:Extension:ParserFunctions#.23time|#time parser function]]''
===Technical metadata===
Revision variables return data about the '''latest edit to the current page''', even if viewing an older version of the page.
{| class="wikitable"
|-
! {{Hl2}}| Variable
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
! {{Hl3}} colspan="4"| '''Site'''
|-
| <code><nowiki>{{SITENAME}}</nowiki></code>
| {{SITENAME}}
| The wiki's site name ({{mediawiki|Manual:$wgSitename|$wgSitename}}).
|
|-
| <code><nowiki>{{SERVER}}</nowiki></code>
| {{SERVER}}
| domain URL ({{mediawiki|Manual:$wgServer|$wgServer}})
|
|-
| <code><nowiki>{{SERVERNAME}}</nowiki></code>
| {{SERVERNAME}}
| domain name (No longer dependent on {{mediawiki|Manual:$wgServerName|$wgServerName}} as of version 1.17)
|
|-
| <code><nowiki>{{DIRMARK}}</nowiki></code><br /><code><nowiki>{{DIRECTIONMARK}}</nowiki></code>
| {{DIRMARK}}<br />{{DIRECTIONMARK}}
| Outputs a unicode-directional mark that matches the wiki's default language's direction (<code>&lrm;</code> on left-to-right wikis, <code>&rlm;</code> on right-to-left wikis), useful in text with multi-directional text.
| 1.7+
|-
| <code><nowiki>{{SCRIPTPATH}}</nowiki></code>
| {{SCRIPTPATH}}
| relative script path ({{mediawiki|Manual:$wgScriptPath|$wgScriptPath}})
|
|-
| <code><nowiki>{{STYLEPATH}}</nowiki></code>
| {{STYLEPATH}}
| relative style path ({{mediawiki|Manual:$wgStylePath|$wgStylePath}})
| 1.16+
|-
| <code><nowiki>{{CURRENTVERSION}}</nowiki></code>
| {{CURRENTVERSION}}
| The wiki's MediaWiki version.
| 1.7+
|-
| <code><nowiki>{{CONTENTLANGUAGE}}</nowiki></code><br /><code><nowiki>{{CONTENTLANG}}</nowiki></code>
| {{CONTENTLANGUAGE}}<br />{{CONTENTLANG}}
| The wiki's default interface language ({{mediawiki|Manual:$wgLanguageCode|$wgLanguageCode}})
| 1.7+
|-
! {{Hl3}} colspan="4"| '''Latest revision to current page'''
|-
| <code><nowiki>{{REVISIONID}}</nowiki></code>
| {{REVISIONID}}
| Unique revision ID
| 1.5+
|-
| <code><nowiki>{{REVISIONDAY}}</nowiki></code>
| {{REVISIONDAY}}
| Day edit was made (unpadded number)
| 1.8+
|-
| <code><nowiki>{{REVISIONDAY2}}</nowiki></code>
| {{REVISIONDAY2}}
| Day edit was made (zero-padded number)
| 1.8+
|-
| <code><nowiki>{{REVISIONMONTH}}</nowiki></code>
| {{REVISIONMONTH}}
| Month edit was made (zero-padded number as of {{mediawiki|rev:66200|1.17+}}, unpadded number in prior versions)
| 1.8+
|-
| <code><nowiki>{{REVISIONYEAR}}</nowiki></code>
| {{REVISIONYEAR}}
| Year edit was made
| 1.8+
|-
| <code><nowiki>{{REVISIONTIMESTAMP}}</nowiki></code>
| {{REVISIONTIMESTAMP}}
| Timestamp as of time of edit
| 1.8+
|-
| <code><nowiki>{{REVISIONUSER}}</nowiki></code>
| {{REVISIONUSER}}
| The username of the user who made the most recent edit to the page, or the current user when previewing an edit
| {{mediawiki|rev:48149|1.15+}}
|-style="background:#FED;"
| <code><nowiki>{{PAGESIZE:</nowiki>''page name''<nowiki>}}</nowiki></code><br /><code><nowiki>{{PAGESIZE:</nowiki>''page name''<nowiki>|R}}</nowiki>
| {{PAGESIZE:Help:Magic_words}}<br />{{PAGESIZE:Help:Magic_words|R}}
| '''[expensive]''' Returns the byte size of the specified page. Use "<code><nowiki>|R</nowiki></code>" to get raw numbers.
| {{mediawiki|rev:33551|1.13+}}
|-
| <code><nowiki>{{PROTECTIONLEVEL:</nowiki>''action''<nowiki>}}</nowiki></code>
| protection level
| Outputs the protection level (e.g. 'autoconfirm', 'sysop') for a given action (e.g. 'edit', 'move') on the current page or an empty string if not protected.
| {{mediawiki|rev:45587|1.15+}}
|-
! {{Hl3}} colspan="4"| '''Affects page content'''
|-
| <code><nowiki>{{DISPLAYTITLE:</nowiki>''title''<nowiki>}}</nowiki></code>
|
| Format the current page's title header. The value must be equivalent to the default title: only capitalization changes and replacing spaces with underscores. It can be disabled or enabled by {{mediawiki|Manual:$wgAllowDisplayTitle|$wgAllowDisplayTitle}}; disabled by default before 1.10+, enabled by default thereafter.
| 1.7+
|-
| <code><nowiki>{{DEFAULTSORT:</nowiki>''sortkey''<nowiki>}}</nowiki></code><br /><code><nowiki>{{DEFAULTSORTKEY:</nowiki>''sortkey''<nowiki>}}</nowiki></code><br /><code><nowiki>{{DEFAULTCATEGORYSORT:</nowiki>''sortkey''<nowiki>}}</nowiki></code>
|
| Used for categorizing pages, sets a default [[Help:Categories|category sort key]]. For example if you put <code><nowiki>{{DEFAULTSORT:Smith, John}}</nowiki></code> at the end of [[John Smith]], the page would be sorted under "S" by default in categories.
| 1.10+
|}
===Statistics===
Numbers returned by these variables normally contain separators (commas or spaces, depending on the local language), but can return raw numbers with the ":R" flag (for example, <code><nowiki>{{NUMBEROFPAGES}}</nowiki></code> → {{NUMBEROFPAGES}} and <code><nowiki>{{NUMBEROFPAGES:R}}</nowiki></code> → {{NUMBEROFPAGES:R}}). Use "|R" for magic words that require a parameter like PAGESINCATEGORY (for example <code><nowiki>{{PAGESINCATEGORY:Help}}</nowiki></code> and <code><nowiki>{{PAGESINCATEGORY:Help|R}}</nowiki></code>). Also applicable to <code><nowiki>{{PAGESIZE:</nowiki>''page name''<nowiki>}}</nowiki></code> above.
{| class="wikitable"
|-
! {{Hl2}}| Variable
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
! {{Hl3}} colspan="4"| '''Entire wiki'''
|-
| <code><nowiki>{{NUMBEROFPAGES}}</nowiki></code>
| {{NUMBEROFPAGES}}
| Number of wiki pages.
| 1.7+
|-
| <code><nowiki>{{NUMBEROFARTICLES}}</nowiki></code>
| {{NUMBEROFARTICLES}}
| Number of pages in {{mediawiki|Manual:Using custom namespaces#Content namespaces|content namespaces}}.
|
|-
| <code><nowiki>{{NUMBEROFFILES}}</nowiki></code>
| {{NUMBEROFFILES}}
| Number of uploaded files.
| 1.5+
|-
| <code><nowiki>{{NUMBEROFEDITS}}</nowiki></code>
| {{NUMBEROFEDITS}}
| Number of page edits.
| {{mediawiki|rev:21319|1.10+}}
|-
| <code><nowiki>{{NUMBEROFVIEWS}}</nowiki></code>
| {{NUMBEROFVIEWS}}
| Number of page views. Usually useless on a wiki using [[Manual:Cache|caching]].
| {{mediawiki|rev:42721|1.14+}}
|-
| <code><nowiki>{{NUMBEROFUSERS}}</nowiki></code>
| {{NUMBEROFUSERS}}
| Number of registered users.
| 1.7+
|-
| <code><nowiki>{{NUMBEROFADMINS}}</nowiki></code>
| {{NUMBEROFADMINS}}
| Number of users in the ''sysop'' {{mediawiki|Manual:User rights|group}}.
| 1.7+
|-
| <code><nowiki>{{NUMBEROFACTIVEUSERS}}</nowiki></code>
| {{NUMBEROFACTIVEUSERS}}
| Number of active users, based on the criteria used in [[Special:Statistics]].
| {{mediawiki|rev:47392|1.15+}}
|-style="background:#FED;"
| <code><nowiki>{{PAGESINCATEGORY:</nowiki>''categoryname''<nowiki>}}</nowiki></code><br /><code><nowiki>{{PAGESINCAT:Help}}</nowiki></code>
| {{PAGESINCATEGORY:Help}}<br />{{PAGESINCAT:Help}}
| '''[expensive]''' Number of pages in the given [[Help:Categories|category]].
| {{mediawiki|rev:32932|1.13+}}
|-
| <code><nowiki>{{NUMBERINGROUP:</nowiki>''groupname''<nowiki>}}</nowiki></code><br /><code><nowiki>{{NUMINGROUP:</nowiki>''groupname''<nowiki>}}</nowiki></code>
| {{NUMBERINGROUP:bureaucrat}}<br />{{NUMINGROUP:bureaucrat}}<br /><small><nowiki>({{NUMBERINGROUP:bureaucrat}} used here)</nowiki></small>
| Number of users in a specific {{mediawiki|Manual:User rights|group}}.
| {{mediawiki|rev:40116|1.14+}}
|-
| <code><nowiki>{{PAGESINNS:</nowiki>''index''<nowiki>}}</nowiki></code><br /><code><nowiki>{{PAGESINNAMESPACE:</nowiki>''index''<nowiki>}}</nowiki></code>
| ''not enabled''
| Number of pages in the given [[Help:Namespaces|namespace]] (replace ''index'' with the relevant [[Manual:Namespace|namespace index]]). For instance, <code><nowiki>{{PAGESINNAMESPACE:</nowiki>''14''<nowiki>}}</nowiki></code> will output the number of category pages. <code><nowiki>{{PAGESINNS:0}}</nowiki></code> differs from <code><nowiki>{{NUMBEROFARTICLES}}</nowiki></code> in that the former includes redirects and disambiguation pages. Disabled by default, enable with {{mediawiki|Manual:$wgAllowSlowParserFunctions|$wgAllowSlowParserFunctions}}.
| 1.7+
|}
===Page names===
{| class="wikitable"
|-
! {{Hl2}}| Variable
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
| <code><nowiki>{{FULLPAGENAME}}</nowiki></code>
| {{FULLPAGENAME}}
| Namespace and page title.
| 1.6+
|-
| <code><nowiki>{{PAGENAME}}</nowiki></code>
| {{PAGENAME}}
| Page title.
|
|-
| <code><nowiki>{{BASEPAGENAME}}</nowiki></code>
| {{BASEPAGENAME}}
| Page title excluding the current [[Help:Subpages|subpage]] and namespace ("Title/foo" on "Title/foo/bar").
For more complex splitting, use <code><nowiki>{{</nowiki>[[Help:Extension:ParserFunctions#.23titleparts|#titleparts:]]<nowiki>}}</nowiki></code> from [[Help:Extension:ParserFunctions|ParserFunctions extension]].
| 1.7+
|-
| <code><nowiki>{{SUBPAGENAME}}</nowiki></code>
| {{SUBPAGENAME}}
| The [[Help:Subpages|subpage]] title ("foo" on "Title/foo").
| 1.6+
|-
| <code><nowiki>{{SUBJECTPAGENAME}}</nowiki></code>
| {{SUBJECTPAGENAME}}
| The namespace and title of the associated content page.
| 1.7+
|-
| <code><nowiki>{{TALKPAGENAME}}</nowiki></code>
| {{TALKPAGENAME}}
| The namespace and title of the associated talk page.
| 1.7+
|}
The <code><nowiki>{{BASEPAGENAME}}</nowiki></code> and <code><nowiki>{{SUBPAGENAME}}</nowiki></code> magic words only work in namespaces that have subpages enabled. See {{mediawiki|Manual:$wgNamespacesWithSubpages}} for information on enabling subpages.
The following are equivalents encoded for use in MediaWiki URLs (i.e. spaces replaced with underscores and some characters [[wikipedia:percent-encoding|percent-encoded]]):
* <code><nowiki>{{FULLPAGENAMEE}}</nowiki></code>
* <code><nowiki>{{PAGENAMEE}}</nowiki></code>
* <code><nowiki>{{BASEPAGENAMEE}}</nowiki></code>
* <code><nowiki>{{SUBPAGENAMEE}}</nowiki></code>
* <code><nowiki>{{SUBJECTPAGENAMEE}}</nowiki></code>
* <code><nowiki>{{TALKPAGENAMEE}}</nowiki></code>
As of {{mediawiki|rev:46662|1.15+}}, these can all take a parameter, allowing specification of the page to be operated on, instead of just the current page:
* <code><nowiki>{{PAGENAME:Template:Main Page}}</nowiki></code> → '''{{PAGENAME:Template:Main Page}}'''
{{Warning|Page titles containing certain characters, such as single quotes (') or asterisks <code>*</code>, may produce unexpected results when handled with these magic words, e.g. <code><nowiki>{{PAGESINCATEGORY:{{PAGENAME}}}}</nowiki></code>. See bugs {{mediawiki|bugzilla:14779|14779}}, {{mediawiki|bugzilla:16474|16474}}.}}
===Namespaces===
{| class="wikitable"
|-
! {{Hl2}}| Variable
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
| <code><nowiki>{{NAMESPACE}}</nowiki></code>
| {{NAMESPACE}}
| Name of the page's namespace
|
|-
| <code><nowiki>{{SUBJECTSPACE}}</nowiki></code><br /><code><nowiki>{{ARTICLESPACE}}</nowiki></code>
| {{SUBJECTSPACE}}<br />{{ARTICLESPACE}}
| Name of the associated content namespace
| 1.7+
|-
| <code><nowiki>{{TALKSPACE}}</nowiki></code>
| {{TALKSPACE}}
| Name of the associated talk namespace
| 1.7+
|}
The following are equivalents encoded for use in MediaWiki URLs (spaces replaced with underscores and some characters percent-encoded):
* <code><nowiki>{{NAMESPACEE}}</nowiki></code>
* <code><nowiki>{{SUBJECTSPACEE}}</nowiki></code>
* <code><nowiki>{{TALKSPACEE}}</nowiki></code>
As of {{mediawiki|rev:46630|1.15+}}, these can take a page name parameter and will return the namespace of the page name parameter, instead of the current page's:
* <code><nowiki>{{NAMESPACE:Template:Main Page}}</nowiki></code> → '''{{NAMESPACE:Template:Main Page}}'''
* <code><nowiki>{{SUBJECTSPACE:Template:Main Page}}</nowiki></code> → '''{{SUBJECTSPACE:Template:Main Page}}'''
* <code><nowiki>{{TALKSPACE:Template:Main Page}}</nowiki></code> → '''{{TALKSPACE:Template:Main Page}}'''
==Parser functions==
Parser functions are very similar to variables, but take one or more parameters (technically, any magic word that takes a parameter is a parser function), and the name is sometimes prefixed with a hash to distinguish them from templates.
This page only describes parser functions that are integral to the MediaWiki software. Other parser functions may be added by MediaWiki extensions such as the {{mediawiki|Extension:ParserFunctions|ParserFunctions extension}}. For those see [[Help:Extension:ParserFunctions]].
===URL data===
{| class="wikitable"
|-
! {{Hl2}}| Parser function
! {{Hl2}}| Input → Output
! {{Hl2}}| Description
! {{Hl2}}| Versions
|-
| <code><nowiki>{{localurl:</nowiki>''page name''<nowiki>}}</nowiki></code><br /><code><nowiki>{{localurl:</nowiki>''page name''<nowiki>|</nowiki>''query_string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{localurl:MediaWiki}}</nowiki></code> → {{localurl:MediaWiki}}<br /><nowiki>{{localurl:MediaWiki|printable=yes}}</nowiki> → {{localurl:MediaWiki|printable=yes}}
| The relative path to the title.
|
|-
| <code><nowiki>{{fullurl:</nowiki>''page name''<nowiki>}}</nowiki></code><br /><code><nowiki>{{fullurl:</nowiki>''page name''<nowiki>|</nowiki>''query_string''<nowiki>}}</nowiki></code><br /><code><nowiki>{{fullurl:</nowiki>''interwiki:remote page name''<nowiki>|</nowiki>''query_string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{fullurl:Category:Top level}}</nowiki></code> → {{fullurl:Category:Top level}}<br />
<code><nowiki>{{fullurl:Category:Top level|action=edit}}</nowiki></code> → {{fullurl:Category:Top level|action=edit}}
| The absolute path to the title. This will also resolve [[Manual:Interwiki|Interwiki]] prefixes.
| 1.5+
|-
| <code><nowiki>{{filepath:</nowiki>''file name''<nowiki>}}</nowiki></code><br /><code><nowiki>{{filepath:</nowiki>''file name''<nowiki>|nowiki}}</nowiki></code>
| <code><nowiki>{{filepath:Wiki.png}}</nowiki></code> → {{filepath:Wiki.png}}<br />
<code><nowiki>{{filepath:Wiki.png|nowiki}}</nowiki></code> → {{filepath:Wiki.png|nowiki}}<br />
<code><nowiki>{{filepath:Example.svg|300}}</nowiki></code> → http://upload.wikimedia.org/wikipedia/commons/thumb/8/84/Example.svg/300px-Example.svg.png<br />
| The absolute URL to the full size or thumbnail ({{mediawiki|rev:80813|1.18+}}) of a media file.
| {{mediawiki|rev:25854|1.12+}}<br />{{mediawiki|rev:80813|1.18+}}
|-
| <code><nowiki>{{urlencode:</nowiki>''string''<nowiki>}}</nowiki></code> (or <code><nowiki>{{urlencode:</nowiki>''string''<nowiki>|QUERY}}</nowiki></code>)<br /><code><nowiki>{{urlencode:</nowiki>''string''<nowiki>|WIKI}}</nowiki></code><br /><code><nowiki>{{urlencode:</nowiki>''string''<nowiki>|PATH}}</nowiki></code>
| <code><nowiki>{{urlencode:x y z á é}}</nowiki></code> (or <code><nowiki>{{urlencode:x y z á é|QUERY}})</nowiki></code> → {{urlencode:x y z á é}}<br /><code><nowiki>{{urlencode:x y z á é|WIKI}}</nowiki></code> → x_y_z_%C3%A1_%C3%A9<br /><code><nowiki>{{urlencode:x y z á é|PATH}}</nowiki></code> → x%20y%20z%20%C3%A1%20%C3%A9
Note that the default changed from <code>|WIKI</code> to <code>|QUERY</code> in 1.17; this may break templates that rely on this function.
| The input encoded for use in URLs. Note that there is no urldecode function like there is in the obsolete [[Extension:StringFunctions]].
| {{mediawiki|rev:14273|1.7+}} (or {{mediawiki|rev:64726|1.17+}})<br />{{mediawiki|rev:64726|1.17+}}<br />{{mediawiki|rev:64726|1.17+}}
|-
| <code><nowiki>{{anchorencode:</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{anchorencode:x y z á é}}</nowiki></code> → {{anchorencode:x y z á é}}
| The input encoded for use in URL section anchors (after the '#' symbol in a URL).
| {{mediawiki|rev:16279|1.8+}}
|}
===Namespaces===
<code><nowiki>{{ns:}}</nowiki></code> returns the localized name for the [[Help:Namespace|namespace]] with that index. <code><nowiki>{{nse:}}</nowiki></code> is the equivalent encoded for MediaWiki URLs. It does the same, but it replaces spaces with underscores, making it usable in external links.
{| class="wikitable"
|-
! {{hl3}} colspan="2" width="50%" | Content namespaces
! rowspan="12" |
! {{hl3}} colspan="2" width=%50%" | Talk namespaces
|-
! {{Hl2}}| Usage
! {{Hl2}}| Output
! {{Hl2}}| Usage
! {{Hl2}}| Output
|-
| <code><nowiki>{{ns:-2}}</nowiki></code> or <code><nowiki>{{ns:Media}}</nowiki></code>
| {{ns:-2}} || ||
|-
| <code><nowiki>{{ns:-1}}</nowiki></code> or <code><nowiki>{{ns:Special}}</nowiki></code>
| {{ns:-1}} || ||
|-
| <code><nowiki>{{ns:0}}</nowiki></code> or <code><nowiki>{{ns:}}</nowiki></code>
| {{ns:}}
| <code><nowiki>{{ns:1}}</nowiki></code> or <code><nowiki>{{ns:Talk}}</nowiki></code>
| {{ns:1}}
|-
| <code><nowiki>{{ns:2}}</nowiki></code> or <code><nowiki>{{ns:User}}</nowiki></code>
| {{ns:2}}
| <code><nowiki>{{ns:3}}</nowiki></code> or <code><nowiki>{{ns:User talk}}</nowiki></code>
| {{ns:3}}
|-
| <code><nowiki>{{ns:4}}</nowiki></code> or <code><nowiki>{{ns:Project}}</nowiki></code>
| {{ns:4}}
| <code><nowiki>{{ns:5}}</nowiki></code> or <code><nowiki>{{ns:Project talk}}</nowiki></code>
| {{ns:5}}
|-
| <code><nowiki>{{ns:6}}</nowiki></code> or <code><nowiki>{{ns:File}}</nowiki></code> or <code><nowiki>{{ns:Image}}</nowiki></code>
| {{ns:6}}
| <code><nowiki>{{ns:7}}</nowiki></code> or <code><nowiki>{{ns:File talk}}</nowiki></code> or <code><nowiki>{{ns:Image talk}}</nowiki></code>
| {{ns:7}}
|-
| <code><nowiki>{{ns:8}}</nowiki></code> or <code><nowiki>{{ns:MediaWiki}}</nowiki></code>
| {{ns:8}}
| <code><nowiki>{{ns:9}}</nowiki></code> or <code><nowiki>{{ns:MediaWiki talk}}</nowiki></code>
| {{ns:9}}
|-
| <code><nowiki>{{ns:10}}</nowiki></code> or <code><nowiki>{{ns:Template}}</nowiki></code>
| {{ns:10}}
| <code><nowiki>{{ns:11}}</nowiki></code> or <code><nowiki>{{ns:Template talk}}</nowiki></code>
| {{ns:11}}
|-
| <code><nowiki>{{ns:12}}</nowiki></code> or <code><nowiki>{{ns:Help}}</nowiki></code>
| {{ns:12}}
| <code><nowiki>{{ns:13}}</nowiki></code> or <code><nowiki>{{ns:Help talk}}</nowiki></code>
| {{ns:13}}
|-
| <code><nowiki>{{ns:14}}</nowiki></code> or <code><nowiki>{{ns:Category}}</nowiki></code>
| {{ns:14}}
| <code><nowiki>{{ns:15}}</nowiki></code> or <code><nowiki>{{ns:Category talk}}</nowiki></code>
| {{ns:15}}
|}
===Formatting===
<!--Well gosh, with the source of the examples hidden, who can tell what you are inputting without looking here in the source?-->
{| class="wikitable"
! {{Hl2}}| Usage
! {{Hl2}}| Input → Output
! {{Hl2}}| Description
! {{Hl2}}| Version
|-
|-
| <code><nowiki>{{lc:</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{lc:DATA CENTER}}</nowiki></code> → {{lc:DATA CENTER}}
| The lowercase input.
| 1.5+
|-
| <code><nowiki>{{lcfirst:</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{lcfirst:DATA center}}</nowiki></code> → {{lcfirst:DATA center}}
| The input with the <u>very first</u> character lowercase.
| 1.5+
|-
| <code><nowiki>{{uc:</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{uc:text transform}}</nowiki></code> → {{uc:text transform}}
| The uppercase input.
| 1.5+
|-
| <code><nowiki>{{ucfirst:</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{ucfirst:text TRANSFORM}}</nowiki></code> → {{ucfirst:text TRANSFORM}}
| The input with the <u>very first</u> character uppercase.
| 1.5+
|-
| <code><nowiki>{{formatnum:</nowiki>''unformatted num''<nowiki>}}</nowiki></code><br /><code><nowiki>{{formatnum:</nowiki>''formatted num''<nowiki>|R}}</nowiki></code>
| <code><nowiki>{{formatnum:987654321.654321}}</nowiki></code><br/> → {{formatnum:987654321.654321}}<br /> <code><nowiki>{{formatnum:987,654,321.654321|R}}</nowiki></code><br/> → {{formatnum:987,654,321.654321|R}}<br /> <code><nowiki>{{formatnum:00001}}</nowiki></code><br/> → {{formatnum:00001}}
| The input with decimal and decimal group separators, and localized digit script, according to the wiki's default locale. The <code><nowiki>|</nowiki>R</code> parameter can be used to unformat a number, for use in mathematical situations.<br/><small>{{warning}}Leading zeroes are not removed, you can use <nowiki>{{#expr:00001}}</nowiki> instead if you have [[Extension:ParserFunctions]] installed</small>
| 1.7+<br />{{mediawiki|rev:32012|1.13+}}
|-
|
<code><nowiki>{{#dateformat:</nowiki>''date''<nowiki>}}
{{#formatdate:</nowiki>''date''<nowiki>}}
{{#dateformat:</nowiki>''date''{{!}}''format''<nowiki>}}
{{#formatdate:</nowiki>''date''{{!}}''format''<nowiki>}}</nowiki></code>
|
<code><nowiki>{{#dateformat:25 deC 2009|ymd}}</nowiki></code><br/>
→ {{#dateformat:25 deC 2009|ymd}} (your pref), 2009 DeC 25 (default)<br/>
<code><nowiki>{{#formatdate:dec 25,2009|dmy}}</nowiki></code><br/>
→ {{#formatdate:dec 25,2009|dmy}} (your pref), 25 Dec 2009 (default)<br/>
<code><nowiki>{{#dateformat:2009-12-25|mdy}}</nowiki></code><br/>
→ {{#dateformat:2009-12-25|mdy}} (your pref), December 25, 2009 (default)<br/>
<code><nowiki>{{#formatdate:2009 dec 25|ISO 8601}}</nowiki></code><br/>
→ {{#formatdate:2009 dec 25|ISO 8601}} (your pref), 2009-12-25 (default)<br/>
<code><nowiki>{{#dateformat:25 decEmber|mdy}}</nowiki></code><br/>
→ {{#dateformat:25 decEmber|mdy}} (your pref), DecEmber 25 (default)<br/>
Note: In the example above, "your pref" refers to your date preference on the current MediaWiki wiki only.
| Formats an unlinked date based on user "Date format" preference, and adds metadata tagging it as a formatted date. For logged-out users and those who have not set a date format in their preferences, dates can be given a default: <code>mdy</code>, <code>dmy</code>, <code>ymd</code>, <code>ISO 8601</code> (all case sensitive). If only the month and day are given, only <code>mdy</code> and <code>dmy</code> are valid. If a format is not specified or is invalid, the input format is used as a default. If the supplied date is not recognized as a valid date (specifically, if it contains any metadata such as from a nested use of these or similar templates), it is rendered unchanged, and no (additional) metadata is generated.<br/><small>{{warning}}Although the ISO 8601 standard requires that dates be in the Gregorian calendar, the ISO parameter in this function will still format dates that fall outside the usual Gregorian range (e.g. dates prior to 1583). Also, the magic word cannot properly convert between negative years (used with ISO 8601) and years BC or years BCE (used in general writing).</small>
| {{mediawiki|rev:48249|1.15+}}
|-
| <code><nowiki>{{padleft:xyz|</nowiki>''stringlength''<nowiki>}}</nowiki></code><br /><code><nowiki>{{padleft:xyz|</nowiki>''strlen''<nowiki>|</nowiki>''char''<nowiki>}}</nowiki></code><br /><code><nowiki>{{padleft:xyz|</nowiki>''strlen''<nowiki>|</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{padleft:xyz|5}}</nowiki></code> → {{padleft:xyz|5}}<br /> <code><nowiki>{{padleft:xyz|5|_}}</nowiki></code> → {{padleft:xyz|5|_}} <code><nowiki>{{padleft:xyz|5|abc}}</nowiki></code> → {{padleft:xyz|5|abc}} <code><nowiki>{{padleft:xyz|2}}</nowiki></code> → {{padleft:xyz|2}}<br /> <code><nowiki>{{padleft:|1|xyz}}</nowiki></code> → {{padleft:|1|xyz}} (first character of the string)<br />
| Inserts a string of padding characters (character chosen in third parameter; default '0') of a specified length (second parameter) next to a chosen base character or variable (first parameter). The final digits or characters in the base replace the final characters in the padding; i.e. <code><nowiki>{{padleft:44|3|0}}</nowiki></code> produces {{padleft:44|3}}. The padding string may be truncated if its length does not evenly divide the required number of characters.<br />'''{{mediawiki|bugzilla:16852|bug}} (fixed in {{mediawiki|rev:45734|r45734}}):''' multibyte characters are interpreted as two characters, which can skew width. These also cannot be used as padding characters.
| 1.8+
|-
| <code><nowiki>{{padright:xyz|</nowiki>''stringlength''<nowiki>}}</nowiki></code><br /><code><nowiki>{{padright:xyz|</nowiki>''strlen''<nowiki>|</nowiki>''char''<nowiki>}}</nowiki></code><br /><code><nowiki>{{padright:xyz|</nowiki>''strlen''<nowiki>|</nowiki>''string''<nowiki>}}</nowiki></code>
| <code><nowiki>{{padright:xyz|5}}</nowiki></code> → {{padright:xyz|5}}<br />
<code><nowiki>{{padright:xyz|5|_}}</nowiki></code> → {{padright:xyz|5|_}}
<code><nowiki>{{padright:xyz|5|abc}}</nowiki></code> → {{padright:xyz|5|abc}}
<code><nowiki>{{padright:xyz|2}}</nowiki></code> → {{padright:xyz|2}}<br />
<code><nowiki>{{padright:|1|xyz}}</nowiki></code> → {{padright:|1|xyz}}<br />
| Identical to padleft, but adds padding characters to the right side.
|
|-
| <code><nowiki>{{plural:2|</nowiki>''is''<nowiki>|</nowiki>''are''<nowiki>}}</nowiki></code>
| <code><nowiki>{{plural:0|is|are}}</nowiki></code> → {{plural:0|is|are}}<br /> <code><nowiki>{{plural:1*1|is|are}}</nowiki></code> → {{plural:1*1|is|are}}<br /> <code><nowiki>{{plural:21 mod 10|is|are}}</nowiki></code> → {{plural:21 mod 10|is|are}}<br /> <code><nowiki>{{plural:{{#expr:21 mod 10}}|is|are}}</nowiki></code> → {{plural:{{#expr:21 mod 10}}|is|are}}<br /> <code><nowiki>{{plural:1|is|are}}</nowiki></code> → {{plural:1|is|are}}<br /> <code><nowiki>{{plural:2|is|are}}</nowiki></code> → {{plural:2|is|are}}<br /> (for [[:w:Polish language|Polish]]):<br /><code><nowiki>{{plural:2|milion|miliony|milionów}}</nowiki></code> → miliony
| Outputs the singular form (second parameter) if the first parameter is an expression equalling one; the plural form (third parameter) otherwise. Plural transformations are used for languages like Russian based on "count mod 10". You should not expect this to handle fractions (like 44.5) — see [[:bug:28128]].
|
|-
| <code><nowiki>{{grammar:N|</nowiki>''noun''<nowiki>}}</nowiki></code>
|
| Outputs the correct inflected form of the given word described by the inflection code after the colon (language-dependent). Grammar transformations are used for inflected languages like Polish. See also {{mediawiki|Manual:$wgGrammarForms}}.
| 1.7+
|}
===Miscellaneous===
{| class="wikitable plainlinks"
! {{Hl2}}| Usage
! {{Hl2}}| Output
! {{Hl2}}| Description
! {{Hl2}}| Version
|-
| <code><nowiki>{{int:</nowiki>''message name''<nowiki>}}</nowiki>
| <code><nowiki>{{int:</nowiki>edit<nowiki>}}</nowiki></code> → '''{{int:edit}}''' <br /><small>''(depends on user language, try: [{{fullurl:{{FULLPAGENAME}}|uselang=fr}}#Miscellaneous fr] •[{{fullurl:{{FULLPAGENAME}}|uselang=ja}}#Miscellaneous ja])''</small>
| Internationalizes (translates) the given '''int'''erface (MediaWiki namespace) message into the user language. ''Note that this can damage/confuse cache consistency, see [[bugzilla:14404|bug 14404]].''
|
|-
| <code><nowiki>{{#language:</nowiki>''language code''<nowiki>}}</nowiki></code><br /><code><nowiki>{{#language:ar}}</nowiki></code><br /><code><nowiki>{{#language:th}}</nowiki></code>
| {{#language:language code}}<br />{{#language:ar}}<br />{{#language:th}}
| The native name for the given language code, in accordance with [[w:ISO 639|ISO 639]].
| {{mediawiki|rev:14490|1.7+}}
|-
| <code><nowiki>{{#special:</nowiki>''special page name''<nowiki>}}</nowiki><br /><nowiki>{{#special:userlogin}}</nowiki></code>
| {{#special:special page name}}<br />{{#special:userlogin}}
| The localized name for the given canonical Special: page.
| {{mediawiki|rev:17321|1.9+}}
|-
| <code><nowiki>{{#tag:</nowiki>''tagname''<br><nowiki>|</nowiki>''content''<br><nowiki>|</nowiki>''parameter1=value1''<br /><nowiki>|</nowiki>''parameter2=value2''<br /><nowiki>}}</nowiki></code>
| ''(depends on parser tag)''
| Alias for XML-style parser or extension tags, but parsing wiki code. Inner content can be passed as first parameter, and attributes as subsequent ones:
<code><</code>''tagname'' ''attribute1''="''value1''" ''attribute2''="''value2''"<code>></code> ''content'' <code></</code>''tagname'' <code>></code> → <code><nowiki>{{#tag:</nowiki></code>''tagname''<code><nowiki>|</nowiki></code>''content''<code><nowiki>|</nowiki></code>''attribute1''=''value1''<code><nowiki>|</nowiki></code>''attribute2''=''value2''<code><nowiki>}}</nowiki></code>
'''Warning''' : You must write <code><nowiki>{{#tag:</nowiki></code>''tagname''<code><nowiki>||</nowiki></code>''attribute1''=''value1''<code><nowiki>|</nowiki></code>''attribute2''=''value2''<code><nowiki>}}</nowiki></code> to pass an empty content.
| {{mediawiki|rev:29482|1.12+}}
|-
| <code><nowiki>{{gender:</nowiki>''username''<br /><nowiki>|</nowiki>''return text if user is male''<br /><nowiki>|</nowiki>''return text if user is female''<br /><nowiki>|</nowiki>''return text if user hasn't defined their gender''<nowiki>}}</nowiki></code>
| ''(depends on the named user's gender)''
| A switch for the gender set in [[Special:Preferences]]<br/>
Note: If 3rd parameter is omitted and user hasn't defined his/her gender, then <code>''text if user is male''</code> is returned.
| {{mediawiki|rev:46247|1.15+}}
|}
{{languages}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Time|{{PAGENAME}}]]
[[Category:Magic words|{{PAGENAME}}]]
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Help:Managing files
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{{PD Help Page}}
If file uploads are enabled, you can upload certain types of files to the wiki. This is particularly useful for uploading images, which you want to place on an article, but you can also upload other types of files.
==Upload a file==
# Prepare the file for upload. Make sure the file is exactly as you want it.
# In the [[Help:Navigation#Sidebar|sidebar]], under “{{lcfirst:{{int:toolbox}}}}”, click “'''{{int:upload}}'''.”
# Click “'''Browse'''” next to the “'''{{int:sourcefilename}}'''” to locate the file on your computer (the name of the “browse” button depends on your web browser).
# Change the “'''{{int:destfilename}}'''” to something descriptive, if necessary.
# Fill in the “'''{{int:filedesc}}''',” if necessary.
# Click the “'''{{int:uploadbtn}}'''” button.
If it is a large file, you may need to wait several seconds for the upload to complete.
== Using images and file description pages ==
After you've uploaded a file, you can use it in an article, with some special wiki syntax to create the link. See [[Help:Images]].
Your file gets its very own “file description page” within the {{ns:image}} [[Help:Namespaces|namespace]] of the wiki. You should edit this page to provide more information about the file. For example, many public wiki projects are quite sensitive to copyright issues, and so you should explain where you got the file from, and what its copyright status is, on the description page. Any other useful descriptive notes could also be added there.
== List of files in the wiki ==
There are a number of special pages to help you view and manage files which have been uploaded. Go to “{{int:specialpages}}” (in the {{lcfirst:{{int:toolbox}}}} on the left) and then see...
* [[Special:Newimages|{{int:newimages}}]] - If you just uploaded one, you will see it here.
* [[Special:Imagelist|{{int:listfiles}}]] - Shows all of the files.
* [[Special:Unusedimages|{{int:unusedimages}}]] - Helps you track down files which might not be needed.
See [[Help:Special pages]] for details of the other information available here.
{{Languages}}
[[Category:Help|Managing files]]
[[Category:Upload]]
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Help:Moving a page
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{{PD Help Page}}
'''Moving (renaming) a page''' means giving it another name. This is done by using the "{{lc:{{MediaWiki:move}}}}" [[Help:Navigation#Page Tabs|tab]] at the top. The tab is not visible if you are not logged in. Then simply enter the new name and click "{{MediaWiki:movepagebtn}}". Normally you would want to leave the "{{MediaWiki:movetalk}}" option ticked.
If you move page "A" to a new title "B", this operation will do the following:
* Renames the title of page "A" as "B"
* Renames all the editing history of page "A" as of page "B" as well
* Creates a new page "A", whose content is a [[Help:Redirects|redirect]] to page "B"
<!--I think the above describes just the opposite to what actually happens in the database, I'm going to replace it with correct description: page is not actually moved in [[Page table]], it's simply given a new title-->
The second point is important. By using the "{{MediaWiki:move}}" feature, you also '''move the editing history''', which is desirable in most situations. The editing history allows people to see how the contents of the page were built up, and who contributed what. If you move contents around by copying and pasting (not using the move feature), you do not achieve this (see also [[Help:Tracking changes]]).
Because the move operation '''leaves behind a redirect''' (see [[Help:Redirects]]), it should not result in any broken links, however you might want to hunt down pages or other redirects which link in to the redirect, and change their text to link directly to the new title. The "{{MediaWiki:whatlinkshere}}" feature, which can be used through the link in the {{MediaWiki:toolbox}} (at bottom of the [[Help:Navigation#Sidebar|sidebar]] on the left) is useful when doing this.
== Proposing a move ==
Deciding on a page title can be a difficult aspect of wiki organization, and one which can often provoke debates. If the move you have in mind is one which might cause upset or could be considered controversial, you should propose the move first. Do this by leaving a note to give your reasons on the [[Help:Talk pages|talk page]]. You might also establish a system for labeling the page itself, with a move proposal template, to make everybody aware of your intentions.
== Undo a move ==
As with all wiki editing, a move operation can be reversed (by any user). To reverse a move operation, simply move the page back, e.g. move page "B" back to "A".
The page title "B" will still be left behind, as a redirect from "B" to "A". Any user can remove the redirect and propose that the page be deleted. However the final deletion will require sysop privileges (see [[Help:Deleting a page]]).
== Moving a page without creating a redirect ==
Users with the ''suppressredirect'' [[Help:User rights|user right]] can optionally move a page without creating a redirect. This is particularly useful when undoing a move.
== See also ==
* [[Help:Copying a page]]
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
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Help:Namespaces
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{{PD Help Page}}
Pages on a MediaWiki wiki are grouped into collections called "'''namespaces'''", which differentiate between the purpose of the pages at a high level. Pages in certain namespaces can also have special properties or behave differently when they interact with other pages.
Namespaces are indicated in page titles by prefixing the page name with "<tt>namespace:</tt>", so the prefix "<tt>{{NAMESPACE}}:</tt>" in this page's title ("{{FULLPAGENAME}}") indicates that this page is in the {{NAMESPACE}} namespace. Note, however, that colons and prefixes can also appear in page titles ''without'' indicating a namespace: The page [[Foo:{{PAGENAME}}]] is a page located in the [[#0: (Main)|mainspace]] because the namespace "Foo" does not exist. Similarly the page [[{{NAMESPACE}}:Foo:{{PAGENAME}}]] is in the "{{NAMESPACE}}" namespace.
==Standard namespaces==
The standard MediaWiki installation has sixteen namespaces which can contain user-generated content; there are also two special namespaces which contain pages created 'on the fly' by the MediaWiki software. The standard namespaces are organised in pairs, with each pair containing a 'subject namespace' and a 'discussion namespace'. The namespaces are numbered from zero such that all subject namespaces have even indices, and all talk namespaces have odd indices.
====-2: {{ns:-2}}====
This namespace is an alias used for direct linking to media files: the link [[{{ns:-2}}:Wiki.png]] links to just the image rather than the image description page, which would be [[:{{ns:6}}:Wiki.png]].
====-1: {{ns:-1}}====
This namespace is used to group [[Help:Special pages|special pages]], reports and interfaces that are generated 'on demand' by MediaWiki and which are not directly editable. It is not possible to create pages in this namespace except by modifying or extending the MediaWiki software.
====0: (Main)====
Namespace zero is the 'null' namespace, commonly called the "main namespace" or "mainspace". This namespace typically contains the bulk of the content pages in a wiki. This namespace generally has no special properties.
====1: {{ns:1}}====
The "Talk" namespace is the discussion namespace attached to the mainspace. It has no special properties.
====2: {{ns:2}}====
Each user has a corresponding page in the {{ns:2}} namespace, which is linked to from edit histories, watchlists, recent changes, etc; wherever an individual user is uniquely identified. This page, and subpages of it, can be used by users to record information about themselves or to test and draft new content. Pages of the form "<tt style="whitespace:nowrap">{{ns:2}}:''UserName''/Foo'''.js'''</tt>" or "<tt style="whitespace:nowrap">{{ns:2}}:''UserName''/Foo'''.css'''</tt>" can only be edited by the user themselves or by [[Help:Sysops and permissions|administrators]].
====3: {{ns:3}}====
This namespace is the talkspace associated with the {{ns:2}} namespace. Pages in this namespace are mainly used to leave messages for particular users or inform them of discussions that may be of interest to them. To facilitate this, when a page [[{{ns:3}}:UserName]] is edited, whenever the user 'UserName' loads a page, a notice is displayed at the top of the page informing them of the edit:
<div class="usermessage plainlinks">You have [[{{ns:3}}:UserName|<span style="color:#002bb8">{{MediaWiki:newmessageslink}}</span>]] ([{{fullurl:{{ns:3}}:UserName&diff=cur}} <span style="color:#002bb8">{{MediaWiki:newmessagesdifflink}}</span>]).</div>
This notice continues to appear until the user loads their user talk page to read the message.
====4: {{ns:4}}====
This is a content namespace that is normally used for meta-discussions related to the operation and development of the wiki. It has no special properties.
====5: {{ns:5}}====
This is a talk namespace that is normally used for discussions related to the associated content pages. It has no special properties.
====6: {{ns:6}}====
[[Image:Wiki.png|right]]
The {{ns:6}} namespace is used to store metadata for images, videos, sound files and other media accessed via the {{ns:-2}} namespace. Each file has a corresponding page in the {{ns:6}} namespace which is often used to hold licensing data. Linking ''directly'' to a page in this namespace instead includes the media file inline in the page: <tt style="white-space:nowrap"><nowiki>[[</nowiki>{{ns:6}}<nowiki>:Wiki.png|right]]</nowiki></tt> produces the image to the right. See [[Help:Images]] for more details of this link syntax. To create an [[Help:Links|internal link]] to the file page, you need to add a colon to the front of the namespace: <tt style="white-space:nowrap"><nowiki>[[:</nowiki>{{ns:6}}<nowiki>:Wiki.png|right]]</nowiki></tt> produces [[:{{ns:6}}:Wiki.png]].
The standard MediaWiki installation has alias "Image" for {{ns:6}} namespace - See [[Help:Namespaces#Namespace aliases|Namespace aliases]].
====7: {{ns:7}}====
This is a talk namespace that is normally used for discussions related to the associated media files. It has no special properties.
====8: {{ns:8}}====
The MediaWiki namespace is used to hold system messages and other important content. For instance, the page [[{{ns:8}}:Edit]] (or [[{{ns:8}}:Vector-view-edit]] in the default "Vector" skin) contains the text that fills the "{{MediaWiki:Edit}}" tab at the top of every page. If that page exists, it overrides the default content, which is "edit this page". Similarly, [[{{ns:8}}:Common.css]] is the system message which holds the [[wikipedia:Cascading Style Sheets|CSS]] code that is loaded for all users for each page. It has the special property that the entire namespace is fully protected and can only be edited by administrators.
====9: {{ns:9}}====
This is a talk namespace that is normally used for discussions related to the associated system messages. It has no special properties.
====10: {{ns:10}}====
The {{ns:10}} namespace is used to hold [[Help:Templates|templates]], blocks of text or wikicode that are intended to be transcluded into several other pages. To facilitate this it has the special property that it is the ''default'' namespace for transclusions: the wikicode <tt style="white-space:nowrap"><nowiki>{{Foo}}</nowiki></tt> is equivalent to <tt style="white-space:nowrap"><nowiki>{{</nowiki>'''{{ns:10}}:'''<nowiki>Foo}}</nowiki></tt>.
====11: {{ns:11}}====
This is a talk namespace that is normally used for discussions related to the associated template pages. It has no special properties.
====12: {{ns:12}}====
The {{ns:12}} namespace is usually used to hold help files, instructions and 'how-to' guides. It has no special properties.
====13: {{ns:13}}====
This is a talk namespace that is normally used for discussions related to the associated help pages. It has no special properties.
====14: {{ns:14}}====
The {{ns:14}} namespace contains [[Help:Categories|categories]], dynamic lists of other pages. To facilitate this, linking ''directly'' to a category page does not output an inline link, but instead includes the page into the associated category page. So the code <tt style="white-space:nowrap"><nowiki>[[</nowiki>{{ns:14}}<nowiki>:Help]]</nowiki></tt> causes a category link to appear at the bottom of the page (at the bottom in the box marked "{{MediaWiki:Pagecategories}}"). Clicking on that link takes you to the category page, where this page is visible in the category list. To create an inline link to a category page, you need to add a colon to the front of the namespace: <tt style="white-space:nowrap"><nowiki>[[:</nowiki>{{ns:14}}<nowiki>:Help]]</nowiki></tt> produces [[:{{ns:14}}:Help]]. See [[Help:Categories]] for more details on category link syntax.
====15: {{ns:15}}====
This is a talk namespace that is normally used for discussions related to the associated category pages. It has no special properties.
==Localisation==
Namespace names and aliases can be localized in TranslateWiki.net, using the special page [[translatewiki:Special:AdvancedTranslate|AdvancedTranslate]]. To get started, visit [[translatewiki:Special:FirstSteps]].
===Renaming namespaces===
{| {{prettytable|width=0|style=float:right}}
|-
!{{hl2}}|Canonical name
!{{hl2}}|Localized name
|-
| Media || {{ns:-2}}
|-
| Special || {{ns:-1}}
|-
|(Main) || {{ns:0}}
|-
| Talk || {{ns:1}}
|-
| User || {{ns:2}}
|-
| User talk || {{ns:3}}
|-
| Project || {{ns:4}}
|-
| Project talk || {{ns:5}}
|-
| File || {{ns:6}}
|-
| File talk || {{ns:7}}
|-
| MediaWiki || {{ns:8}}
|-
| MediaWiki talk || {{ns:9}}
|-
| Template || {{ns:10}}
|-
| Template talk || {{ns:11}}
|-
| Help || {{ns:12}}
|-
| Help talk || {{ns:13}}
|-
| Category || {{ns:14}}
|-
| Category talk || {{ns:15}}
|}
Namespace names can be translated into languages other than English and individual namespaces can be renamed, as set by a wiki's system admins. These names are known as the 'localized' namespace names. However, all namespaces have a 'canonical name', the original English name which will work on any installation of MediaWiki. So linking to [[User:Foo]] will always locate the user page for the user foo, whether the wiki is in French (where the localized name would be [[:Utilisateur:Foo]]), Russian ([[:Участник:Foo]]), or Hindi ([[:सदस्य:Foo]]). The canonical namespace names are given in the table to the right along with their localized names on this wiki.
===Namespace aliases===
On some wikis there are also namespace ''aliases'': alternative names that will also be resolved to the localised names. For instance, a wiki might define "T" as an alias for {{ns:10}}, such that typing [[T:Foo]] is equivalent to [[{{ns:10}}:Foo]], saving a few characters and seconds. An actual example would be on the [[wikipedia:|English Wikipedia]], where "WP" is an alias for {{ns:4}}, which is the namespace "Wikipedia". By default, "Image" is an alias for {{ns:6}}, so <tt style="white-space:nowrap;"><nowiki>[[Image:Wiki.png]]</nowiki></tt> is equivalent to <tt style="white-space:nowrap;"><nowiki>[[</nowiki>{{ns:6}}<nowiki>:Wiki.png]]</nowiki></tt>.
===Custom namespaces===
:''See {{mediawiki|Manual:Using custom namespaces}} for more information''.
Some wikis may wish to organise their content in ways that do not fit into this standard set of namespaces. A wiki may define additional namespaces to facilitate this; these namespaces behave exactly like normal namespaces, and generally have indices greater than or equal to 100. These custom namespaces generally have no special properties.
==Identifying namespaces==
There are a number of ways by which the namespace of a particular page can be identified:
;Magic words
The [[Help:Magic word|magic word]] <tt><nowiki>{{NAMESPACE}}</nowiki></tt> returns the value of the namespace the page is in.
;JavaScript
The JavaScript variable <tt>wgCanonicalNamespace</tt> contains the full namespace name. The variable <tt>wgNamespaceNumber</tt> contains the numerical index of the namespace.
;CSS
The <tt><nowiki><body></nowiki></tt> tag of the HTML page output is given two CSS classes that vary by namespace: A class <tt>ns-#</tt>, where # is the index of the namespace, and <tt>ns-XXX</tt>, where XXX is "<tt>subject</tt>" for all content namespaces, "<tt>special</tt>" for pages in the {{ns:-1}} namespace, and "<tt>talk</tt>" for talk namespaces. So CSS code such as the following can be used to change the appearance of an object based on its namespace:
<source lang=css>
.ns-subject a
{ /* All links on content pages to be green. */
color: #00FF00;
}
.ns-talk a
{ /* Links on talk pages to be blue. */
color: #0000FF;
}
.ns-3 a
{ /* and links on user talk pages to be red */
color: #FF0000;
}
</source>
;API
You can get a complete list of all the namespaces used on this wiki from the API:
:{{SERVER}}/w/api.php?action=query&meta=siteinfo&siprop=namespaces
== See also ==
* {{mediawiki|Manual:Namespace}}
* {{mediawiki|Manual:Using custom namespaces}}
{{Languages}}
[[Category:Help|Namespaces]]
[[Category:Namespace|Namespaces]]
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Help:Navigation
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{{PD Help Page}}
When viewing any page on a MediaWiki wiki, you'll find three main navigation elements:
# The [[#Sidebar|sidebar]] on the left gives you access to important pages in the wiki such as Recent changes or Upload file.
# At the top of the page are links (often called [[#Page Tabs|tabs]]) which relate to the page currently displayed: its associated discussion page, the version history, and—most notably—the edit link.
# In the top right corner you'll find [[#User Links|user links]]; as an anonymous user, you'll see a link to create an account or log in (they are the same page). As a logged-in user you have a collection of personal links, including ones to your user page and [[Help:Preferences|preferences]].
== Sidebar ==
[[Image:M-en-sidebar.png|framed|right|Example sidebar, shown on the left of the page]]
The sidebar is displayed on the left edge of the page below the site logo (if using the default MonoBook skin). This sidebar gives you access to important pages in the wiki such as Recent changes or Upload file.
=== Navigation ===
Clicking on the logo brings you back to the main page of the wiki. The links in the navigation section just below will take you to important pages of the wiki. These links can be configured by site administrators.
=== Toolbox ===
The {{lcfirst:{{int:toolbox}}}} contains a selection of links which change depending on what type of page you are viewing.
;On all pages (except special pages):
:* “{{int:whatlinkshere}}” takes you to a special page that lists the pages on this wiki which contain a link to the current page. This is helpful when you are looking for pages of related information. The “{{lcfirst:{{int:whatlinkshere}}}}” information can also be useful when you are refactoring wiki pages and need to check whether links to this page are still relevant after changes in the current page.
:* The “{{lcfirst:{{int:recentchangeslinked}}}}” tool lists all recent changes in the pages linked to from the current page. Recent changes to all relevant template pages are included in the resulting page list. The "Hide minor edits" option that can be set in the user [[Help:Preferences|preferences]] applies, among other things, to “{{lcfirst:{{int:recentchangeslinked}}}}”.
:
;On all pages (including special pages):
:* “{{int:upload}}” displays a special page that allows logged-in users to upload images and other files to the wiki. Uploaded files can be linked from or embedded in wiki pages. ''Uploading files, viewing files on the server, including them in wiki pages and managing the uploaded files is discussed in the [[Help:Managing files|managing files]] section of this manual.'' This is not displayed if file uploading is not enabled.
:* The “{{lcfirst:{{int:specialpages}}}}” tool lists the MediaWiki special pages. In MediaWiki terminology, a special page is one that presents information about the Wiki and/or allows access to administration activities for the wiki. For example, a list of users registered with the wiki, statistics about the wiki such as the number of pages and number of page edits, system logs, a list of orphaned pages, and so on. These special pages are commonly generated when the special page is loaded rather than being stored in the wiki database.<br/>''The function and use of the default special pages can be found in the [[Help:Special pages|special pages]] section of this manual.''
== Page Tabs ==
[[Image:M-en-pagetabs.png|framed|right|Default page tabs at the top of the page]]
The page tabs are displayed at the top of the page to the right of the site logo (if using the default MonoBook skin). These tabs allow you to perform actions or view pages that are related to the current page. The available default actions include: viewing, editing, and discussing the current page. The specific tabs displayed on your pages depend on whether or not you are logged into the wiki and whether you have sysop (administrator) privileges on the wiki. On special pages only the namespace tab is displayed.
;Default for all users
:* “[[Help:Namespaces|namespace]]” (page, help, special page, template, user page etc.)
:* “{{lcfirst:{{int:talk}}}}”
:* “{{lcfirst:{{int:edit}}}}” (may read “{{lcfirst:{{int:viewsource}}}}” if anonymous editing is disabled, the page is in the MediaWiki: namespace, or the page is protected)
:* “{{lcfirst:{{int:history_short}}}}”
:
;Extra tabs for logged-in users:
:* “{{lcfirst:{{int:move}}}}”
:* “{{lcfirst:{{int:watch}}}}”
:
;Extra tabs for sysops:
:* “{{lcfirst:{{int:protect}}}}”
:* “{{lcfirst:{{int:delete}}}}”
Administrators can {{Mediawiki|FAQ#How_do_I_add.2Fremove_tabs_throughout_my_wiki.3F|add or remove tabs}} by using JavaScript or installing extensions, so the tabs you see may be different depending on which wiki you are using.
== User Links ==
[[Image:M-en-userlinks.png|framed|right|Default user links at the top right of the page]]
The user links are displayed at the top far right of the page (if using the default MonoBook skin). These tabs allow the logged-in user to view and edit their user page and wiki preferences. Additionally, the user links allow the user to quickly access their contributions to the wiki and logout.
For anonymous users the user links is replaced by a link to the wiki login page or, if enabled, a link to your IP address and your IP address's talk page.
; “<username>”
: This links to your user page which is where you can put information about yourself, store bits of information you want to remember or whatever else you fancy.
; “{{lcfirst:{{int:mytalk}}}}”
: This links to your discussion page, where people can leave messages for you.
; “{{lcfirst:{{int:mypreferences}}}}”
: Allows you to change your personal site preferences.
; “{{lcfirst:{{int:mywatchlist}}}}”
: A list of all pages that you are watching. Pages can be added to this list by clicking “{{lcfirst:{{int:watch}}}}” at the top of the page.
; “{{lcfirst:{{int:mycontris}}}}”
: A list of all contributions you have made to the wiki.
; “{{lcfirst:{{int:logout}}}}”
: Click this link to log out of the wiki.
{{Languages|Help:Navigation}}
[[Category:Help|Navigation]]
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Help:New images
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{{PD Help Page}}
'''New images''' is a [[Help:special page|special page]] that lists recently added files as a [[Help:gallery|gallery]] in reverse order, with creation date and time, current size, user who [[Help:upload|upload]]ed the file, and name of the uploaded file.
This feature is accessible at [[Special:NewImages]]. The page results are '''not''' adjustable using settings in [[Help:Preferences|Preferences]].
This special page can be [[Help:transclusion|transcluded]], with the first unnamed parameter specifying how many entries should be displayed.
:<nowiki>{{Special:NewImages/50}}</nowiki>
This special page does not accept additional parameters, {{mediawiki|bugzilla:3358|yet}}.
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
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Help:New pages
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{{PD Help Page}}
'''New pages''' is a [[Help:special page|special page]] that lists recently created pages in reverse order of creation, with creation date and time, current size, user who created the page, and first [[help:edit summary|edit summary]]. It also provides links to [[Help:patrolled edits|patrol]] these new pages when that feature is enabled.
This feature is accessible at [[Special:NewPages]]. The page results are not adjustable in the [[Help:Preferences|Preferences]].
The ability to filter by user was added in [https://bugzilla.wikimedia.org/show_bug.cgi?id=6448 bugzilla:6448].
== Transclusion ==
This special page can be [[Help:transclusion|transcluded]], with the first unnamed parameter specifying how many entries should be displayed.
:<nowiki>{{Special:NewPages/50}}</nowiki>
Additional parameters may be used in a comma separated list such as:
:<nowiki>{{Special:Newpages/limit=5,shownav,offset=20081210,namespace=Template}}</nowiki>
{|class="sortable wikitable"
!parameter!!value type!!description
|-
|limit||integer||Number of entries to display
|-
|offset||date||Date to begin the list of entries
|-
|namespace||string|| Restrict the results to the named [[Help:Namespaces|namespace]]
|-
|hideliu|| || Hide logged in users (LIU)
|-
|hidepatrolled|| ||Only show pages which have not been [[Help:patrolled edits|patrolled]].
|-
|hidebots|| || Hide [[Help:Bots|Bots]]
|-
|showredirs|| || Show [[Help:Redirect|Redirect]]s
|-
|shownav|| ||Display result navigation links above and beneath the results, i.e,<br>"(Latest | Earliest) View (newer 5) (older 5) (20 | 50 | 100 | 250 | 500)"
|}
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
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Help:Patrolled edits
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{{PD Help Page}}
'''Patrolled edits''' are a feature which allows specific users to mark items in recent changes as having been "patrolled" or "approved". By default this is only available if you have [[Help:Sysops and permissions|sysop permissions]].
This feature is useful when reviewing recent changes for undesirable edits, link spam and vandalism. This allows people (with permission to do so) to coordinate their patrolling activity, such that edits get checked over once, with less wasted effort (different people checking the same edit).
== Marking edits as patrolled ==
; To mark an edit as patrolled:
#Access [[Special:RecentChanges]]
#:Changes which are not patrolled will be indicated with a red exclamation mark
#Click the ({{mediawiki|m:Help:Diff|diff}}) link next to an edit
#To mark the edit as patrolled, click the ''mark as patrolled'' link
== Hiding patrolled edits from recent changes ==
Patrolled edits can be hidden from recent changes by adding <tt>&hidepatrolled=1</tt> to the URL in the following form:
{{fullurl:{{#special:RecentChanges}}|hidepatrolled=1}}
== Customization ==
=== Enabling/disabling ===
Patrolled edits are enabled by default in MediaWiki 1.4 and later. To disable this, set '''{{mediawiki|Manual:$wgUseRCPatrol|$wgUseRCPatrol}}''' in {{mediawiki|Manual:Configuration settings|LocalSettings.php}} to <code>false</code>.
<code>$wgUseRCPatrol = false;</code>
=== Permissions ===
==== 1.4 ====
In MediaWiki 1.4, patrolled edits are enabled for all users. To restrict this to sysops, set '''$wgOnlySysopsCanPatrol''' in {{mediawiki|Manual:Configuration settings|LocalSettings.php}} to <code>true</code>.
<code>$wgOnlySysopsCanPatrol = true;</code>
==== 1.5+ ====
In MediaWiki 1.5 and later, patrolled edits are enabled for sysops. Use the '''{{mediawiki|Manual:$wgGroupPermissions|$wgGroupPermissions}}''' configuration variable to assign this to new or existing user groups. See {{mediawiki|Manual:User_rights_management|Manual:User rights management}}.
For instance, to create a ''patrollers'' group:
<code>$wgGroupPermissions['patrollers']['patrol'] = true;</code>
=== Automatic patrolling ===
In MediaWiki 1.6 through 1.8, there is a [[Help:preferences|user preference]] available to users who are able to mark edits as patrolled. When set, this causes their edits to be patrolled automatically.
This option is not available if the patrolled edits feature is switched off.
In MediaWiki 1.9 this user preference has been removed and replaced by a new "autopatrol" right, assigned only to sysops by default. Also, users cannot mark their own edits as patrolled.
=== Marker ===
The formatting of the unpatrolled edit marker can be altered using CSS. The exclamation mark displayed on the Recent changes log is styled using the <code>span.unpatrolled</code> class.
== See also ==
* {{mediawiki|meta:Help:Patrolled edit|Further reading on the Meta-Wiki}}
* {{mediawiki|Extension:FlaggedRevs}}
{{Languages|Help:Patrolled edits}}
[[Category:Help|Patrolled edits]]
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Help:Preferences
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{{PD Help Page}}
Clicking on the [[Special:preferences|my preferences]] link in the upper right while logged in allows you to change your preferences. You will be presented with the User profile section, as well as a bar of tabs across the top for changing other types of settings.
==User profile==
===User profile===
* ''Username'': Your user name. Only bureaucrats can change your username, and the wiki must also have the {{mediawiki|Extension:Renameuser|Renameuser extension}} installed.
* ''User ID'': A number assigned to your account when you created it (for example, if your number is 42 you are the 42nd user to sign up at this particular wiki). This number is used for internal purposes.
* ''Number of edits'': How many edits you have made. Not all wikis will have this.
* ''Real name'': If provided, this will be used for attribution (rather than using your username). Providing your real name is entirely optional. Some wikis do not have this option.
* ''E-mail'': Your email address, if you have supplied one. You can also change or remove your address here.
* ''Nickname'': When you sign your name (using <code><nowiki>~~~~</nowiki></code>), what you enter here will be used at the start instead of a simple link to your user page. By default, anything you enter here will be wrapped with <code><nowiki>[[ ]]</nowiki></code>; if you want to use special linking, enable ''Raw signatures (without automatic link)''.
* ''Language'': This controls what language the interface is displayed in. MediaWiki's default interface includes localisations for all supported languages, but this is not necessarily the case with extensions or custom skins. Page text will '''not''' be translated, nor will templates (unless the templates integrate text localisation).
===Change password===
To change your password, enter your old password in the first box and your new password in the last two. If you want this site to remember your login, check ''Remember my login on this computer''. Note that this function requires you to have cookies enabled in your browser, and if your cookie is cleared or expires you will no longer be remembered.
===E-mail===
If you have supplied an email address, you will need to click the ''verify address'' button in order to use these functions. You will receive an email; simply open it and follow the link to enable the following functions.
* ''E-mail me when a page I'm watching is changed''
* ''E-mail me when my user talk page is changed''
* ''E-mail me also for minor edits of pages''
* ''Enable e-mail from other users''
* ''Send me copies of emails I send to other users''
===Languages===
From your preferences you can select what language you would like the interface to be in. Only the buttons like 'edit' and 'talk', in addition to a few pages in the sidebar, will be affected. The main text of the pages will not be changed by this for the vast majority of pages, although there are a few pages where it will, like some in the Wikimedia Meta Wiki.
==Skin==
Here you can choose the skin you want to use. You can preview the available skins before choosing them, by clicking on the ({{MediaWiki:Skin-preview/en}}) link next to each skin. Please refer to [[Help:Skins]] for more details.
==Math==
Here you can control how mathematical equations described using the <code><nowiki><math></nowiki></code> tag will be displayed. Mathematical formulae uploaded as images or written outside the math tag will not be affected by this setting.
* ''Always render PNG''
* ''HTML if very simple or else PNG''
* ''HTML if possible or else PNG''
* ''Leave it as TeX (for text browsers)''
* ''Recommended for modern browsers''
* ''MathML if possible (experimental)''
==Files==
Here you can determine how images will be displayed. Images displayed by direct pasting of a URL (if the wiki has it enabled) will not be affected by this setting.
* ''Limit images on image description pages to'': This setting lets you choose how big image previews will be on the Image: pages. If you know what your current screen resolution is you may like to set this to one or two sizes smaller than your own screen. If you have a slow connection (such as dial-up) you may want to limit them to 320×240.
* ''Thumbnail size'': Define how big you want thumbnails to appear. This setting will not affect thumbnails with dimensions determined by an editor, nor can it increase images beyond their original dimensions.
==Date and time==
The following is normally rendered depending on preferences:
<pre>
[[2001-01-05]] (or [[2001]]-[[01-05]]) (with leading zeros)
[[2001]] [[January 5]] ([[2001]] [[January 05]])
[[January 5]], [[2001]] ([[January 05]], [[2001]])
[[5 January]] [[2001]] ([[05 January]] [[2001]])
[[January 5]] ([[January 05]])
[[5 January]] ([[05 January]])
</pre>
==Editing==
Settings to control editing pages, including the size of the edit box displayed and whether to watch pages that you have edited or created automatically.
==Recent changes==
* ''Days to show in recent changes'': Here you can specify how far back the [[Help:Tracking changes|recent changes]] pages will go. Note that the list will stop prematurely if the number of edits is exceeded (see below)
* ''Number of edits to show in recent changes'': Here you can specify how many edits should be displayed.
* ''Hide minor edits in recent changes'': This enables you to hide edits marked as minor (see [[Help:Editing pages]]). Since some users will rapidly make a lot of tiny tweaks to update templates or fix spelling errors you may find enabling this to be useful. You can also turn this on temporarily from the recent changes page (see [[Help:Tracking changes]]).
* ''Enhanced recent changes (JavaScript)'': Enhanced recent changes condenses edits into a per-page list. As indicated, this requires JavaScript to be enabled. See [[Help:Tracking changes]] for more information on this feature.
==Watchlist==
Setting to control the behaviour of the watchlist (See [[Help:Watchlist]]) Most of these options are also available on the watchlist display itself, but by setting them in your preferences you control the default behaviour i.e. Every time you visit the watchlist it will do the same.
==Search==
Default settings for searches including how many results to display and how much context to show for each result. Check the boxes next to the namespaces which you want to show up, the first time that you search for something. You can override this when doing an actual search, by checking or unchecking the boxes at the bottom of the search results screen.
==Misc==
Other settings such as numbering and justification.
== See also ==
* {{meta|Help:Preferences}}
* [[Help:Skins]]
{{Languages|Help:Preferences}}
[[Category:Help|Preferences]]
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Help:Protected pages
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{{PD Help Page}}
A '''protected page''' is a page where normal users are prevented from [[Help:Editing pages|editing]] and/or [[Help:Moving a page|moving]] at all. Only a user with [[Help:Sysops and permissions|sysop permissions]] can edit or move a protected page. Likewise only sysop users can protect a page in the first place, or unprotect the page to lift the restriction.
There are several reasons why a particular page might be protected:
* On public wikis, pages may be protected because they have been repeatedly targeted with vandalism or moved to bad titles, or where it is believed that vandalism or page moves would have a unusually severe impact.
* On corporate wikis, pages may be protected when they contain statements which have been approved by management, and policy dictates that those statements can't be changed without following a certain approval process.
Page protection limits collaboration on the wiki content, and should be avoided where possible.
For sysop information see [[Help:Protecting and unprotecting pages]]
{{Languages|Help:Protected pages}}
[[Category:Help|{{PAGENAME}}]]
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Help:Protecting and unprotecting pages
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{{PD Help Page}}
'''Protecting and unprotecting pages''' is very straightforward, but these operations require [[Help:Sysops and permissions|sysop permissions]].
You can designate a page as a [[Help:Protected pages|protected page]] by clicking the 'Protect page' tab, and supplying a comment (a brief textual description of why you are protecting the page).
There are several reasons why a particular page might be protected. On public wikis, a protected page is usually one which has been repeatedly targeted with vandalism, or where it is believed that any vandalism would have an unusually severe impact. On corporate wikis, a page may be protected when the content has been frozen via an approval process. However there are also many good reasons for ''not'' protecting pages. As a sysop you must make this choice, and wield your power responsibly.
{{languages|Help:Protecting and unprotecting pages}}
[[Category:Help|Protecting and unprotecting pages]]
d255432375f1949379071fba918832e7c3df92c7
Help:Random page
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{{PD Help Page}}
[[Image:M-en-sidebar.png|framed|right|The default sidebar on the left, see the fifth link from top]]
The '''random page''' feature allows users to view a wiki page at random. The default, and most convenient use is to show a random page in the main namespace, and is accessed through the [[Special:Random]] page. Users will be redirected to the selection.
[[Special:Randompage]] is an alias for the feature and works in the same manner.
== Namespace selection ==
Users can also opt to view a random page in a namespace of their choice. This is achieved by specifying a namespace as a parameter to the page, i.e. [[Special:Random/Help]] will select a random page in the Help namespace; [[Special:Random/Category]] will show the contents of a random category, etc.
==Settings==
* {{mediawiki|Manual:$wgContentNamespaces}} - this will set what namespaces should be counted as article content and included in [[Special:Random]] function
* {{mediawiki|Manual:$wgExtraRandompageSQL}} - this settings allows for filtering of content from the [[Special:Random]] function
{{languages}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Special Pages|{{PAGENAME}}]]
[[Category:Random page|{{PAGENAME}}]]
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Help:Range blocks
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{{PD Help Page}}
'''Range blocks''' are technical restrictions applied through [[Special:Block]] to a group of [http://en.wikipedia.org/wiki/IP_addresses IP addresses] that prevent them from editing, creating new accounts, sending email through the wiki interface, et cetera. Registered accounts editing from these IP addresses will also be blocked, unless you check the box to only block anonymous editors.
Range blocking is enabled on all [http://en.wikipedia.org/wiki/Wikimedia_Foundation Wikimedia] wikis; to enable it on other wikis, add "<code>{{mediawiki|Manual:$wgSysopRangeBans|$wgSysopRangeBans}} = true;</code>" in <tt>{{mediawiki|Manual:LocalSettings.php|LocalSettings.php}}</tt>.
To block an IP range from [[Special:Block]], enter the first IP address in the range followed by a forward slash and a [http://en.wikipedia.org/wiki/Classless_inter-domain_routing Classless inter-domain routing] (CIDR) suffix. '''You should avoid performing range blocks unless you understand what you are doing, or you may end up blocking tens of thousands of people who are not the problem!'''
==Non-technical explanation==
IP address are broken up into blocks of numbers. The most common block is 256 numbers. An example of this would be <tt>148.20.57.0</tt> through to <tt>148.20.57.255</tt>. Once it reaches <tt>255</tt> the next number is <tt>148.20.58.0</tt>.
IP addresses can be broken up in to smaller or larger blocks. The smallest practical block is a block of 4. This could be one of the following:
:<tt>148.20.57.0 - 148.20.57.3</tt>, or
:<tt>148.20.57.4 - 148.20.57.7</tt>, or
:<tt>148.20.57.8 - 148.20.57.11</tt>, etc.
Of each block of 4 numbers, only two can be assigned to a computer. The first and last numbers of any block are reserved for network communication. These are level 30 blocks and can be expressed like this:
:<tt>148.20.57.0/30</tt>, or
:<tt>148.20.57.4/30</tt>, or
:<tt>148.20.57.8/30</tt>, etc.
The next largest block is 8. They can be as follows:
:<tt>148.20.57.0 - 148.20.57.7</tt>, or
:<tt>148.20.57.8 - 148.20.57.15</tt>, or
:<tt>148.20.57.16 - 148.20.57.23</tt>, etc.
In this block of 8 numbers only 6 can be assigned to a computer as, once again, the first and last numbers in a block are reserved for network communication. These can also be expressed as follows:
:<tt>148.20.57.0/29</tt>, or
:<tt>148.20.57.8/29</tt>, or
:<tt>148.20.57.16/29</tt>, etc.
From this point on, the number of IP addresses in a block continue to double: 16, 32, 64, 128, 256, etc.
:A block of 16 would start <tt>148.20.57.0/28</tt>.
:A block of 32 would start <tt>148.20.57.0/27</tt>.
:A block of 64 would start <tt>148.20.57.0/26</tt>.
:A block of 128 would start <tt>148.20.57.0/25</tt>.
:A block of 256 would start <tt>148.20.57.0/24</tt>.
So if you have an IP address and you want to block the range assigned how do you know which one to use?
Let's say you have a problem with <tt>148.20.57.34</tt>. You can lookup who has this IP address at http://ws.arin.net/whois/?queryinput=148.20.57.34.
Say this tells us that this IP address is assigned, along with a LOT of others in a <tt>/17</tt> range, to the Department of Defense. We certainly don't want to block a large block of the DoD! The rule of thumb is block as little as possible. Only block a range if there is a cluster of IP addresses giving a problem.
There's a calculator that is very useful for this:
http://www.csgnetwork.com/ipinfocalc.html.
Go to this site and enter <code>148.20.57.34</code> into the first set of blanks. Now select Network Prefix Length and enter <code>27</code> (this will give a block of 32 addresses) and click Calculate Network Information. This will show us a block of 32 IP addresses that include <tt>148.20.57.34</tt>. (The first - network - and the last - broadcast - addresses will be displayed along with the usable addresses in the range.) You can use this tool to test ranges to be sure they are what you want before entering the information to initiate the block.
==Technical explanation==
CIDR notation is written as the IP address, a slash, and the CIDR suffix (for example, the IPv4 "<tt>10.2.3.41/24</tt>" or IPv6 "<tt>a3:b:c1:d:e:f:1:21/24</tt>"). The CIDR suffix is the number of starting digits every IP address in the range have in common when written in binary.
For example: "<tt>10.10.1.32</tt>" is binary "<tt>00001010.00001010.00000001.00100000</tt>", so <tt>10.10.1.32/27</tt> will match the first 27 digits ("<tt><u>00001010</u>.<u>00001010</u>.<u>00000001</u>.<u>001</u>00000</tt>"). The IP addresses <tt>10.10.1.32</tt>–<tt>10.10.1.63</tt>, when converted to binary, all have the same 27 first digits and will be blocked if <tt>10.10.1.32/27</tt> is blocked.
As the CIDR suffix increases, the block affects fewer IP addresses (see [[#Table|table of sample ranges]]). CIDR suffixes are not the same for IPv4 addresses as they are for IPv6 addresses.
==Calculating the CIDR suffix==
You can use the [[#Table|table of sample ranges]] below to guess the range, use a computer script, or manually calculate the range.
===Conversion to binary===
The first step in manually calculating a range is to convert the first and last IP address to binary representation. (This assumes you're not using a computer script, which can probably calculate the range for you anyway.) An IP address is composed of four groups of eight ones and zeros. Each group represents a number from 0 to 255. To convert a number to binary, you can use a [http://www.ccci.com/tools/subcalc/binary.html reference table] or know the value of each binary digit:
:<tt>Binary digit: 1 1 1 1 1 1 1 1</tt>
:<tt>Value: 128 64 32 16 8 4 2 1</tt>
Proceeding from left to right, fill in <tt>1</tt> if the number is at least that value, and subtract that value (if it's not, fill in <tt>0</tt> and don't subtract). For example, to calculate 240:
# 240 is at least 128, so place <tt>1</tt> and subtract 128.
# 112 (240-128) is at least 64, so place <tt>1</tt> and subtract 64.
# 48 (112-64) is at least 32, so place <tt>1</tt> and subtract 32.
# 16 (48-32) is at least 16, so place <tt>1</tt> and subtract 16.
# Since the remaining value is zero, all the remaining places are <tt>0</tt>.
Thus, 240 is <tt>1111 0000</tt> because it can be represented as 128+64+32+16+0+0+0+0.
===Calculate range===
# Place both IP addresses one atop the other, and count how many starting digits are exactly alike. This is the CIDR suffix.
# Double-check! Being off by one digit could extend your block by thousands of addresses.
The example below calculates the CIDR range between <tt>69.208.0.0</tt> and <tt>69.208.0.255</tt>. Note that this is a simple example; some groups of IP addresses do not so neatly fit CIDR suffixes, and need multiple different-sized blocks to block the exact range.
:IP addresses:
:<tt> 69.208.0.0</tt>
:<tt> 69.208.0.255</tt>
:Convert to binary:
:<tt> 0100 0101.1101 0000.0000 0000.0000 0000</tt>
:<tt> 0100 0101.1101 0000.0000 0000.1111 1111</tt>
:Count identical first numbers:
:<tt> '''0100 0101.1101 0000.0000 0000'''.0000 0000</tt>
:<tt> '''0100 0101.1101 0000.0000 0000'''.1111 1111</tt>
:<tt> |____________________________|</tt>
:<tt> 24 digits</tt>
:CIDR range:
:<tt> 69.208.0.0/24</tt>
===<span id="Table">Table of sample ranges</span>===
The table below shows the IP blocks each CIDR suffix affects. Note that MediaWiki only supports blocking CIDR suffixes 16–32.
{| class="wikitable" align=center
! CIDR
! Start Range
! End Range
! Total addresses
! Bits selected in IP address
|- style="color:gray;"
| <tt>69.208.0.0'''/0'''</tt>
| <tt>0.0.0.0</tt>
| <tt>255.255.255.255</tt>
| align=right | 4,294,967,296
| <tt>********.********.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/1'''</tt>
| <tt>0.0.0.0</tt>
| <tt>127.255.255.255</tt>
| align=right | 2,147,483,648
| <tt>0*******.********.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/4'''</tt>
| <tt>64.0.0.0</tt>
| <tt>79.255.255.255</tt>
| align=right | 268,435,456
| <tt>0100****.********.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/8'''</tt>
| <tt>69.0.0.0</tt>
| <tt>69.255.255.255</tt>
| align=right | 16,777,216
| <tt>01000101.********.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/11'''</tt>
| <tt>69.192.0.0</tt>
| <tt>69.223.255.255</tt>
| align=right | 2,097,152
| <tt>01000101.110*****.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/12'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.223.255.255</tt>
| align=right | 1,048,576
| <tt>01000101.1101****.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/13'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.215.255.255</tt>
| align=right | 524,288
| <tt>01000101.11010***.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/14'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.211.255.255</tt>
| align=right | 262,144
| <tt>01000101.110100**.********.********</tt>
|- style="color:gray;"
| <tt>69.208.0.0'''/15'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.209.255.255</tt>
| align=right | 131,072
| <tt>01000101.1101000*.********.********</tt>
|-
| <tt>69.208.0.0'''/16'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.255.255</tt>
| align=right | 65,536
| <tt>01000101.11010000.********.********</tt>
|-
| <tt>69.208.0.0'''/17'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.127.255</tt>
| align=right | 32,768
| <tt>01000101.11010000.0*******.********</tt>
|-
| <tt>69.208.0.0'''/18'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.63.255</tt>
| align=right | 16,384
| <tt>01000101.11010000.00******.********</tt>
|-
| <tt>69.208.0.0'''/19'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.31.255</tt>
| align=right | 8,192
| <tt>01000101.11010000.000*****.********</tt>
|-
| <tt>69.208.0.0'''/20'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.15.255</tt>
| align=right | 4,096
| <tt>01000101.11010000.0000****.********</tt>
|-
| <tt>69.208.0.0'''/21'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.7.255</tt>
| align=right | 2,048
| <tt>01000101.11010000.00000***.********</tt>
|-
| <tt>69.208.0.0'''/22'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.3.255</tt>
| align=right | 1,024
| <tt>01000101.11010000.000000**.********</tt>
|-
| <tt>69.208.0.0'''/23'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.1.255</tt>
| align=right | 512
| <tt>01000101.11010000.0000000*.********</tt>
|-
| <tt>69.208.0.0'''/24'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.255</tt>
| align=right | 256
| <tt>01000101.11010000.00000000.********</tt>
|-
| <tt>69.208.0.0'''/25'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.127</tt>
| align=right | 128
| <tt>01000101.11010000.00000000.0*******</tt>
|-
| <tt>69.208.0.0'''/26'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.63</tt>
| align=right | 64
| <tt>01000101.11010000.00000000.00******</tt>
|-
| <tt>69.208.0.0'''/27'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.31</tt>
| align=right | 32
| <tt>01000101.11010000.00000000.000*****</tt>
|-
| <tt>69.208.0.0'''/28'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.15</tt>
| align=right | 16
| <tt>01000101.11010000.00000000.0000****</tt>
|-
| <tt>69.208.0.0'''/29'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.7</tt>
| align=right | 8
| <tt>01000101.11010000.00000000.00000***</tt>
|-
| <tt>69.208.0.0'''/30'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.3</tt>
| align=right | 4
| <tt>01000101.11010000.00000000.000000**</tt>
|-
| <tt>69.208.0.0'''/31'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.1</tt>
| align=right | 2
| <tt>01000101.11010000.00000000.0000000*</tt>
|-
| <tt>69.208.0.0'''/32'''</tt>
| <tt>69.208.0.0</tt>
| <tt>69.208.0.0</tt>
| align=right | 1
| <tt>01000101.11010000.00000000.00000000</tt>
|}
==References==
* [[wikipedia:Classless Inter-Domain Routing|Classless Inter-Domain Routing]]
==External links==
* [http://www.find-ip-address.org/ip-country/ IP Address Ranges Block] gives you complete IP ranges for certain countries.
* [http://apps.csc.fi/laskin2.html Netmask calculator] which helps in making the correct decision for range blocks.
* [http://tools.wikimedia.de/~chm/blockcalc.php Rangeblock-Calculator] gives you the range you should use when blocking.
{{Languages|Help:Range blocks}}
[[Category:Help|Range blocks]]
[[Category:Block|Range blocks]]
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Help:Recent changes
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{{PD Help Page}}
'''Recent changes''' is a [[Help:special page|special page]] that lists recent changes in reverse order, with creation date and time, change in the page size, user who created the page, and [[help:edit summary|edit summary]]. It also provides links to [[Help:patrolled edits|patrol]] these new edits when that feature is enabled.
This feature is accessible at [[Special:RecentChanges]]. The page results are adjustable using settings the [[Help:Preferences#Recent_changes|Preferences section "Recent changes"]].
This special page can be [[Help:transclusion|transcluded]], with the first unnamed parameter specifying how many entries should be displayed.
<pre>{{Special:RecentChanges/50}}</pre>
Additional parameters may be used in a comma separated list such as:
<pre>{{Special:RecentChanges/days=5,limit=40}}</pre>
{|class="sortable wikitable"
!parameter!!value type!!class="unsortable"|description
|-
|days||integer||Maximum number of days to display
|-
|limit||integer||Maximum number of entries to display
|-
|hidebots|| || Hide [[Help:Bots|bots]]
|-
|bots|| || Show bots
|-
|hideminor|| || Hide [[meta:Help:minor edit|minor edit]]s
|-
|minor|| || Show minor edits
|-
|hideliu|| || Hide logged in users (LIU)
|-
|hidepatrolled|| ||Only show pages which have not been [[Help:patrolled edits|patrolled]].
|-
|hideanons|| || Hide [[Help:Anonymous user|Anonymous user]]s
|-
|hidemyself|| || Hide the logged in user's own changes
|}
==See also==
* {{mediawiki|Manual:Configuration settings#Recent changes}}
* {{meta|Help:Recent_changes|Further reading on the Meta-Wiki}}
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Recent changes|{{PAGENAME}}]]
[[Category:Special pages|{{PAGENAME}}]]
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Help:Redirects
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{{PD Help Page}}
Redirects are used to forward users from one page name to another. They can be useful if a particular article is referred to by multiple names, or has alternative punctuation, capitalization or spellings.
==Creating a redirect==
You may start a new page with the name you want to direct from (see [[Help:Starting a new page]]). You can also use an existing page that you are making inactive as a page by going to that page and using the "edit" tab at the top. In either case, you will be inserting the following code at the very first text position of the Edit window for the page:
<nowiki>#REDIRECT [[</nowiki>''pagename''<nowiki>]]</nowiki>
where ''pagename'' is the name of the destination page. The word "redirect" is not case-sensitive, but there must be no space before the "#" symbol. Any text before the code will disable the code and prevent a redirect. Any text or regular content code after the redirect code will be ignored (and should be deleted from an existing page). However, to put or keep the current page name listed in a Category, the usual tag for that category is entered or kept on a line after the redirect code entry.
You should use the 'preview' button below the Edit window, or Alt-P, to check that you have entered the correct destination page name. The preview page will not look like the resulting redirect page, it will look like a numbered list, with the destination page in blue:
1. REDIRECT <span style="color:blue">''pagename''</span>
If the ''pagename'' as you typed it is not a valid page, it will show in red. Until there is a valid destination page, you should not make the redirect.
==Viewing a redirect==
After making a redirect at a page, you can no longer get to that page by using its name or by any link using that name; and they do not show up in wiki search results, either. However, near the top of the destination page, a notice that you have been forwarded appears, with the source pagename as an active link to it. Click this to get back to the redirected page, showing the large bent arrow symbol and the destination for the redirect.
By doing this, you can do all the things that any wiki page allows. You can go to the associated discussion page to discuss the redirect. You can view the history of the page, including a record of the redirect. You can edit the page if the redirect is wrong, and you can revert to an older version to remove the redirect.
==Deleting a redirect==
There's generally no need to delete redirects. They do not occupy a significant amount of database space. If a page name is vaguely meaningful, there's no harm (and some benefit) in having it as a redirect to the more relevant or current page.
If you do need to delete a redirect, e.g. if the page name is offensive, or you wish to discourage people from referring to a concept by that name, then you simply go to the redirect page as mentioned above, and follow the procedures at [[Help:Deleting a page]].
==Double redirects ==
A double redirect is a page redirecting to a page which is itself a redirect, and it will not work. Instead, people will be presented with a view of the next redirect page. This is a deliberate restriction, partly to prevent infinite loops, and partly to keep things simple.
However, you could look out for double redirects and eliminate them by changing them to be 1-step redirects instead. You are most likely to need to do this after a significant [[Help:Moving a page|page move]]. Use the "what links here" toolbox link to find double redirects to a particular page, or use [[Special:DoubleRedirects]] to find them throughout the whole wiki.
== A redirect to a page in the category namespace ==
To prevent a page that redirects to a category from appearing in the category, precede the word "Category" with a colon:
<nowiki>#REDIRECT [[:Category:Glossary]]</nowiki>
== See also ==
* [[Template:softredirect]]
{{Languages|Help:Redirects}}
[[Category:Help|Redirects]]
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Help:Searching
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{{PD Help Page}}
:'''''NB''' This page summarizes the search function. More detailed information about available options can be found on the [[wikipedia:Wikipedia:Searching|Search documentation page]] on English Wikipedia.''
The quickest way to find information in MediaWiki is to look it up directly. In the top right of your screen there is a '''{{lcfirst:{{int:search}}}}''' box with two buttons under it labeled "{{int:searcharticle}}" and "{{int:searchbutton}}".
<div style="border:1px solid #ababff; background: #fdfdff; padding: 1em; margin: 1.1em 1em 1em 0em; font-size:105%">
Put your keyword in the searchbox.
* '''{{int:searcharticle}}''' - (or ''Enter'' on keyboard) will take you automatically to the article, if it exists.
* '''{{int:searchbutton}}''' - will search the text of all pages on the wiki (with some restrictions, see below).
</div>
If you clicked “{{int:searcharticle}}”, or you clicked “{{int:searchbutton}}” and the page you were looking for did not exist, you will be presented with a list of articles that matched your search criteria (or a message that no matches were found).
== How it works ==
Here's how the search works:
* The article content is searched in its raw (wikitext) form - i.e., it searches the text that appears in the edit box when you click “{{lcfirst:{{int:edit}}}}”, not the rendered page. This means that content coming from an included template will not be picked up, but the target of piped links will be.
* Even if you enclose a phrase in quotes, the search looks for each word individually. e.g., if you enter "world war 2" it will return pages that contain "world" and "war" and "2".
* The search is not case-sensitive, so "MediaWiki", "mediawiki" and "MEDIAWIKI" all give the same result.
== Restricting the search ==
If you click the “{{int:searchbutton}}” button without filling in anything, you will be taken to “Special:Search” which gives you extra searching options (also available from any search results list)
You may find it useful to restrict a search to pages within a particular [[Help:Namespaces|namespace]] e.g., only search within the {{ns:2}} pages. Check the namespaces you require for this search.
By default only the namespaces specified in your [[Help:Preferences|preferences]] will be searched. Logged-in users can change their preferences to specify the namespaces they want to search by default. This can be done by selecting and deselecting boxes in the ”search” section of user preferences.
__NOTOC__
{{Languages}}
[[Category:Help|Searching]]
[[Category:Search|Searching]]
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Help:Signatures
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{{PD Help Page}}
Users can easily '''sign''' their posts at the end of a comment. Signing is normally done on [[Help:Talk pages|talk pages]] only, not on conjointly written articles.
== Default signature options ==
There are three default options. Four tildes are standard (full signature). Typing three tildes results in a username-only signature (without timestamp). Typing five tildes results in a pure timestamp (without username).
{| class="wikitable"
! Function
! Wiki markup (replaced when saving)
! Resulting wiki code
! Resulting display
|-
| Signature plus timestamp
| <pre>~~~~</pre>
|
<code><nowiki>[[</nowiki>{{ns:2}}:Username|Username]] 12:34, 1 February 2008 (UTC)</code>
| [[{{ns:2}}:Username|Username]] 12:34, 1 February 2008 (UTC)
|-
| Signature alone
| <pre>~~~</pre>
|
<code><nowiki>[[</nowiki>{{ns:2}}:Username|Username]] </code>
| [[{{ns:2}}:Username|Username]]
|-
| Timestamp alone
| <pre>~~~~~</pre>
| <code>12:34, 1 February 2008 (UTC)</code>
| 12:34, 1 February 2008 (UTC)
|}
If you edit without logging in, your IP address will take the place of a username. Usernames and IP addresses are also stored in {{meta|Help:Page history|page histories}} as a record of who wrote what, so others can always verify signatures.
The common format to type a signature – two hyphens (or a long dash) followed by four tildes (<code>-- '''<nowiki>~~~~</nowiki>'''</code>) – is derived from the computer network Usenet, where two hyphens mark a signature block. Note that the hyphens or dash are not inserted automatically and have to be entered (unless you customize your signature to include them, see an example in the next section).
The actual signature string, the tildes, automatically get substituted with username (linked to the appropriate user page) and timestamp (time/date), when you save a signed edit. This helps other users to follow the chronological order of discussions, and to identify the author of a particular comment.
If you don't find the tilde on your keyboard, you can use the signature button [[{{ns:image}}:Button sig.png|text-bottom|link=|signature button]] of the default {{meta|Help:Edit toolbar|edit toolbar}} as a typing aid.
Signatures do not work in edit summaries (they do not translate from <nowiki>~~~~</nowiki> there).
Note that timestamps are currently formatted by default and saved according to the default locale conventions (language, script, date and time format) used on each wiki, and '''not''' according to the conventions of your current preferred language.
== Customized signatures ==
Registered users can customize their signature (the part between the two hyphens and the timestamp) by changing the field "{{int:yournick}}" in their [[Help:Preferences|preferences]]. By default, anything you enter there will be wrapped with <code><nowiki>[[ ]]</nowiki></code>. To use a special linking (without this automatic link), you have to enable “Raw signatures.” Then you can add Wiki markup and also HTML (as far as allowed on the wiki) as you like, but the maximum length is 255 characters. Please note that striking signatures are often disliked by other users.
Note that if you customize your signature, you should avoid displaying the identity of another unrelated user account, unless you also own this account or are explicitly authorized by this user: the link should unambiguously point to '''your''' effective user page or talk page on the local wiki. However, changing your signature will '''not''' override the username that is recorded in page histories. Some wikis may also have defined a restricting policy about the usage of external links or images in signatures. Look at the policies documented and on enforced your local wiki about user accounts and identities.
If you enable “Raw signatures” but don't add any customized signature string, you'll sign with your unlinked username.
The most common customizations are the following:
{| class="wikitable"
! Purpose
! Raw signature
! Resulting signature display (generated by four tildes)
|-
| Embedding the dashes in the signature
|
<code><nowiki>-- [[</nowiki>{{ns:2}}:Username|Username]]</code>
| -- [[{{ns:2}}:Username|Username]] 12:34, 1 February 2008 (UTC)
|-
| Adapting the displayed username to your convenience
|
<code><nowiki>[[</nowiki>{{ns:2}}:Username|Preferred User Name]]</code>
| [[{{ns:2}}:Username|Preferred User Name]] 12:34, 1 February 2008 (UTC)
|-
| Adding a talk page link
|
<code><nowiki>[[</nowiki>{{ns:2}}:Username|Username]] (<nowiki>[[</nowiki>{{ns:3}}:Username|talk]])</code>
| [[{{ns:2}}:Username|Username]] ([[{{ns:3}}:Username|talk]]) 12:34, 1 February 2008 (UTC)
|}
{{Languages}}
[[Category:Help|Signatures]]
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Help:Skins
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{{PD Help Page}}
A '''skin''' defines a look and feel for the MediaWiki interface. Although the look and feel varies between skins, in general all skins have the same interface components. Each skin can show the same interface component differently, by showing it in different colours or positioning it differently on the page.
To try out the available skins and change skin, click on the [[Special:preferences|my preferences]] link while logged in, then click on the "{{MediaWiki:Prefs-skin/en}}" tab. You can preview the available skins before choosing them, by clicking on the ({{MediaWiki:Skin-preview/en}}) link next to each skin.
== Default skins ==
By default, MediaWiki includes the following skins:
* Chick
* Classic
* Cologne Blue
* Modern
* MonoBook
* MySkin
* Nostalgia
* Simple
* Vector ([[media:MediaWiki Skin Vector.png|Image]]) (default)
While you can choose whichever skin you like, bear in mind that some wikis will incorporate templates or layout elements that will not display as intended in some of these skins. Generally speaking, sticking with MonoBook (or whatever the wiki's default skin is) will ensure you see pages as intended.
== Customization ==
Users familiar with {{mediawiki|Manual:Interface/Stylesheets|Cascading Style Sheets}} (CSS) can customize the current skin's file by creating a subpage of their userpage and naming it after the skin plus a .css postfix, "[[Special:Mypage/monobook.css|User:Yourname/monobook.css]]" for example. CSS placed in this sheet overrides the skin's CSS. This requires your site admin to have enabled this feature — if it is enabled, you will see advice text at the top of your custom CSS page about clearing your browser's cache.
== See also ==
* [[Help:Preferences]]
* {{mediawiki|Manual:Gallery of user styles}} (no official skins)
{{Languages|Help:Skins}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Skin|{{PAGENAME}}]]
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Help:Special pages
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{{PD Help Page}}
'''Special pages''' are pages that are created by the software on demand. They are located in their own [[Help:Namespaces|namespace]] ''Special:'' and are not editable directly as other pages.
Some special pages depend on the [[Help:Preferences|preferences]] that have been set by a user, e.g. the number of titles which is displayed on a user's [[Help:Watchlist|watchlist]].
==List of special pages==
Clicking the link ''[[Special:Specialpages]]'' will take you to a list of all special pages on a wiki. Such a link is often accessible in the [[Help:Navigation#Toolbox|toolbox]] on the left hand panel. Some special pages can be [[Help:Transclusion|transcluded]].
* [[Help:New images|New images]] (includable)
* [[Help:New pages|New pages]] (includable)
* [[Help:Preferences|Preferences]]
* [[Help:Random page|Random page]]
* [[Help:Recent changes|Recent changes]] (includable)
* [[Help:Watchlist|Watchlist]]
* ...
{{Languages|Help:Special pages}}
[[Category:Help|Special pages]]
[[Category:Special Pages| ]]
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Help:Starting a new page
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{{PD Help Page}}
There are several ways to start a new page. These can vary based on the type of page started, as well as the wiki and namespace.
== Using Wikilinks ==
MediaWiki makes it very easy to link wiki pages using a standard syntax (see [[Help:Links|Links]]). If you (or anyone else) create a link to an article that doesn't exist yet, the link will be coloured red, <span style="color: #ba0000">like this</span>.
Clicking a red link will take you to the edit page for the new article. Simply type your text, click save and the new page will be created.
Once the page has been created, the link will change from <span style="color: #ba0000">red</span> to <span style="color: #002bb8;">blue</span> (<span style="color: #5a3696;">purple</span> for pages you've visited) indicating that the article now exists.
Usually this is the best way to create a new page, because it means that right from the start, the page will be linked from at least one other place on the wiki (and typically you will want to mesh it into other related pages later). If you are creating a new page without creating any link to it, you may need to ask yourself: Does this page really fit in with the topics already covered in the wiki? Also, how are you expecting visitors to find this page? Normally there is no reason to create a page without first creating a red link to it.
== From the search page ==
If you search for a page that doesn't exist (using the search box and “{{int:go}}” button on the left of the page) then you will be provided with a link to create the new page.
== Using the URL ==
You can use the wiki's URL for creating a new page. The URL to an article of the wiki is usually something like this:
*<code><nowiki>http://www.example.net/index.php/</nowiki>'''ARTICLE'''</code> or
*<code><nowiki>http://www.example.net/wiki/</nowiki>'''ARTICLE'''</code>
If you replace <code>'''ARTICLE'''</code> with the name of the page you wish to create, you will be taken to a blank page which indicates that no article of that name exists yet. Clicking the "{{int:edit}}" [[Help:Navigation#Page Tabs|page tab]] at the top of the page will take you to the edit page for that article, where you can create the new page by typing your text, and clicking submit.
== Create redirects to your new page ==
Don't forget to set up redirects when you create a page. If you think another person may search for the page you've created by using a different name or spelling, please create the proper redirect(s). See [[Help:Redirects]]
== Protecting your new page ==
Normally a new wiki page can be edited by other people (that is one of the main ideas of a wiki!) However, a sysop could '[[Help:Protected pages|protect]]' the page, if desired, to prevent normal users from editing it.
{{Languages}}
[[Category:Help|Starting a new page]]
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Help:Subpages
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{{PD Help Page}}
'''Subpages''' introduce some hierarchical organization into wiki pages, with levels of the hierarchy separated by slashes (<code>/</code>).
=== Where it works ===
By default, MediaWiki's subpage feature is turned off in the main namespace, but can be used on [[Help:Talk pages|talk pages]] and [[Help:User page|user pages]]. See [[Help:Namespaces]]. In namespaces where the feature is switched off, any slashes (/) within a page name are simply part of the page name and do nothing special.
=== How it works ===
Slashes (/) within a page name break the page into parent and subpages, recursively, e.g.:
* [[Help:Subpages]] - this page
* [[Help:Subpages/subpage]] - child page
* [[Help:Subpages/subpage/sub-subpage]] - grandchild page
* [[Help:Subpages/subpage/sub-subpage/sub-sub-subpage]] - great grandchild page
* [[Help:Subpages/subpage/sub-subpage/sub-sub-subpage/sub-sub-sub-subpage]] - great great grandchild page
Note that the part of page names after a slash is case sensitive '''including the first letter'''.
In subpages, a link back to antecedent pages will automatically appear at the top. These links do not appear, however, if the antecedent pages have not yet been created.
=== Use of subpages ===
There are various uses for the subpage feature. Some of the typical usages of subpages are:
* to create archives of old discussions under a [[Help:Talk pages|talk page]]
* to create scratchpad editing spaces under a [[Help:User page|user page]]
* to create other language versions of a document in multilingual wikis
Subpages are useful for organising information hierarchically. On the other hand, subpages tend to have a long name that is hard to remember, so it may be more user-friendly to use them as little as possible. You can also organize pages with the [[Help:Category|category]] feature, which is more suitable for creating a hierarchical network of information.
==See also==
* [[Meta:Help:Link#Subpage feature]]
* [[Help:Variables#Page names]]
* [[Special:PrefixIndex]] – Provides a list of subpages.
{{languages}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Subpage|{{PAGENAME}}]]
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{{PD Help Page}}
This is a '''subpage''' of [[Help:Subpages]], created as an example of the feature.
* [[Help:Subpages]] – parent page
* [[Help:Subpages/subpage]] – this page
* [[Help:Subpages/subpage/sub-subpage]] – child page
When the parent page actually exists, a link to the parent page automatically appears under the page name header at the top. If the subpage feature is turned off, this will not appear.
{{Languages|Help:Subpages/subpage}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Subpage|{{PAGENAME}}]]
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Help:Subpages/subpage/sub-subpage
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{{PD Help Page}}
This is a '''sub-subpage''' of [[Help:Subpages]], created as an example of the feature.
* [[Help:Subpages]] – grandparent page
* [[Help:Subpages/subpage]] – parent page
* [[Help:Subpages/subpage/sub-subpage]] – this page
When the antecedent pages actually exist, the links to antecedent pages automatically appear under the page name header at the top, creating a [[wikipedia:Breadcrumb (navigation)|breadcrumb]]. If the subpage feature is turned off, this will not appear.
{{Languages|Help:Subpages/subpage/sub-subpage}}
[[Category:Help|{{PAGENAME}}]]
[[Category:Subpage|{{PAGENAME}}]]
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Help:Sysop deleting and undeleting
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{{PD Help Page}}
'''Deleting a page''' is a straightforward operation for anyone with [[Help:Sysops and permissions|sysop permissions]]. Users without such permissions can still remove text from wiki pages, or propose/request that a page should be deleted. See [[Help:Deleting a page]].
== Before deleting ==
Sysops should also be aware of the general advice given on [[Help:Deleting a page]]. (It should be noted that, in particular, there are many situations where a deleting is too drastic. For example, a redirect is often more appropriate).
Before deleting you could perform various checks:
* Use the "What links here" tool. This gives an indication as to how important a page is, and what subjects it relates to. Perhaps the page is still linked to prominently from many places. All incoming links will become red links if you proceed with the delete. Ideally all incoming links should be changed/removed, if there is genuinely no need for this page to exist. You could do this work prior to deleting, or ask others in the wiki community to do it.
* Check the page history and the associated talk page. Who was proposing the deletion? Does anyone disagree? Has it been properly discussed? Did people have adequate time to raise objections? Did somebody vandalise a page, which then led to a deletion proposal?
The care taken over these things might depend on the size of the wiki community, and how clear-cut the case for deletion is. Remember that only sysop users can undo a delete action, so to a normal user the information appears to be lost forever.
== Use the 'delete' tab ==
Sysops should see a 'delete' tab at the top of every page. Click this to delete the page. You will be asked to confirm, and to supply a "Reason for deletion". This is a short textual description of why the page is being deleted. Your action will appear on the recent changes display, and in the deletion log ([[Special:Log]]).
== Undeleting ==
To undelete a page you must navigate to the exact page name of the page. You can find this in the deletion log ([[Special:Log]]) if you dont remember it.
You should then see a link to "View or restore n deleted edits". Tick the box next to the revision you wish to restore.
==Configuring deletion reasons==
The list of reasons in the dropdown box is maintained at [[MediaWiki:Deletereason-dropdown]].
{{languages|Help:Sysop deleting and undeleting}}
[[Category:Help|Sysop deleting and undeleting]]
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Help:Sysops and permissions
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{{PD Help Page}}
The way '''permissions''' are set-up on different wikis can vary, but the default MediaWiki installation has several different permissions available; most notably the sysop and bureaucrat permissions.
== Soft security - There ''are'' no permissions ==
Wikis are often set up to be freely and openly editable. This means anyone can edit the pages, often without even registering/logging in. This is only possible because wikis offer a unique kind of "soft security". By making it very simple to monitor edits, and revert changes to retrieve an older version of a page, a wiki doesn't need to be very restrictive at all.
There ''are'' no permissions. Everyone is an administrator. You don't need permission to edit, and you are encouraged to "be bold", go forth and edit!
...at least that is the theory. In practice MediaWiki software does offer many options related to permissions.
== Sysops ==
By default MediaWiki provides extra functionality to a group of trusted users called 'sysops' (or known more generally as 'administrators') Most of the time this should go largely unnoticed by the normal users of a wiki community. Everyone can get involved in editing pages, and even undertaking drastic reorganisation of the wiki. The extra powers of a sysop user are intended for use in settling disputes and preventing repeated vandalism.
=== Who are the sysops? ===
You can find out who the sysops are at [[Special:ListUsers/sysop]]
=== What can a sysop do? ===
There are a number of extra features available to sysops. The key ones are as follows:
;Protecting and unprotecting pages, and editing protected pages
:'Protecting' a page prevents normal users from editing the page at all. There are several reasons why a particular page might be protected. For more information see [[Help:Protected pages]]. For sysop information see [[Help:Protecting and unprotecting pages]]
;Deleting pages, and undeleting.
:A page can be deleted semi-permanently, such that it is no longer available (even in the page histories) for normal users. Normal users do not have this power. See [[Help:Deleting a page]]. For sysop information see [[Help:Sysop deleting and undeleting]].
;Blocking a user or IP address, and unblocking them.
:Users can be blocked from the wiki. This is a useful way of keeping out persistent vandals. Users are identified by their registered user name, or by I.P. address, and can be blocked permanently, or just short length of time to give them a "cooling off" period. See [[Help:Blocking users]]
;Patrolling, and seeing patrolled edits.
:This is a way of coordinating with other sysops, to ensure that every edit of the wiki has been checked over by a trusted user. See [[Help:Patrolled edits]]
== Bureaucrats ==
Another level of permissions within a default MediaWiki set-up, is the 'bureaucrat' group.
The main thing a bureaucrat can do, which 'sysop' cannot, is '''promote users to be sysops''' (and demote sysops to normal users). See [[Help:Assigning permissions]]
== See Also ==
* {{mediawiki|Manual:Administrators}}
{{languages|Help:Sysops and permissions}}
[[Category:Help|Sysops and permissions]]
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{{PD Help Page}}
'''Tables''' may be authored in wiki pages using either XHTML table elements directly, or using wikicode formatting to define the table. XHTML table elements and their use are well described on various web pages and will not be discussed here. The benefit of wikicode is that the table is constructed of character symbols which tend to make it easier to perceive the table structure in the article editing view compared to XHTML table elements.
As a general rule, it is best to avoid using a table unless you need one. Table markup often complicates page editing.
== Wiki table markup summary ==
{|cellpadding="5" cellspacing="0" border="1" width="60%"
|
<nowiki>{|</nowiki>
| '''table start'''
|-
|
<nowiki>|+</nowiki>
| table '''caption,''' ''optional;'' only between '''table start''' and first '''table row'''
|-
|
<nowiki>|-</nowiki>
| '''table row,''' ''optional on first row'' -- wiki engine assumes the first row
|-
|
<nowiki>!</nowiki>
| '''table header''' cell, ''optional.'' Consecutive '''table header''' cells may be added on same line separated by double marks (<code>!!</code>) or start on new lines, each with its own single mark (<code>!</code>).
|-
|
<nowiki>|</nowiki>
| '''table data''' cell, ''required!'' Consecutive '''table data''' cells may be added on same line separated by double marks (<code><nowiki>||</nowiki></code>) or start on new lines, each with its own single mark (<code><nowiki>|</nowiki></code>).
|-
|
<nowiki>|}</nowiki>
| '''table end'''
|}
*The above marks must '''start on a new line''' except the double <code>||</code> and <code>!!</code> for optionally adding consecutive cells to a line. However, blank spaces at the beginning of a line are ignored.
*'''XHTML attributes.''' Each mark, except table end, optionally accepts one or more XHTML attributes. Attributes must be on the same line as the mark. Separate attributes from each other with a single space.
**Cells and caption (<code>|</code> or <code>||</code>, <code>!</code> or <code>!!</code>, and <code>|+</code>) hold content. So separate any attributes from content with a single pipe (<code>|</code>). Cell content may follow on same line or on following lines.
**Table and row marks (<code>{|</code> and <code>|-</code>) do not directly hold content. Do ''not'' add pipe (<code>|</code>) after their optional attributes. If you erroneously add a pipe after attributes for the table mark or row mark the parser will delete it ''and'' your final attribute if it was touching the erroneous pipe!
*'''Content''' may (a) follow its cell mark on the same line after any optional XHTML attributes or (b) on lines below the cell mark. Content that uses wiki markup that itself needs to start on a new line, such as lists, headings, or nested tables, must be on its own new line.
**'''Pipe character as content.''' To insert a pipe (<code>|</code>) character into a table use the <nowiki><code>|</code></nowiki> escaping markup
==Basics==
The following table lacks borders and good spacing but shows the simplest wiki markup table structure.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
</pre>
|
{|
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
|}
The cells in the same row can be listed on one line separated by <code>||</code> (two pipe symbols). If the text in the cell contains a line break, use <code><nowiki><br /></nowiki></code> instead.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
|Orange||Apple||more
|-
|Bread||Pie||more
|-
|Butter||Ice<br />cream||and<br />more
|}
</pre>
|
{|
|Orange||Apple||more
|-
|Bread||Pie||more
|-
|Butter||Ice<br />cream||and<br />more
|}
|}
Extra spaces within cells in the wiki markup, as in the wiki markup below, do not affect the actual table rendering.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
| Orange || Apple || more
|-
| Bread || Pie || more
|-
| Butter || Ice cream || and more
|}
</pre>
|
{|
| Orange || Apple || more
|-
| Bread || Pie || more
|-
| Butter || Ice cream || and more
|}
|}
You can have longer text or more complex wiki syntax inside table cells, too:
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
|Lorem ipsum dolor sit amet,
consetetur sadipscing elitr,
sed diam nonumy eirmod tempor invidunt
ut labore et dolore magna aliquyam erat,
sed diam voluptua.
At vero eos et accusam et justo duo dolores
et ea rebum. Stet clita kasd gubergren,
no sea takimata sanctus est Lorem ipsum
dolor sit amet.
|
* Lorem ipsum dolor sit amet
* consetetur sadipscing elitr
* sed diam nonumy eirmod tempor invidunt
|}
</pre>
|
{|
|Lorem ipsum dolor sit amet,
consetetur sadipscing elitr,
sed diam nonumy eirmod tempor invidunt
ut labore et dolore magna aliquyam erat,
sed diam voluptua.
At vero eos et accusam et justo duo dolores
et ea rebum. Stet clita kasd gubergren,
no sea takimata sanctus est Lorem ipsum
dolor sit amet.
|
* Lorem ipsum dolor sit amet
* consetetur sadipscing elitr
* sed diam nonumy eirmod tempor invidunt
|}
|}
=== Table headers ===
Table headers can be created by using "<code>!</code>" (exclamation mark) instead of "<code>|</code>" (pipe symbol). Headers usually show up bold and centered by default.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
! Item
! Amount
! Cost
|-
|Orange
|10
|7.00
|-
|Bread
|4
|3.00
|-
|Butter
|1
|5.00
|-
!Total
|
|15.00
|}
</pre>
|
{|
! Item
! Amount
! Cost
|-
|Orange
|10
|7.00
|-
|Bread
|4
|3.00
|-
|Butter
|1
|5.00
|-
!Total
|
|15.00
|}
|}
===Caption===
A '''table caption''' can be added to the top of any table as follows.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{|
|+Food complements
|-
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
</pre>
|
{|
|+ Food complements
|-
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
|}
== XHTML attributes ==
You can add XHTML attributes to tables. For the authoritative source on these, see [http://www.w3.org/TR/REC-html40/struct/tables.html the W3C's HTML 4.01 Specification page on tables].
=== Attributes on tables ===
Placing attributes after the table start tag (<code>{|</code>) applies attributes to the entire table.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{| border="1" align="center" style="text-align:center;"
|Orange
|Apple
|12,333.00
|-
|Bread
|Pie
|500.00
|-
|Butter
|Ice cream
|1.00
|}
</pre>
|
{| border="1" align="center" style="text-align:center;"
|Orange
|Apple
|12,333.00
|-
|Bread
|Pie
|500.00
|-
|Butter
|Ice cream
|1.00
|}
|}
=== Attributes on cells ===
You can put attributes on individual '''cells'''. For example, numbers may look better aligned right.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{| border="1"
|Orange
|Apple
|align="right" | 12,333.00
|-
|Bread
|Pie
|align="right" | 500.00
|-
|Butter
|Ice cream
|align="right" | 1.00
|}
</pre>
|
{| border="1"
|Orange
|Apple
|align="right"|12,333.00
|-
|Bread
|Pie
|align="right"|500.00
|-
|Butter
|Ice cream
|align="right"|1.00
|}
|}
You can also use '''cell''' attributes when you are listing multiple '''cells''' on a single line. Note that the '''cells''' are separated by <code>||</code>, and within each '''cell''' the attribute(s) and value are separated by <code>|</code>.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{| border="1"
| Orange || Apple || align="right" | 12,333.00
|-
| Bread || Pie || align="right" | 500.00
|-
| Butter || Ice cream || align="right" | 1.00
|}
</pre>
|
{| border="1"
| Orange || Apple || align="right" | 12,333.00
|-
| Bread || Pie || align="right" | 500.00
|-
| Butter || Ice cream || align="right" | 1.00
|}
|}
===Attributes on rows===
You can put attributes on individual '''rows''', too.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{| border="1"
|Orange
|Apple
|align="right"|12,333.00
|-
|Bread
|Pie
|align="right"|500.00
|- style="font-style:italic; color:green;"
|Butter
|Ice cream
|align="right"|1.00
|}
</pre>
|
{| border="1"
|Orange
|Apple
|align="right"|12,333.00
|-
|Bread
|Pie
|align="right"|500.00
|- style="font-style:italic; color:green;"
|Butter
|Ice cream
|align="right"|1.00
|}
|}
====Simple one-pixel table border====
The default table formatting uses the "border-collapse: separate" model, which adds table cell spacing (which also separates the table outer border from its content cells). Even with a zero cellspacing, the borders of consecutive cells (and of the overall table container) will add up, so to get a one-pixel separation between cells, you need to selectively remove one or more of the four borders of cells.
Such tables may be formatted more simply, using the "border-collapse: collapse" CSS property; in this table formatting model, the cellspacing attribute (or the CSS "border-spacing:" property) and the table's "padding:" CSS property is ignored and only the larger border of adjacent inner cells (or the table border for outer cells) will be used.
An example of the above for one-pixel table border, using each model (without need for external extensions):
{|border="1" cellspacing="0" cellpadding="2"
|-
!|You type
!width="200"|You get
|-
|
<pre style="font-size: 80%">
{|style="border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #000; padding: 0"
|-
!style="border-style: solid; border-width: 0 1px 1px 0"| Orange
!style="border-style: solid; border-width: 0 0 1px 0"| Apple
|-
|style="border-style: solid; border-width: 0 1px 0 0"| Bread
|style="border-style: solid; border-width: 0"| Pie
|}
</pre>
|
{|style="margin: 0; border-collapse: separate; border-spacing: 0; border-width: 1px; border-style: solid; border-color: #000; padding: 0"
|-
!style="border-style: solid; border-width: 0 1px 1px 0"| Orange
!style="border-style: solid; border-width: 0 0 1px 0"| Apple
|-
|style="border-style: solid; border-width: 0 1px 0 0"| Bread
|style="border-style: solid; border-width: 0"| Pie
|}
|-
|
<pre style="font-size: 80%">
{|style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000"
|-
!style="border-style: solid; border-width: 1px"| Orange
!style="border-style: solid; border-width: 1px"| Apple
|-
|style="border-style: solid; border-width: 1px"| Bread
|style="border-style: solid; border-width: 1px"| Pie
|}
</pre>
|
{|style="border-collapse: collapse; border-width: 1px; border-style: solid; border-color: #000"
|-
!style="border-style: solid; border-width: 1px"| Orange
!style="border-style: solid; border-width: 1px"| Apple
|-
|style="border-style: solid; border-width: 1px"| Bread
|style="border-style: solid; border-width: 1px"| Pie
|}
|}
Notes :
* When using the "border-width:" CSS shortcut property, the order of the four space-separated specified values is: top, right, bottom, left. As an example from above:
::"border-width: 0 1px 0 0"
:When there are fewer than 4 values, the value for left takes its default from the value for right, the value for bottom takes its default from the value for top, and the value for right takes its default from the value for top.
* The HTML attributes (such as "width=", "border=", "cellspacing=", "cellpadding=") do not need any length unit (the pixel unit is assumed). The CSS style properties (which override the HTML attributes) require an explicit length unit (if the value is not 0) such as "px" for the pixel.
===HTML colspan and rowspan===
You can use HTML '''colspan''' and '''rowspan''' attributes on cells for advanced layout.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre>
{| border="1"
!colspan="6"|Shopping List
|-
|rowspan="2"|Bread & Butter
|Pie
|Buns
|Danish
|colspan="2"|Croissant
|-
|Cheese
|colspan="2"|Ice cream
|Butter
|Yoghurt
|}
</pre>
|
{| border="1"
!colspan="6"|Shopping List
|-
|rowspan="2"|Bread & Butter
|Pie
|Buns
|Danish
|colspan="2"|Croissant
|-
|Cheese
|colspan="2"|Ice cream
|Butter
|Yoghurt
|}
|}
===With HTML attributes and CSS styles===
[[Manual:CSS|CSS]] style attributes can be added with or without other HTML attributes.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word; word-break:break-all;">
{| style="color:green; background-color:#ffffcc;" cellpadding="10" cellspacing="0" border="1"
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
</pre>
|
{| style="color:green; background-color:#ffffcc;" cellpadding="10" cellspacing="0" border="1"
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
|}
'''Attributes''' can be added to the caption and headers as follows.
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word; word-break:break-all;">
{| border="1" cellpadding="20" cellspacing="0"
|+ align="bottom" style="color:#e76700;" |''Food complements''
|-
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
</pre>
|
{| border="1" cellpadding="20" cellspacing="0"
|+ align="bottom" style="color:#e76700;" |''Food complements''
|-
|Orange
|Apple
|-
|Bread
|Pie
|-
|Butter
|Ice cream
|}
|}
===Accessibility of table header cells===
Table header cells do not explicitly specify which table data cells they apply to (those on their right on the same row, or those below them on the same column). When the table is rendered in a visual 2D environment, this is usually easy to infer.
However when tables are rendered on non-visual medias, you can help the browser to determine which table header cell applies to the description of any selected cell (in order to repeat its content in some accessibility helper) using a scope="row" or scope="col" attribute on table header cells. In most cases with simple tables, you'll use scope="col" on all header cells of the first row, and scope="row" on the first cell of the following rows:
{| cellspacing="0" border="1"
!style="width:50%"|You type
!style="width:50%"|You get
|-
|
<pre style="white-space:-moz-pre-wrap; white-space:-pre-wrap; white-space:-o-pre-wrap; white-space:pre-wrap; word-wrap:break-word; word-break:break-all;">
{| border="1" cellspacing="0" cellpadding="2"
|-
!scope="col"| Item
!scope="col"| Quantity
!scope="col"| Price
|-
!scope="row"| Bread
| 0.3 kg
| $0.65
|-
!scope="row"| Butter
| 0.125 kg
| $1.25
|-
!scope="row" colspan="2"| Total
| $1.90
|}
</pre>
|
{| border="1" cellspacing="0" cellpadding="2"
|-
!scope="col"| Item
!scope="col"| Quantity
!scope="col"| Price
|-
!scope="row"| Bread
| 0.3 kg
| $0.65
|-
!scope="row"| Butter
| 0.125 kg
| $1.25
|-
!scope="row" colspan="2"| Total
| $1.90
|}
|}
==Caveats==
===Negative numbers===
If you start a cell on a new line with a negative number with a minus sign (or a parameter that evaluates to a negative number), your table can get broken, because the characters <code>|-</code> will be parsed as the wiki markup for table row, not table cell. To avoid this, insert a space before the value (<code>| -6</code>) or use in-line cell markup (<code>|| -6</code>).
===CSS vs Attributes===
Table borders specified through CSS rather than the border attribute will render incorrectly in a small subset of text browsers.
===Common attributes for columns, column groups and row groups===
The MediaWiki syntax for tables currently offers no support for specifying common attributes for columns (with the HTML element <code><col /></code>), column groups (HTML element <code><colgroup>...</colgroup></code>) and row groups (HTML elements <code><thead>...</thead></code>, <code><tbody>...</tbody><code> and <code><tfoot>...</tfoot></code>). Those standard HTML elements are not accepted even in their HTML or XHTML syntax.
All the rows and cells (header or data) of the table are rendered within a single implicit row group (HTML element <code><tbody>...</tbody></code>) without any attributes or styles.
==See also==
* {{mediawiki|meta:Help:Sorting}}
* {{mediawiki|wikipedia:Help:Tables}}
{{Languages}}
[[Category:Help|Tables]]
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{{PD Help Page}}
Every wiki page has an associated talk page which can be used for discussion and communicating with other users. Talk pages can be accessed by clicking the “{{lcfirst:{{int:talk}}}}” [[Help:Navigation#Page tabs|tab]] at the top of the page. Simply edit the page as normal to add your comment.
A talk page is actually very similar to any other wiki page, but it is in the “{{ns:1}}” namespace, to keep it separate from the articles in the “{{int:blanknamespace}}” namespace (See [[Help:namespaces]]). As with any wiki page, you can edit it, link to it, and view the editing history.
== Editing conventions on talk pages ==
Having discussions on a free-form wiki page will seem strange at first. It helps if everyone follows some simple editing conventions:
* Always sign your name after your comments. Use the four tildes “<code><nowiki>~~~~</nowiki></code>” wiki syntax (or the signature button [[File:button_sig.png|text-bottom|link=|signature button]] in the toolbar above the editing textbox). For more information see [[Help:Signatures]].
* Start a new discussion with a <code><nowiki>==level 2 heading==</nowiki></code> at the bottom of the page (or use the “{{lcfirst:{{int:addsection}}}}” tab)
* Indent replies with colons (<code>:</code>) at the beginning of the line.
=== Example ===
Here is an example discussion, following the talk page conventions:
{| class="wikitable"
!style="width:50%" |Wiki text
!style="width:50%" |Rendered talk page
|-
|
<tt><nowiki>== More spiders information needed ==</nowiki></tt><br/>
<tt><nowiki>This page has a lot of detail about the web, but I really dont understand a single word of it, and it doesn't mention the spider once -- [[User:Example|Bob Smith]] 18:07, 26 August 1991 (UTC)</nowiki></tt><br/>
<tt><nowiki>: No no. This page is talking about the "world wide web". I have added a clarification at the top - [[User:Example|Simon Brown]] 11:21, 28 August 1991(UTC)</nowiki></tt><br/>
<tt><nowiki>:: Oh I see... So what's the big deal about hyperlinked documents? Seems like a stupid idea to me. -- [[User:Example|Bob Smith]] 14:11, 3 September 1991 (UTC)</nowiki></tt><br/>
<tt><nowiki>::: Well I think we should have some information about it here on our wiki, but you're probably right. It'll never catch on. -- [[User:Example|Simon Brown]] 21:55, 3 September 1991 (UTC)</nowiki></tt><br/>
|
<div style="font-size: 150%; margin: 0; padding-top: .5em; padding-bottom: .17em; border-bottom: 1px solid #aaa;">More spiders information needed </div>
This page has a lot of detail about the web, but I really dont understand a single word of it, and it doesn't mention the spider once -- [[User:Example|Bob Smith]] 18:07, 26 August 1991 (UTC)
: No no. This page is talking about the "world wide web". I have added a clarification at the top - [[User:Example|Simon Brown]] 11:21, 28 August 1991(UTC)
:: Oh I see... So what's the big deal about hyperlinked documents? Seems like a stupid idea to me. -- [[User:Example|Bob Smith]] 14:11, 3 September 1991 (UTC)
::: Well I think we should have some information about it here on our wiki, but you're probably right. It'll never catch on. -- [[User:Example|Simon Brown]] 21:55, 3 September 1991 (UTC)
|}
== Editing discussions ==
Having discussions on a free-form wiki page will seem strange at first. It has some advantages over the conventional rigid forum format, but it can get a little messy. As with other wiki pages, anyone can help with tidying up discussions, to conform to the editing conventions e.g. add signatures and headings where they are missing.
Clearly we also have the opportunity to edit other people's comments. It is generally bad etiquette to modify somebody else's wording (Better to just add your own comment with your corrections) But it can be acceptable to...
;Modify discussion headings
:Change wording or append words to the discussion headings, to better describe the topic of discussion. Note that good descriptive headings become important when many discussions start to fill the page.
;Move discussions to a different page
:If discussions are put in the wrong place on the wiki, and are better associated with different talk page, then you could just move the discussion by cut & paste. This is potentially confusing, for the people posting, but can be important for keeping things tidy. You could leave the discussion in the wrong place for a few days/weeks grace before tidying it. You could leave a link behind explaining that a discussion was moved, or if not, you should link within the edit summary.
;Delete discussions when they are out-of-date
:Discussions can often get left lying around on a talk page long after the issue is no longer relevant. It's usually a good idea to reply to saying "I think this is now resolved", but sooner or later it's time to just blow away the old discussions (they are of course preserved in the editing history).
;Split a post into several discussions
:It may be appropriate to do this, if somebody has raised several points which need to be answered separately. However you should always be respectful to other people's words. Does their post still make sense if you split it up?
== Building articles - Discussing articles ==
It is usually best to keep focused on the task of building a wiki article, and use discussion pages only to support this process. The topic of conversation should generally revolve around what needs to be done to make the associated article better. Remember that editing the article itself is often a more effective means of communicating. It can be more difficult, requiring you to balance your views alongside those of others, but it can also be more rewarding. This is how the community of wiki editors will make progress. Often it will feel more natural to engage in heated debate on a talk page (or indeed any other contact channel) but in fact the wiki article itself can offer a powerful means of reaching middle-ground. Think about how to portray both sides of the argument (e.g. listing advantages and disadvantages) and you may find the debate evaporates.
== User talk pages ==
A "{{ns:3}} page" is a talk page associated with somebody's "{{ns:2}} page" (See [[Help:User page]]). This is a place to leave messages for a particular wiki user.
This can function as a kind of messaging system. Users receive the following prominent notification when new messages have been left on their talk page:
<div class="usermessage plainlinks">{{int:youhavenewmessages|[[{{ns:3}}:User|<span style="color:#002bb8">{{int:newmessageslink}}</span>]]|[{{fullurl:{{ns:3}}:User&diff=cur}} <span style="color:#002bb8">{{int:newmessagesdifflink}}</span>]}}</div>
The message will continue to be displayed on all pages until users visit their talk page.
They may be notified by email as well, although this cannot always be relied upon (since the email notification feature must be activated by supplying a valid email address, and clicking a confirmation link). If you don't get a response to your user talk page message, try looking for other contact details which they may have supplied on their user page.
Note that the messages are not private, and others can join in the conversation.
{{Languages}}
[[Category:Help|Talk pages]]
c55eb09a23b6d4a17d06ae3ad818120cfb955dd2
Help:Templates
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{{PD Help Page}}
If you have standard texts you want to include on several pages, the MediaWiki template feature comes into play.
==Creation==
Templates are standard wiki pages whose content is designed to be [[wikipedia:Transclusion|transcluded]] (embedded) inside other pages. Templates follow a convention that the name is prefixed with "<code>Template:</code>", assigning it to that namespace; besides this, you can [[Help:Starting a new page|create them like any other wiki page]].
The simplest use of templates is as follows. If you create a page called "Template:Welcome" with contents:
Hello! Welcome to the wiki.
you'll have created your first template! If you then insert the code:
<nowiki>{{Welcome}}</nowiki>
in any other page, when that page is viewed the text "Hello! Welcome to the wiki." will appear instead of <code><nowiki>{{Welcome}}</nowiki></code>. The template content is "transcluded" into the other page, i.e. it is integrated in the page.
You can then insert <code><nowiki>{{Welcome}}</nowiki></code> at any point of any page where you wish to welcome someone. Suppose it is used in 100 pages. If you then change the template contents to:
Hi there! Welcome to this wonderful wiki.
and revisit any of the 100 pages where the template was used, you'll see the new text instead of the original one. In this way, you have changed the content of 100 pages without editing them, because the template is transcluded into these pages.
This is the basic mechanism. There are several additional features of transclusion that enrich this mechanism and make templates very useful.
==Usage==
Templates can be used in other pages in these ways:
*<code><nowiki>{{Name}}</nowiki></code>, described above, 'transcludes' (i.e. includes a copy of) the content of the template (stored in the page <nowiki>[[Template:Name]]</nowiki>) whenever the page containing the template transclusion is fetched and displayed; i.e. if the template is later changed, the displayed transcluding page will automatically change too
*<code><nowiki>{{subst:Name}}</nowiki></code> replaces that string with the contents of the template, in the source of the transcluding page, when you save that page; the copy of the template contents can then be edited normally (and separately from the original in the template page). ''Note'': don't use this if you are looking to continually propagate changes from the source template to the page(s) that references it.
*<code><nowiki>{{safesubst:Name}}</nowiki></code> was introduced in [[rev:61710]] to allow for substitution that doesn't break transclusion, see [[w:en:Help:Substitution#The safesubst: modifier]].
*<code><nowiki>{{msgnw:Name}}</nowiki></code> includes the template in a form that displays it as raw wiki syntax (the way <code><nowiki><nowiki></nowiki></code> does) when the page containing it is fetched.
In fact, an ordinary wiki page can also be used as a template, simply by specifying the namespace it resides in, so:
*<code><nowiki>{{Template:Pagename}}</nowiki></code> includes <code><nowiki>[[Template:Pagename]]</nowiki></code>
*<code><nowiki>{{Foo:Pagename}}</nowiki></code> includes <code><nowiki>[[Foo:Pagename]]</nowiki></code>
*<code><nowiki>{{:Pagename}}</nowiki></code> includes <code><nowiki>[[Pagename]]</nowiki></code>
**<code><nowiki>{{subst::Pagename}}</nowiki></code> replaces itself with the contents of <code><nowiki>[[Pagename]]</nowiki></code>
If no such namespace exists, the full title is assumed to be a template:
*<code><nowiki>{{Foo:Bar}}</nowiki></code> includes <code><nowiki>[[Template:Foo:Bar]]</nowiki></code>
==Parameters==
To enrich the mechanism of transclusion, MediaWiki allows parameters to be passed to a template when it is transcluded. Parameters allow the template to produce different contents or have different behaviors.
Suppose you wish to insert a little thank you note in the [[Help:Talk pages|talk page]] of other users, such as:
{{Thankyou|all your effort|Me}}
The thank you note will have a reason (in this case, "all your effort") and a signature ("Me"). Your objective is that any user is able to thank any other user, for any reason whatsoever.
So that the note will look similar everywhere it is used, you can define a template called [[Template:Thankyou]], for example. Although the note should look similar whenever a user thanks another user, its specific contents (i.e. the reason and the signature) will be different. For that reason, you should pass them as parameters. If we ignore the remaining elements to format the box and place the image, the core content of the template will be this:
<pre><nowiki>'''A little thank you...'''
for {{{1}}}.
hugs, {{{2}}}</nowiki></pre>
Notice the use of <code><nowiki>{{{1}}}</nowiki></code> and <code><nowiki>{{{2}}}</nowiki></code>. This is the way to identify, within templates, the parameters that will be passed in when the template is used. Note that, within the template, each parameter is surrounded by '''three''' braces: <code><nowiki>{{{ }}}</nowiki></code>. This is different from normal template name usage.
When using the template on a page, you fill in the parameter values, separated by a pipe char (<code>|</code>). MediaWiki allows parameters to be passed to the template in three ways.
=== Anonymous parameters ===
To pass in anonymous parameters, list the values of those parameters sequentially:
<nowiki>{{Thankyou|all your effort|Me}}</nowiki>
In this case, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{1}}}=all your effort</nowiki></code> and <code><nowiki>{{{2}}}=Me</nowiki></code> and produces:
{{Thankyou|all your effort|Me}}
Inverting the order of the parameters:
<nowiki>{{Thankyou|Me|all your effort}}</nowiki>
causes template <code><nowiki>{{Thankyou}}</nowiki></code> to receive parameters <code><nowiki>{{{1}}}=Me</nowiki></code> and <code><nowiki>{{{2}}}=all your effort</nowiki></code> and inverts the result:
{{Thankyou|Me|all your effort}}
So, the order in which anonymous parameters are passed in is crucial to its behaviour.
=== Numbered parameters ===
To pass in parameters by number, identify each parameter when passing it:
<nowiki>{{Thankyou|2=Me|1=your friendship}}</nowiki>
This time, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{1}}}=your friendship</nowiki></code> and <code><nowiki>{{{2}}}=Me</nowiki></code>, though they have been supplied in inverse order, and produces:
{{Thankyou|2=Me|1=your friendship}}
=== Named parameters ===
The third way of passing parameters is by name, instead of numbers. In this case, the template contents would be changed to:
<pre><nowiki>'''A little thank you...'''
for {{{reason}}}.
hugs, {{{signature}}}</nowiki></pre>
Within the template, we use <code><nowiki>{{{reason}}}</nowiki></code> and <code><nowiki>{{{signature}}}</nowiki></code> to identify each parameter, instead of a number. To pass these parameters by name, identify each parameter when passing it:
<nowiki>{{Thankyou|signature=Me|reason=being who you are}}</nowiki>
In this case, template <code><nowiki>{{Thankyou}}</nowiki></code> receives parameters <code><nowiki>{{{reason}}}=being who you are</nowiki></code> and <code><nowiki>{{{signature}}}=Me</nowiki></code> and produces:
{{Thankyou|signature=Me|reason=being who you are}}
The advantage of using named parameters in your template, besides also being flexible in the order parameters can be passed, is that it makes the template code much easier to understand if there are many parameters.
=== Default values ===
If you transclude a template that expects parameters, but do not provide them, in this way:
<nowiki>{{Thankyou}}</nowiki>
in the numbered parameters example above you would get the following:
{{Thankyou}}
Since no parameters were passed in, the template presents the parameters themselves, instead of their respective values. In these cases, it may be useful to define ''default'' values for the parameters, i.e. values that will be used if no value is passed in. For example, if the template contents are changed to:
<pre><nowiki>'''A little thank you...'''
for {{{reason|everything}}}.
hugs, {{{signature|Me}}}</nowiki></pre>
then <code><nowiki>{{{reason|everything}}}</nowiki></code> defines that if no parameter <code>{{{reason}}}</code> is provided, then the value <code>everything</code> will be used. Similarly, <code><nowiki>{{{signature|Me}}}</nowiki></code>, defaults parameter <code>{{{signature}}}</code> to value <code>Me</code>. Now, transcluding the template again without passing any parameter, results in the following:
<!-- strictly speaking, this example is false, because the template call was changed to obtain the desired effect - but the effect is the same if the template is defined as described -->
{{Thankyou|reason=everything|signature=Me}}
===Control template inclusion===
You can control template inclusion by the use of <code><nowiki><noinclude></nowiki></code> and
<code><nowiki><includeonly></nowiki></code> tags.
Anything between <code><nowiki><noinclude></nowiki></code> and <code><nowiki></noinclude></nowiki></code> will be processed and
displayed only when the template's page is being viewed directly.
Possible applications are:
* Categorising templates
* Interlanguage links to similar templates in other languages
* Explanatory text about how to use the template
The converse is <code><nowiki><includeonly></nowiki></code>. Text between <code><nowiki><includeonly></nowiki></code> and <code><nowiki></includeonly></nowiki></code> will be processed and displayed only when the page is being included. The obvious application is to add all pages containing a given template to a [[Help:Categories|category]], without putting the template itself into that category.
'''Note:''' when you change the categories applied by a template, the categorization of the pages that use that template may not be updated until some time later: this is handled by the {{mediawiki|Manual:Job queue|job queue}}.
===Organizing templates===
For templates to be effective, users need to find them, and find out how to use them.
To find them, users can:
# Click '''Special Pages > All Pages'''
# In the '''Namespace''' list, choose '''Template''' and click '''Go'''.
To give usage information, include an example like this one on the template page:
<pre><nowiki>
<noinclude>
== Usage ==
Welcome users:
{{Thankyou|reason=your reason|signature=your signature}}
</noinclude>
</nowiki></pre>
Then, an editor can simply copy and paste the example to use the template.
==Copying from one wiki to another==
Templates often require [http://meta.wikimedia.org/wiki/Help:CSS CSS] or other templates, so users frequently have trouble copying templates from one wiki to another. The steps below should work for most templates:
=== If you have import rights on the new wiki ===
# Go to [[Special:Export]] on the original wiki. Enter the name of the template in the big text box, check "Include templates" and click Export. This will download a .xml file.
# Go to [[Special:Import]] on the new wiki and upload the .xml file.
# Look for CSS classes (like class="foobar") in the template text. If those classes appear in "MediaWiki:Common.css" or "MediaWiki:Monobook.css" on the original wiki, copy them to "MediaWiki:Common.css" on the new wiki.
# If the template uses [[Help:Extension:ParserFunctions|ParserFunctions]], you have to install the {{mediawiki|Extension:ParserFunctions|ParserFunctions extension}}.
=== If you don't have import rights on the new wiki ===
# Copy the template text to the new wiki; link to the original page in the edit summary for attribution.
# Edit the template on the new wiki, and look through the list of templates at the bottom. The ones in red will also need to be copied from the original wiki to the new wiki. You may have to repeat this process multiple times before all dependency templates have been recognized and copied.
# Look for CSS classes (like class="foobar") in the template text. If those classes appear in "MediaWiki:Common.css" or "MediaWiki:Monobook.css" on the original wiki, copy them to "MediaWiki:Common.css" on the new wiki.
# If the template uses [[Help:Extension:ParserFunctions|ParserFunctions]], you must install the {{mediawiki|Extension:ParserFunctions|ParserFunctions extension}}.
==See also==
*[[Help:External searches]] – a template special use case example
*[[Help:Magic words]] – fancy stuff you may find in some templates
*[[Help:Parser functions in templates]]
*{{meta|Help:Template}} – contains a much more thorough manual on how exactly templates function
*{{meta|Help:Embed page}} – embedding pages from [[Help:namespaces|namespaces]] other than <code>Template:</code>.
[[Category:Help|{{PAGENAME}}]]
[[Category:Template]]
{{Languages|Help:Templates}}
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Help:Tracking changes
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{{PD Help Page}}
[[File:M-en-recentchanges.png|thumb|370px|'''{{int:recentchanges}}''' shows the latest changes to pages, file uploads, deletions and page moves]]
MediaWiki offers a collection of special pages and tools to keep track of what is going on in the wiki. So you can watch for example:
* recent changes to all pages
* the revision history: all changes made to one page
* the contributions of one specific user
* newly created pages
The most interesting special page is '''[[Special:RecentChanges]]'''. It displays all edits, file uploads, page moves, deletions and other actions done in the wiki. In the menu on top it offers a collection of links to customize your display: limit the number of changes shown, the number of days or restrict it to edits to a certain namespace. You can also hide edits marked as minor (don't forget that major changes can be flagged by a user as minor anyway).
One line in recent changes consists of several links:
* “{{lcfirst:{{int:diff}}}}” displays the difference to the previous revision of the page,
* “{{lcfirst:{{int:hist}}}}” links to the revision history of the page,
* the link with the full title of the page brings you to the current version. If the title is in bold, it indicates that it is on your [[Help:Watchlist|watchlist]].
Next is a flag describing the page modification type:
*“{{int:newpageletter}}” denotes a new page,
*“{{int:minoreditletter}}” a minor edit,
*“{{int:boteditletter}}” an edit made by a bot.
Following the timestamp, it shows the page size difference to the previous revision, then the user is mentioned, with a link to their [[Help:User page|user page]] and their [[Help:Talk pages#User Talk pages|talk page]] and contributions, or to their [[Help:Talk pages#User Talk pages|talk page]] only in the case of anonymous users.
Last but not least, there is an edit summary, appearing in italics, if the user submitted one when they made the edit.
=== Enhanced view ===
If you are logged in and have JavaScript enabled, you can also try the "enhanced" view. Simply go to your [[Help:Preferences#Recent changes|Preferences]] and enable "{{int:tog-usenewrc}}"; this will make recent changes show edits divided by page rather than being listed individually. You will now see entries like the following:
<blockquote style="border:1px solid">[[File:Arr_r.png|link=]] 15:17 [[Main Page]] ({{int:nchanges|4}} | {{int:hist}}) .. (+236) .. [Some User (2×); Some Other User (2×)]</blockquote>
Simply click the blue arrow to the left of the page name and timestamp to expand that page's recent edits just as they were on the normal style. You can turn this enhancement on and off at will, so feel free to try both to see which one you prefer.
=== See also ===
* [[Special:NewPages]]
* {{int:recentchangeslinked}}: [[Special:RecentChangesLinked/Pagename]]
* {{int:contributions}}: [[Special:Contributions/User]]
* History
* [[Help:Watchlist]]
{{Languages|Help:Tracking changes}}
[[Category:Help|Tracking changes]]
[[Category:Recent changes|Tracking changes]]
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Help:Transclusion
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'''[[Transclusion]]''' is generally the inclusion of the content of a document into another document by reference. In a Wikipedia context, it is the use of the [[w:Wikipedia:Template messages|template functionality]] of [[MediaWiki]] to include the same content in multiple documents without having to edit those documents separately. Template transclusion is the common way to use template messages, and is implemented by using a template tag, with the form:
:<code><nowiki>{{template name}}</nowiki></code>
Occasionally one may want to use a template, but for one reason or another may not want to use transclusion. The automatic one-time copying of a template's code/text to the location of a template tag is called [[Wikipedia:Substitution|Template substitution]] or ''subclusion'' (substitution + transclusion). To subclude a template's code/text, the template tag is modified from the standard transclusion tag to a substitution tag, simply by adding <code>subst:</code>, creating a tag with the form: <code><nowiki>{{subst:template name}}</nowiki></code>.
==How transclusion works==
<div style="border: 1px hidden; margin: 0.5em; padding: 0.5em; float:left; width:258px;">
[[Image:Transclusion-simple.png|left]]
</div>
<div class="boilerplate metadata" id="Template syntax" style="background-color: #CCFFCC; border: 1px solid #009900; margin: 0.5em; padding: 0.5em; float: right; width: 35%; "><center><b>Template syntax</b></center>
If the source is in the Main article namespace (e.g., "[[Cat]]"), you must put a colon (:) in front of the name, thus: <tt><nowiki>{{:Cat}}</nowiki></tt>
If the source is in the Template namespace (e.g., "[[Template:Villagepumppages]]"), just use the name itself, alone, thus: <tt><nowiki>{{Villagepumppages}}</nowiki></tt>
If the source is in any other namespace (e.g., "[[User:Example]]"), you must use the full name, including the namespace, thus: <tt><nowiki>{{User:Example}}</nowiki></tt>
</div>
To '''transclude''' any '''source''' page (within a single MediaWiki project, such as en:Wikipedia) within another '''target''' page, include the following code:
<code><nowiki>{{SOMEPAGE}}</nowiki></code>
Whenever the target page '''A''' with this code is rendered, the engine will include ''in that place'' not the code itself, but the entire content of the source page '''B''', SOMEPAGE.
{{clear}}
<div style="float:left; width:544px;">
[[Image:Transclusion-multiple-foo.png|left]]
[[Image:Transclusion-multiple-twit.png|left]]
</div>
{{clear}}
For example, you might decide to place a welcome message on every newcomer's Talk Page. Transclusion creates a "live" link between the template-page and the target-page(s) upon which the message should appear. When the template is edited, all the target-pages are edited too.
For example, you ''might'' decide to create a (template) page with your mailing address and include that template on not only your page, but all your friends' pages, too. When you move your television and couch to another apartment, you will ''change'' your address template, and automatically, that ''new information'' will appear on all your friends' pages.
{{clear}}
== Etymology ==
[[:en:Ted Nelson|Ted Nelson]] coined the term "[[transclusion]]," as well as "[[w:hypertext|hypertext]]" and "[[w:hypermedia|hypermedia]]", in his 1982 book, ''[[w:Literary Machines|Literary Machines]]''.
==Partial transclusion==
By using "noinclude", "onlyinclude" and "includeonly" markup, it is possible to transclude part of a page rather than all of it. Such partial transclusions can also be achieved by transcluding from other pages such as subpages. It is often useful not to transclude some information, such as template documentation.
For an example of how this technique can be applied to simplify the creation of [[w:WP:SS|summary articles]], see [http://en.wikipedia.org/w/index.php?title=Pathology&oldid=301684595], which consisted of a collection of transcluded [[w:WP:LEAD|lead paragraphs]] from several main articles.
===Transclusion markup===
* '''noinclude'''. The markup <nowiki><noinclude>...</noinclude></nowiki> means that the text between the tags will not be transcluded onto another page, but will only appear on the page itself. This is useful for documentation.
* '''includeonly'''. The markup <nowiki><includeonly>...</includeonly></nowiki> means that the text between the tags will only be used when the page is transcluded onto another page, and will not appear on the page itself. This can be useful, for example, for adding categories to pages transcluding a template, without adding the template itself to these categories.
* '''onlyinclude'''. The markup <nowiki><onlyinclude>...</onlyinclude></nowiki> indicates that only text surrounded by "onlyinclude" markup should be transcluded onto another page. This is the most subtle of the partial transclusion tags because it often overrules the others. If there is at least one pair of "onlyinclude" tags on a page, then whenever this page is transcluded, it is ''only'' the material within the "onlyinclude" tags which gets transcluded. There can be several such sections, and within each such section, some material might be further excluded by "noinclude" tags, and might also be surrounded by "includeonly" tags so that it does not appear on the original page itself. But material outside the "onlyinclude" tags will be ignored when the page is transcluded onto another page. This can be useful, for example, to repeat a small part of one page on a second one: just surround the small part by onlyinclude tags, and transclude it onto the second page.
===Subpages===
One can cut and paste the text to be transcluded into a [[Wikipedia:Subpages|subpage]], then use the name of the subpage in the transclusion template. This approach can only be used with subpages from User, Talk or Wikipedia pages; currently, subpages [[Wikipedia:Subpages#Articles do not have sub-pages (main namespace)|cannot be created from main article pages]].
Example: you want to discuss the deletion and redirecting of [[Pussycat]] to [[Cat]]. First, create the subpage [[Talk:Pussycat/Let's delete Pussycat!]], write your comment into it, then transclude it in [[Talk:Pussycat]] and [[Talk:Cat]] using the template '''<nowiki>{{Talk:Pussycat/Let's delete Pussycat!}}</nowiki>'''. Comments posted in either talk page will be shown in both.
===Special pages===
:''See also:[[w:Wikipedia:Special pages#Miscellaneous]]''
Some pages on [[Special:Specialpages]] can be transcluded, e.g. [[Special:Newpages]]
Sample: <nowiki>{{Special:Newpages/3}}</nowiki> gives 3 new pages.
== Alternatives to transclusion by template ==
===Labeled Section Transclusion===
An extension called [[Extension:Labeled Section Transclusion|Labeled Section Transclusion]] enables marked sections of text to be transcluded. An extension with a somewhat similar function is [[Extension:PageVariableExtension|PageVariableExtension]].
===Semantic MediaWiki===
The [[Extension:Semantic MediaWiki|Semantic MediaWiki extension]] uses inline queries to query and display semantic data. There are currently two ways to perform transclusion or something similar:
# Transclusion proper. The display format "embedded" ensures that selected pages (mainspace articles, templates, etc.) are transcluded. As with templates, sections placed between noinclude tags will be omitted.
# Selected passages in a page can be assigned a property of type 'Text' so that they are stored as plain text (note that they cannot contain internal or external links). These selections can be requested by running an inline query for this type of property.
See http://semantic-mediawiki.org/wiki/Help:Inline_queries for further information.
==Pages related to [[MediaWiki]] [[transclusion]]==
* [[Wikipedia:MediaWiki namespace]]
** [[m:Help:MediaWiki namespace]]
* [[m:Help:Variable]]
*[[:w:Wikipedia talk:Template namespace#transcluding prose]]
==Templates==
* [[Help:Template]]
* [[w:Wikipedia:Template namespace]]
* [[w:Wikipedia:Template limits]]
== See also ==
* [[MediaZilla:4547|Request for template transclusion from Commons]] (interwiki templates, etc.)
* [[w:Wikipedia:Substitution]] (the opposite of transclusion)
[[Category:Edit]]
[[Category:Templates]]
[[fa:ویکیپدیا:تراگنجانش]]
[[fr:Wikipédia:Inclusion]]
[[ko:위키백과:문서 끼워넣기]]
[[yi:װיקיפּעדיע:אריינשטעלן]]
[[zh:Wikipedia:嵌入包含]]
[[pt:Wikipedia:Predefinições]]
{{languages}}
9e419e36ace819661e644dbea99b12a11d96e8d9
Help:User page
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{{PD Help Page}}
A '''{{lcfirst:{{ns:2}}}} page''' is a page about a wiki user; someone who registered on the wiki, and is (most probably) a contributor.
If you have registered, you can create your own user page. Your user page is linked in the top right. More importantly, others will see links to your user page from various places which assist wiki collaboration. This includes the “{{int:Recentchanges}}” and “{{lcfirst:{{int:history}}}}” displays (See [[Help:Tracking changes]]). You can also link to your user page within text of a wiki page, which is mainly useful on [[Help:Talk pages|talk pages]] when you sign your name.
== What to put on your user page ==
User pages are just as flexible as any other wiki page, and it's a page all about you, so generally people will leave you to freely write your user page in whatever format you like. It's a feature to help other people know who you are, and to bring the online community closer together. Think of it as a “profile” page. You might like to mention where you are from and what your job is. You can also state what your main areas of interest are in relation to the topic of the wiki, and describe contributions you have made or areas where you are interested in contributing.
=== User scratchpad / development area ===
You can use your user page as a scratchpad. An area for developing ideas without cluttering the main namespace (see [[Help:Namespaces]]). If subpages are enabled (see [[Help:Subpages]]), you may find them useful for creating sub pages under your user page. However you should avoid expending too much effort within your own area of the wiki. Be bold! Edit the main wiki articles! If your wiki has a shared Sandbox page, you can also use it for quick (non-permanent) wiki experimentation.
== Other people's user pages ==
As mentioned above, you will see links to other people's user pages, in various places throughout the wiki.
=== User Contributions ===
When viewing another person's user page, an additional link “{{lcfirst:{{int:contributions}}}}" appears in the “{{lcfirst:{{int:toolbox}}}}” of the [[Help:Navigation#Sidebar|sidebar]]. This takes you to a list of all of this user's wiki edits. Use this to get an idea of how prolific a contributor somebody is, or to track down edits made by a user who is causing trouble/making bad wiki edits.
=== Editing someone else's page ===
It's generally considered bad etiquette to rewrite or reword another person's user page. Editing is not disallowed, but you should avoid adding information (or especially opinions) which might be misinterpreted as coming from that user, in situations where this could potentially cause upset. Some types of edit are widely acceptable, and unlikely to cause upset:
* Fixing internal links, when a page has been [[Help:Moving a page|moved]] or [[Help:Deleting a page|deleted]]
* Fixing broken external links
* Categorizing or fixing categories of user pages.
=== User talk pages ===
Every user page has an associated talk page; a "{{lcfirst:{{ns:3}}}} page". This is a special kind of talk page, for leaving messages directed at a particular user. See [[Help:Talk pages#User talk pages]].
=== Link to a user page ===
To create a link to the user page of the user that clicks that link, use [[Special:MyPage]].
{{Languages}}
[[Category:Help|{{PAGENAME}}]]
dc4d654450a869718427ce786bd854ea0ab639f4
Help:Variables
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#REDIRECT [[Help:Magic words]]
[[Category:Help|Variables]]
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Help:Watchlist
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{{PD Help Page}}
Your '''watchlist''' is a display for [[Help:Tracking changes|tracking changes]], similar to the “{{int:recentchanges}}” display, but limited to showing changes only across your set of “watched” pages. You can see the watchlist display by clicking “{{lcfirst:{{int:mywatchlist}}}}” link in the top right, however this is only available to users who have registered and logged in.
Before you see anything interesting here, you must add some pages to your watchlist. Do this by navigating to a page which interests you, and clicking the '''star icon''' or ''' “{{lcfirst:{{int:watch}}}}” tab'''.
The watchlist feature is mainly useful on a very busy wiki where the “{{int:recentchanges}}” display becomes too “high traffic.” On a typical low traffic wiki, you can normally see all of the editing activity across the whole wiki without feeling overwhelmed. On a more busy wiki you will find that many edits are taking place on pages which you personally find less interesting. To help track changes which are more interesting, start watching pages!
Typically you would watch pages related to your interest areas, and also pages where your care most about the content. If you make a significant edit to a page, you might chose to watch the page, to see if there are any follow-up edits for example. Note that there is a “{{int:watchthis}}” tickbox provided on the editing screen for this purpose.
On the watchlist display, some page names appear in bold. This indicates whether or not you have visited the page to see the change. It's a bit like read/unread emails in an email inbox. The “{{int:recentchanges}}” display will also have some new bold highlighting, but for a different reason. Here bold is just indicating edits to pages on your watchlist.
See also [[Help:Tracking changes]].
{{languages}}
[[Category:Help|Watchlist]]
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[[Image:PD-Help icon.png|right|100px|link=|Your help is welcomed. Writers needed.]]
[[:Category:Help]] contains help pages that describe how to use MediaWiki. Only pages in "Help:" [[Help:Namespace|namespace]] should be in this category. Note that all pages in the Help: namespace are released into the [[w:public domain|public domain]] so that they can be easily imported into any MediaWiki instance regardless of the specific wiki's own license. See '''{{mediawiki|Project:PD Help}}''' if you want to help us.
''All English-language public-domain help pages should be categorized into [[:Category:Help]] (using <tt><nowiki>[[Category:Help]]</nowiki></tt>), for documentation of the MediaWiki core interface, or [[:Category:Extension help]] (using <tt><nowiki>[[Category:Extension help]]</nowiki></tt>) for extension documentation. Additional categories for further sorting is also helpful. This is needed because of later half-automated creation of the PD Help package from this category.''
The front page is '''[[Help:Contents]]'''
{{Languages}}
{{Help/Categories}}
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File:Example.jpg
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----
Note: This image is used as the example image when you use the edit toolbar (English default installation of MediaWiki).
----
* '''Description:''' Sunflowers in Fargo, North Dakota, U.S.
* '''Source:''' [http://www.ars.usda.gov/is/graphics/photos/k5751-1.htm www.ars.usda.gov] (cropped and reworked a bit)
* '''Author:''' Bruce Fritz
* '''Licensing:''' ''This image is in the '''public domain''' because it contains materials that originally came from the Agricultural Research Service, the research agency of the United States Department of Agriculture.''
{{PD}}
[[Category:Documentation examples]]
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File:Example-white-bg.jpg
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== Summary ==
Adapted version of [[:Image:Example.jpg]], to have a white background at the edges. To appear on [[Help:Images]]
== Licensing: ==
{{PD}}
[[Category:Documentation examples]]
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File:MediaWiki Skin Vector.png
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File:M-en-pagetabs.png
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== Summary ==
Example page tabs screenshot for use in public domain help pages.
I grabbed this image and release it to the public domain, assuming that Mediawiki does not impose any restrictions on screenshots.
== Licensing ==
{{PD}}
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File:M-en-recentchanges.png
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== Licensing ==
{{PD}}
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File:M-en-sidebar.png
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Screenshot of MediaWiki sidebar
{{GPL}}
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Screenshot of MediaWiki sidebar
{{GPL}}
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File:M-en-userlinks.png
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== Summary ==
Example user links screenshot for use in public domain help pages.
I grabbed this image and release it to the public domain, assuming that mediawiki does not impose any restrictions on screenshots.
== Licensing ==
{{PD}}
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== Summary ==
Example user links screenshot for use in public domain help pages.
I grabbed this image and release it to the public domain, assuming that mediawiki does not impose any restrictions on screenshots.
== Licensing ==
{{PD}}
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File:PD-Help icon.png
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* Icon for the [[Project:PD Help|Public Domain Help Pages]] on MediaWiki.org
* Logo combined by [[User:Bdk|<span style="color:#116611">:Bdk:</span>]] using
::[[commons:Image:PD-icon.svg|PD-icon.svg]] (''public domain'') and
::a reworked version of [[commons:Image:Feather.jpg|Feather.jpg]] by [[commons:User:Za|Za]] (''GFDL'', first Commons upload: 06:08, 29. Aug 2005)
{{GFDL}}
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* Icon for the [[Project:PD Help|Public Domain Help Pages]] on MediaWiki.org
* Logo combined by [[User:Bdk|<span style="color:#116611">:Bdk:</span>]] using
::[[commons:Image:PD-icon.svg|PD-icon.svg]] (''public domain'') and
::a reworked version of [[commons:Image:Feather.jpg|Feather.jpg]] by [[commons:User:Za|Za]] (''GFDL'', first Commons upload: 06:08, 29. Aug 2005)
{{GFDL}}
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'''MediaWiki logo''' by [[:fr:User:Anthere|Anthere]] (flower) and [[:en:User:Eloquence|Eloquence]] (combination, concept).
*The flower is [[commons:Image:Tournesol.png|Image:Tournesol.png]].
{{GFDL}}
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'''MediaWiki logo''' by [[:fr:User:Anthere|Anthere]] (flower) and [[:en:User:Eloquence|Eloquence]] (combination, concept).
*The flower is [[commons:Image:Tournesol.png|Image:Tournesol.png]].
{{GFDL}}
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Template:Languages
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{{nmbox
| header = '''[[Project:Language policy|{{Languages/Title|{{SUBPAGENAME}}}}]]'''
| text =
'''[[{{{1|:{{NAMESPACE}}:{{BASEPAGENAME}}}}}|English]]''' {{Languages/Lang|af|{{{1|}}}|
}}{{Languages/Lang|ar|{{{1|}}}|
}}{{Languages/Lang|ast|{{{1|}}}|
}}{{Languages/Lang|az|{{{1|}}}|
}}{{Languages/Lang|bcc|{{{1|}}}|
}}{{Languages/Lang|bg|{{{1|}}}|
}}{{Languages/Lang|br|{{{1|}}}|
}}{{Languages/Lang|ca|{{{1|}}}|
}}{{Languages/Lang|ce|{{{1|}}}|
}}{{Languages/Lang|cs|{{{1|}}}|
}}{{Languages/Lang|da|{{{1|}}}|
}}{{Languages/Lang|de|{{{1|}}}|
}}{{Languages/Lang|el|{{{1|}}}|
}}{{Languages/Lang|eo|{{{1|}}}|
}}{{Languages/Lang|es|{{{1|}}}|
}}{{Languages/Lang|fa|{{{1|}}}|
}}{{Languages/Lang|fi|{{{1|}}}|
}}{{Languages/Lang|fr|{{{1|}}}|
}}{{Languages/Lang|gl|{{{1|}}}|
}}{{Languages/Lang|gu|{{{1|}}}|
}}{{Languages/Lang|he|{{{1|}}}|
}}{{Languages/Lang|hu|{{{1|}}}|
}}{{Languages/Lang|id|{{{1|}}}|
}}{{Languages/Lang|it|{{{1|}}}|
}}{{Languages/Lang|ja|{{{1|}}}|
}}{{Languages/Lang|ka|{{{1|}}}|
}}{{Languages/Lang|ko|{{{1|}}}|
}}{{Languages/Lang|ksh|{{{1|}}}|
}}{{Languages/Lang|kw|{{{1|}}}|
}}{{Languages/Lang|mk|{{{1|}}}|
}}{{Languages/Lang|ml|{{{1|}}}|
}}{{Languages/Lang|mr|{{{1|}}}|
}}{{Languages/Lang|ms|{{{1|}}}|
}}{{Languages/Lang|nl|{{{1|}}}|
}}{{Languages/Lang|no|{{{1|}}}|
}}{{Languages/Lang|oc|{{{1|}}}|
}}{{Languages/Lang|pl|{{{1|}}}|
}}{{Languages/Lang|pt|{{{1|}}}|
}}{{Languages/Lang|pt-br|{{{1|}}}|
}}{{Languages/Lang|ro|{{{1|}}}|
}}{{Languages/Lang|ru|{{{1|}}}|
}}{{Languages/Lang|si|{{{1|}}}|
}}{{Languages/Lang|sk|{{{1|}}}|
}}{{Languages/Lang|sq|{{{1|}}}|
}}{{Languages/Lang|sr|{{{1|}}}|
}}{{Languages/Lang|sv|{{{1|}}}|
}}{{Languages/Lang|ta|{{{1|}}}|
}}{{Languages/Lang|th|{{{1|}}}|
}}{{Languages/Lang|tr|{{{1|}}}|
}}{{Languages/Lang|uk|{{{1|}}}|
}}{{Languages/Lang|vi|{{{1|}}}|
}}{{Languages/Lang|yue|{{{1|}}}|
}}{{Languages/Lang|zh|{{{1|}}}|
}}{{Languages/Lang|zh-hans|{{{1|}}}|
}}{{Languages/Lang|zh-hant|{{{1|}}}|
}}{{Languages/Lang|zh-tw|{{{1|}}}}}|
}}<noinclude>
{{documentation}}
</noinclude>
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Template:Languages/Lang
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<includeonly>{{#ifexist: {{#if: {{{2|}}} | {{{2}}} | {{#if: {{NAMESPACE}} | {{NAMESPACE}}:}}{{BASEPAGENAME}}}}/{{{1}}} | • <span lang="{{{1}}}">{{#if: {{{2|}}}|[[{{{2}}}/{{{1}}}|{{#language:{{{1}}}}}]]| [[:{{NAMESPACE}}:{{BASEPAGENAME}}/{{{1}}}|{{#language:{{{1}}}}}]]}}</span>|<span></span>}}</includeonly><noinclude>
== Template ==
''This sub-template doesn't display properly when not included. Please see [[Template:Languages]] for the complete version.''
== Usage ==
This template is designed to simplify [[Template:Languages]], by allowing a simpler syntax for adding new languages. Each language is included by calling this template with the following parameters:
* '''Language code''' (e.g. fr)
* (optional) '''Page name''' - if not supplied the page is automatically worked out based on where the language template is included.
This template should not be used anywhere except in the Languages template.
[[Category:Language templates]]
</noinclude>
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Template:Languages/Title
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<onlyinclude>{{#switch:{{{1}}}
|=Languages:
|Languages=Languages:
|MediaWiki=Languages:
|af=Taal:
|aln=Gjuha:
|am=ቋምቋ፦
|an=Idioma:
|ang=Sprǣc:
|ar=:اللغة
|arc=ܠܫܢܐ:
|arn=Dungun:
|arz=:اللغة
|as=ভাষা:
|ast=Llingua:
|avk=Ava:
|ay=Aru:
|az=Dil:
|bat-smg=Kalba:
|bcc=:زبان
|bcl=Tataramon:
|be=Мова:
|be-tarask=Мова:
|bg=Език:
|bn=ভাষা:
|br=Yezh :
|bs=Jezik:
|ca=Llengua:
|cdo=Ngṳ̄-ngiòng:
|ce=Мотт:
|ceb=Pinulongan:
|ch=Lengguahe:
|ckb-arab=:زمان
|co=Lingua:
|crh-cyrl=Тиль:
|crh-latn=Til:
|cs=Jazyk:
|cu=ѩꙁꙑ́къ :
|cv=Чĕлхе:
|cy=Iaith:
|da=Sprog:
|de=Sprache:
|diq=Zıwan:
|dsb=Rěc:
|ee=Gbe:
|el=Γλώσσα:
|en=Language:
|eo=Lingvo:
|es=Idioma:
|et=Keel:
|eu=Hizkuntza:
|ext=Palra:
|fa=:زبان
|fi=Kieli:
|fo=Mál:
|fr=Langue:
|frc=Langue:
|frp=Lengoua:
|fur=Lenghe:
|fy=Taal:
|ga=Teanga:
|gag=Dil:
|gan-hans=语言:
|gan-hant=語言:
|gl=Lingua:
|gn=Ñe'ẽ:
|got=Razda:
|grc=Γλῶσσα:
|gsw=Sproch:
|gu=ભાષા:
|gv=Çhengey:
|hak=Ngî-ngièn:
|haw=Kou 'ōlelo:
|he=שפה:
|hi=भाषा:
|hif-latn=Bhasa:
|hr=Jezik:
|hsb=Rěč:
|ht=Lang:
|hu=Nyelv:
|hy=Լեզու.
|ia=Lingua:
|id=Bahasa:
|ie=Lingue:
|ilo=Lengguahe:
|io=Linguo:
|is=Tungumál:
|it=Lingua:
|ja=言語:
|jv=Basa:
|ka=ენა:
|kaa=Til:
|kab=Tutlayt:
|kg=Ndinga:
|kiu=Zon:
|kk-arab=:ٴتىل
|kk-cyrl=Тіл:
|kk-latn=Til:
|km=ភាសា៖
|kn=ಭಾಷೆ:
|ko=언어:
|ksh=Sproch:
|ku-latn=Ziman:
|kv=Кыв:
|kw=Yeth:
|ky=Тил:
|la=Lingua:
|lb=Sprooch:
|lfn=Lingua:
|li=Taol:
|lij=Lengoa:
|loz=Zwa Siselect:
|lt=Kalba:
|lv=Valoda:
|lzh=語:
|mdf=Кяль:
|mg=fiteny:
|mhr=Йылме:
|mk=Јазик:
|ml=ഭാഷ:
|mn=Хэл:
|mr=भाषा:
|ms=Bahasa:
|mt=Lingwa:
|mwl=Lhéngua:
|my=ဘာသာ:
|myv=Кель:
|nah=Tlahtōlli:
|nap=Lengua:
|nds=Spraak:
|nds-nl=Taal:
|ne=भाषा:
|new=भाषा:
|nl=Taal:
|nn=Språk:
|no=Språk:
|nso=Polelo:
|oc=Lenga:
|os=Æвзаг:
|pa=ਭਾਸ਼ਾ:
|pam=Amanu:
|pdc=Schprooch:
|pdt=Sproak:
|pl=Język:
|pms=Lenga:
|pnb=بولی:
|pnt=Γλώσσαν:
|prg=Bilā:
|ps=ژبه:
|pt=Língua:
|pt-br=Idioma:
|qu=Rimay:
|rm=Lingua:
|ro=Limba:
|roa-tara=Lénga:
|ru=Язык:
|sa=भाषा:
|sah=Омугун тыла:
|sc=Limba:
|scn=Lingua:
|sco=Leid:
|sdc=Linga:
|se=Giella:
|sei=Itom:
|sh=Jezik:
|shi=tutlayt:
|si=භාෂාව:
|sk=Jazyk:
|sl=Jezik:
|sli=Sproache:
|so=Luqada:
|sq=Gjuha:
|sr-ec=Језик:
|sr-el=Jezik:
|srn=Tongo:
|ss=Lúlwîmi:
|stq=Sproake:
|su=Basa:
|sv=Språk:
|sw=Lugha:
|szl=Godka:
|ta=மொழி:
|te=భాష:
|tet=Lian:
|tg-cyrl=Забон:
|th=ภาษา:
|ti=ቋንቋ:
|tk=Dil:
|tl=Wika:
|to=Lea:
|tr=Dil:
|tt-cyrl=Тел:
|tyv=Дыл:
|ug-arab=:تىل
|ug-latn=Til:
|uk=Мова:
|vec=Lengua:
|vep=Kel’:
|vi=Ngôn ngữ:
|vo=Pük:
|vro=Kiil:
|wa=Lingaedje:
|war=Yinaknan:
|wo=Làkk:
|wuu=语言:
|xal=Келн:
|xh=Ulwimi:
|xmf=ნინა:
|yi=שפראך:
|yo=Èdè:
|yue=語言:
|zea=Taele:
|zh-hans=语言:
|zh-hant=語言:
|zu=Ulimi:
|#default=Language:
}}</onlyinclude>
== Documentation ==
The cases are all poached from [http://translatewiki.net/w/i.php?title=Special:Translations/loginlanguagelabel&namespace=8 here]. We can't just transclude that system message, because it includes a <tt>$1</tt>.
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Template:Mediawiki
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{{ #ifeq:
{{SITENAME}}
| MediaWiki
| [[{{{1}}}|{{{2|{{{1}}}}}}]]
| [[mw:{{{1}}}|{{{2|{{{1}}}}}}]]
}}<noinclude>
----
This template links to a page on mediawiki.org from the [[Help:Contents|Help pages]]. The template has two parameters:
# Pagename, optionally preceded by an interwiki link prefix valid on mediawiki.org
# (optional) Link description
<!-- Compatibility Note: The "mw" prefix is the only in the default interwiki prefixes since MediaWiki 1.16 (see mw:Manual:Interwiki#References). If you plan to use this script with an older version, it might be possible or necessary to you use the "mediawikiwiki" prefix. -->
{{ #ifeq:
{{SITENAME}}
| MediaWiki
| This is so that the public domain help pages - which can be freely copied and included in other sites - have correct links to Mediawiki:
* on external sites, it creates an interwiki link to 'mw' (included in the default interwiki table for new installs)
* on Mediawiki, it creates an internal or interwiki link
'''All''' links from the Help namespace to other parts of the mediawiki.org wiki should use this template.}}
== Demo of interwiki link ==
<nowiki>{{mediawiki|m:Help:Calculation|Help:Calculation}}</nowiki> gives either<br /> <nowiki>[[m:Help:Calculation|Help:Calculation]] or [[mw:m:Help:Calculation|Help:Calculation]]</nowiki>.
{{Languages}}
[[Category:Info templates|MediaWiki]]
</noinclude>
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Template:Nmbox
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<table class="nmbox" style="border:1px solid #AAAAAA; border-collapse:collapse; clear:both; font-size:85%; margin: 0.25em 0;">
<tr style="background: #EEF3E2">
{{#if:{{{image|}}}{{{header|}}}
| <th class="mbox-image" style="white-space: nowrap; padding: 4px 1em; border-right: 1px solid #aaaaaa;">{{{image|}}} {{{header|}}}</th>
| <td class="mbox-empty-cell"></td> <!-- No image. Cell with some width or padding necessary for text cell to have 100% width. -->
}}
<td class="mbox-text" style="background: #F6F9ED;">{{{text|}}}</td>
</tr></table><noinclude>
{{documentation}}
</noinclude>
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Template:PD Help Page
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{| style="color:#000000; border:solid 1px #A8A8A8; padding:0.5em; margin:0.5em 0; background-color:#FFFFFF;font-size:95%; vertical-align:middle;"
| style="padding:1em;width: 40px" | [[Image:PD-icon.svg|40px|link=|PD]]
| {{#if:{{{text|}}}|{{{text}}}|'''Important note:''' When you edit this page, you agree to release your contribution into the [http://en.wikipedia.org/wiki/Public_domain public domain]. If you don't want this or can't do this because of license restrictions, please don't edit. This page is one of the {{mediawiki|Project:PD help|Public Domain Help Pages}}, which can be freely copied into fresh wiki installations and/or distributed with MediaWiki software; see [[Help:Contents]] for an overview of all pages. See {{mediawiki|Project:PD help/Copying}} for instructions.}}
| style="padding:1em;width: 40px" | [[Image:PD-icon.svg|40px|link=|PD]]
|}
<noinclude>{{Languages|Template:PD Help Page}}[[Category:License templates|{{PAGENAME}}]]</noinclude>
3f133cf9c2beb8a9419bf0ced72df4996c267774
Template:Bugzilla
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{{#switch:{{{2}}}
|RESO=<span style="color:#666;-moz-opacity:.5;font-size:smaller;">
|<span>}}[[mediazilla:{{{1}}}|bug {{{1}}}]]{{#if:{{{2|}}}| [{{{2}}}]}}</span><noinclude>
[[Category:External link templates|{{PAGENAME}}]]
</noinclude>
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Template:Help/Category
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<noinclude>
{{#ifexist: Template:PD Help Page/{{SUBPAGENAME}}|{{PD Help Page/{{SUBPAGENAME}} }}|{{PD Help Page}} }}
This template is to be transcluded in '''public domain''' help pages to categorize those pages.
== Example ==
<nowiki>{{</nowiki>{{PAGENAME}}|MediaWiki Introduction|lang=zh}}
<nowiki>{{</nowiki>{{PAGENAME}}|MediaWiki Introduction}}
Default value of {{{lang}}} will be <nowiki>{{SUBPAGENAME}}</nowiki> (which will be "fr", "ja", "th", for, "Page/fr", "Page/ja", "Page/th", respectively).
If you want to specify the sort key, you may instead use the form <nowiki>[[Category:Cat name{{Lang subpage}}|sort key]]</nowiki>.
This template is equivalent to <nowiki>[[Category:Cat name{{Lang subpage}}|{{En pagename}}]]</nowiki>, but it compute <nowiki>{{If en|...}}</nowiki> two times, while this template compute <nowiki>{{If en|...}}}</nowiki> only once.
[[Category:Internationalization templates|Category/Help]]
</noinclude>
{{Help/If en|
[[Category:{{{1|<nowiki>{{{1}}}</nowiki>}}}|{{PAGENAME}}]]|
[[Category:{{{1|<nowiki>{{{1}}}</nowiki>}}}/{{{lang|{{SUBPAGENAME}} }}}|{{BASEPAGENAME}}]]}}
1158d3ed6abef85428938526bec271b937446e64
Template:Help/If en
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{{#ifeq: {{#language:{{SUBPAGENAME}} }}|{{SUBPAGENAME}} |{{{1}}}|{{{2|}}} }}<noinclude>
{{#ifexist: Template:PD Help Page/{{SUBPAGENAME}}|{{PD Help Page/{{SUBPAGENAME}} }}|{{PD Help Page}} }}
This template is to be transcluded in '''public domain''' help pages.
== Example ==
<nowiki>{{</nowiki>{{PAGENAME}}|This is en base page|This is non-en subpage}}
* title: Help:Deleting a page, Help:Deleting a page/subpage
** result: This is en base page
* title: Help:Deleting a page/th, Help:Deleting a page/Th, Help:Deleting a page/tH, Help:Deleting a page/TH
** result: This is non-en subpage
[[Category:Internationalization templates|If en/Help]]
</noinclude>
ddb9cadeb1b66e0f7edba001636894a93576d3ce
Template:Anchor
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text/x-wiki
<!--
-->{{#if:{{{ 1|}}}|<span id="{{anchorencode:{{{ 1|}}}}}"></span><!--
-->{{#if:{{{ 2|}}}|<span id="{{anchorencode:{{{ 2|}}}}}"></span><!--
-->{{#if:{{{ 3|}}}|<span id="{{anchorencode:{{{ 3|}}}}}"></span><!--
-->{{#if:{{{ 4|}}}|<span id="{{anchorencode:{{{ 4|}}}}}"></span><!--
-->{{#if:{{{ 5|}}}|<span id="{{anchorencode:{{{ 5|}}}}}"></span><!--
-->{{#if:{{{ 6|}}}|<span id="{{anchorencode:{{{ 6|}}}}}"></span><!--
-->{{#if:{{{ 7|}}}|<span id="{{anchorencode:{{{ 7|}}}}}"></span><!--
-->{{#if:{{{ 8|}}}|<span id="{{anchorencode:{{{ 8|}}}}}"></span><!--
-->{{#if:{{{ 9|}}}|<span id="{{anchorencode:{{{ 9|}}}}}"></span><!--
-->{{#if:{{{10|}}}|<span id="{{anchorencode:{{{10|}}}}}"></span><!--
-->{{#if:{{{11|}}}
|<span class="error">[[Template:Anchor]] (or Anchors): too many anchors, maximum is ten</span><!--
-->}}<!--
-->}} }} }} }} }} }} }} }} }} }}<noinclude>
From wikipedia, http://en.wikipedia.org/w/index.php?title=Template:Anchor&action=edit
</noinclude>
5f158510aa0ddf9fac7c989aa963247ae0d49757
Template:Note
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{{#if: {{{1|}}}|<div class="block-note"><span class="block-contents">|[[File:Bulbgraph.png|18px|Note|link=]]}} '''Note:''' {{#if: {{{1|}}}|{{{1}}}</span></div>}}<noinclude>
== Usage ==
=== Method 1 ===
The following displays the note icon and the word 'Note:'. You can follow this with whatever text/images/markup you like, and it works in-line, within a paragraph.
Monsters are green. <nowiki>{{note}}</nowiki> this is an in-line note, to remind you that some monsters are orangey-purple.
Monsters are green. {{note}} this is an in-line note, to remind you that some monsters are orangey-purple.
=== Method 2 ===
The following includes the text passed to the template, and uses a table to stop the text flowing round the icon. These always force a newline before and after the note.
<nowiki>{{note|Here is a long note, which is sufficiently wordy to run onto a second line,
which would normally cause it to wrap round the icon, but because we passed it as a parameter
it keeps its left alignment straight.}}</nowiki>
{{note|Here is a long note, which is sufficiently wordy to run onto a second line, which would normally cause it to wrap round the icon, but because we passed it as a parameter it keeps its left alignment straight.}}
{{Languages|Template:Note}}
[[Category:Templates|{{PAGENAME}}]]
</noinclude>
966256e9dbe26747869d215e9e05c7d9f9e36c2e
Template:!
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text/x-wiki
|<noinclude>[[Category:Workaround templates|{{PAGENAME}}]]</noinclude>
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Template:Blue
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<span style="color:#0645AD;">{{{1}}}</span><noinclude>
[[Category:Formatting templates|{{PAGENAME}}]]
</noinclude>
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Help:Images/frame
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<noinclude>{|class="wikitable plainlinks"
</noinclude>|-
|{{#if:{{{ex|}}}|{{{ex|}}}|{{{frame|}}}}}{{#if:{{{float|}}}|<br /><small>Rendered as a floating block: {{{float|}}}</small>|}}{{#if:{{{inline|}}}|<br /><small>Rendered inline: {{{inline|}}}</small>|}}
|
... text text text
<nowiki>[[</nowiki>{{ns:image}}:example.jpg{{#if:{{{frame|}}}|{{!}}'''{{{frame}}}'''}}{{#if:{{{2|}}}|{{!}}'''{{{2}}}'''}}{{#if:{{{caption|}}}|{{#ifeq:{{{caption|}}}|none|<nowiki/>|{{!}}{{{caption|}}}}}|{{!}}caption}}]]
text text text ...
|wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww
text text text text text text text text text text text text text text text text text text text text text text text text text
[[image:example.jpg|{{{frame|}}}|{{{2|}}}|{{#if:{{{caption|}}}|{{#ifeq:{{{caption|}}}|none|<nowiki/>|{{{caption|}}}}}|caption}}]]
text text text text text text text text text text text text text text text text text text text text text text text text text<noinclude>
|}
{{Languages|Help:Images/frame}}
</noinclude>
65ca257a0b5d0114f4dd3ef69a7053edd7cf733b
Help:Images/size
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<noinclude>{| class="wikitable"</noinclude>
|-
!{{#if: {{{frame|}}} |{{{frame}}}|{{{notspec|''(not specified)''}}} }}
|
<nowiki>[[</nowiki>{{ns:image}}:{{mediawiki:image_sample}}|{{#if: {{{frame|}}} |{{{frame}}}{{!}}}}'''50px''']]
[[{{ns:image}}:{{mediawiki:image_sample}}|{{{frame}}}|50px]]
|
<nowiki>[[</nowiki>{{ns:image}}:{{mediawiki:image_sample}}|{{#if: {{{frame|}}} |{{{frame}}}{{!}}}}'''500px''']]
[[{{ns:image}}:{{mediawiki:image_sample}}|{{{frame}}}|500px]]
<noinclude>|}
{{Languages|Help:Images/size}}</noinclude>
55305ed0ff7cf115f11af667cefcea62a880da16
Template:Hl2
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text/x-wiki
style="background:#A7C1F2" <noinclude>[[Category:Utility templates|{{PAGENAME}}]]</noinclude>
f649959b2d1d9f0201741ad2260d6128a92874ec
Template:Hl3
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text/x-wiki
style="background:#8DA7D6; color:black;"<noinclude>[[Category:Utility templates|{{PAGENAME}}]]</noinclude>
281b35b806812aa51baee8363e216112db0040c8
Template:Warning
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text/x-wiki
{{#if: {{{1|}}}|<table cellspacing="0" cellpadding="0" border="0" style="background: transparent;"><tr><td nowrap="nowrap" valign="top">}}<span style="position: relative; top: -2px;">[[File:Attention niels epting.svg|18px|Warning|link=]]</span> '''Warning''': {{#if: {{{1|}}}|</td><td valign="top" style="padding-left:0.5em;">{{{1|}}}</td></tr></table>}}<noinclude>
== Usage ==
=== Method 1 ===
The following displays the warning icon and the word 'Warning:'. You can follow this with whatever text/images/markup you like.
<nowiki>{{warning}}</nowiki> Don't do that!
{{warning}} Don't do that!
=== Method 2 ===
The following includes the text passed to the template, and uses a table to stop the text flowing round the icon.
<nowiki>{{warning|Here is a long warning, which is sufficiently wordy to run onto a second line,
which would normally cause it to wrap round the icon, but because we passed it as a parameter
it keeps its left alignment straight.}}</nowiki>
{{warning|Here is a long warning, which is sufficiently wordy to run onto a second line, which would normally cause it to wrap round the icon, but because we passed it as a parameter it keeps its left alignment straight.}}
{{Languages|Template:Warning}}
[[Category:Templates|{{PAGENAME}}]]
</noinclude>
983b84eca48dacea870317e21e0feea962e38dbf
Template:Prettytable
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class="wikitable" style="{{{style|}}}"<noinclude>
{{doc}}
[[Category:Utility templates|{{PAGENAME}}]]
</noinclude>
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Template:Meta
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<includeonly>[[m:{{{1}}}|{{{2|MetaWiki:{{{1}}}}}}]] {{{3|}}}</includeonly><noinclude>
Template to create [[mw:Interwiki_table|interwiki]] links to the meta.mediawiki.org site.
== Examples ==
{| class="wikitable"
!Rendering
!Syntax
|-
| {{meta|Main Page}} || {{tlx|meta|Main Page}}
|-
| {{meta|Main Page|Quux}} || {{tlx|meta|Main Page|Quux}}
|-
| {{meta|Main Page|Quux| - Baz}} || {{tlx|meta|Main Page|Quux| - Baz}}
|}
{{Languages|Template:Meta}}[[Category:Info templates|{{PAGENAME}}]]</noinclude>
639f33739f9606af4de4d24849056a4c6050270e
Template:Thankyou
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<div class="noprint" style="float:center; border:1px solid blue;width:200px;background-color:#FFF;padding:3px;">
[[Image:Example.jpg|left|80px|Example sunflower image]] '''A little thank you...''' <br /><small>for {{{reason|{{{1}}}}}}. <br />hugs, {{{signature|{{{2}}}}}}</small>
</div>
<noinclude>
{{Languages|Template:Thankyou}}
[[Category:Template examples|{{PAGENAME}}]]</noinclude>
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Template:Clear
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<div style="clear:both;"></div><noinclude>[[Category:Utility templates|{{PAGENAME}}]]</noinclude>
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Template:Category
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<noinclude>
:''See [[{{TALKPAGENAME}}|talk page]] for some logics behind this implementation.''
Do not transclude this in PD help pages (Help namespace), since it seem to break the PD help guidelines, in that, this template name is too generic to be used in a fresh wiki installation. For PD help pages, use [[Template:Help/{{PAGENAME}}]] instead.
== Example ==
:''See [[Template:Help/{{PAGENAME}}#Example]]''
{{Category|Internationalization templates}}
</noinclude>{{Help/Category|{{{1|<nowiki>{{{1}}}</nowiki>}}}|lang={{{ lang|{{SUBPAGENAME}} }}} }}
022a70654a1e1c31fa99b26aadf68a01638e2585
Template:Help/Categories
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<noinclude>
{{#ifexist: Template:PD Help Page/{{SUBPAGENAME}}|{{PD Help Page/{{SUBPAGENAME}} }}|{{PD Help Page}} }}
This template is to be transcluded in '''public domain''' help pages.
This template will transclude the central en categories template, if the template exists.
Include this template in any language subpages, to unify the page's categories across languages.
== Example ==
* title: Help:Deleting a page --> transclude {<nowiki></nowiki>{Help:Deleting a page/categories}}
* title: Help:Deleting a page/th --> transclude {<nowiki></nowiki>{Help:Deleting a page/categories}}
* title: Help:Deleting a page/subpage --> transclude {<nowiki></nowiki>{Help:Deleting a page/subpage/categories}}
* title: Help:Deleting a page/subpage/th --> transclude {<nowiki></nowiki>{Help:Deleting a page/subpage/categories}}
[[Category:Internationalization templates|Categories/Help]]
</noinclude><!--
Trying to optimize {{If en}} calling.
This call {{If en}} only once.
-->{{If en|<!--
-->{{#ifexist: {{{1|{{NAMESPACE}}:{{PAGENAME}}<!-- end of {{{1}}} -->}}}/categories |<!--
-->{{ {{{1|{{NAMESPACE}}:{{PAGENAME}}<!-- end of {{{1}}} -->}}}/categories|<!--
-->En pagename={{PAGENAME}}|<!--
-->Lang subpage=<!--
-->}}<!--
-->}}<!--
-->|<!-- else --><!--
-->{{#ifexist: {{{1|{{NAMESPACE}}:{{BASEPAGENAME}}<!-- end of {{{1}}} -->}}}/categories |<!--
-->{{ {{{1|{{NAMESPACE}}:{{BASEPAGENAME}}<!-- end of {{{1}}} -->}}}/categories|<!--
-->En pagename={{BASEPAGENAME}}|<!--
-->Lang subpage=/{{SUBPAGENAME}}<!--
-->}}<!--
-->}}<!--
-->}}<!--
-->{{#if: |<!--
The following statements call {{En pagename}} two times which then call {{If en}} two times.
-->{{#ifexist: {{{1|{{NAMESPACE}}:{{En pagename}}<!-- end of {{{1}}} -->}}}/categories |<!--
-->{{ {{{1|{{NAMESPACE}}:{{En pagename}}<!-- end of {{{1}}} -->}}}/categories }}<!--
-->}}<!--
-->}}<!--
-->
dde0e94470a03379785a9d9a82e5020bf300bede
Template:If en
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{{Help/If en|{{{1}}}|{{{2|}}} }}<noinclude>
Do not transclude this in PD help pages (Help namespace), since it seem to break the PD help guidelines, in that, this template name is not suitable to be included in a fresh wiki installation. For PD help pages, use [[Template:Help/{{PAGENAME}}]] instead.
== Example ==
:''See [[Template:Help/{{PAGENAME}}#Example]]''
{{Category|Internationalization templates}}
</noinclude>
974d83283841d4ae12dc1a592e38345794326e5d
Category:Help/categories
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<includeonly>{{Category|Top level}}
{{Category|Documentation}}</includeonly><noinclude><!--
-->{{Categories categories}}<!--
--></noinclude>
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Template:PD
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{| style="width:95%; margin:auto; clear:both; background-color:#f8f8f8; border:2px solid #e0e0e0; padding:5px;"
|-
| [[File:PD-icon.svg|50px|PD]]
| style="text-align:center" | ''This file has been released into the '''[[w:public domain|public domain]]''' by the [[w:Copyrights|copyright]] holder, its copyright has expired, or it is ineligible for copyright. This applies worldwide.''
|}
<includeonly>[[Category:PD images|{{PAGENAME}}]]</includeonly><noinclude>
{{Languages|Template:PD}}
[[Category:License templates|{{PAGENAME}}]]</noinclude>
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Template:GPL
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<br style="clear:both;" />
{| align="center" style="width:95%; background-color:#f8f8f8; border:2px solid #e0e0e0; padding:5px;"
|-
| [[Image:Heckert GNU white.svg|50px|GNU head]]
| align="center" | ''This work is'' '''''[[w:Free software|free software]]'''''; ''you can redistribute it and/or modify it under the terms of the '''[http://www.gnu.org/copyleft/gpl.html GNU General Public License]''' as published by the [[w:Free Software Foundation|Free Software Foundation]]; either version 2 of the license, or (at your option) any later version. This work is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.''
|}
<includeonly>[[Category:GPL images|{{PAGENAME}}]]</includeonly>
<noinclude>[[Category:License templates|{{PAGENAME}}]]</noinclude>
df30bf7176f67f93684f88e75e0ed4b839e55a5e
Template:GFDL
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<br style="clear:both;" />
{| align="center" style="width:95%; background-color:#f8f8f8; border:2px solid #e0e0e0; padding:5px;"
|-
| [[Image:Heckert GNU white.svg|60px|GNU head]]
| align="center" | ''Permission is granted to copy, distribute and/or modify this document under the terms of the '''[[w:GNU Free Documentation License|GNU Free Documentation License]]''', Version 1.2 or any later version published by the [[w:Free Software Foundation|Free Software Foundation]]; with no Invariant Sections, no Front-Cover Texts, and no Back-Cover Texts. A copy of the license is included in the section entitled "[[GNU Free Documentation License|Text of the GNU Free Documentation License]]."'' {{languages|Template:GFDL}}
|}
<includeonly>[[Category:GFDL images|{{PAGENAME}}]]</includeonly>
<noinclude>[[Category:License templates|{{PAGENAME}}]]</noinclude>
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File:Arr r.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Attention niels epting.svg
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Bulbgraph.png
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Example.jpeg
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Example-white-bg.jpeg
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Geographylogo.png
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Heckert GNU white.svg
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da39a3ee5e6b4b0d3255bfef95601890afd80709
File:M-en-pagetabs.png
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uploaded "[[File:M-en-pagetabs.png]]"
wikitext
text/x-wiki
== Summary ==
Example page tabs screenshot for use in public domain help pages.
I grabbed this image and release it to the public domain, assuming that Mediawiki does not impose any restrictions on screenshots.
== Licensing ==
{{PD}}
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File:M-en-recentchanges.png
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uploaded "[[File:M-en-recentchanges.png]]"
wikitext
text/x-wiki
== Licensing ==
{{PD}}
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File:MediaWiki Skin Vector.png
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uploaded "[[File:MediaWiki Skin Vector.png]]"
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Tools.svg
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Disciples of Light:Language policy
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Created page with "There is no language policy."
wikitext
text/x-wiki
There is no language policy.
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Help:Contents
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text/x-wiki
==Reading==
* [[Help:Navigation|Navigation]]
* [[Help:Searching|Searching]]
* [[Help:Tracking changes|Tracking changes]]
* [[Help:Watchlist|Watchlist]]
==Editing==
* [[Help:Editing pages|Editing pages]]
* [[Help:Starting a new page|Starting a new page]]
* [[Help:Formatting|Formatting]]
* [[Help:Links|Links]]
* [[Help:User page|User pages]]
* [[Help:Talk pages|Talk pages]]
* [[Help:Signatures|Signatures]]
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__NOTOC__
524d8c277e3b0f983a7ce519271a4d76f7f86ec8
Jean-Pierre d'Armagnac
0
35
293
88
2011-04-11T17:31:57Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Jean-Pierre's Story==
===Before joining the Disciples of Light===
===Career in the Disciples of Light===
==Jean-Pierre's Works==
===Books===
===Sermons===
==Gallery==
[[Category:Characters]]
6154da4135ebc09dca64a3dd34d286273a4fb79d
306
293
2011-04-14T15:03:14Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of Priestess Longhill, Pierre was also assigned to Doctor Finje for his medical training. Doctor Finje didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of Doctor Finje made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
Doctor FinjÈ's stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time.
Seeing potential in Pierre's work, Doctor FinjÈ also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the Hand of Nightmares, spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with Adabella Nightshade. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With Adabella's support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, Adabella sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[Library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
5734c04dfeff9ac2d665603cf45e6c0a2d36973b
316
306
2011-04-15T09:29:55Z
Jeanpierre
1
/* Writing */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of Priestess Longhill, Pierre was also assigned to Doctor Finje for his medical training. Doctor Finje didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of Doctor Finje made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
Doctor FinjÈ's stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time.
Seeing potential in Pierre's work, Doctor FinjÈ also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the Hand of Nightmares, spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with Adabella Nightshade. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With Adabella's support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, Adabella sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[Library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
3671b23e99ccd90a871f4e65aad8b7c7b49da873
317
316
2011-04-15T09:30:17Z
Jeanpierre
1
/* Preaching */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of Priestess Longhill, Pierre was also assigned to Doctor Finje for his medical training. Doctor Finje didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of Doctor Finje made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
Doctor FinjÈ's stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time.
Seeing potential in Pierre's work, Doctor FinjÈ also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the Hand of Nightmares, spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with Adabella Nightshade. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With Adabella's support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, Adabella sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|libyary]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
a86bcbbf8c2709955aebab97e8d1a51ac8e9ef21
318
317
2011-04-15T09:30:27Z
Jeanpierre
1
/* Preaching */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of Priestess Longhill, Pierre was also assigned to Doctor Finje for his medical training. Doctor Finje didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of Doctor Finje made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
Doctor FinjÈ's stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time.
Seeing potential in Pierre's work, Doctor FinjÈ also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the Hand of Nightmares, spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with Adabella Nightshade. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With Adabella's support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, Adabella sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
5db7469ed5b60f241bfc1607f257c791c825e400
325
318
2011-04-15T17:52:28Z
Jeanpierre
1
/* Apprentice of Doctor, Sir Rentarn Finje */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the Hand of Nightmares, spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with Adabella Nightshade. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With Adabella's support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, Adabella sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
1021d98a70a869f8ab63a073b67a90ca43a6b91f
330
325
2011-04-15T18:22:57Z
Jeanpierre
1
/* The Pestilence and Adabella Nightshade */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by Adabella Nightshade, and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
852016c9bcd22b1c54d45d27415549e8bd1c05f3
331
330
2011-04-15T18:23:23Z
Jeanpierre
1
/* Knighthood */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which Adabella had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
a305c7a7db787e04eec29bba0dd2904a26f8a809
332
331
2011-04-15T18:23:43Z
Jeanpierre
1
/* Lieutenant of Faith and Morale */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac.
This page is under construction.
==Introduction==
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
[[Category:Characters]]
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Main Page
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==Welcome==
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==Welcome==
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==Welcome==
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The Light And Its History
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2011-04-12T18:56:05Z
Jeanpierre
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Created page with "==Forewords== ===Foreword by Exaythe=== Fellow Disciples, in this short booklet you will find the most crucial information about the Light, and the behavior expected of you du..."
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==Forewords==
===Foreword by Exaythe===
Fellow Disciples,
in this short booklet you will find the most crucial information about the Light, and the behavior expected of you during your service. Please read this carefully, below you will find a list of books if you wish to pursue this topic further.
I hope I informed you well enough to be prepared for service with the Disciples of Light.
:Be at Peace.
:Light be with you.
: ''Bishop Exaythe the Abjurer''
===Foreword by Sir Jean-Pierre d'Armagnac===
Fellow Disciples,
I have been able to recover this book from the library of the Disciples post its destruction in the year 25. Despite the book's survival of the fire, it could be noted that it was in dire need of being copied and reconstructed. However, reading the work has encouraged me to make some small refinements in the calygraphy and add a few facts in the history of the Light. I have indented these additions from the original text, for what I would deem an important completion of an already exemplary book. May it prove a good introduction to the Light and serve its original purpose, once more.
:Light protects and restores,
:''Sir Jean-Pierre d'Armagnac.''
==Nature of Light.==
The Light is no Deity, no god. It is a universal power and a philosophy. The Light comes into your being through your positive feelings. By harboring those feelings and acting on them you will be granted Lightís power. Light comes from within, not from without.
==The Three Virtues==
Philosophy of the Light is divided into the three Virtues, by adhering to them you will acquire greater wisdom and power of the Light, as well as live in a pure and Good way. The Virtues are,
;Respect
:This Virtue teaches to respect everything around you, as all things in the universe are interconnected, and you are connected to the Universe. You must be aware of that bond, and respect the world around you as you respect yourself.
;Tenacity
:This Virtue teaches patience and discipline. Following lightís path is not an easy task and will take long. Remaining calm and respectful is hard and requires a lot of patience, you must not give up and not lose faith.
;Compassion
:This Virtue teaches to not only be aware of bond between Self and Universe, but also exploit it further for showing and acting upon positive emotions, offering aid, helping the needy and showing love and friendship. Compassion is the hardest of virtues, most hard to master- and the one most rewarding.
==History of the Light==
===Human History===
Among humans, Faith in the Light emerged a long time ago, estimated to be about 1200 years ago, in the human nation of Arathor. It is assumed there was a great need for spirituality at the time. The first practices of the Light started later, in city-state of Lordaeron. The seat of The Archbishop was, however, positioned in the Grand Cathedral of Stratholme. The Light was mostly practiced by clerics and there were no paladins. Understanding of the light and its nature is considered poor by modern standards, and the clerics of that time even referred to the Light as 'the Gods'.
::One can reflect on the inexistence of the Paladins to be a result of relative times of peace the Kingdoms experienced before the First War. The order of Paladins had not been founded at the time. Still the church and kingdoms had soldiers of the Light. These were the clerics of old that would take up arms to defend the innocent. Unfortunately, these clerics proved insufficiently trained in the ways of battle and the respective clerical orders suffered heavy casualties. This was painfully clear during the first War. Yet their ways of healing were important to the support behind the battle lines. It could be noted that the severity of their losses in the First War indicated the importance to have followers of Light master both the practices of the Light and the ways of battle.
At the dawn of the second war Uther Lightbringer, a cleric of the ruined abbey of Northshire, combined the art of war and the Light, becoming the first Paladin and founded the Order of the Silver Hand. He was made the first Grandmaster of the Silver Hand at Alonsus Chapel in Stratholme by Archbishop Alonsus Faol. It is during these times of need that Light's power to heal was truly discovered and that men learned more about its mysteries. Faith in the light expanded from the Silver Hand, and spread to High Elven and Dwarven lands where even to this day we may find Light's followers among these races.
===Draenei History===
The Draenei followed the Light ever since their Exodus from their homeworld of Argus(-25000 years). Unlike humans who have taught themselves, Draenei learned of the Light from the creatures known as The Naaru who guide them to this day.
::It is said that the Naaru blessed the Draenei both with the Light and their knowledge on the Light. During their long exodus, the Draenei have cultivated their worship of the Light and incorporated it in their culture. They leader, Velen the Prophet, is also their spiritual leader of faith, although the Draenei will always recognize the Naaru to be the bringers of their faith.
==Behavior of the follower of the Light==
''Here I will not try to claim to know better, nor force you to behave strictly but merely give the directions so you can find your own way.''
:: Bishop Exaythe the Abjurer.
Be courteous and respectful ñ even to enemies. Showing respect costs nothing, and counts for a lot. Insulting and swearing serves no purpose and directly opposes the virtue of respect. In the end it is always better to be kind and respectful than savage and insulting. You must realize that other people have feelings of dignity and honor, and seek not to break it. Most importantly, respect other ideas and views of the world. If you do not agree with them, try to discuss the matter in a civil manner. If others do not let go of their non Malefic beliefs, then simply let them believe in them.
Seek to be patient with others, as well as yourself. Do not rush ahead without thinking. Do not expect others to be just as good and pure as you. Give people time, and give yourself time to learn. Be patient, as patience will bear fruits.
Harm as little as possible. Never harm for vengeance or pleasure. If an enemy surrenders, there is no need to beat or humiliate him. You must bring happiness, not pain. Remember that pain is part of the world, and should it be the only option ñ you inflict it.
You should be courageous, determined and tenacious. Do not step down before a shadow. Do not fear death when lives of innocents are at stake. But you must not be a zealot. Remember that some situations are impossible to solve without clear answer. As always, the middle path is the best one.
You must give people a chance to learn and to redeem themselves, whenever possible. Such choice might be hard, but sometimes it is best. At least you must forgive your enemies and hold no hatred or anger towards them. This does not mean that, should they harbor evil, you shouldn't touch them. Those who seek to harm must be dealt with, forgiven or not.
* Be respectful and courtly
* Be patient
* Show empathy and compassion
* Be courageous and determined
* Seek to fight the darkness and the evil.
* Do not become a zealot. Keep your mind open and choose the middle path.
* Do not harbor hate, anger or vengeance.
* Do not inflict harm unless it is needed
==Further Reading==
===History, lore and Biography===
You can find more books and references within the library, consult a librarian for advise. The following titles come recommended.
* [http://www.worldofwarcraft.com/info/story/index.html#lore Compendiums of History] ((Blizzard Lore))
* [http://www.worldofwarcraft.com/info/story/chapter1.html The First Compendium of History] ((Blizard Lore, Chapter 1))
* [http://www.wowwiki.com/Uther_Lightbringer The life of Uther Lightbring] ((Wiki page, Uther Lightbringer))
* [http://www.wowwiki.com/Alonsus_Faol The life of Alonsus Faol] ((Wiki page, Alonsus Faol))
* [http://www.wowwiki.com/Velen Prophet Velen] ((Wiki page, Velen))
===Metaphysics and Philosophy===
* [http://www.wowwiki.com/Holy_Light The Holy Light, by the Church] ((Wiki page, Holy Light))
* [http://www.wowwiki.com/Church_of_Holy_Light Church of the Holy Light] ((Wiki page, Church of Holy Light))
* [http://www.wowwiki.com/Naaru The Naaru] ((Wiki page, Naaru))
[[Category:Library]]
6acaacd3c75839de9d78c49d85c7d893a1dc8fa0
The Three Virtues
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2011-04-12T18:59:10Z
Jeanpierre
1
Created page with "__TOC__ The philosophy of the Holy Light boils down to the three teachings, called the Three Virtues. These virtues - respect, tenacity and compassion - are each defined into a ..."
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__TOC__
The philosophy of the Holy Light boils down to the three teachings, called the Three Virtues. These virtues - respect, tenacity and compassion - are each defined into a principle and a lesson.
==Respect==
The first virtue taught is respect. While the Holy Light teaches that awareness of the self and the universe is a goal, one must also see the connection between others and the universe. Destroying other's happiness and severing other's connections with the universe is not serving the world's well being, and therefore not your own. The practitioners of the Holy Light are not naive, however, and understand that trial, conflict, war, and suffering do happen but they strive to make the universe a better place in spite of these hindrances.
==Tenacity==
The second virtue is tenacity. The adherence to this virtue is, incidentally, the part of training under the Holy Light that weeds out the unfaithful, as true dedication takes years. Fresh-faced acolytes often lose hope and the true meaning of the Holy Light when they realize that it takes a lifetime to serve the philosophy. The world is much bigger than one lone soul; and while the world can change a soul in a day, it takes much more time to change the world. Only through tenacity can a servant of the Holy Light hope to affect the universe. If some young students feel like this is an impossible task, others take heart in the realization that if you truly believe there is a connection between the self and the universe, one cannot help but affect the other, no matter the size. Affecting the world can include anything from teaching and instilling hope in others to joining with other like-minded individuals to work together to create a bigger change.
==Compassion==
After the first two concepts are mastered, the student can take on the final virtue: compassion. The connection between the self and the universe is strong, but it still is only one connection. If a follower of the Light serves another to increase his happiness, his bond with the universe grows stronger. The happiness he receives by helping someone also strengthens himself and the universe, and he is able to affect the universe even more.
Compassion is perhaps the most powerful - and yet most dangerous - virtue.
If someone is too compassionate, he can give help where none is needed - or wanted. This oversight can hinder one's growth and happiness. This would suggest that while one may help another with a seemingly impossible quest, such a quest is not in reality, out of the abilities of such a person and as a result of Compassion such a person has failed to grow. Thus, Compassion (However well intentioned) has resulted in anther's inability to grow as the quest was essentially "done for them" and hence, hindering their growth and happiness.
Some helpers can be awkward and do more harm than good with their actions, increasing the suffering and unhappiness in the world. A well meaning follower of the Light may rush to the aid of an adventurer(s) and wind up gaining too much interest of those attacking, and thus force those they try to help to rush to the follower's aid.
This is why compassion is taught last; only the wise and those fully understanding compassion may identify who is truly in need and who can grow on their own.
[[Category:Library]]
351ffbe4e3a7733abbf7e10dd112fbcfb562c4a7
Codes of Conduct
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2011-04-12T19:02:21Z
Jeanpierre
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Created page with "The Disciples are expected to act a certain way both OOCly and ICly. The Out of Character code of conduct applies in an effort in trying to create a fun and social atmosphere, no..."
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The Disciples are expected to act a certain way both OOCly and ICly. The Out of Character code of conduct applies in an effort in trying to create a fun and social atmosphere, not only for the guild, but for the RP community as a whole.
__TOC__
==OOC Code of Conduct==
# The Disciples of Light are an RP-PvP Guild on an RP-PvP server, therefore you are expected to roleplay your character to the best of your abilities and respect the RP policies of the realm at all times. This means NO OOC CHAT in /say, /yell or /e, and do not use smileys like ;) in any of those channels either. During RP events a party or raid group is usually set up for those involved which can be used for any OOC communication.
# Do not 'godemote'. This means that when emoting against another player, you must give that other person the opportunity to respond. For example - your character is arresting another player, and you want to knock him/her out with your weapon. You do NOT write /e hits John over the head with his mace. The correct way to emote this is by writing /e attempts to hit John over the head with his mace. The use of words like "attempts to" or "tries to" are '''always needed''' to give the player a chance to respond, unless something has been agreed beforehand OOC'ly betwen you both.
# Do not 'powermote'. This means using unrealistic powers that are far beyond the style of the game and lore. Do NOT use powers such as "/e jumps up to dodge the blade swing, then lands on top of the blade and runs up on it, to try to stab Bob in the eye." Do NOT use weapons such as bazookas. The Light and our military training delivers us enough powers as it is.
# Turning your PvP ON is MANDATORY as a member of The Disciples of Light. To do this, simply type /pvp while in-game. This means that when you are in an Alliance Cty such as Stormwind, any Horde in the area WIL be able to attack you. This enhances the realism of the roleplay for everyone. If you don't like the fact that a Horde Rogue could come out of the shadows and stab you in the back in your own City, then you should not have created a chracter on this server!
# Although not mandatory, it is recommened that you download a Roleplay Addon for the game. An example of this is Flag RSP 2. Such addons give you the opportunity to give your character a surname, title, and a description (e.g - scars, tattoos, jewellery, accent, smell), which other users of the addon can see (A very large amount of rolepayers use this addon, so it is also a good tool to see what other players are definatley active roleplayers). One tip is to remember not to write anything other people you have just met would not know about you - for example, "Billy is 27 years old and was born in Ashenvale..."
# Please infom an officer of the Guild if you are going to be offline for more than a month (e.g - going on holiday). If you are offline for 1 month or more without a reason, then you will be removed from the Guild.
# PvP - As an RP-PvP Guild, we encourage PvP in all areas of the game, but there ARE certain rules to abide by. Corpse Camping is NOT tolerated, and any such behaviour will be punishable by either a warning or removal from the Guild. Killing of low levels is permitted - remember, in the roleplay situation of the RP-PvP server, your character would not see a level floating above another person's head! Of course, you may see the other person appears weaker than you (poor armor etc.), and whether or not you kill that person depends on how your character would act.
==IC Code of Conduct ==
The In Character code of conduct relates to what our characters expect of your character to be. It should not dictate how to roleplay your character completely, but if your character does not satisfy these basic requirements, then there is simply no point in joining a Holy order either way.
# Live for Honour and Glory, upholding the Laws of the Kingdom at all times and following the Three Virtues of the Light - Respect, Tenacity and Compassion.
# Always address a superior ranked Disciple, or those of another Order, appropriately (Sir/Sire, My Lord/Liege).
# Never openly question orders given to you by your superiors. Carry them out with conviction and vigour, but only speak with them afterwards and in private if need be.
# Learn the Laws of Stormwind that have been set forth by the King and Council, so that as a Disciple you may uphold the law when needed.
# Think before speaking, for once words are spoken you are bound by those words.
# Always show respect and a compassionate touch for women, children and animals.
# Never strike down a non-hostile civilian or member of the Horde.
# During times of war and conflict, always accept an enemies' surrender without striking them down.
# Never consume alcohol while on duty.
# Always treat prisoners/captives humanely. Never torture or beat them for no reason (excluding self-defence). Offer them food, water and bedding.
# Always be there to help defend the Alliance lands, help the citizens, those in need, and your fellow Disciples.
[[Category:Guild Information]]
80b600b30853f7b21ed6c64bda9a29cf4028524e
Knighting Ceremony
0
147
300
2011-04-12T19:08:43Z
Jeanpierre
1
Created page with "It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral..."
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* His Lieutenant Commander's Shoulders, as per the promotion requirement
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Knight should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Knight will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Gallant who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the High Chaplain or the Chaplain of the Candidate's Chapter, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the Chaplain or Lieutenant of the Candidate's Chapter, in that order of preference
;The Supporter
:A friend of Gallant rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Gallant <name>, and present yourself before your betters.
The Gallant comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat after me.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
75c47045656e178b7250b5b96753137f60cd2274
Promotion Requirements from 2012 to 2013
0
148
301
2011-04-12T19:12:28Z
Jeanpierre
1
Created page with "These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends..."
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Recruit==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Recruit to Squire==
* Spend at least two weeks as a Recruit
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Squire to Gallant===
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Northrend Raid Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Northrend Raid Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
98ef02441873e151ceaf700e9648855b2d019748
Introduction To Living Physiology
0
149
302
2011-04-14T14:58:47Z
Jeanpierre
1
Created page with "__TOC__ ==Introduction== Physiology is the study of how the living body functions and how it responds to certain situations. It is one of the pillars that sustains the practice..."
wikitext
text/x-wiki
__TOC__
==Introduction==
Physiology is the study of how the living body functions and how it responds to certain situations. It is one of the pillars that sustains the practice of medicine, conveying us with information on how to understand the signals, or symptoms, so that adequate action can be taken.
The absolutely essential notion that an apprentice must have is that balance is health. The world around us revolves around the concept of balance: light and shadow, pain and pleasure, failure and success, and so forth. Whenever a concept arises, naturally, another is deducted to be its counterpart, its other extreme.
The living body, being part of the world, is no exception to this balance. It requires that both the vital fluids and ailments are present and in equilibrium.
==Ailments==
There are essentially two true ailments, and a third that derives from the lack or excess of a vital fluid.
===Poison===
Poison is the first of the true ailments. It acts as a destroyer of tissue and a numbing agent of the mind. The destroying power of a poison, or toxin, depends on its concentration and its target. There are a number of poisons that paralyze, cause pain, keep wounds from closing, numb limbs, et cetera. No matter its effect, a poison is always more dangerous the more concentrated it finds itself.
To preserve the balance, the body requires a quantity of poison at all times. Indeed in non-sinister settings the living body is constantly absorbing poison from the air, the water, by drinking any alcohol, from eating meat, herbs, touching objects, and even when bathing. The concentration is, of course, minimal when performing such deeds, but it is a quantity of poison the body requires to be healthy. It is also fruit of reason that excesses of these minimal concentrations lead to an excess of poison and an unhealthy state. Drinking too much beer results in intoxication by alcohol, and even medicine like Icecap Oil may lead to Icecap poisoning if in excess.
There is always a limit - generally very varied from substance to substance and person to person - to which any increase becomes an excess and affects the balance.
===Disease===
Disease is the second of the true ailments. It is a product of death, conducted by Scourge magic. Its sole purpose is to inhabit a host and shift its natural physiology to pursue other goals, such as to spread the disease to others, consume the host's flesh, affect the host's mindset, and other morbid affairs. Diseases can spread by any means, though single diseases tend to spread by a single method. They can be,
* airborne (pestilence),
* waterborne (contamination),
* infectious (open wounds, ingestion)
* contagious (sneezing, coughing, touching).
The last two apply to living beings or food.
A certain measure of disease is required to preserve the health balance, and it can be naturally obtained and subtle enough to not be noticed. An essential notion to have, is that there is a very high number of different disease agents and an infinity of variations of these. A good part of these agents are benign - the quantity we require to be healthy, by passively keeping the body fighting minor intrusions -, and another good part are malign - strong disease agents that surpass the limit and tip the balance. These cause symptoms as a result of the struggle between the body and the disease to take control of the host - and some are simply terminal - disease agents of such strength that the body's defenses are completely crushed. Examples include the Plague.
The direct opposite of death is life. The sources are undeath and holy, respectively. Therefore, the most effective way to counter disease is with holy magic. This can be done through herbs with holy properties (such as Morning Glory) or with holy cleansing spells.
==Vital Fluids==
There are four vital fluids, in balance with the ailments. The quantity of these fluids vary greatly from person to person, but their added concentration matches that of the ailments in a healthy body. The vital fluids present in every living being are blood, bile, water and mana.
===Blood===
Blood is vital to life. It is the fluid that connects all the organs of the body. In an analogy to a kingdom, the blood vessels would be the trade routes. The body can never have an excess of blood naturally, though there is such a condition as the lack of blood (third ailment). This leads to an unhealthy body through weakness and dizziness for example. The body is capable of regenerating lost blood.
===Bile===
Bile is the acid that melts what we ingest and is essential to create the fuel that keeps us alive. An excess or lack of bile is a sign of unbalance and an unhealthy body. The body is able to generate bile, just like blood, but is ignorant to the balance limit.
===Water===
Water is the only one of the vital fluids that is not created by the body. Instead, it is required to drink water to replenish the supply of this vital fluid. Water can not have concentration, as it is what determines concentration of other substances.
Despite its unique property, it is a vital fluid that reigns not by concentration but by presence: water is always required for the body to function, to create the other vital fluids, et cetera. An excess or lack of water leads to complications and an unbalanced body.
===Mana===
Magic is present in every aspect of the world of Azeroth, including medicine. It is present in the herbs, in the invisible ley lines that surround us, in the form of awe-inducing magical beasts, and so on. As part of the world, our bodies are no exception. Mana is the vital fluid present in everyone - including non-casters -, that marks the connection between the physical and the magical.
When a mage casts magic it is drawn to the mage and conducted through the mage's body towards the target of the spell. Mana is the fluid that conducts the magic, much like how steel conducts lightning.
Whenever the arcane energy flows through mana, it consumes some of the fluid to sustain its presence in the physical plane. Physiologically, mana is the fluid of energy - debated whether or not it is the source of life. This is why casting magic becomes more and more fatiguing over time, with the consumption growing in proportion to the power of the spell.
Every living being has mana - its quantity depending -, or else the magical properties of herbs and magic would have no effect over it, granted that there is no connection with the magical. A high concentration of mana in the body of a mage, added to his disregard for exercise, accuses the mage's physical frailty, and also his high perseverance when casting magic that exhausts, and the generally long lifespans they boast.
An excess of mana may lead to unstablility when conjuring magic, and a lack of mana may lead to fatigue, weakness or even comatose.
[[Category:Library]]
dc0d47e74e69dd26e0f25b386baa12b4151c6096
Schools Of Magical Knowledge
0
150
303
2011-04-14T14:59:37Z
Jeanpierre
1
Created page with "__TOC__ ==Introduction== Magic knows no bounds. Pure arcane magic is free to roam the very world we step on, passing by our ignorant eyes as magical flows. Although, with the pa..."
wikitext
text/x-wiki
__TOC__
==Introduction==
Magic knows no bounds. Pure arcane magic is free to roam the very world we step on, passing by our ignorant eyes as magical flows. Although, with the passing of centuries, the Azerothian races figured a way to grasp this magic and bend it at their will, manifesting it as a true element recognisable to our eyes and even to our world.
The most primitive way of controllable magic was born in Draenor. The peaceful race of orcs had a deep connection to the earth, sky, water and fire. With this connection, the Earth Mother thought them the secrets of Nature and the shamans were born. Holding a great respect for this knowledge and nature itself, the shamans hold the very first magic that could be controlled by the minds of humanoids. The most primitive magic to ever exist was the main cause of the corruption of Illidian Stormrage and the lure of the Burning Legion: The former Well of Eternity. This reckless type of magic combined with reckless use from the addicted elves caused the Great Sundering of the World, dividing the world into two continents.
The Magi, a title that not everyone can bear, are researchers and manipulators of Arcane; pure magic energy. The Magi can feel, see and grasp magical flows, drawing its power and then, through years of intensive study and practice, releasing it as a recognisable element from the plane of existence we currently are, or manifest it as Arcane, shaped in a way that non-Magi and Magi can be influenced and effected by it.
Though the art of magic knows no bounds, the Magi implied their own limitations to it, creating three principal schools of magic: Arcane, Frost and Fire.
There are Magi that wish to generalise in order to have an equal understanding of all schools; others specialize in order to be more powerful in that same school.
==Arcane==
[[File:Icon-Arcane.png]]
This school specializes in manipulating raw magical energy to boost up other spells or to create, transform, enhance and degenerate anything. It is the school that is probably the most difficult to study and to master, for Arcane may have many backlashes and effects, some lethal, due ti its' instability. For the others' own safety, only very intelligent and promising Magi can take on the route of Arcane as their passion and devotion.
The Arcane's strengths are,
;Subtely
:A good mage can cast arcane spells without gestures or words, only by will.
;Illusion
:A good mage can alter the perception of others in many ways.
;Magic Mastery
:A master of arcane can deflect and shield himself with efficiency from any type of magic (except divine), a result of their intense study in raw and base magic.
==Fire==
[[File:Icon-Fire.png]]
This school specializes in destruction and mastery of fire. The mage manipulates Arcane and bends it into the element of fire to create powerful fire spells that detonate at impact. This school is the most dangerous to others as it easy to manipulate and very furious, which goes perfectly into the ambient of battle. Frequently, Fire Magi become entitled as Battlemages, for their skill at casting are greatly searched for the turning of tides in battlefields. A master of Fire can call upon the very heat of a volcano or the breath of a powerful dragon.
The Fire's strengths are,
;Destruction
:A good mage can destroy half a farmer's house with one powerful ball of fire.
;Battlemage
:A good mage can fight at close range in battlefields and other encounters, as they can dispatch enemies with powerful magic and regular call to arms keeps the mage fit.
;Fire Affinity
:A master mage at wielding fire can call the breath of a dragon to burn down everything in a matter of seconds.
==Frost==
[[File:Icon-Frost.png]]
This school specializes in the protection of the mage and has a vast array of spells to keep enemies at bay or unable to move, while the mage brings them down with cutting ice and freezing water spells.
The Frost wielders have one and only one efficient trick of their trade: to be as far away as possible for as long as possible from their enemies, as opposite to their Fire magi counterparts.
Frost magi are masters at protecting themselves with magical ice shields and reflexes impairing effects they cause in their enemies, as most probably they won't even have a chance to get close to their caster opponents. Strong arctic winds and ice is the tools of this school.
The Frost's strengths are,
;Self-Integrity
:A good mage is expert at protecting himself from others' non-magical attacks.
;Frozen Affinity
:A good mage is no longer affected with ice or cold, his own core became frozen, making the mage next to immune to low temperatures.
;Water Elemental
:A master of frost can summon an elemental made of water that defends the mage with bolts of ice. Another tool to the protection of the mage.
[[Category:Library]]
74a89f83458383820e6932848849d2aa5e1e4f59
324
303
2011-04-15T17:50:23Z
Jeanpierre
1
wikitext
text/x-wiki
__TOC__
==Introduction==
Magic knows no bounds. Pure arcane magic is free to roam the very world we step on, passing by our ignorant eyes as magical flows. Although, with the passing of centuries, the Azerothian races figured a way to grasp this magic and bend it at their will, manifesting it as a true element recognisable to our eyes and even to our world.
The most primitive way of controllable magic was born in Draenor. The peaceful race of orcs had a deep connection to the earth, sky, water and fire. With this connection, the Earth Mother thought them the secrets of Nature and the shamans were born. Holding a great respect for this knowledge and nature itself, the shamans hold the very first magic that could be controlled by the minds of humanoids. The most primitive magic to ever exist was the main cause of the corruption of Illidian Stormrage and the lure of the Burning Legion: The former Well of Eternity. This reckless type of magic combined with reckless use from the addicted elves caused the Great Sundering of the World, dividing the world into two continents.
The Magi, a title that not everyone can bear, are researchers and manipulators of Arcane; pure magic energy. The Magi can feel, see and grasp magical flows, drawing its power and then, through years of intensive study and practice, releasing it as a recognisable element from the plane of existence we currently are, or manifest it as Arcane, shaped in a way that non-Magi and Magi can be influenced and effected by it.
Though the art of magic knows no bounds, the Magi implied their own limitations to it, creating three principal schools of magic: Arcane, Frost and Fire.
There are Magi that wish to generalise in order to have an equal understanding of all schools; others specialize in order to be more powerful in that same school.
==Arcane==
[[File:Icon-Arcane.png|right]]
This school specializes in manipulating raw magical energy to boost up other spells or to create, transform, enhance and degenerate anything. It is the school that is probably the most difficult to study and to master, for Arcane may have many backlashes and effects, some lethal, due ti its' instability. For the others' own safety, only very intelligent and promising Magi can take on the route of Arcane as their passion and devotion.
The Arcane's strengths are,
;Subtely
:A good mage can cast arcane spells without gestures or words, only by will.
;Illusion
:A good mage can alter the perception of others in many ways.
;Magic Mastery
:A master of arcane can deflect and shield himself with efficiency from any type of magic (except divine), a result of their intense study in raw and base magic.
==Fire==
[[File:Icon-Fire.png|right]]
This school specializes in destruction and mastery of fire. The mage manipulates Arcane and bends it into the element of fire to create powerful fire spells that detonate at impact. This school is the most dangerous to others as it easy to manipulate and very furious, which goes perfectly into the ambient of battle. Frequently, Fire Magi become entitled as Battlemages, for their skill at casting are greatly searched for the turning of tides in battlefields. A master of Fire can call upon the very heat of a volcano or the breath of a powerful dragon.
The Fire's strengths are,
;Destruction
:A good mage can destroy half a farmer's house with one powerful ball of fire.
;Battlemage
:A good mage can fight at close range in battlefields and other encounters, as they can dispatch enemies with powerful magic and regular call to arms keeps the mage fit.
;Fire Affinity
:A master mage at wielding fire can call the breath of a dragon to burn down everything in a matter of seconds.
==Frost==
[[File:Icon-Frost.png|right]]
This school specializes in the protection of the mage and has a vast array of spells to keep enemies at bay or unable to move, while the mage brings them down with cutting ice and freezing water spells.
The Frost wielders have one and only one efficient trick of their trade: to be as far away as possible for as long as possible from their enemies, as opposite to their Fire magi counterparts.
Frost magi are masters at protecting themselves with magical ice shields and reflexes impairing effects they cause in their enemies, as most probably they won't even have a chance to get close to their caster opponents. Strong arctic winds and ice is the tools of this school.
The Frost's strengths are,
;Self-Integrity
:A good mage is expert at protecting himself from others' non-magical attacks.
;Frozen Affinity
:A good mage is no longer affected with ice or cold, his own core became frozen, making the mage next to immune to low temperatures.
;Water Elemental
:A master of frost can summon an elemental made of water that defends the mage with bolts of ice. Another tool to the protection of the mage.
[[Category:Library]]
523435768f2cff378b1c27e74a2a940d59d8e96f
The Light Is For Everyone
0
151
304
2011-04-14T15:01:35Z
Jeanpierre
1
Created page with " __TOC__ ==Introduction== Many of us have heard, some have witnessed, the glory and greatness of the paladins and the magical healing powers of the priests from the Church of t..."
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__TOC__
==Introduction==
Many of us have heard, some have witnessed, the glory and greatness of the paladins and the magical healing powers of the priests from the Church of the Light. These very same people often preach the Virtues and their devotion through which they gained their inspirational powers. While their prowess in battle or healing is perhaps the most striking example of the power that Light brings, one can only wonder if this is the only message that the Church or the Light brings.
Are we all to become priests or paladins if we chose to follow the Light?
Are farmers, traders, a woman staying home to raise her child then abandoned by the Light or should we expect that these people abandon their life and chose to dedicate to devotion instead?
Clearly, that can not be the intent nor the message that the Light brings. The Light is not just a power, reserved for a religeous elite. It is a philosophy, lending strength in all aspects of life, be it for a farmer, tradesman or mother raising her child... However this message seems lost or less apparent to many people in the streets.
I hope, through this text, to bring focus back to this aspect of the Light.
==The Connection==
The Light is, at its foundation, a realisation that we are all connected in life. How could the tradesman earn his meal without customers? How could the farmer live from the harvest of his land if he does not work it? How can the child grow if its mother does not nurture it?
This connection can be as simple as the connection between neighbours. They see the same sunsets, sunrise, breath the same air, drink the same water. If their water turns bad, both will feel it.
Through our connection, even in our daily lives, we recieve communication and emotions. With these we are capable of affecting ourselves or people around us, even without action. As a very apparent example, two lovers looking eachother in the eyes will feel a strong emotion even if they do no move.
The logical question would then be, can this connection be used for good? How can it be used to strengthen oneself and eachother? The answer is simple: by following the Virtues. The Virtues can be seen as guidelines designed to use this connection to strengthen oneself and anyone connected to us. The Virtues can help us accomplish that, in every aspect of our life.
==The Virtue Respect==
Respect is the first and most clear Virtue in this. Respect yourself, eachother, the connection itself and indeed all life. Two people not respecting eachother will not be able to benefit from this connection, even though that connection is unavoidable. Respect all forms of life, be it plant or animal, for all life shares this world with you and is either directly or indirectly connected.
A farmer not respecting his land or cattle, will not know how to properly work it. The salesman disrespecting his customers may soon find himself out of customers. The mother not respecting her child, will soon find her child rebellious and stubborn.
A farmer respecting his land will see and learn how to till it. The salesman respecting his customers may learn of their needs and see more business opportunities. The mother respecting her child will see it grow and return love.
The most difficult part of this Virtue, is to keep Respect for all living being, even in the face of your enemy. All life is connected, directly or indirectly, and failing to Respect it may thus harm yourself or those around you directly or indirectly. Respecting your enemy may teach you more and may build understanding of his ways. It may reveal a better course of action or even alleviate the enmity.
==The Virtue Tenacity==
Tenacity is as much a Virtue as it is a guide to the other Virtues. One can not Respect a living being only occasionally. Do not toss away your Respect in anger or doubt. It does not aid a farmer to disrespect his land "just for one year" for it may leave its mark on his crops forever. A child may forever fear the hand of its mother if it hurt him only once.
Keep faith and hold on, even should the benefits of your virtuous actions wait to reveal themselves. A farmer tends his land a whole year before reaping the harvest. A mother nurtures her child for many years before it will feed itself.
Alas, sometimes... the benefits may not even be apparent in one's own lifetime. But take heart to know that all life that you cherished may live on and benefit from your actions.
Keep faith and work hard, even should the world darken around you.
==The Virtue Compassion==
Compassion is a virtue both simple and complex. It is a very powerfull virtue but perhaps also dangerous. Its benefits may seem quite clear, though its downsides may not always be as clear.
The Virtue Compassion tells us to use this connection to all life around us for good. A farmer must nurture his land, tend it and protect it. The mother must feed and aid her child with its first steps. The salesman may find a faithfull customer if he softens his prices. Wise words to a friend in need of them may change his life forever. To give compassion is the most direct application of the Light and perhaps the most clear.
But it should also be handled with caution. Compassion to another life should not stand its way of growth or self respect. A mother must not nurture the child beyond its needs. A salesman can not establish a healthy business relation by dropping his prices beyond reason. A farmer will not till any harvest if he does not make his land grow it for him. A teacher can not teach his students unless he grades them firmly and with respect to the student's performance.
Perhaps a good way to see it, is that Compassion should not be seen as mercy, but the willingness to aid all life grow, even if that would require firm hand instead of a gentle one.
==The power of the Light==
The Virtues can teach us how to strengthen the bond with another living being. It can aid us to influence life around us positively. The limits of this are defined only by the limits of one's connections to this life and one's strength in the Virtues. Far stronger are ten men united than one man with the power of nine. A holy man healing a wound may prove strong in the Light, but even stronger would be wise words that avoid the wound. No amount of healing will determine if a child will grow strong. No amount of holy protection will grow a rich harvest without the dedication of the farmer.
The Virtues are our guides, in all aspects of life, to strength and health for both ourselves and those around us.
[[Category:Library]]
3677739d5ca10cb2ac3c11954eb08404b2473d93
Bors Lighthammer
0
152
305
2011-04-14T15:02:33Z
Jeanpierre
1
Created page with "Sir Bors Lighthammer ==A brief history== ===Founding Member=== Sir Bors Lighthammer is one of the four [[Inception|founding members]] of the Disciples of Light. He was appoin..."
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Sir Bors Lighthammer
==A brief history==
===Founding Member===
Sir Bors Lighthammer is one of the four [[Inception|founding members]] of the Disciples of Light. He was appointed as Chaplain by Sir Aarian Northlight, being one of two Chaplains when the Disciples of Light started out.
===The Battle at the gates of Stormwind===
Sir Bors had always been a strong voice, and sword arm, in the opposition against the Forsaken and Scourge. Soon after the first war of the Disciples of Light, they found themselves forced to defend the walls of their capitcal city: Stormwind. It is recorded that Sir Bors single handedly took down three infernals.
Soon following the While detailed records of the battle proved lost, it is refered to that Bors.
===Bors captivity===
In the year following the Disciples' first war, Chaplain Bors Lighthammer was captured by The Old Lordaeron, a Forsaken group, after scouting the Tirisfal Glades. A rescue mission found him outside the sewer entrance trying to fend off over ten Forsaken. With the aid of his fellow Disciples, he managed to defeat his assailors and return to Stormwind with Bors.
===The Battle of Thoradin's Wall===
Chaplain Bors Lighthammer led The Disciples army in the battle of Thoradin's Wall. The battle's purpose was to avoid the Horde in successfully bringing home the artefact named the [[Frozen Rose]]. Despite a brutal battle, the Horde managed to escaped with the [[Frozen Rose]] artefact.
===Battle of Eternal Flame===
The battle of Thoradin's Wall was followed by the Battle of the Eternal Flame. Aarian and Bors both led The Disciples in the frontline.
The Westfall Lighthouse contains a flame made by forgotten magic that would not falter, through wind, water or lack of service. This flame was the only one known to be able to destroy the [[Frozen Rose]] artefact. The Alliance gathered at the Lighthouse but were out-numbered, the Horde pushing them back to Elwynn's borders. The [[War of the Frozen Rose]] culminated in Horde victory as they ransacked Westfall, but in the ensuing chaos, the [[Frozen Rose]] artefact was lost.
===Death of Chaplain Bors Lighthammer===
In a battle with the Blood Elves, Sir Bors Lighthammer was lost. Sir Aarian Northlight was captured by the Blood Elves and shown Bors' bloody tabard as proof. Only after Sir Aarian's escape did the news of Sir Bors Lighthammer's death. It marked the start of a bitter, ongoing war with the Sin Belore Blood Elves.
[[Category:Characters]]
e02ec63b69918b146db9b0bd08d20d6f9e1d9926
Inception
0
153
307
2011-04-14T15:03:57Z
Jeanpierre
1
Created page with "Year XX Brother Neals, head of the Clerics at Northshire Abbey in Elwynn Forest, was growing increasingly tired of the corruption within Stormwind's walls. Every day he would se..."
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Year XX
Brother Neals, head of the Clerics at Northshire Abbey in Elwynn Forest, was growing increasingly tired of the corruption within Stormwind's walls. Every day he would sense a lack of peace, a lack of a certain way of life that the Humans of Azeroth had followed for centuries.
He had also gained information concerning the motives of the Forsaken - the Undead race that reside in the North, led by the Banshee Queen Sylvanas Windrunner from the Undercity, beneath the ruins of the fallen City of Lordaeron. The Forsaken were working on a new form of plague not just to wipe out the Scourge, but to eradicate all the races, including Humanity.
The Church decided that a special group of Humans were needed to uphold the Virtues of the Holy Light -
:to continue the work of the legendary Order of the Silver Hand,
:to spread its teachings far and wide,
:to protect the lands of the Alliance,
:to lay siege to all evil,
:to combat Windrunner's Forsaken armies and apothecary works,
:to defeat Arthas and the Scourge and,
:to one day begin reclaiming the lost Kingdom of Lordaeron.
Brother Neals placed this task in the hands of a young Human Paladin that he had helped raise since birth - a boy named Aarian. Born to unknown parents, Aarian was found abandoned as a child and raised in the Abbey, Brother Neals seeing him as the son that he never had.
Aarian named the group The Disciples of Light, and set off to spread the word of the Holy Light around Elwynn and Stormwind, re-igniting the passion for a once-great philosophy. He began with three trusted friends - Paladins Bors Lighthammer and Morfran Keane whom were made Chaplains, and old friend Lavitz Slambert who was to lead the Magi of the Order.
The Disciples set about to build up their numbers, study hard in the ways of the Light, aid the Cathedral of Stormwind, and take prominence in the politics of the City. Then they set out to root out corruption and evil, defend the lands of the Alliance far and wide, and put in motion their crusade against the Forsaken and Scourge threats.
[[Category:History]]
1ffb3c9fd656463a8d63342af7b33bf31c7b50be
File:Chaplain-Plate.png
6
154
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2011-04-14T16:54:43Z
Jeanpierre
1
Two chaplains in plate uniform
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Two chaplains in plate uniform
22e919ea9c3315275ab69a136972d6f37f08df9b
File:Lieutenant-Cloth.png
6
155
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2011-04-14T16:55:34Z
Jeanpierre
1
Two lieutenants in cloth uniform
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Two lieutenants in cloth uniform
026d0053ea640740fcf2dcd712608b1bc43fa28b
File:Lieutenant-Plate.png
6
156
310
2011-04-14T16:56:03Z
Jeanpierre
1
Two lieutenants in plate uniform
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Two lieutenants in plate uniform
6ac18c09fa270f5d6ebf1a64f8deeb095765aec5
Ceremonial Uniforms
0
26
311
85
2011-04-14T16:57:30Z
Jeanpierre
1
/* Lieutenant Plate Outfit */
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==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
da3c6aef4f2aa86962cd25953596cc81831a8020
312
311
2011-04-14T16:58:22Z
Jeanpierre
1
/* Lieutenant Cloth Outfit */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
2f95391dcaff0590838a6232ce0af3b2d96545e4
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Jeanpierre
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/* Chaplain Plate Outfits */
wikitext
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==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Recruits ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Squires ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
571801cf06f1adf8d3c28292748ba29ae4338762
File:History.png
6
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2011-04-14T17:18:40Z
Jeanpierre
1
The History icon for this site.
wikitext
text/x-wiki
The History icon for this site.
0dfc51669a3d1399c0574ecae1f5fb130b6b6f00
Category:Library
14
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2011-04-15T09:31:02Z
Jeanpierre
1
Created page with "Welcome to the Library of the Disciples of Light."
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text/x-wiki
Welcome to the Library of the Disciples of Light.
6b8a881d95647740abbb239c9607360a88be8b46
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Jeanpierre
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[[File:Site-Library2.png|right]]
Mighty tomes, scrolls and records! Those you shall find here, meticulously alphabetized by our librarians. Welcome visitor, and have a look at the books and scrolls you may find here.
If you wish to contribute to the library, please read [[Using_The_Library|these notes]] to help you on your way.
679db14b9548563a0bb9e895259fb73852795d80
File:Icon-Arcane.png
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2011-04-15T17:49:18Z
Jeanpierre
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Icon for Arcane magic
wikitext
text/x-wiki
Icon for Arcane magic
3b63d762d1230633201c0edceb6336c276ecfbf7
File:Icon-Fire.png
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2011-04-15T17:49:34Z
Jeanpierre
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Icon for Fire magic
wikitext
text/x-wiki
Icon for Fire magic
251ad84cf7d7cfec8165266dfc9b23d70fd79e9b
File:Icon-Frost.png
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2011-04-15T17:49:47Z
Jeanpierre
1
Icon for Frost magic
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text/x-wiki
Icon for Frost magic
39d7ec7903505436012298e6f86fe54706b10b90
Prayers Of The Light
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Jeanpierre
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Created page with "by Jean-Pierre d'Armagnac. __TOC__ ==Short Prayers== ===Prayer of Fortitude=== :To give respect and love to all around, :To that oath of compassion we are bound, :For that we..."
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text/x-wiki
by Jean-Pierre d'Armagnac.
__TOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
be7fc5b26c0080ed86ea48f28b249b526bb4fd6a
A Farmer's Tale
0
163
327
2011-04-15T18:02:46Z
Jeanpierre
1
Created page with "A farmer's tale The plough grinded to a stop in the dry field. Ryan landed on his knees and dug his hand deep in the ground. He lifted some earth, grinded it in his hands and in..."
wikitext
text/x-wiki
A farmer's tale
The plough grinded to a stop in the dry field. Ryan landed on his knees and dug his hand deep in the ground. He lifted some earth, grinded it in his hands and inspected it closely, smelling it, tasting it. He closed his eyes and let his mind submerge into a vision of hard work, water irrigated over the land, the green plants growing on it and the joyfull cries of children when the harvest was celebrated. As he knelt over the field, with his clothes covered in dust and his hands in eart, he almost seemed to blend in to his field as if he had grown there. He opened his eyes and look about him, wondering if he had been shaped to match the land or the land had been shaped to match him. So often had he checked the condition of his land, so many harvests had they shared that they seemed to speak to eachother. They shared many tales, harvests and dry times.
A loud curse stirred him from his daydream. He looked over at the adjacent hill, the slanted field of his neighbour. His neighbour was ploughing his field as well, cursing and swearing loudly, waving his arms in frustration so violently he could barely hold on to his plough. Ryan sighed.
:"So blind is his anger at the stones he digs up, that he throws them aimlessly back on the land and burries them.", he whispered to his field. "How can the land bear fruits this way? Doesn't the land tell him how to care for it?".
:- "He doesn't listen" replied the field.
Ryan shook his head. "See you tomorrow, old friend. I trade the sunlight for the warmth of my house and family. Already my wife welcomes me as I walk to it."
As Ryan disappeared in the warm glow of his house, the land sighed one last time in the wind.
<br/>
----
Ryan leaned over his land while the sun shone its first rays of light over the mountains. The earth in his hands seemed to speak to him and he answered the land's question:
:"Yes, my old friend, I will get you your water. Your thirst runs deep. I'll bring it steady and for a longer time this year. I will give you water of the river, fresh and cool from the mountains. Be kind to me and my family, for we have yet another mouth to feed! Shauna is her name and she smiles so brightly it will warm you in cold days. Soon you'll be blessed with her playfull feet and her joyful voice will ring over your hills."
Thus the farmer set out to dig a small canal from the river behind his land. To reach the higher fields, he build a pump driven by a mule.
:"You too shall eat the grass and later the hay that will grow on the lands you worked for", he told the mule. The mule turned its ears, nodded and worked steadily all day.
As Ryan watched his land drink from the fresh water, his neighbour came by, swaying heavily and drunk. Still clinging to a bottle of wine, the neighbour spoke loudly.
:- "Moist and fertile your earth looks! Dirt and stones are all I have left.. The land failed its grain harvest last year and it will again. I shall have no food or money this winter! My land betrayed my efforts! Bah! May you all rot away before I do."
Ryan offered some help but it was refused with another curse.
:"I pity the man", said Ryan, "for he is hurt and his land does not feed him."
:"I pity the land", replied the land, "for it is hurt and its owner does not feed it."
<br/>
----
That night, in drunken anger, the neighbour set fire to his house and cursed the very world that had forsaken him in his needs. So fiery were the flames that no effort from the villagers could save the house. But the town folk managed to save the man, although badly burned. He was brought to Northshire abbey, in hope that the priests could save him.
:- "In time the strength in his hands and arms may return.", the priests spoke, "But it is not the fire from which he must recover. The wound in his heart runs deeper still and may forever mark him. We shall let him rest here till he is healed. Seek him out when you can. He'll speak when his heart opens once again."
The villagers returned and gathered in the town hall. They spoke in shock and fear:
:- "Do we all await this fate? To work till our land turns to dust, only to see our lives and hopes burn in flames?"
:- "He did not respect his land and his land did not respect him. His example serves well."
:- "I do not wish him harm, but too small will my own harvest be this year to spare him a share."
:- "Wrong were his views and actions."
:- "He told me a few days ago that his land spoke to him."
Ryan suddenly redressed and listened intently. He was surprised his neighbour wouldn't have told such a thing to him.
:- "He claimed that his land said his efforts were in vain, that no crop that he sows will grow on his land. And the land told him to seek the answer in the best of wines! Well, we saw where that brought him."
Some villagers laughed, some shook their head grimly. Ryan frowned in thought.
<br/>
----
As the sun shone its final ray of light over the horizon, Ryan spoke to his land:
:"I have lost my neighbour. I remember he once smiled and had the best cheese and bread in town."
:- "Soon, I will lose my neighbour", replied the land, "For my neighbour with its stones and its few crops kept its land from sliding and burrying me. It shared its water with me when I lacked it. Fresh is the water from the river but richer still was the water from my neighbour. After many lifetimes, now my end feels near to me."
:"I begin to see you and your neighbouring land are one. Though you speak with separate voices, your fates are entwined. Through you, I am tied to my neighbour's fate. I did not see I was closer to him than the distance of our houses. Shall I now suffer his fate?"
:- "Of four hands, only two remain. Can they work two fields?"
Ryan looked up at the hill, the dry field of his neighbour.
:"What crops can I sow on that hill that will still grow in time?" asked Ryan.
:- "None." replied the land.
:"Then perhaps it is a cruel land indeed. His land even told him to seek the answer in the bar. How can it now be saved?"
:- "Do not fail to listen." replied the land with a sigh in the wind.
<br/>
----
Ryan entered his house with a heavy heart and asked his wife to retrieve a bottle of wine. She served him a glass and put the bottle on the table.
:- "To drink wine when troubled is never the answer" she told him, and with a disappointed frown she turned and left him alone in the room.
Ryan picked up the glass. "Do not fail to listen." he spoke to himself, "Then this holds the answer."
He put the glass back down. "Do not fail to listen." he sighed, "Don't drink wine when troubled."
He laughed grimly to himself, mocking his own trouble. He learned long ago to heed the words of his wife... but also that of his land.
The unlabeled bottle of wine seemed to stare back at him, silently holding the answer out his grasp. The wood in the fireplace cracked. Ryan looked in the flames and felt a shiver run through his spine, reminded of the fate that awaited him. The air seemed to stiffen. His heart began to pound under the pressure that laid on his shoulders. In this room were gathered the solution, the man who would have to work the lands and the consequences should he fail this challenge. The fire seemed to burn brighter and blind him. As a consequence the rest of the room seemed to darken around him.
He looked at the glass of wine, its surface reflecting a tempting refuge from his troubles. Suddenly he smiled. With a wide gesture he grabbed the glass of wine and drank it.
<br/>
----
The mule worked the waterpump tiredlessly. The water flowed down the irrigation channels, slowly and steadily. Ryan worked his spade with determination. Every ten feet, he dug a hole. Some of the water would seep into it and moisten the ground. Some of it would trickle further down.
Every large rock Ryan found in the ground, he brought to the foot of his neighbour's hill. Every small stone, he left on the surface. Ryan looked up and surveyed the land. Almost a month had he worked his neighbour's land. Both lands were fed from the same water. Already on his land the plants were sprouting from the ground. The neighbour's land was still barren, but it was ready.
From that day on, he visited Northshire monthly. Even though his neighbour refused to speak him, Ryan seemed content with every visit. Two years came to pass. The harvests of Ryan's field were rich and his daughter ran over the fields, laughing as she went. Quickly he developed a reputation of being lucky or knowing secret methods to farming, but Ryan kept it to himself and sticked to his routine visits of Northshire.
<br/>
----
After two years, his neighbour finally started to speak:
:- "So great is the grain from your lands, I'm told, that you have grown wealthy. So rich, in fact, that you managed to buy a farm for your daughter when she'll be grown up. Why is it that fortune comes your way? Have you come here to mock me? Was it not by my efforts that your lower lands was kept safe?"
:"The real fortune will not be mine but yours. In your absence I worked your land, but it awaits your return to proudly bear the fruits of its labor. Far richer will your harvest be if you work it. The land will give all you need and more. Will you not come and see it?"
:- "The stone walls of this abbey and the fields around it have grown on me."
:"Your old field may feel more homelike than before, then."
The cart crawled along the winding pathway of their village and stopped at the neighbour's field. The two men jumped down and looked at the landscape. The air was filled with laughter of Ryan's daughter, only a few yards further. The hill and the adjacent field were blooming green.
:"Your land tried to tell you, brother. You had but to listen." Ryan spoke to his neighbour.
They walked to the hill and inspected the crops. Ryan began explaining.
:"The rocks, sand and slope are perfect for it. Your hill has he best sun of the land. It will not require ploughing. The big rocks that were stuck in the ground have been gathered there. "
Ryan pointed at a strong stone chimney and a wooden house built around it, not too far from Ryan's house.
:"Closer, so we may never live so separated again that I can not know what troubles you. But see! Things are better now. When I left, the crops bore no fruits yet. It seems the land expected your return."
The neighbour raised his eyebrows.
:- "Grapes?", he exclaimed. Ryan nodded.
:"The trunks I bought from Milly in Northshire. No visit there was in vain."
:- "But I don't know how to make wine."
:"I heard... through the grapevines... That Milly's niece has taken a liking for you."
His neighbour turned scarlet red in the face and they burst out in laughter.
[[Category:Library]]
ca057da343805e1d4bce3abdba1a29ea79057ca9
Character Page
0
164
328
2011-04-15T18:04:04Z
Jeanpierre
1
Created page with "==Introduction== Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[use..."
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
<nowiki>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
===Books===
A list of books your character made.
===Crafts===
Perhaps your character made a legendary blade?
==Galleries==
===Artwork===
Is there artwork of your character, then post it here!
===Screenshots===
A screenshot gallery of your character in action.
[[Category:Characters]]
</nowiki>
===Adding your character to the list===
To make sure the character is added to the [[Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
===Linking to other pages, books===
Making a link to another wiki page is easy, just put the title between double brackets like this
<nowiki>[[Page Title]]</nowiki>
Imagine the full title would be inconvenient, then you can rename the link as follows:
<nowiki>[[Page Title|new name!]]</nowiki>
===A character picture in the text===
Do you want a picture of your character to stand on your page, as with [[Jeanpierre]]? That's easy to do. Just
===A photo gallery===
===Adding a youtube movie===
[[Category:How To]]
b8887cd91e24f2e87344be9c39629206be8e6f96
329
328
2011-04-15T18:05:04Z
Jeanpierre
1
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
<nowiki>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
===Books===
A list of books your character made.
===Crafts===
Perhaps your character made a legendary blade?
==Galleries==
===Artwork===
Is there artwork of your character, then post it here!
===Screenshots===
A screenshot gallery of your character in action.
[[Category:Characters]]
</nowiki>
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
===Linking to other pages, books===
Making a link to another wiki page is easy, just put the title between double brackets like this
<nowiki>[[Page Title]]</nowiki>
Imagine the full title would be inconvenient, then you can rename the link as follows:
<nowiki>[[Page Title|new name!]]</nowiki>
===A character picture in the text===
Do you want a picture of your character to stand on your page, as with [[Jeanpierre]]? That's easy to do. Just
===A photo gallery===
===Adding a youtube movie===
[[Category:How To]]
3f6112531f8462e33afcfcaa241c811fcff48f00
Funeral Of Adabella Nightshade
0
165
333
2011-04-15T19:09:01Z
Jeanpierre
1
Created page with "The funeral of [[Adabella|Adabella Nightshade]] was held by [[Jeanpierre|Jean-Pierre d'Armagnac]] on monday, 20th of september, [[YearX]]. ===The opening speech=== Brothers, Si..."
wikitext
text/x-wiki
The funeral of [[Adabella|Adabella Nightshade]] was held by [[Jeanpierre|Jean-Pierre d'Armagnac]] on monday, 20th of september, [[YearX]].
===The opening speech===
Brothers, Sisters, Officers, friends,
Thank you for coming. We are gathered here to say goodbye from our dear friend, Sister Adabella, a young recruit of the Disciples of Light.
Adabella has only been with us briefly, but despite her short time with us, she had a strong impact and has left us with a dear memory to cherish forever.
===A recount of Adabella's work===
I got to know [[Adabella]] only a few weeks ago. It did not take her a long time to reveal her personality. She was headstrong, smart and had a clear view on what she deemed right or wrong. She would follow her heart, clearly, but that was also her merrit and strength. She would not tally in her actions or wait for things to come her way. She faced her challenges head on.
Her opinion, she would make sure you heard it... in her typical charming, unabashed way. But even more than her headstrong character, I would say her compassion knew no bounds.
In a time of need she came around and helped us save many lives. Placing the lives of others ahead of hers, she would work tirelessly in the infirmary to aid the sick. Were I in the alchemy lab to search for a cure, then she would manage the infirmary, tend the sick, keep their fate and hopes alive. During this time, I could undoubtly say that she was a strong help who remained by my side till the end.
She had a lot of faith in me, more than I could fathom. She bestowed this view on me, leaving me little choice but to accept it, in her usual headstrong way. She brought me hope and strength in a time where I had accepted a defeat. It is her spirit, courage and love that carried me through and helped me stand before you today.
In the end, she chose to sacrifice herself for me. She spoke to me and said "The most evil action one can do is to murder someone. The opposite, the most altruistic, is sacrifice."
She did not allow herself to persuaded. She was convinced she could save me, and through me, she hoped to save other people. I plead she would not do so, but left me only no choice other than to accept her sacrifice and live up to what she expected of me.
[[Adabella]]... I will treasure your memory and the lessons that you taught me forever.
==Words of the guests==
Are there any Brothers and Sisters who would like to say a word?
;The people that have spoken
:Bludstone
:Aarian
:Lephia
==The Prayer==
Let us pray for [[Adabella]].
:You were headstrong and clever,
:You would not heed the cost,
:But your actions were never,
:Neither in vain nor lost,
:Your spirit won't hollow,
:And will keep us company.
:Though you left us with sorrow,
:And bittersweet memory.
:But we will continue,
:enriched with your love,
:and learn from the Virtue
:that cost you your life.
==The Parting==
:"Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us."
Though lost to us, your life will always serve as an example and inspiration for times to come. Your Light blessed us, and remains with us. Your memory we will cherish.
:Goodbye, dear sister.
:Goodbye, dear love.
[[Category:Library]]
f1a1f60f104cb9adf43f1eea12aec75d44b258c9
The funeral of Clelia Lucretia Vantier
0
166
334
2011-04-15T19:14:30Z
Jeanpierre
1
Created page with "The funeral of the noble, lady Clelia Lucretia Vantier. ==The Opening Speech== Thank you all for coming. We have gathered tonight, in a difficult time when we are asked to part..."
wikitext
text/x-wiki
The funeral of the noble, lady Clelia Lucretia Vantier.
==The Opening Speech==
Thank you all for coming. We have gathered tonight, in a difficult time when we are asked to part with Clelia Lucretia Vantier.
==A recount of the life of Clelia Lucretia Vantier==
She leaves behind a terrible void…
Recently her love for and engagement with Sir Baron Braiden Mistlemantle was announced.
With her loss, a great love leaves this physical plane.
She was the last of her lineage, of the House of Vantier.
With her loss, a great name will now pass into legend forever.
:''continuation by the assistant, not recorded''
==Words of comfort to the mourning==
Loosing someone dear to us, is a difficult emotion. We are left with a difficult question. Why has her Light been taken from us?
We are left with sadness. Bereft of her Light our world seems to have darkened.
But the emotion is more complex than just the feeling of loss. We are confronted with how much she meant to us. In that we also find how valuable her life was to those around her. And that is why we gathered here, to honor the lifetime that we shared, and express our gratitude for the Light she has been to us.
==Words of the guests==
Take heart that we have all gathered here to share these difficult times. As we share this emotion, so has the Light revealed how dear Lady Clelia was to us. Let us find strength this way and take comfort in each other's presence, warmth.. and words.
The people that have spoken
:Her fiancé
:A friend
Thank you for sharing your message with us. There is no doubt these words came from the heart. As they touched those who listened to them, so did the Light reveal itself to us. So will it reveal itself to Lady Clelia. So it revealed who's hearts and souls had been touched by the Light that Lady Clelia brought in our lives.
Find strength in eachother's company and Light's healing spirit, for it will bring heal her as well and keep her company.
==The Parting==
We would like to ask everyone to take a moment to reflect on this, while we sing the "Journey of the Soul".
;Voice 1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;Voice 2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;Voice 1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;Voice 2
:"Is your spirit troubled, are you lost my child?"
;Voice 1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;Voice 2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;Voice 1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
[[Category:Library]]
eb9f96afce2d83c28a4f6c776234c0250494687c
335
334
2011-04-15T19:15:12Z
Jeanpierre
1
wikitext
text/x-wiki
The funeral of the noble, lady Clelia Lucretia Vantier. It was held by [[Jeanpierre|Sir Jean-Pierre d'Armagnac]] and [[Irys|Sister Irys Grimrock]].
==The Opening Speech==
Thank you all for coming. We have gathered tonight, in a difficult time when we are asked to part with Clelia Lucretia Vantier.
==A recount of the life of Clelia Lucretia Vantier==
She leaves behind a terrible void…
Recently her love for and engagement with Sir Baron Braiden Mistlemantle was announced.
With her loss, a great love leaves this physical plane.
She was the last of her lineage, of the House of Vantier.
With her loss, a great name will now pass into legend forever.
:''continuation by the assistant, not recorded''
==Words of comfort to the mourning==
Loosing someone dear to us, is a difficult emotion. We are left with a difficult question. Why has her Light been taken from us?
We are left with sadness. Bereft of her Light our world seems to have darkened.
But the emotion is more complex than just the feeling of loss. We are confronted with how much she meant to us. In that we also find how valuable her life was to those around her. And that is why we gathered here, to honor the lifetime that we shared, and express our gratitude for the Light she has been to us.
==Words of the guests==
Take heart that we have all gathered here to share these difficult times. As we share this emotion, so has the Light revealed how dear Lady Clelia was to us. Let us find strength this way and take comfort in each other's presence, warmth.. and words.
The people that have spoken
:Her fiancé
:A friend
Thank you for sharing your message with us. There is no doubt these words came from the heart. As they touched those who listened to them, so did the Light reveal itself to us. So will it reveal itself to Lady Clelia. So it revealed who's hearts and souls had been touched by the Light that Lady Clelia brought in our lives.
Find strength in eachother's company and Light's healing spirit, for it will bring heal her as well and keep her company.
==The Parting==
We would like to ask everyone to take a moment to reflect on this, while we sing the "Journey of the Soul".
;Voice 1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;Voice 2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;Voice 1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;Voice 2
:"Is your spirit troubled, are you lost my child?"
;Voice 1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;Voice 2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;Voice 1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
[[Category:Library]]
5a7d143c28a212e1dc9b63f07b03c9810f0b2918
A Soldiers Repertoire
0
167
336
2011-04-15T19:23:37Z
Jeanpierre
1
Created page with "A soldier's repertoire is a book that collects songs often heard among the simple soldiers of Stormwind. An interesting collection item for any librarian. __TOC__ ==Poor Child=..."
wikitext
text/x-wiki
A soldier's repertoire is a book that collects songs often heard among the simple soldiers of Stormwind. An interesting collection item for any librarian.
__TOC__
==Poor Child==
:By the road I saw a child,
:Her face pale, no longer mild,
:Staring about, lost in sorrow.
:She lost her hope for tomorrow.
:Once she had a home, nicely warm,
:She abandoned that home so calm,
:The way of life that held her near,
:Was suffocating her heart so dear.
:One day she had felt so lonesome,
:She listened to a man so handsome,
:She gave in to his sweet words,
:Let her love grow beyond worlds
:She didn't listen to reason,
:Never would he commit treason
:No warnings would she heed,
:He would be all she'll ever need,
:The word of her father daunted.
:He would give her all she wanted,
:All passion and love to be hers,
:A life freed of all other slurs,
:Feeling happy to be his wife,
:So it would so be all her life.
:She would love him to no end,
:And followed him wherever he went.
:They moved from town to town,
:Ever more tired she came along,
:Still she followed him through,
:It proved her love to be true
:She became neglected and ignored,
:He didn't care and became bored,
:But love was strong and deserved,
:From him she wouldn't be deterred
:But he grew angry and violent,
:Neglecting her every moment,
:Her efforts and words in vain,
:He looked upon her with disdain,
:Instead he would always heed,
:The call of the bars and mead,
:And women more ripe and wild,
:His wife was to him only a child.
:She lost her youth and belief,
:For a man turned into a thief
:The poor child was betrayed,
:Her love and heart were unmade.
:By the road I saw a child,
:Her face pale, no longer mild,
:Staring about, lost in sorrow.
:She lost her hope for tomorrow.
==Bird in a cage, variation 1==
:"Birds in cages always sing,
:Yet never take wing;
:How is it you can stand
:From the skies being banned,
:To never spread your wings
:To see new things?
:O Nightingale, with such ease and grace,
:Do you sing from your barred place;
:Far above humans fly
:In the open sky,
:Yet in your cage you remain,
:So how is it you stay sane?
:A free bird soars far up high,
:No walls or bars in the sky,
:He dips his beak in the sun’s rays,
:And drinks the light of free days.
:Yet no light or sky do your feathers meet,
:So how is it you can tweet?
:Even the birds of the pole,
:Are free to go and stroll
:The white meadows of the north
:Where they can step forth,
:And spread their plumes,
:And breath free fumes.
:But in your cage you stay,
:Never seeing the open day,
:You sing with gloomy trill,
:Of things longed for still,
:Yet none will hear your desperate song,
:And free you to where you belong.
:Farewell, Nightingale, goodbye,
:And one day you shall fly;
:Once your bars lay broken,
:Your true song shall be spoken."
==Bird in a cage, variation 2==
:"I saw you in your windowsill,
:Singing with that gloomy trill;
:O Nightingale, with such ease and grace,
:Do you sing from your barred place!
:Many rooms is your cage,
:Downstairs, upstairs, I can gauge,
:And even I with my outworn sword,
:Could hear your troubled chords.
:In your prison your master keeps you,
:His form crippled and gnarled too;
:A pious vulture of the robe he is,
:Seeking to always keep you his!
:I looked upon your plumes many a-colour,
:And I saw your naïve eyes go a-flutter;
:Let me view you then, o Nightingale,
:Free as you were without your metal veil.
:Farewell, O Nightingale, goodbye!
:One day I shall set you to the sky,
:Once your bars lay a-broken,
:Your heart’s song shall be spoken."
==To war we march! To War!==
:Drums, drums, on the earth,
:Thousand boots, can be heard.
:Soldiers of endless count,
:To the battle we are bound.
:To war, we march! To War!
:Soldier stern, full of pride,
:Brother in arms, at my side,
:Maybe older, maybe younger,
:Strong alone, together stronger,
:To war, we march! To War!
:Lance, armor of the best,
:Reigning battles and hard quests,
:See the paladins of the Light,
:March with us in our plight,
:To war, we march! To War!
:See banners in the wind,
:Golden lions of Stormwind,
:Trumpets horn, swords unsheat,
:Enemies prepare for your defeat!
:To war, we march! To War!
:If we meet our final end,
:Think of loves that we defend,
:Their voices sweet, scent of rose,
:With us when your eyes will close,
:To war, we march! To War!
:
==Farewell, my love!==
:
;Men:
:<insert name> my darling dear!
:Your eyes are pretty and clear,
:Your lips are red as a berry
:Will come with me and be merry?
:Chorus:
:Let us feast on love and wine,
:Let tonight be yours and mine,
:In the hay, neath moon and star,
:For tomorrow I march to war.
;Women:
:I love your voice and wild hair
:But my heart tells me to beware,
:Outside the ground is rumbling,
:A storm and battle are coming.
;Men:
:The night is warm, stars bright,
:Come with me dear, just this night,
:I'll play the lute, sing a song,
:Make you smile all night long.
:Chorus.
;Women:
:But the ground grumbles in hunger,
:It can not delay the battle longer.
:Yet I'm tempted by your voice,
:To ignore its terrible noise.
;Men:
:Let us spend the night together,
:And see this moment as forever.
:Your eyes are bright, smile sweet,
:Let's walk away and our lips meet.
:
:Chorus.
;Women:
:The trumpets flare, the bells ring,
:Messengers shout, ministrels sing,
:In this morning the time has come,
:For young men to get their battle done.
;Men:
:Forget your worries for my dear,
:Battle may indeed be near,
:By your side I shall return thus,
:When the land is safe around us.
:Chorus:
:And we feasted on love and wine,
:Had a night of yours and mine,
:In the hay, neath moon and star,
:But today I march to war.
;Women:
:The Knights call you outside,
:Along their side you'll stride,
:Fight in the name of the King,
:And protect the land of your kin.
;Men:
:Farewell my love and think of me,
:When I return, we will be free.
:Should my name return in stone,
:Be free and do not remain alone.
:Chorus.
;Women:
:Why has this life torn us apart,
:Let war kill the man I needed hard,
:After it promised a love so mild,
:And left me to bear his child.
:
==Three Soldiers==
:Three soldiers brave, came marching from the battle,
:Three soldiers brave, came marching from the battle,
:Hitting the drum, drum, hitting the drum,
:Came marching from the battle, drum, drum.
:One saw a girl, pretty like a flower,
:Long hair in beads, wishing to be with her,
:Hitting the drum, drum, hitting the drum,
:Wishing to be with her, drum, drum.
:Oh girl so sweet, you're pretty like no other,
:Will you be mine, and join me at the altar,
:Hitting the drum, drum, hitting the drum,
:Join me at the altar, drum, drum.
:Dear soldier kind, for you my heart could falter,
:Marry I would, but you'll need to ask my father
:Hitting the drum, drum, hitting the drum,
:You'll need to ask my father, drum, drum
:Say gentle man, I ask you for your daughter
:Her hand I lead, to live with love and laughter,
:Hitting the drum, drum, hitting the drum,
:To live of love and laughter, drum, drum.
:What is your wealth? That you ask for my nearest.
:Can you afford, housing for my dearest,
:Hitting the drum, drum, hitting the drum,
:Housing for my dearest, drum, drum.
:I have on me, an armor of fine making
:And two pair of boots, but love is for the taking,
:Hitting the drum, drum, hitting the drum,
:My love is for the taking, drum, drum.
:Soldier be gone! You may not go to see her!
:More she is worth, so I will keep my daughter!
:Hitting the drum, drum, hitting the drum,
:So I will keep my daughter, drum, drum.
:Say gentle man, it was worth knowing,
:I will leave her, but will mention one thing,
:Hitting the drum, drum, hitting the drum,
:But will mention one thing, drum, drum.
:My father is, a nobleman of Stormwind,
:My mother is, a niece of our great King,
:Hitting the drum, drum, hitting the drum,
:The niece of our great King, drum, drum.
:My soldier dear! You may now go to see her!
:Lovely she is. You may marry my daughter!
:Hitting the drum, drum, hitting the drum,
:You may marry my daughter, drum, drum.
:Say gentle man, you may keep your daughter,
:Say gentle man, you may keep your daughter,
:Hitting the drum, drum, hitting the drum,
:You may keep your daughter, drum, drum.
:
==Nine soldiers==
:They were brothers, three times three,
:Standing proud in the Stormwind army,
:Tall and stern but kind in their heart,
:Their swords were long, their shields hard,
:They would clang a sword on their shield,
:And shouted for no enemy they would yield,
:That their shields form a wall of metal,
:And to all their foes they would be lethal,
:Once pillagers attacked a village foolishly
:And were destroyed by these men valliantly,
:Then the pipes were handled by a young boy,
:And he played a merry tune, full of joy,
:They clanged their sword on their shield,
:And promised that for no enemy they'd yield,
:Their shields together in a wall of metal,
:Would prove, to all their foes, to be lethal,
:From foreign lands came the evil horde,
:They answered the call of the noble lord,
:Even in the front line they stood bravely,
:And stopped every orc wave relentlessly,
:They clanged their sword on their shield,
:For no enemy, however strong, they'd yield,
:Their shields together in a wall of metal,
:Had proven to all these orcs to be lethal,
:But the campaign to defend had turned amiss,
:Evermore hordes came from the portal's abyss,
:They grew resolved in the face of this defeat,
:To give their family and friends a safe retreat,
:Each clang their sword on their shield,
:Not against countless enemies they'd yield,
:Once more they formed their wall of metal,
:That had proven to many foes to be lethal,
:So went the soldiers, three times three,
:And passed into legends for you and me.
:Hills carry their message, to willing ears,
:Brought by a boy, playing his pipes in tears.
==Soldiers of the Alliance!==
:Dwarven beard, Dwarven shield,
:Great skill on the axe they wield
:Swinging one, two, three... hop!
:Dwarfs will fight the mountain top.
:Gnomish tool, Gnomish craft,
:Skilled they are but they look daft,
:Working one, two, three... hop!
:Gnomish minds will never stop.
:Human spirit, the Human mind,
:A great friend in those you'll find,
:Singing one, two, three... hop!
:Such good friends you'll never drop.
:Draenei strength, horns so small
:But in their heart and walk are tall,
:Fighting one, two, three... hop!
:All the shadows they will whop.
:Elven fierce, Elven blade,
:Through the foes their glimmers wade.
:Going one, two, three... hop!
:And their blades dance through the mob.
:Alliance strong, Alliance great,
:Where all races pull their weight,
:Uniting one, two, three... hop!
:To war, Alliance horses clop!
[[Category:Library]]
0cd36af5516503a60eb98f1139cc23ced50529e2
337
336
2011-04-15T20:33:52Z
Jeanpierre
1
wikitext
text/x-wiki
A soldier's repertoire is a book that collects songs often heard among the simple soldiers of Stormwind. An interesting collection item for any librarian.
The page is still under construction. Also references to the respective authors must still be given.
__TOC__
==Poor Child==
:By the road I saw a child,
:Her face pale, no longer mild,
:Staring about, lost in sorrow.
:She lost her hope for tomorrow.
:Once she had a home, nicely warm,
:She abandoned that home so calm,
:The way of life that held her near,
:Was suffocating her heart so dear.
:One day she had felt so lonesome,
:She listened to a man so handsome,
:She gave in to his sweet words,
:Let her love grow beyond worlds
:She didn't listen to reason,
:Never would he commit treason
:No warnings would she heed,
:He would be all she'll ever need,
:The word of her father daunted.
:He would give her all she wanted,
:All passion and love to be hers,
:A life freed of all other slurs,
:Feeling happy to be his wife,
:So it would so be all her life.
:She would love him to no end,
:And followed him wherever he went.
:They moved from town to town,
:Ever more tired she came along,
:Still she followed him through,
:It proved her love to be true
:She became neglected and ignored,
:He didn't care and became bored,
:But love was strong and deserved,
:From him she wouldn't be deterred
:But he grew angry and violent,
:Neglecting her every moment,
:Her efforts and words in vain,
:He looked upon her with disdain,
:Instead he would always heed,
:The call of the bars and mead,
:And women more ripe and wild,
:His wife was to him only a child.
:She lost her youth and belief,
:For a man turned into a thief
:The poor child was betrayed,
:Her love and heart were unmade.
:By the road I saw a child,
:Her face pale, no longer mild,
:Staring about, lost in sorrow.
:She lost her hope for tomorrow.
==Bird in a cage, variation 1==
:"Birds in cages always sing,
:Yet never take wing;
:How is it you can stand
:From the skies being banned,
:To never spread your wings
:To see new things?
:O Nightingale, with such ease and grace,
:Do you sing from your barred place;
:Far above humans fly
:In the open sky,
:Yet in your cage you remain,
:So how is it you stay sane?
:A free bird soars far up high,
:No walls or bars in the sky,
:He dips his beak in the sun’s rays,
:And drinks the light of free days.
:Yet no light or sky do your feathers meet,
:So how is it you can tweet?
:Even the birds of the pole,
:Are free to go and stroll
:The white meadows of the north
:Where they can step forth,
:And spread their plumes,
:And breath free fumes.
:But in your cage you stay,
:Never seeing the open day,
:You sing with gloomy trill,
:Of things longed for still,
:Yet none will hear your desperate song,
:And free you to where you belong.
:Farewell, Nightingale, goodbye,
:And one day you shall fly;
:Once your bars lay broken,
:Your true song shall be spoken."
==Bird in a cage, variation 2==
:"I saw you in your windowsill,
:Singing with that gloomy trill;
:O Nightingale, with such ease and grace,
:Do you sing from your barred place!
:Many rooms is your cage,
:Downstairs, upstairs, I can gauge,
:And even I with my outworn sword,
:Could hear your troubled chords.
:In your prison your master keeps you,
:His form crippled and gnarled too;
:A pious vulture of the robe he is,
:Seeking to always keep you his!
:I looked upon your plumes many a-colour,
:And I saw your naïve eyes go a-flutter;
:Let me view you then, o Nightingale,
:Free as you were without your metal veil.
:Farewell, O Nightingale, goodbye!
:One day I shall set you to the sky,
:Once your bars lay a-broken,
:Your heart’s song shall be spoken."
==To war we march! To War!==
:Drums, drums, on the earth,
:Thousand boots, can be heard.
:Soldiers of endless count,
:To the battle we are bound.
:To war, we march! To War!
:Soldier stern, full of pride,
:Brother in arms, at my side,
:Maybe older, maybe younger,
:Strong alone, together stronger,
:To war, we march! To War!
:Lance, armor of the best,
:Reigning battles and hard quests,
:See the paladins of the Light,
:March with us in our plight,
:To war, we march! To War!
:See banners in the wind,
:Golden lions of Stormwind,
:Trumpets horn, swords unsheat,
:Enemies prepare for your defeat!
:To war, we march! To War!
:If we meet our final end,
:Think of loves that we defend,
:Their voices sweet, scent of rose,
:With us when your eyes will close,
:To war, we march! To War!
:
==Farewell, my love!==
:
;Men:
:<insert name> my darling dear!
:Your eyes are pretty and clear,
:Your lips are red as a berry
:Will come with me and be merry?
:Chorus:
:Let us feast on love and wine,
:Let tonight be yours and mine,
:In the hay, neath moon and star,
:For tomorrow I march to war.
;Women:
:I love your voice and wild hair
:But my heart tells me to beware,
:Outside the ground is rumbling,
:A storm and battle are coming.
;Men:
:The night is warm, stars bright,
:Come with me dear, just this night,
:I'll play the lute, sing a song,
:Make you smile all night long.
:Chorus.
;Women:
:But the ground grumbles in hunger,
:It can not delay the battle longer.
:Yet I'm tempted by your voice,
:To ignore its terrible noise.
;Men:
:Let us spend the night together,
:And see this moment as forever.
:Your eyes are bright, smile sweet,
:Let's walk away and our lips meet.
:
:Chorus.
;Women:
:The trumpets flare, the bells ring,
:Messengers shout, ministrels sing,
:In this morning the time has come,
:For young men to get their battle done.
;Men:
:Forget your worries for my dear,
:Battle may indeed be near,
:By your side I shall return thus,
:When the land is safe around us.
:Chorus:
:And we feasted on love and wine,
:Had a night of yours and mine,
:In the hay, neath moon and star,
:But today I march to war.
;Women:
:The Knights call you outside,
:Along their side you'll stride,
:Fight in the name of the King,
:And protect the land of your kin.
;Men:
:Farewell my love and think of me,
:When I return, we will be free.
:Should my name return in stone,
:Be free and do not remain alone.
:Chorus.
;Women:
:Why has this life torn us apart,
:Let war kill the man I needed hard,
:After it promised a love so mild,
:And left me to bear his child.
:
==Three Soldiers==
:Three soldiers brave, came marching from the battle,
:Three soldiers brave, came marching from the battle,
:Hitting the drum, drum, hitting the drum,
:Came marching from the battle, drum, drum.
:One saw a girl, pretty like a flower,
:Long hair in beads, wishing to be with her,
:Hitting the drum, drum, hitting the drum,
:Wishing to be with her, drum, drum.
:Oh girl so sweet, you're pretty like no other,
:Will you be mine, and join me at the altar,
:Hitting the drum, drum, hitting the drum,
:Join me at the altar, drum, drum.
:Dear soldier kind, for you my heart could falter,
:Marry I would, but you'll need to ask my father
:Hitting the drum, drum, hitting the drum,
:You'll need to ask my father, drum, drum
:Say gentle man, I ask you for your daughter
:Her hand I lead, to live with love and laughter,
:Hitting the drum, drum, hitting the drum,
:To live of love and laughter, drum, drum.
:What is your wealth? That you ask for my nearest.
:Can you afford, housing for my dearest,
:Hitting the drum, drum, hitting the drum,
:Housing for my dearest, drum, drum.
:I have on me, an armor of fine making
:And two pair of boots, but love is for the taking,
:Hitting the drum, drum, hitting the drum,
:My love is for the taking, drum, drum.
:Soldier be gone! You may not go to see her!
:More she is worth, so I will keep my daughter!
:Hitting the drum, drum, hitting the drum,
:So I will keep my daughter, drum, drum.
:Say gentle man, it was worth knowing,
:I will leave her, but will mention one thing,
:Hitting the drum, drum, hitting the drum,
:But will mention one thing, drum, drum.
:My father is, a nobleman of Stormwind,
:My mother is, a niece of our great King,
:Hitting the drum, drum, hitting the drum,
:The niece of our great King, drum, drum.
:My soldier dear! You may now go to see her!
:Lovely she is. You may marry my daughter!
:Hitting the drum, drum, hitting the drum,
:You may marry my daughter, drum, drum.
:Say gentle man, you may keep your daughter,
:Say gentle man, you may keep your daughter,
:Hitting the drum, drum, hitting the drum,
:You may keep your daughter, drum, drum.
:
==Nine soldiers==
:They were brothers, three times three,
:Standing proud in the Stormwind army,
:Tall and stern but kind in their heart,
:Their swords were long, their shields hard,
:They would clang a sword on their shield,
:And shouted for no enemy they would yield,
:That their shields form a wall of metal,
:And to all their foes they would be lethal,
:Once pillagers attacked a village foolishly
:And were destroyed by these men valliantly,
:Then the pipes were handled by a young boy,
:And he played a merry tune, full of joy,
:They clanged their sword on their shield,
:And promised that for no enemy they'd yield,
:Their shields together in a wall of metal,
:Would prove, to all their foes, to be lethal,
:From foreign lands came the evil horde,
:They answered the call of the noble lord,
:Even in the front line they stood bravely,
:And stopped every orc wave relentlessly,
:They clanged their sword on their shield,
:For no enemy, however strong, they'd yield,
:Their shields together in a wall of metal,
:Had proven to all these orcs to be lethal,
:But the campaign to defend had turned amiss,
:Evermore hordes came from the portal's abyss,
:They grew resolved in the face of this defeat,
:To give their family and friends a safe retreat,
:Each clang their sword on their shield,
:Not against countless enemies they'd yield,
:Once more they formed their wall of metal,
:That had proven to many foes to be lethal,
:So went the soldiers, three times three,
:And passed into legends for you and me.
:Hills carry their message, to willing ears,
:Brought by a boy, playing his pipes in tears.
==Soldiers of the Alliance!==
:Dwarven beard, Dwarven shield,
:Great skill on the axe they wield
:Swinging one, two, three... hop!
:Dwarfs will fight the mountain top.
:Gnomish tool, Gnomish craft,
:Skilled they are but they look daft,
:Working one, two, three... hop!
:Gnomish minds will never stop.
:Human spirit, the Human mind,
:A great friend in those you'll find,
:Singing one, two, three... hop!
:Such good friends you'll never drop.
:Draenei strength, horns so small
:But in their heart and walk are tall,
:Fighting one, two, three... hop!
:All the shadows they will whop.
:Elven fierce, Elven blade,
:Through the foes their glimmers wade.
:Going one, two, three... hop!
:And their blades dance through the mob.
:Alliance strong, Alliance great,
:Where all races pull their weight,
:Uniting one, two, three... hop!
:To war, Alliance horses clop!
[[Category:Library]]
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The sun from the DoL logo
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Forum icon on this website.
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Forum icon on this website.
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Prayers Of The Light
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by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
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<noinclude>{{Documentation subpage}}
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Disciples of Light:Language policy
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Jeanpierre
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There is no language policy.
We try to keep it in English or crazy Mexican.
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Disciples of Light:Copyrights
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2011-04-18T13:27:59Z
Jeanpierre
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Created page with "Blizzard owns, has licensed, or otherwise has rights on all of the content artwork used throughout this site that is based on the Game Client of World of Warcraft. World of warc..."
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Blizzard owns, has licensed, or otherwise has rights on all of the content artwork used throughout this site that is based on the Game Client of World of Warcraft. World of warcraft is subject to the following copyrights and trademarks.
;'''World of Warcraft®'''
:©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
;'''World of Warcraft®: The Burning Crusade®'''
:©2006 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, The Burning Crusade, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
;'''World of Warcraft®: Wrath of the Lich King™'''
:©2008 Blizzard Entertainment, Inc. All rights reserved. Wrath of the Lich King is a trademark, and World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries.
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User:Jeanpierre
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2011-04-18T13:36:37Z
Jeanpierre
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Created page with "__TOC__ ==Contact Me== In the game I can be contact on any of these characters, * Jeanpierre * Percey * Christelle (usually on thursdays) Or contact me on our [http://www.disc..."
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__TOC__
==Contact Me==
In the game I can be contact on any of these characters,
* Jeanpierre
* Percey
* Christelle (usually on thursdays)
Or contact me on our [http://www.disciplesoflight.eu/forum Forum].
==Characters==
I have, or might have, pages on these characters,
* [[Jeanpierre|Sir Jean-Pierre d'Armagnac]]
* [[Percey|Percey Glimmerblade]]
==OOC info==
Some things you always wanted to know about me:
* I like whisky
* I like beer
* I like all kinds of music
* I'm unofficially sick in the head
* I'm administrator of this wiki and our forum
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User:TestMember
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Jeanpierre
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Created page with "This is a test account. Beware! It's evil."
wikitext
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This is a test account. Beware! It's evil.
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MediaWiki:Portal-url
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Jeanpierre
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Created page with "http://www.disciplesoflight.eu/forum"
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http://www.disciplesoflight.eu/forum
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MediaWiki:Sidebar
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Jeanpierre
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Created page with "* navigation ** mainpage|mainpage-description ** portal-url|Forum ** currentevents-url|currentevents ** recentchanges-url|recentchanges ** randompage-url|randompage ** helppage|h..."
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* navigation
** mainpage|mainpage-description
** portal-url|Forum
** currentevents-url|currentevents
** recentchanges-url|recentchanges
** randompage-url|randompage
** helppage|help
* SEARCH
* TOOLBOX
* LANGUAGES
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Irys Grimrock
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Irys
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Created page with "Apprentice Priestess Irys Grimrock. ==Description== Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair a..."
wikitext
text/x-wiki
Apprentice Priestess Irys Grimrock.
==Description==
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking. Irys is a cheerful and sometimes overly curious Gilnean girl.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
==Personality==
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually.
==Early Life==
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
==Education==
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
==Fall of Gilneas==
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
==Moments of fear==
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
==A terrible loss==
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents.
To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
==Lost and alone==
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Moving on==
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
==Training, studying, devotion==
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
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379
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2011-04-19T17:07:48Z
Irys
3
wikitext
text/x-wiki
Apprentice Priestess Irys Grimrock.
==Description==
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking. Irys is a cheerful and sometimes overly curious Gilnean girl.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
==Personality==
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually.
==Early Life==
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
==Education==
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
==Fall of Gilneas==
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
==Moments of fear==
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
==A terrible loss==
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
==Lost and alone==
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Moving on==
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
==Training, studying, devotion==
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
78f125f82bb5b8727b933e91c0e1a9a208e16227
380
379
2011-04-19T17:08:16Z
Irys
3
wikitext
text/x-wiki
Apprentice Priestess Irys Grimrock.
==Description==
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking. Irys is a cheerful and sometimes overly curious Gilnean girl.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
==Personality==
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually.
==Early Life==
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
==Education==
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
==Fall of Gilneas==
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
==Moments of fear==
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
==A terrible loss==
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
==Lost and alone==
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Moving on==
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
==Training, studying, devotion==
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
27450617a7c5b5d17ab3b0d694ede9f20fb3ff02
381
380
2011-04-19T18:15:07Z
Irys
3
wikitext
text/x-wiki
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Description==
===Biography===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
ebfbf2ed7f02c13d91585f673be654613b5d5d6b
382
381
2011-04-19T18:16:21Z
Irys
3
wikitext
text/x-wiki
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
c54644e3c529de3eaed4dbd2fd661c0b674a15ff
402
382
2011-04-20T21:54:15Z
Irys
3
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
More to be added later...
[[Category:Characters]]
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User talk:Jeanpierre
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2011-04-20T09:37:07Z
Jeanpierre
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Jean-Pierre d'Armagnac
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Jeanpierre
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[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
http://images-mediawiki-sites.thefullwiki.org/06/4/0/9/0035990809667391.jpg
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
Much like Pierre Richard, Jean-Pierre would find his greatest challenge within himself. He begins as a man with less socially outward talents and his every attempt to break out of his own social boundaries ends up in disaster or embarassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero in an incomprehensible manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
554a9ed092316146d7177a7ae0a61e81e19b0e26
387
385
2011-04-20T14:39:00Z
Jeanpierre
1
/* Doyle */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
Much like Pierre Richard, Jean-Pierre would find his greatest challenge within himself. He begins as a man with less socially outward talents and his every attempt to break out of his own social boundaries ends up in disaster or embarassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero in an incomprehensible manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
22c760df88e9267829467002c645d0c8f4e9d229
389
387
2011-04-20T14:46:53Z
Jeanpierre
1
/* Pierre */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
d5c1b8a2b24f743266814d2c4bb4d424102e2a01
391
389
2011-04-20T16:22:08Z
Jeanpierre
1
/* Young Pierre */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
69da822d24ee4dfb932a9b1c875b7e9e7e621bb0
393
391
2011-04-20T16:23:37Z
Jeanpierre
1
/* To the Church! */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
de653e484df0fd822a48983b0f32822df2207e94
394
393
2011-04-20T16:26:14Z
Jeanpierre
1
/* To the Church! */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
a5eda303a65094453af908a2335bba19841ea5a0
396
394
2011-04-20T18:24:14Z
Jeanpierre
1
/* Recruit */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|right]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
314420f5bca7c8dc690b086701e64600e5b5ec3b
397
396
2011-04-20T18:24:24Z
Jeanpierre
1
/* Recruit */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
db3e2a3ec4947d6b6b080ad479e9d2ce23df0565
400
397
2011-04-20T19:15:28Z
Jeanpierre
1
/* To Stormwind! */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
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2011-04-20T22:15:09Z
Jeanpierre
1
/* Apprentice of Priestess, Lady Shariah Longhill */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
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File:Clueless.jpg
6
191
386
2011-04-20T14:38:31Z
Jeanpierre
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Clueless from the Muppet Show. This image is probably the property of
ITC Entertainment
Henson Associates
in association with CBS Television Stations
wikitext
text/x-wiki
Clueless from the Muppet Show. This image is probably the property of
ITC Entertainment
Henson Associates
in association with CBS Television Stations
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File:PierreRichard.jpg
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2011-04-20T14:42:27Z
Jeanpierre
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Pierre Richard in 'Le Grand Blond avec une chaussure noire'
wikitext
text/x-wiki
Pierre Richard in 'Le Grand Blond avec une chaussure noire'
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File:Pierre-Father.png
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2011-04-20T16:20:50Z
Jeanpierre
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Pierre and his father Jean-Claude d'Armagnac.
wikitext
text/x-wiki
Pierre and his father Jean-Claude d'Armagnac.
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File:Pierre-Child.png
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2011-04-20T16:23:04Z
Jeanpierre
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Jean-Pierre d'Armagnac, as child.
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text/x-wiki
Jean-Pierre d'Armagnac, as child.
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File:Pierre-Recruit.png
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2011-04-20T18:23:32Z
Jeanpierre
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Pierre as Recruit
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text/x-wiki
Pierre as Recruit
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File:Pierre-New.png
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2011-04-20T19:12:25Z
Jeanpierre
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Pierre as he entered Stormwind!
wikitext
text/x-wiki
Pierre as he entered Stormwind!
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2011-04-20T19:15:00Z
Jeanpierre
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uploaded a new version of "[[File:Pierre-New.png]]"
wikitext
text/x-wiki
Pierre as he entered Stormwind!
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File:Irys1.jpg
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2011-04-20T21:53:03Z
Irys
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wikitext
text/x-wiki
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File:Pierre-Shariah.png
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2011-04-20T22:14:25Z
Jeanpierre
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Shariah leading Pierre
wikitext
text/x-wiki
Shariah leading Pierre
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Category:Characters
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405
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2011-04-20T22:35:32Z
Wulfgnar
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wikitext
text/x-wiki
Wulfgnar
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2011-04-20T22:36:02Z
Wulfgnar
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Blanked the page
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text/x-wiki
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Rae Wulfgnar
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2011-04-20T22:36:41Z
Jeanpierre
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Created page with "Is a damn jolly good fellow."
wikitext
text/x-wiki
Is a damn jolly good fellow.
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Rae Wulfgnar
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2011-04-20T22:37:15Z
Jeanpierre
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wikitext
text/x-wiki
Is a damn jolly good fellow.
[[Category:Characters]]
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409
408
2011-04-21T01:32:35Z
Wulfgnar
4
wikitext
text/x-wiki
[[Category:Characters]]
A strong paladin warrior, a squire in the Disciples of Light. He is tough built with a very military posture.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting. Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Fighting and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
===Lost and alone===
sfgfds
===Punishment===
dfdsgf
==Recent changes==
===Redemption===
===Tirius Farwin===
===Varekk Blackblood===
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439
409
2011-04-21T11:38:27Z
Wulfgnar
4
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulfpray.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him.
===Tirius Farwin===
===Return to the Disciples===
fd4a8cedd0a3944ed79c22c1be2c2d6da356acb3
441
439
2011-04-21T13:21:19Z
Wulfgnar
4
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulfpray.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jeanpierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jeanpierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
c083b1fd4fbb03c8b93a73f0474d029dee2a09b4
451
441
2011-04-21T22:06:31Z
Wulfgnar
4
/* Keeping a secret */
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulfpray.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
[[File:wulfandbaby2.jpg|right]]
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jeanpierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jeanpierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
7b139f21a16b510d08dcf8e603d3bc6b33c86401
Category:Characters
14
37
410
406
2011-04-21T07:05:34Z
Jeanpierre
1
Reverted edits by [[Special:Contributions/Wulfgnar|Wulfgnar]] ([[User talk:Wulfgnar|talk]]) to last revision by [[User:Jeanpierre|Jeanpierre]]
wikitext
text/x-wiki
A list of all character sheets available on this website.
fce6b2b3fee8347c4e942b1610bf4837ae4205e7
MediaWiki:Licenses
8
201
412
2011-04-21T08:36:55Z
Jeanpierre
1
Created page with "* Unknown|I don't know exactly * Free licenses: ** MW-screenshot|MediaWiki screenshot ** PD|PD: public domain * GFDL|GFDL: GNU Free Documentation License ** GPL|GPL: GNU General ..."
wikitext
text/x-wiki
* Unknown|I don't know exactly
* Free licenses:
** MW-screenshot|MediaWiki screenshot
** PD|PD: public domain
* GFDL|GFDL: GNU Free Documentation License
** GPL|GPL: GNU General Public License
cc44b517008a32b88b5a4098ffadc417f54aba88
Adding Pictures
0
202
413
2011-04-21T09:22:56Z
Jeanpierre
1
Created page with "Don't be daunted by the size of this page! The purpose of this how to page is to get results long before you reached the half of it. The rest is just optional. Adding a picture ..."
wikitext
text/x-wiki
Don't be daunted by the size of this page! The purpose of this how to page is to get results long before you reached the half of it. The rest is just optional.
Adding a picture to a wiki requires a few steps. The short, non technical, overview is this:
# Add your picture to the wiki
## Choose the file
## Name the file
## Describe it
## Upload and voila!
# Link to the picture in your story
## Link it..
## Some options.
# Uploading it again! Or.. Uploading a new version.
There is a [[Help:Images|help page on uploading files]], but it's a little daunting for new users.
==Uploading a picture==
To upload a picture, we have to go to a [[:Special:SpecialPages|Special Page]], namely the [[Special:Upload|Upload File page]]. Odd isn't it?
This page should look something like this:
[[File:UploadPage.jpg|border]]
===Select the file===
The first step is to select the file on your computer. Nothing unusual there, I think.
===Name the file===
This is a little tricky, but you have to give the file a unique name on the wiki. Should the name already exists, the wiki will give you a warning.
What is important to know:
* The name must be unique
* The name '''must have an extension that matches the filetype'''. So if you load a PNG file, give it a ".png" extension.
For example, you could name the file ''MyAwesomeCharacter.jpeg''.
===Describe the File===
This is ''optional'' but recommended. You add a little description of the file's content. For example
:''This is my awesome warrior. He's awesome... but that you can see. Mind the little details on his left shoe.''
===Choose a License===
If you don't know.. Pick ''"I don't know"''. If you want to see something added, let me know!
===Upload it===
When you are done, click upload. If there are error messages and warnings, and you feel like you hit a dead end, [http://www.disciplesoflight.eu/forum let me know].
Usually the warnings and errors explain things, but computers aren't always very good on the explaining part.
===The File page===
If the picture uploaded successfully, you should now see the file's page. It shows the picture, its name, its description et cetera. Take a good look at the link. This page might become important in the future! However, if you ''use'' the image somewhere in a story, then that story will automatically offer a link to the image and you don't have to worry about keeping the link manually.
==Linking to your awesome new picture==
If you managed to upload your file, then you should be seeing a page with a file like ''"File:MyAwesomeCharacter.jpeg"''. To add it to your page, you can write:
:<nowiki>[[File:MyAwesomeCharacter.jpeg]]</nowiki>
Yup, that's it. It will link to your picture where you wrote that.
===Some options===
You can add options to your picture as follows:
:<nowiki>[[File:MyAwesomeCharacter.jpeg|option1|option2|option3]]</nowiki>
I'll go over a few now.
====Left, right and text around it====
Imagine you want the picture to stand on the right, or left and the text to crawl around it, then simply add the option ''right'', or ''left'' like this:
;right
:<nowiki>[[File:MyAwesomeCharacter.jpeg|right]]</nowiki>
;left
:<nowiki>[[File:MyAwesomeCharacter.jpeg|left]]</nowiki>
====Border====
If you like a little border around it, just write ''border'' as an option. Like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|border]]</nowiki>
====Resizing====
If you want a new size, you can set a maximum width or a maximum height.
=====Maximum width=====
To add a maximum width, simply add "''160px''" as option, where 160 is the maximum allowed amount of pixels for the width. Your code would look like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|160px]]</nowiki>
=====Maximum height=====
A maximum height is a tiny bit more tricky. Just add an ''x'' before the describing the maximum size. So add "''x160px''" as option, where 160 is the maximum allowed amount of pixels for the height. Your code would look like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|x160px]]</nowiki>
==Updating the picture==
Imagine you have filled your story with the awesomeness of pictures all over the place and then you realize you want to change the color of one. Or you want to flip it around... or you just improved the picture a little.
Then you don't need to change the link. You simply need to update the picture. To do this, go to the file page of your picture... or simply click the picture if it is in a story of yours. You should be brought to the file page then.
On the filepage you should see a description of the file in a table. Under that table, there is a link ''upload a new version of this file''. It should look something like this,
[[File:UpdateFile.jpeg]]
It will bring you back to the upload form. Some important notes:
* '''You don't have to give it a new name!''' In fact, it is not recommended.
* '''You don't have to describe it.''' Though it might be convenient to describe why you changed it, or what changed.
When you are done, upload it and ''voila''. All links to your old image are automatically updated to your new image. You don't have to change another thing.
[[Category:How To|Pictures]]
0bdd7cc276309b29252d7a44f35d52d30ddbb8c1
416
413
2011-04-21T09:24:48Z
Jeanpierre
1
/* Updating the picture */
wikitext
text/x-wiki
Don't be daunted by the size of this page! The purpose of this how to page is to get results long before you reached the half of it. The rest is just optional.
Adding a picture to a wiki requires a few steps. The short, non technical, overview is this:
# Add your picture to the wiki
## Choose the file
## Name the file
## Describe it
## Upload and voila!
# Link to the picture in your story
## Link it..
## Some options.
# Uploading it again! Or.. Uploading a new version.
There is a [[Help:Images|help page on uploading files]], but it's a little daunting for new users.
==Uploading a picture==
To upload a picture, we have to go to a [[:Special:SpecialPages|Special Page]], namely the [[Special:Upload|Upload File page]]. Odd isn't it?
This page should look something like this:
[[File:UploadPage.jpg|border]]
===Select the file===
The first step is to select the file on your computer. Nothing unusual there, I think.
===Name the file===
This is a little tricky, but you have to give the file a unique name on the wiki. Should the name already exists, the wiki will give you a warning.
What is important to know:
* The name must be unique
* The name '''must have an extension that matches the filetype'''. So if you load a PNG file, give it a ".png" extension.
For example, you could name the file ''MyAwesomeCharacter.jpeg''.
===Describe the File===
This is ''optional'' but recommended. You add a little description of the file's content. For example
:''This is my awesome warrior. He's awesome... but that you can see. Mind the little details on his left shoe.''
===Choose a License===
If you don't know.. Pick ''"I don't know"''. If you want to see something added, let me know!
===Upload it===
When you are done, click upload. If there are error messages and warnings, and you feel like you hit a dead end, [http://www.disciplesoflight.eu/forum let me know].
Usually the warnings and errors explain things, but computers aren't always very good on the explaining part.
===The File page===
If the picture uploaded successfully, you should now see the file's page. It shows the picture, its name, its description et cetera. Take a good look at the link. This page might become important in the future! However, if you ''use'' the image somewhere in a story, then that story will automatically offer a link to the image and you don't have to worry about keeping the link manually.
==Linking to your awesome new picture==
If you managed to upload your file, then you should be seeing a page with a file like ''"File:MyAwesomeCharacter.jpeg"''. To add it to your page, you can write:
:<nowiki>[[File:MyAwesomeCharacter.jpeg]]</nowiki>
Yup, that's it. It will link to your picture where you wrote that.
===Some options===
You can add options to your picture as follows:
:<nowiki>[[File:MyAwesomeCharacter.jpeg|option1|option2|option3]]</nowiki>
I'll go over a few now.
====Left, right and text around it====
Imagine you want the picture to stand on the right, or left and the text to crawl around it, then simply add the option ''right'', or ''left'' like this:
;right
:<nowiki>[[File:MyAwesomeCharacter.jpeg|right]]</nowiki>
;left
:<nowiki>[[File:MyAwesomeCharacter.jpeg|left]]</nowiki>
====Border====
If you like a little border around it, just write ''border'' as an option. Like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|border]]</nowiki>
====Resizing====
If you want a new size, you can set a maximum width or a maximum height.
=====Maximum width=====
To add a maximum width, simply add "''160px''" as option, where 160 is the maximum allowed amount of pixels for the width. Your code would look like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|160px]]</nowiki>
=====Maximum height=====
A maximum height is a tiny bit more tricky. Just add an ''x'' before the describing the maximum size. So add "''x160px''" as option, where 160 is the maximum allowed amount of pixels for the height. Your code would look like this,
:<nowiki>[[File:MyAwesomeCharacter.jpeg|x160px]]</nowiki>
==Updating the picture==
Imagine you have filled your story with the awesomeness of pictures all over the place and then you realize you want to change the color of one. Or you want to flip it around... or you just improved the picture a little.
Then you don't need to change the link. You simply need to update the picture. To do this, go to the file page of your picture... or simply click the picture if it is in a story of yours. You should be brought to the file page then.
On the filepage you should see a description of the file in a table. Under that table, there is a link ''upload a new version of this file''. It should look something like this,
[[File:UpdateFile.jpeg|border]]
It will bring you back to the upload form. Some important notes:
* '''You don't have to give it a new name!''' In fact, it is not recommended.
* '''You don't have to describe it.''' Though it might be convenient to describe why you changed it, or what changed.
When you are done, upload it and ''voila''. All links to your old image are automatically updated to your new image. You don't have to change another thing.
[[Category:How To|Pictures]]
469262109728315015563a2a0f60e2c3a54858b3
File:UploadPage.jpg
6
203
414
2011-04-21T09:23:43Z
Jeanpierre
1
Page to upload a file.
wikitext
text/x-wiki
== Summary ==
Page to upload a file.
== Licensing ==
{{MW-screenshot}}
51cea1ab4256adb8608847852cfa0e1ecb31ba68
File:UpdateFile.jpeg
6
204
415
2011-04-21T09:24:30Z
Jeanpierre
1
Link to update a file.
wikitext
text/x-wiki
== Summary ==
Link to update a file.
== Licensing ==
{{MW-screenshot}}
50b4edbf02c6799b3d743df8d043111aee688239
Category:How To
14
205
417
2011-04-21T09:25:28Z
Jeanpierre
1
Created page with "This website uses a MediaWiki system, so our members are invited to dive in and make their own little world in it! But there are tiny issues with a Wiki. It tries to encourage p..."
wikitext
text/x-wiki
This website uses a MediaWiki system, so our members are invited to dive in and make their own little world in it!
But there are tiny issues with a Wiki. It tries to encourage people to do things first and then the wiki will try to manage itself around it. This reverse logic can be a bit confusing for people new to the wiki system.
Secondly is that it offers a notable amount of options, tricks and features that can be confusing at first. Their Help pages, despite being of great quality, might overwhelm new users a little.
These pages have been created to help you get things done right of the bat.
21ac174425d09c9004d15a84829637ba8f5a58a7
Formatting
0
206
418
2011-04-21T09:35:44Z
Jeanpierre
1
Created page with "The [[Help:Formatting|original help file on formatting]] is quite nice, but a little daunting. Here is a shorter overview of the most essential features to format your text. ==..."
wikitext
text/x-wiki
The [[Help:Formatting|original help file on formatting]] is quite nice, but a little daunting. Here is a shorter overview of the most essential features to format your text.
==Headings==
Headings can be formed by placing your header between <nowiki>=</nowiki> signs. Use 2 for a chapter, 3 for a subchapter, 4 for subsubchapters etcetera!
For example,
<nowiki>
blabla
==Ze first big 'eader==
blabla
===Ze sub 'eader===
blabla
===Another sub 'eader===
blabla
====Ze sub sub 'eader====
blabla
==Ze second big 'eader==
blabla
</nowiki>
==Table of Contents==
It should be created automatically, provided the article is long enough. No work on your end is required, usually. If you want to force a table of contents even when the page is small, write this at the start of your page:
<nowiki>__TOC__</nowiki>
==Formatting==
Some extra formatting options are available with "<nowiki>'</nowiki>" single quotes. Check this table,
{
|-what you write|what you get
|-<nowiki>''italtics''</nowiki>|''italics''
|-<nowiki>'''bold stuff!'''</nowiki>|'''bold stuff!'''
}
==Links==
===Internal Link===
To make a link to another wiki page, just use <nowiki>[[Title]]</nowiki>.
;example
:<nowiki>[[Jeanpierre]]</nowiki>
:gives [[Jeanpierre]].
If you want to give the link a different name, then add it like this, <nowiki>[[Title|A different name]]</nowiki>.
;example
:<nowiki>[[Jeanpierre|Sir Jean-Pierre d'Armagnac]]</nowiki>
:gives [[Jeanpierre|Sir Jean-Pierre d'Armagnac]]
===External link===
Want to make a link to another website? Then use <nowiki>[http://www.yourstuff.com]</nowiki>
;example
:<nowiki>[http://www.google.com]</nowiki>
:gives [http://www.google.com]
If you want to give the link a different name, simply write it after the url like this, <nowiki>[http://www.yourstuff.com/ Your awesome Stuff]</nowiki>
;example
:<nowiki>[http://www.google.com Ze Almighty Google!]</nowiki>
:gives [http://www.google.com Ze Almighty Google!]
==Bullet or numbered lists==
This might become more practical as you delve into details of your story. Simply write every item, seperated by a newline, and preceded by either a <nowiki>#</nowiki> for a number, or a <nowiki>*</nowiki> for a bullet.
;example
:<nowiki>
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
</nowiki>
:gives
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
Similarly, for numbered lists you get,
;example
:<nowiki>
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
</nowiki>
:gives
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
'''IMPORTANT NOTE:''' When you place 2 newlines between 2 items, it will start a new list!
;example
:<nowiki>
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
</nowiki>
:gives
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
And there you go.
[[Category:How To]]
88859724d68dcce94029f376844ee6c51ab316e3
419
418
2011-04-21T09:41:34Z
Jeanpierre
1
/* Bullet or numbered lists */
wikitext
text/x-wiki
The [[Help:Formatting|original help file on formatting]] is quite nice, but a little daunting. Here is a shorter overview of the most essential features to format your text.
==Headings==
Headings can be formed by placing your header between <nowiki>=</nowiki> signs. Use 2 for a chapter, 3 for a subchapter, 4 for subsubchapters etcetera!
For example,
<nowiki>
blabla
==Ze first big 'eader==
blabla
===Ze sub 'eader===
blabla
===Another sub 'eader===
blabla
====Ze sub sub 'eader====
blabla
==Ze second big 'eader==
blabla
</nowiki>
==Table of Contents==
It should be created automatically, provided the article is long enough. No work on your end is required, usually. If you want to force a table of contents even when the page is small, write this at the start of your page:
<nowiki>__TOC__</nowiki>
==Formatting==
Some extra formatting options are available with "<nowiki>'</nowiki>" single quotes. Check this table,
{
|-what you write|what you get
|-<nowiki>''italtics''</nowiki>|''italics''
|-<nowiki>'''bold stuff!'''</nowiki>|'''bold stuff!'''
}
==Links==
===Internal Link===
To make a link to another wiki page, just use <nowiki>[[Title]]</nowiki>.
;example
:<nowiki>[[Jeanpierre]]</nowiki>
:gives [[Jeanpierre]].
If you want to give the link a different name, then add it like this, <nowiki>[[Title|A different name]]</nowiki>.
;example
:<nowiki>[[Jeanpierre|Sir Jean-Pierre d'Armagnac]]</nowiki>
:gives [[Jeanpierre|Sir Jean-Pierre d'Armagnac]]
===External link===
Want to make a link to another website? Then use <nowiki>[http://www.yourstuff.com]</nowiki>
;example
:<nowiki>[http://www.google.com]</nowiki>
:gives [http://www.google.com]
If you want to give the link a different name, simply write it after the url like this, <nowiki>[http://www.yourstuff.com/ Your awesome Stuff]</nowiki>
;example
:<nowiki>[http://www.google.com Ze Almighty Google!]</nowiki>
:gives [http://www.google.com Ze Almighty Google!]
==Bullet or numbered lists==
This might become more practical as you delve into details of your story. Simply write every item, seperated by a newline, and preceded by either a <nowiki>#</nowiki> for a number, or a <nowiki>*</nowiki> for a bullet.
<pre>
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
</pre>
Will give you
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
Similarly, for numbered lists you get,
<pre>
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
'''IMPORTANT NOTE:''' When you place 2 newlines between 2 items, it will start a new list!
<pre>
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
And there you go.
[[Category:How To]]
14e8adb1fe0efecc8f2b5de111d845168c0bc730
420
419
2011-04-21T09:41:50Z
Jeanpierre
1
/* Headings */
wikitext
text/x-wiki
The [[Help:Formatting|original help file on formatting]] is quite nice, but a little daunting. Here is a shorter overview of the most essential features to format your text.
==Headings==
Headings can be formed by placing your header between <nowiki>=</nowiki> signs. Use 2 for a chapter, 3 for a subchapter, 4 for subsubchapters etcetera!
For example,
<pre>
blabla
==Ze first big 'eader==
blabla
===Ze sub 'eader===
blabla
===Another sub 'eader===
blabla
====Ze sub sub 'eader====
blabla
==Ze second big 'eader==
blabla
</pre>
==Table of Contents==
It should be created automatically, provided the article is long enough. No work on your end is required, usually. If you want to force a table of contents even when the page is small, write this at the start of your page:
<nowiki>__TOC__</nowiki>
==Formatting==
Some extra formatting options are available with "<nowiki>'</nowiki>" single quotes. Check this table,
{
|-what you write|what you get
|-<nowiki>''italtics''</nowiki>|''italics''
|-<nowiki>'''bold stuff!'''</nowiki>|'''bold stuff!'''
}
==Links==
===Internal Link===
To make a link to another wiki page, just use <nowiki>[[Title]]</nowiki>.
;example
:<nowiki>[[Jeanpierre]]</nowiki>
:gives [[Jeanpierre]].
If you want to give the link a different name, then add it like this, <nowiki>[[Title|A different name]]</nowiki>.
;example
:<nowiki>[[Jeanpierre|Sir Jean-Pierre d'Armagnac]]</nowiki>
:gives [[Jeanpierre|Sir Jean-Pierre d'Armagnac]]
===External link===
Want to make a link to another website? Then use <nowiki>[http://www.yourstuff.com]</nowiki>
;example
:<nowiki>[http://www.google.com]</nowiki>
:gives [http://www.google.com]
If you want to give the link a different name, simply write it after the url like this, <nowiki>[http://www.yourstuff.com/ Your awesome Stuff]</nowiki>
;example
:<nowiki>[http://www.google.com Ze Almighty Google!]</nowiki>
:gives [http://www.google.com Ze Almighty Google!]
==Bullet or numbered lists==
This might become more practical as you delve into details of your story. Simply write every item, seperated by a newline, and preceded by either a <nowiki>#</nowiki> for a number, or a <nowiki>*</nowiki> for a bullet.
<pre>
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
</pre>
Will give you
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
Similarly, for numbered lists you get,
<pre>
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
'''IMPORTANT NOTE:''' When you place 2 newlines between 2 items, it will start a new list!
<pre>
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
And there you go.
[[Category:How To]]
8af97ba117457342eeeedfcdd5077f6be8954234
File:Wulfpray.jpg
6
207
421
2011-04-21T09:53:21Z
Wulfgnar
4
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Jean-Pierre d'Armagnac
0
35
422
404
2011-04-21T10:00:41Z
Jeanpierre
1
/* To Stormwind! */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but proved more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing and numbers, books and papers found him a stable income as calygrapher and writer. Meanwhile he continued his priest training, though he never harnessed much hope in its success.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful as he had hoped. Confronted with the inability to do anything about it, he turned to the only hope he had left: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
8306e30f8e4c699b5ec0fd57c362b33e281fd2bc
424
422
2011-04-21T10:03:53Z
Jeanpierre
1
/* To Stormwind! */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, year xx, as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
ccffcb2dac9320f7b184738b333b846c7693d597
425
424
2011-04-21T10:04:12Z
Jeanpierre
1
/* Recruit */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
0713e1bf84d178bfafc772868461016dbd5830eb
427
425
2011-04-21T10:05:17Z
Jeanpierre
1
/* Recruit */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
17ed8ef1a074ca1708fb09a6119aea5357d3ca8e
453
427
2011-04-21T22:11:24Z
Jeanpierre
1
/* Apprentice of Doctor, Sir Rentarn Finje */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
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File:Wulf-tirius1.jpg
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2011-04-21T10:02:11Z
Wulfgnar
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wikitext
text/x-wiki
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File:Wulfstory2.jpg
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2011-04-21T10:04:19Z
Wulfgnar
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wikitext
text/x-wiki
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File:Part1.jpg
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2011-04-21T10:12:01Z
Wulfgnar
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wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Character Page
0
164
429
329
2011-04-21T10:16:10Z
Jeanpierre
1
/* Example page */
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
<pre>
[[Category:Characters]]
</nowiki>
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
===Linking to other pages, books===
Making a link to another wiki page is easy, just put the title between double brackets like this
<nowiki>[[Page Title]]</nowiki>
Imagine the full title would be inconvenient, then you can rename the link as follows:
<nowiki>[[Page Title|new name!]]</nowiki>
===A character picture in the text===
Do you want a picture of your character to stand on your page, as with [[Jeanpierre]]? That's easy to do. Just
===A photo gallery===
===Adding a youtube movie===
[[Category:How To]]
dda40dc8bd66206c80faeacbf4154f395a7d7986
430
429
2011-04-21T10:18:20Z
Jeanpierre
1
/* Example page */
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
===Linking to other pages, books===
Making a link to another wiki page is easy, just put the title between double brackets like this
<nowiki>[[Page Title]]</nowiki>
Imagine the full title would be inconvenient, then you can rename the link as follows:
<nowiki>[[Page Title|new name!]]</nowiki>
===A character picture in the text===
Do you want a picture of your character to stand on your page, as with [[Jeanpierre]]? That's easy to do. Just
===A photo gallery===
===Adding a youtube movie===
[[Category:How To]]
4e09a1e8ac94a2def73841cdcfef1a934f39024d
431
430
2011-04-21T10:26:37Z
Jeanpierre
1
/* Example page */
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
{|border="1px"
|
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
===Linking to other pages, books===
Making a link to another wiki page is easy, just put the title between double brackets like this
<nowiki>[[Page Title]]</nowiki>
Imagine the full title would be inconvenient, then you can rename the link as follows:
<nowiki>[[Page Title|new name!]]</nowiki>
===A character picture in the text===
Do you want a picture of your character to stand on your page, as with [[Jeanpierre]]? That's easy to do. Just
===A photo gallery===
===Adding a youtube movie===
[[Category:How To]]
d70a0c9bf732358df98ac4180c7ae3d90df5ae0c
433
431
2011-04-21T10:30:58Z
Jeanpierre
1
/* Extra's */
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:Log In|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
{|border="1px"
|
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
When you are ready for more, check out [[Formatting|the formatting page]] to touch up your text. It also explains links and more.
If doesn't satisfy your apetite, you can try,
#Adding [[Adding Pictures|Pictures]]
#Adding [[Making A Gallery|a gallery of pictures]]
#Adding [[Embedding Movies|a youtube movie]]
#Contacting the administrators for more ideas.
[[Category:How To]]
f74b9ecb3d4e947d24d4924d2d23e9a3ec2a910c
434
433
2011-04-21T11:05:46Z
Jeanpierre
1
/* Logging in */
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:UserLogin|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
{|border="1px"
|
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
When you are ready for more, check out [[Formatting|the formatting page]] to touch up your text. It also explains links and more.
If doesn't satisfy your apetite, you can try,
#Adding [[Adding Pictures|Pictures]]
#Adding [[Making A Gallery|a gallery of pictures]]
#Adding [[Embedding Movies|a youtube movie]]
#Contacting the administrators for more ideas.
[[Category:How To]]
9efdb37097ec7392c6051cadb395095a90e12687
File:Thefightpart12.jpg
6
211
432
2011-04-21T10:28:05Z
Wulfgnar
4
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Example.jpg
6
96
435
201
2011-04-21T11:10:34Z
Jeanpierre
1
uploaded "[[File:Example.jpg]]"
wikitext
text/x-wiki
----
Note: This image is used as the example image when you use the edit toolbar (English default installation of MediaWiki).
----
* '''Description:''' Sunflowers in Fargo, North Dakota, U.S.
* '''Source:''' [http://www.ars.usda.gov/is/graphics/photos/k5751-1.htm www.ars.usda.gov] (cropped and reworked a bit)
* '''Author:''' Bruce Fritz
* '''Licensing:''' ''This image is in the '''public domain''' because it contains materials that originally came from the Agricultural Research Service, the research agency of the United States Department of Agriculture.''
{{PD}}
[[Category:Documentation examples]]
5fe21b73d2a4d0f4c6339a9079643b3eae534736
File:Wulf-tatts2.jpg
6
212
436
2011-04-21T11:12:55Z
Wulfgnar
4
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Making A Gallery
0
213
437
2011-04-21T11:14:45Z
Jeanpierre
1
Created page with "If you want to add a gallery of pictures on a page, say your character page for example, then this is possible! The first step will be to [[Adding Pictures|upload every picture]..."
wikitext
text/x-wiki
If you want to add a gallery of pictures on a page, say your character page for example, then this is possible!
The first step will be to [[Adding Pictures|upload every picture]] from it, if they aren't on the wiki yet it some form or another.
Once the picture is in the system, you can add the following code to your page:
{|border="1px"
|
<pre>
<gallery>
File:Example.jpg|A mighty fine label
File:Example.jpg|Another might fine Label
File:Example.jpg|The next picture has no label
File:Example.jpg
File:Example.jpg|You may even format the labels ''italic caption''
</gallery>
</pre>
|}
It will yield:
<gallery>
File:Example.jpg|A mighty fine label
File:Example.jpg|Another might fine Label
File:Example.jpg|The next picture has no label
File:Example.jpg
File:Example.jpg|You may even ''format the labels''
</gallery>
c1b2f04fb0268e2e3ef1749e1d6cd90b7f5bb455
438
437
2011-04-21T11:15:08Z
Jeanpierre
1
wikitext
text/x-wiki
If you want to add a gallery of pictures on a page, say your character page for example, then this is possible!
The first step will be to [[Adding Pictures|upload every picture]] from it, if they aren't on the wiki yet it some form or another.
Once the picture is in the system, you can add the following code to your page:
{|border="1px"
|
<pre>
<gallery>
File:Example.jpg|A mighty fine label
File:Example.jpg|Another might fine Label
File:Example.jpg|The next picture has no label
File:Example.jpg
File:Example.jpg|You may even format the labels ''italic caption''
</gallery>
</pre>
|}
It will yield:
<gallery>
File:Example.jpg|A mighty fine label
File:Example.jpg|Another might fine Label
File:Example.jpg|The next picture has no label
File:Example.jpg
File:Example.jpg|You may even ''format the labels''
</gallery>
[[Category:How To|Gallery]]
12295030cb4f4eb32d54f71ddf1a3171bf50bd7c
File:Wulfbrother1.jpg
6
214
440
2011-04-21T11:47:13Z
Wulfgnar
4
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
Adabella Nightshade
0
215
442
2011-04-21T13:47:58Z
Jeanpierre
1
Created page with "Sister Adabella Nightshade, Champion of the Disciples of Light. ==Description== Adabella Nightshade was a young priestess in her youngest twenties. She had dark hair and deep e..."
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
==Description==
Adabella Nightshade was a young priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of let her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
1badee9ab9f34e65528b7bdfae088cb1a7e0c9eb
443
442
2011-04-21T13:56:24Z
Jeanpierre
1
/* Description */
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of let her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
d1b62b2df77c1618cd06bb828c28d0919eadfeb7
444
443
2011-04-21T13:57:19Z
Jeanpierre
1
/* Background */
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
23e1f8178ffb46dfae5801e16c7b1ff398d164f2
445
444
2011-04-21T15:13:18Z
Jeanpierre
1
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
05f54a332f965e7f9056367aaecdcef87d285518
447
445
2011-04-21T17:18:58Z
Jeanpierre
1
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
[[File:Adabella.png|right|x350px]]
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
7699bdfd3450e9dd1fb0224bfc63257a1dc48d31
448
447
2011-04-21T17:32:12Z
Jeanpierre
1
/* Description */
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
[[File:Adabella.png|right|x350px]]
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
[[File:Adabella-Sacrifice.png]]
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
1e3603ab5206538e1dddb5c2ebd13e5d6da7b86e
File:Adabella.png
6
216
446
2011-04-21T17:18:14Z
Jeanpierre
1
Adabella Nightshade
wikitext
text/x-wiki
== Summary ==
Adabella Nightshade
== Licensing ==
{{Unknown}}
2c9887fef63060fb9af7a51e6f34ea31e0398b40
File:Adabella-Sacrifice.png
6
217
449
2011-04-21T17:32:36Z
Jeanpierre
1
Adabella sitting in her sacrificial ritual.
wikitext
text/x-wiki
== Summary ==
Adabella sitting in her sacrificial ritual.
== Licensing ==
{{Unknown}}
97e07b809eae14ab763960ce76ebc12a41fc604c
File:Wulfandbaby2.jpg
6
218
450
2011-04-21T22:05:51Z
Wulfgnar
4
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
File:Pierre-Medic.png
6
219
452
2011-04-21T22:10:48Z
Jeanpierre
1
Pierre under Rentarn's Medical teaching
wikitext
text/x-wiki
== Summary ==
Pierre under Rentarn's Medical teaching
== Licensing ==
{{Unknown}}
1f4731f0864e12f779a2f02771652b94189c633f
Three Wise Men And A Boy
0
220
454
2011-04-22T13:49:12Z
Jeanpierre
1
Created page with "Three wise men and a boy were walking through the woods on their way to Stormwind. On their way they found a deer, locked in a beartrap with one of its legs, and bleeding severel..."
wikitext
text/x-wiki
Three wise men and a boy were walking through the woods on their way to Stormwind. On their way they found a deer, locked in a beartrap with one of its legs, and bleeding severely. The young boy yelped in panick and hurried to the deer, tearing a piece of his own shirt, using it as bandage to staunch the bleeding and speaking words of strength to the deer.
The wise men looked with an encouraging smile as the boy addressed them:
:"Please, kind sirs, can we not help this deer? We can free it and mend its leg. I shall bear it with me on my shoulders if I must all the way to the city where it can be nurtured further in the stables till it is fit to walk on its own."
The wise men looked in wonder and asked,
:-"Can you bear it thus far then?"
The boy shook his head.
:"I do not know. But what else can we do?"
The wise men nodded and replied:
:-"Your heart is true and your intentions are pure. But there is more to consider. Can we host the deer in the stables of Stormwind and how shall we act to beartraps in the future? Truly, these traps too belong to someone. And what if you can not bear the deer all the way to Stormwind? Shall we have to continue what you have started and who will bear the responsibility of your action and ours? This is a life we are talking about. Grant us some time to discuss this matter."
But the stout boy did not wait to ask another question:
:"Can I not free the deer and nurture it meanwhile?"
:-"My dear boy, give it time and we shall return to you with an answer."
And so the wise men wandered a little further down the road. They discussed the matter, the consequences, the rules they were to follow, the work behind it, the responsibilities that it would hold and time slowly passed as they talked. One of them chose not to idle and declared to continue his journey to Stormwind, to consult the stablemasters. Another joined him for he would not be required to bear any responsibilities in the matter. The third would come to Stormwind as well, so that they could continue discussing the rules on the way and since he could send letters regarding the beartraps from Stormwind.
Slowly the days ticked away till one of the wise returned to the beartrap, hoping to bring the boy the good news. There would be a chance to mend the deer and bring it to a nearby town for urgent treatment. That would be all the boy would be allowed to do and then together they could return to Stormwind. A clear rule on beartraps was in the making and it would solve many beartrap dangers.
Upon arriving, however, he found only rotting remnants of a mangled deer carcas, still stuck in the beartrap. The young boy had disappeared.
[[Category:Library]]
d856792cd94b1d4cdef73c9eeba8a6ca4f585303
Basic Medical Procedures
0
221
455
2011-04-22T13:58:35Z
Jeanpierre
1
Created page with "Treatment of Common Battle Injuries ==Foreword== I have decided to write out my collected notes from the teachings of [[Rentarn|Sir Doctor Rentarn Finje]]. Perhaps, in the futu..."
wikitext
text/x-wiki
Treatment of Common Battle Injuries
==Foreword==
I have decided to write out my collected notes from the teachings of [[Rentarn|Sir Doctor Rentarn Finje]]. Perhaps, in the future they may prove valuable to new apprentice medics. They follow not mine, but [[Rentarn|Sir Rentarn]]'s methods.
:Sir [[Jeanpierre|Jean-Pierre d'Armagnac]]
==History of medicine==
===Human Medicine===
The history of the human race is marked by a recurring pattern. A constantly changing and demanding environment has driven humans to adapt to their situation out of necessity. This has become part of the human nature. Humans are adaptable through training, capable of becoming as strong as the Dwarves, as intelligent as the Gnomes and as enlightened as the Draenei.
It is the Human race that started medicine. Other races have or had their own means, like resorting to druidism or a close affinity with the Light.
Humans had to go around and make their own method.
As we do not have these affinities out of our nature, and not every human can heal or cast spells, there was need to go around magic. This necessity has driven men and women to the art and science of medicine. It is an adaptation to the world we live in, born out of the constant necessity and justifying its existence.
There may be Dwarven healers and medics but their traditional methods are not our own. Healers, physicians, priests... the concepts are vague enough to grasp what we all have in common. We heal, mend and repair but we do so in different ways.
===Knowledge and responsibilities===
Medicine is not based on magic, but based on knowledge. A proper treatment can only be administered if the cause of the problem and the solution to this problem are known. It is therefor important that a medical practitioner arms himself with proper and profound knowledge.
Medical practitioners will often be confronted with life threatening ailments or wounds and thus the choice of their treatment may determine the life or death of their patients. Furthermore an ill chosen treatment may aggravate the patient's condition and even lead to death. Such is the responsibility of medical practitioners.
Despite profound medical knowledge, one must also accept that not all injuries can be treated or the resources may not prove available. It may prove impossible to save everyone and this realization must harden a practitioner and guide him to realistic judgments of the patient's condition.
Whereas it is impossible to save everyone, and this must be accepted, the death of one's patient due to lack of effort in training or lack of effort in study can not be accepted. Therefor sloth can not be tolerated.
==Medical Guidelines: A conscious patient==
When handling a conscious patient, communication with the patient can be used. It can be used to ease the analysis of his injury. But it must also be used to comfort the patience and, as such, the doctor must talk with confidence. It is important to use this to establish a sense of trust from the patient.
To start the medical analysis, the patient can be asked where it hurts. Subsequently the doctor can inquire the patient about other injuries. It is crucial to first assess all injuries. Only when the injuries are known, they can be triaged and treated according to their urgency. Small wounds and scratches may not bleed as much, and thus seem less urgent as say a hemorrhage, but they can fester.
===Stopping the bleeding===
First the bleeding of a wound must be stopped. For this a bandage can be pressed against the wound till the bleeding is staunched. Should the wound prove large, the bandage can be unrolled and folded to match the size of the wound.
If no bandage is available, another piece of cloth or clothing should be used to function.
===Flaming a wound===
If a wound is staunched, it can be flamed with alcohol so it won't fester. This should be applied on both wounds and scratches. The procedure may hurt the patient a lot for a brief moment and it is recommended to give a piece of leather to the patient to bite on.
To flame the wound, put alcohol on your hand and then spray it on the wound, followed by putting your hand on the wound. This will yield a strong burning feeling to the patient so beware.
One application is enough and its effect is instant.
===Stitching===
To properly stitch, the curved stitching needle is the best tool. Once threaded, the needle is pricked through on one side on the wound till it comes out on the other side of the wound. The thread must be pulled firmly to ensure it closes the wound. The needle must always be pricked on the same side, so the thread properly crosses the wound.
===Bandaging===
When the wounds are properly stitched, bandages will aid covering the wound and keep them clean. Bandages should be used sparingly, trying to cover as many wounds and scratches as possible.
===Healing Potion===
If required or preferable, a healing potion can be administered to the patient to accelerate their healing.
==Tending a shotwound==
===Checking the bullet===
The first step is to check whether the bullet is still present in the wound. The procedure when the bullet flew through is unknown to me still.
===Make light===
The bullet or shrapnel is usually made of a metallic material. As such, having a good source of light may aid in seeing both bullet and shrapnel. Make sure the procedure is executed in a sufficiently lighted area or have a candle nearby.
===Incision===
If the bullet is still in the wound, an incision should be made underneat the wound with a scalper. The scalpel should then be inserted in the wound till the bullet is felt.
===Removing the bullet===
Using the scalpel, the bullet is to be pushes back. There will be no need to use the flat side of the scalpel as this may cause additional damage to the wound. The knife should however, not be used too prudently. The flesh will heal as long as the bullet is removed.
As the bullet is nearly out, it is recommended to use the fingers to pull out the bullet. This may prove hurtfull to the patient.
===Inspection of the bullet===
As the bullet is removed, it should be inspected closely under the light. Some bullets may break and as such shrapnel may still be left in the wound.
===Removing Shrapnel===
Should there be shrapnel left in the wound, it should be removed. Use tweezers in the wound to find and take out the pieces. It may require a lot of light and some time to find the shrapnel but it is important for the patient's health to work swiftly.
===Flooding the wound===
When both bullet and shrapnel are removed, the wound should be flooded with water. This will remove any remaining metallic dust and dirt from the wound. This may be performed with normal water and may have to be performed several times to ensure the wound is clean.
===Flaming the wound===
After the wound is clean, the wound can be flamed to prevent it from festering. Work like a regular wound.
===Remarks and guidelines===
Despite the ease of using tweezers, it is recommend to use your fingers whenever the situation permits it. This trains dexterity and prepares the medical practitioner for situations where the luxury of tweezers may not be available.
==Draft Medical Guidelines: tending an arrow wound==
Note to self: these notes are incomplete. Please check the questions at the bottom. This is to be completed with the aid of Sir Doctor Finjé
===Removing the shaft===
After the basic medical assessment of the patient's condition, the shaft of the arrow is to be removed. The shaft can either be broken or sawed off with the bonesaw.
===Checking the arrowhead===
The angle of the arrowhead decides if the arrow can be pulled back the way it came or if it is better to pull out on the other end.
===Incision===
Slide the scalpel along the center of the arrowhead (and remainder of the shaft). Using the scalpel, feel the direction of the wings on the arrowhead. Make an incision on either side of the arrowhead, so the wings can freely be moved.
===Removing the arrowhead===
The arrowhead, once freed with the cuts, should be slided out of the wound.
===Finishing the wound===
After the arrowhead is removed, the wound can be treated as usual, flaming, sitching and bandaging it.
===Important notes and additions===
* Flaming a wound will also cause the flesh to swell in reaction and as such help in closing the wound and stop the bleeding.
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Treatment of Common Battle Injuries
==Foreword==
I have decided to write out my collected notes from the teachings of [[Rentarn|Sir Doctor Rentarn Finje]]. Perhaps, in the future they may prove valuable to new apprentice medics. They follow not mine, but [[Rentarn|Sir Rentarn]]'s methods.
:Sir [[Jeanpierre|Jean-Pierre d'Armagnac]]
==History of medicine==
===Human Medicine===
The history of the human race is marked by a recurring pattern. A constantly changing and demanding environment has driven humans to adapt to their situation out of necessity. This has become part of the human nature. Humans are adaptable through training, capable of becoming as strong as the Dwarves, as intelligent as the Gnomes and as enlightened as the Draenei.
It is the Human race that started medicine. Other races have or had their own means, like resorting to druidism or a close affinity with the Light.
Humans had to go around and make their own method.
As we do not have these affinities out of our nature, and not every human can heal or cast spells, there was need to go around magic. This necessity has driven men and women to the art and science of medicine. It is an adaptation to the world we live in, born out of the constant necessity and justifying its existence.
There may be Dwarven healers and medics but their traditional methods are not our own. Healers, physicians, priests... the concepts are vague enough to grasp what we all have in common. We heal, mend and repair but we do so in different ways.
===Knowledge and responsibilities===
Medicine is not based on magic, but based on knowledge. A proper treatment can only be administered if the cause of the problem and the solution to this problem are known. It is therefor important that a medical practitioner arms himself with proper and profound knowledge.
Medical practitioners will often be confronted with life threatening ailments or wounds and thus the choice of their treatment may determine the life or death of their patients. Furthermore an ill chosen treatment may aggravate the patient's condition and even lead to death. Such is the responsibility of medical practitioners.
Despite profound medical knowledge, one must also accept that not all injuries can be treated or the resources may not prove available. It may prove impossible to save everyone and this realization must harden a practitioner and guide him to realistic judgments of the patient's condition.
Whereas it is impossible to save everyone, and this must be accepted, the death of one's patient due to lack of effort in training or lack of effort in study can not be accepted. Therefor sloth can not be tolerated.
==Medical Guidelines: A conscious patient==
When handling a conscious patient, communication with the patient can be used. It can be used to ease the analysis of his injury. But it must also be used to comfort the patience and, as such, the doctor must talk with confidence. It is important to use this to establish a sense of trust from the patient.
To start the medical analysis, the patient can be asked where it hurts. Subsequently the doctor can inquire the patient about other injuries. It is crucial to first assess all injuries. Only when the injuries are known, they can be triaged and treated according to their urgency. Small wounds and scratches may not bleed as much, and thus seem less urgent as say a hemorrhage, but they can fester.
===Stopping the bleeding===
First the bleeding of a wound must be stopped. For this a bandage can be pressed against the wound till the bleeding is staunched. Should the wound prove large, the bandage can be unrolled and folded to match the size of the wound.
If no bandage is available, another piece of cloth or clothing should be used to function.
===Flaming a wound===
If a wound is staunched, it can be flamed with alcohol so it won't fester. This should be applied on both wounds and scratches. The procedure may hurt the patient a lot for a brief moment and it is recommended to give a piece of leather to the patient to bite on.
To flame the wound, put alcohol on your hand and then spray it on the wound, followed by putting your hand on the wound. This will yield a strong burning feeling to the patient so beware.
One application is enough and its effect is instant.
===Stitching===
To properly stitch, the curved stitching needle is the best tool. Once threaded, the needle is pricked through on one side on the wound till it comes out on the other side of the wound. The thread must be pulled firmly to ensure it closes the wound. The needle must always be pricked on the same side, so the thread properly crosses the wound.
===Bandaging===
When the wounds are properly stitched, bandages will aid covering the wound and keep them clean. Bandages should be used sparingly, trying to cover as many wounds and scratches as possible.
===Healing Potion===
If required or preferable, a healing potion can be administered to the patient to accelerate their healing.
==Tending a shotwound==
===Checking the bullet===
The first step is to check whether the bullet is still present in the wound. The procedure when the bullet flew through is unknown to me still.
===Make light===
The bullet or shrapnel is usually made of a metallic material. As such, having a good source of light may aid in seeing both bullet and shrapnel. Make sure the procedure is executed in a sufficiently lighted area or have a candle nearby.
===Incision===
If the bullet is still in the wound, an incision should be made underneat the wound with a scalper. The scalpel should then be inserted in the wound till the bullet is felt.
===Removing the bullet===
Using the scalpel, the bullet is to be pushes back. There will be no need to use the flat side of the scalpel as this may cause additional damage to the wound. The knife should however, not be used too prudently. The flesh will heal as long as the bullet is removed.
As the bullet is nearly out, it is recommended to use the fingers to pull out the bullet. This may prove hurtfull to the patient.
===Inspection of the bullet===
As the bullet is removed, it should be inspected closely under the light. Some bullets may break and as such shrapnel may still be left in the wound.
===Removing Shrapnel===
Should there be shrapnel left in the wound, it should be removed. Use tweezers in the wound to find and take out the pieces. It may require a lot of light and some time to find the shrapnel but it is important for the patient's health to work swiftly.
===Flooding the wound===
When both bullet and shrapnel are removed, the wound should be flooded with water. This will remove any remaining metallic dust and dirt from the wound. This may be performed with normal water and may have to be performed several times to ensure the wound is clean.
===Flaming the wound===
After the wound is clean, the wound can be flamed to prevent it from festering. Work like a regular wound.
===Remarks and guidelines===
Despite the ease of using tweezers, it is recommend to use your fingers whenever the situation permits it. This trains dexterity and prepares the medical practitioner for situations where the luxury of tweezers may not be available.
==Draft Medical Guidelines: tending an arrow wound==
Note to self: these notes are incomplete. Please check the questions at the bottom. This is to be completed with the aid of Sir Doctor Finjé
===Removing the shaft===
After the basic medical assessment of the patient's condition, the shaft of the arrow is to be removed. The shaft can either be broken or sawed off with the bonesaw.
===Checking the arrowhead===
The angle of the arrowhead decides if the arrow can be pulled back the way it came or if it is better to pull out on the other end.
===Incision===
Slide the scalpel along the center of the arrowhead (and remainder of the shaft). Using the scalpel, feel the direction of the wings on the arrowhead. Make an incision on either side of the arrowhead, so the wings can freely be moved.
===Removing the arrowhead===
The arrowhead, once freed with the cuts, should be slided out of the wound.
===Finishing the wound===
After the arrowhead is removed, the wound can be treated as usual, flaming, sitching and bandaging it.
===Important notes and additions===
* Flaming a wound will also cause the flesh to swell in reaction and as such help in closing the wound and stop the bleeding.
[[Category:Library]]
eaf2e585460fbf99f132f9fbff0789b776d84bc3
Treating Blood Deficiency
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Created page with " ==Symptoms== Patients suffering from blood deficiency can be subject to the following symptoms, in varying levels of severity: * light headedness * blurred vision * fatigue, so..."
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==Symptoms==
Patients suffering from blood deficiency can be subject to the following symptoms, in varying levels of severity:
* light headedness
* blurred vision
* fatigue, sometimes combined with insomnia
* numbness
* pale tongue and lips
* palpitations
* slow or weakened digestion
==Negative influences==
Administering medication is best avoided unless necessary as specific treatment. The patient is rather weakened and more sensitive to the medication.
The following nutrition seemed to slow down their recovery:
* coffee
* alcohol (this applies to lesser extent for Dwarves)
* cold food
* stress and fatigue
* eating too quickly
* milk and cheese
* sugar
* bananas
==Positive influences==
* positive thinking seems to help a lot for Humans and Elves. Dwarves seem to recover quicker cursing and swearing.
* tea
* regular sleep
* warm food seems to improve recovery. 2-3 warm meals a day is advisable.
* green vegetables
* carrots
* pumpkins
* seaweeds
* oranges and apples
==Practical considerations==
We can hardly provide our patients this nutrition ourselves but might advise them this diet. However, it may prove dangerous or difficult for a patient to obtain such food or prepare it themselves. Keeping them in the infirmary would soon have our beds occupied when we need them for more pressing matters. I therefor propose a practical agreement. There are inns in search of guests, that may prove willing to keep a small stock of the required food if it would yield them more guests. We might want to negotiate with a few inns so we can recommend a safe bed and meal for our patients while they recover.
cef68d7bd3d746b9ade914a822eeadd85acb2ead
File:CINP.jpeg
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The Consumption Induced Nothingness Pump (CINP), a.k.a. MedDrain, designed by Sir Rentarn Finje.
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== Summary ==
The Consumption Induced Nothingness Pump (CINP), a.k.a. MedDrain, designed by Sir Rentarn Finje.
== Licensing ==
{{Unknown}}
c184a717536996d94ab8e03a71709c25889f9d5a
Consumption Induced Nothingness Pump
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Created page with "==Description== The Consumption Induced Nothingness Pump (CINP), a.k.a. MedDrain, is a glass contraption, with several tubes of the same glass. It looks to have been blown to ..."
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==Description==
The Consumption Induced Nothingness Pump (CINP), a.k.a. MedDrain, is a glass contraption, with several tubes of the same glass.
It looks to have been blown to fashion a big bottle, with a cork on top. It links to a pig intestine sleeve that ends in a large needle.
[[File:CINP.jpeg|x400px]]
==Origin==
The CINP was invented by Doctor Rentarn Finje, presumed to be an answer to lung obstructions. While traditional fadeleaf vapours do have their magical effect on clearing the lungs, more thorough lung obstructions resulting from fluids or coagulated blood (in chest wounds) proved difficult to treat. This pumping mechanism was designed to pump away such obstructions.
==Original Note by Doctor Rentarn Finje==
''The pump's mechanic is quite simple, in all honesty. The alcohol flames placed in the peripheral bottles consume the air that is contained in the sealed glass complex. This gives place to a phenomena called [http://en.wikipedia.org/wiki/Nature_abhors_a_vacuum horror vacui] and an attempt to compensate will follow, by drawing whatever is in the only open end of the system: the needle. If the needle is positioned towards air, it is air that the pump will receive, but - in a more medical objective - if it finds itself against fluid, it is fluid it will draw upon.''
''The pump is aimed to treat severe pulmonary oedema, and can even be targeted for applications on other body parts.''
----
''I've reached the conclusion that - in an attempt to avoid smoke accumulation from the flame - it is best to only set fire to alcohol, and not the bandage doused in the aforementioned liquid.''
::[[Rentarn|Dr Rentarn Finje]]
[[Category:Library]]
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File:DoL-Crest.png
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Jeanpierre
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The Disciples of Light Crest. Copyrighted by Akhirah.deviantart.com, Blizzard and the Disciples of Light
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== Summary ==
The Disciples of Light Crest. Copyrighted by Akhirah.deviantart.com, Blizzard and the Disciples of Light
== Licensing ==
{{Unknown}}
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Jeanpierre
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uploaded a new version of "[[File:DoL-Crest.png]]": Typo
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== Summary ==
The Disciples of Light Crest. Copyrighted by Akhirah.deviantart.com, Blizzard and the Disciples of Light
== Licensing ==
{{Unknown}}
270bec1bfaa708cd7050aa45542c39e1d1e22bd6
Category:Guild Information
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[[File:DoL-Crest.png|center]]
Information for guests and members concerning the guild's premise, code of conduct and management.
d7415c25745f4a20e0cdcd5f192da479b97a5931
File:Site-Info.png
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2011-04-22T16:02:49Z
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uploaded a new version of "[[File:Site-Info.png]]": Copyrighted by Ahkiriah.deviantart.com and Blizzard and the Disciples of Light.
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Info icon
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Main Page
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[[File:Site-Library.png|x160px|right|link=Category:Library]]
[[File:Site-Info.png|x200px|link=Category:Guild Information]]
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[[File:History.png|x170px|right|link=Category:History]]
[[File:Site-Chars.png|x170px|link=Category:Characters]]
[[File:Site-Forum.png|x170px|right|link=http://www.disciplesoflight.eu/forum/]]
<br style="clear:both;">
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
----
== Getting started ==
* [http://www.mediawiki.org/wiki/Manual:Configuration_settings Configuration settings list]
* [http://www.mediawiki.org/wiki/Manual:FAQ MediaWiki FAQ]
* [https://lists.wikimedia.org/mailman/listinfo/mediawiki-announce MediaWiki release mailing list]
Consult the [http://meta.wikimedia.org/wiki/Help:Contents User's Guide] for information on using the wiki software.
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[[File:Site-Library.png|x160px|right|link=Category:Library]]
[[File:Site-Info.png|x200px|link=Category:Guild Information]]
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[[File:History.png|x170px|right|link=Category:History]]
[[File:Site-Chars.png|x170px|link=Category:Characters]]
<br style="clear:both;">
[[File:Site-HowTo.png|x170px|link=Category:HowTo]]
[[File:Site-Forum.png|x170px|right|link=http://www.disciplesoflight.eu/forum/]]
<br style="clear:both;">
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
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[[File:Site-Library.png|x160px|right|link=Category:Library]]
[[File:Site-Info.png|x200px|link=Category:Guild Information]]
<br style="clear:both;">
[[File:History.png|x170px|right|link=Category:History]]
[[File:Site-Chars.png|x170px|link=Category:Characters]]
<br style="clear:both;">
[[File:Site-Forum.png|x170px|right|link=http://www.disciplesoflight.eu/forum/]]
[[File:Site-HowTo.png|x170px|link=Category:HowTo]]
<br style="clear:both;">
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
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Jeanpierre
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[[File:Site-Library.png|x160px|right|link=Category:Library]]
[[File:Site-Info.png|x200px|link=Category:Guild Information]]
<br style="clear:both;">
[[File:History.png|x170px|right|link=Category:History]]
[[File:Site-Chars.png|x170px|link=Category:Characters]]
<br style="clear:both;">
[[File:Site-Forum.png|x170px|right|link=http://www.disciplesoflight.eu/forum/]]
[[File:Site-HowTo.png|x170px|link=Category:How To]]
<br style="clear:both;">
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
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File:Site-HowTo.png
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Icon for this Sites How To guides
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== Summary ==
Icon for this Sites How To guides
== Licensing ==
{{Unknown}}
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File:Wulf2 copy.jpg
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Wulfgnar
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Rae Wulfgnar
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Wulfgnar
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[[Category:Characters]]
[[File:Wulf2_copy.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
[[File:wulfandbaby2.jpg|right]]
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jeanpierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jeanpierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
2e0ed9283babcbb4f0132dc16cc2c0cf93884574
494
470
2011-05-06T12:27:24Z
Jeanpierre
1
moved [[Wulfgnar]] to [[Rae Wulfgnar]]: Naming convention changed
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulf2_copy.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Nightshade, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
[[File:wulfandbaby2.jpg|right]]
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jeanpierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jeanpierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
2e0ed9283babcbb4f0132dc16cc2c0cf93884574
503
494
2011-05-07T00:23:31Z
Wulfgnar
4
/* Early Life */
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulf2_copy.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Wolfbane, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
[[File:wulfandbaby2.jpg|right]]
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jeanpierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jeanpierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
dcec776ab8e3adc4369623fcbd1810b52963bc7d
Valestrion Drayke
0
228
471
2011-04-26T00:39:23Z
Valestrion
6
Created page with "High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light. [[Category:Characters]]"
wikitext
text/x-wiki
High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light.
[[Category:Characters]]
10dfe9ff0178f7a0da7b86ecc28a35ab9d5f6937
472
471
2011-04-26T00:42:10Z
Valestrion
6
wikitext
text/x-wiki
High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light. Though still only 22 years old, he has risen through the ranks to become Sir Aarian Northlight's right hand man.
[[Category:Characters]]
713f691d5b25e2fca053464da6624157d48685b8
473
472
2011-04-26T00:52:12Z
Valestrion
6
wikitext
text/x-wiki
High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light. Though still only 22 years old, he has risen through the ranks to become Sir Aarian Northlight's right hand man.
==Background==
Though dramatic personal histories seem to be a trademark for Disciples of Light, Valestrion is an exception. He is the son of Caelan Drayke, a junior officer in the Stormwind Guard, still currently serving though now in an administrative role due to a wound received during the Elemental invasion preceding the Cataclysm. His mother, Angharad, is the daughter of a minor priest at Stormwind Cathedral. Valestrion's parents live in Stormwind's Canal District.
[[Category:Characters]]
83db5fa647442dcce180d30b88c1aaf81c6bfa5b
492
473
2011-05-06T12:26:38Z
Jeanpierre
1
moved [[Valestrion]] to [[Valestrion Drayke]]: Naming convention changed
wikitext
text/x-wiki
High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light. Though still only 22 years old, he has risen through the ranks to become Sir Aarian Northlight's right hand man.
==Background==
Though dramatic personal histories seem to be a trademark for Disciples of Light, Valestrion is an exception. He is the son of Caelan Drayke, a junior officer in the Stormwind Guard, still currently serving though now in an administrative role due to a wound received during the Elemental invasion preceding the Cataclysm. His mother, Angharad, is the daughter of a minor priest at Stormwind Cathedral. Valestrion's parents live in Stormwind's Canal District.
[[Category:Characters]]
83db5fa647442dcce180d30b88c1aaf81c6bfa5b
Love, Chained By Shadow, Freed By Light
0
229
474
2011-04-26T16:10:54Z
Jeanpierre
1
Created page with ":''"For you, Adabella, and for love, and for all love that may come."'' :: - Jean-Pierre ==Introduction== The Light tries to bring harmony and well being to all life. But then,..."
wikitext
text/x-wiki
:''"For you, Adabella, and for love, and for all love that may come."''
:: - Jean-Pierre
==Introduction==
The Light tries to bring harmony and well being to all life. But then, what greater manifestation of the Light can there be than love? Love that transcends life and death. Love that can create new life. Love that can lead one to sacrifice, to save another. It is not bound by logic, nor distance, nor language, nor rules...
In that, true love follows the same pattern as the Light. In that, love is a true test of our knowledge of the Virtues. It is the very embodiment of Respect towards other life. It can push us to the greatest acts of Compassion. And eternal love is the dearest, warmest example of Tenacity.
But in our desire for eternal love, we can grow fearful. We grow afraid to loose love. We grow afraid to loose the one that invokes such love in us. We grow so afraid that we let ourselves grow distant from love itself to avoid the pain of its loss. And in that, we become fools.
In our fear, we try to guard our feelings to the point we shut out love itself. And slowly, we let ourselves become slaves to our own guards, to our own fears and grow ever more distant from the beauty that the Light and love try to bring.
And if we let such fear dominate us, then the shadow will win. When the shadow finally strikes us, we shall have learned concede to the shadow who promises us to dull the pain by blinding us from love and the beauty of life entirely.
==The fears that make us break the Virtues.==
When we are confronted with love, we are confronted with the Light in purest form. It is so powerful an emotion that it can sweep us of our feet, no matter how strong we stand. And we grow fearful, for it reveals us how small we are compared to its greatness. And we grow fearful to loose ourselves in it. And we grow fearful to loose it, for once we have basked in its warmth, the world feels cold without it.
And it is this fear that pushes us to claim a person, binding them to ourselves so we would never be separated of our love for them. And this is a violation of their own freedom, and their connection to the universe. And this is a violation of our own freedom, for we will bind ourselves to them as much as they are bound to us. Thus our fear pushes us to a violation of Respect.
And it is this fear that pushes us to short sighted, unwise acts. It pushes us to giving too much compassion to prove our love needlessly, or not giving enough to persuade the other to prove theirs. And this is a violation of one's faith in their own feelings or that of another. And thus it will push us to actions with brief satisfaction but sore consequences. And thus it is a violation of love itself, for above all else it desires to be good and yield positive feelings. And thus, it is a violation of Compassion.
And it is this fear that has us make promises of eternal love, as if the promise of eternity could control the future. But it is this very promise that stands in the way of love's freedom. How can it be freely given, if it was already promised? And thus, its true eternity is replaced with a false eternity, embodied by a promise. And thus, it is a violation of the gift of love. And thus it is a false replacement of Tenacity.
==The jail we prepare for love.==
The shadow, above all else, seeks to enslave us to its will. It seeks to make us destroy our own Light, or that of others. It uses emotions like fear, but it also wields logic that tricks out mind where our hearts should speak. So does the shadow try to use logic by fooling us to protect ourselves against love.
Love can not be bound to a person at will. Young children would laugh and claim it is the most obvious thing: that we can not choose love, but love choses us. Yet many of us fail to accept this as we grow older. We choose our love based on convenience. One who has a similar mind, one who has a kindred heart, one who lives a similar life or possesses a similar (or better) social status. Slowly we train our minds to decide for us who would be suitable partners and tell our hearts to love the person who suits us.
And the heart tries. And the heart may find love. But it will never have lit up in the night like a shooting star and graced them with the beauty that only spontaneous love can bring. And in this act, the shadow has already won, for it has already bereft one's life of the most beautiful Light that can be.
==The chains we give to love==
When love has finally come our way, the shadow seeks to trick us with fear. Fear of its loss. Fear of another's freedom. Fear of an uncertain future. Fear that love may prove temporary.
Love can not be promised. Not now, not forever, not ever. What if true love would encourage separation to find happiness?
How can one sacrifice, no matter how sorrowful its necessity would be, if one were held back by a promise?
How can the greatest expression of love, being its returning gift, still live if it were tainted by a promise?
And while love is bound by promises, built to ensure our future, built to limit one's freedom so we can have our personal insurance, built to minimalize risk in an uncertain future, it slowly weakens.
In time, the shadow will creep in, and it will take away the passion of love. Life turns gray. The daily gift of seeing each other becomes a habit, bereft of its magic... till one asks themselves if love still truly exists. It has always been there, but caged by words and promises, or enslaved by rules that should not rule it.
==The darkness we give in to when love is lost.==
When misfortune strikes us and takes away our love, our world seems to darken. So much Light is taken from us, that our hearts and minds can no longer adjust to the life without it.
In panic we try to bind ourselves to nonsensical promises to our lost love as if somehow that would create love. We try to honor them and adore them above all else, even the Light, hoping that love would then return. And we feel betrayed, for no effort ever brings them back. No effort changes that which was done. And the shadow laughs in our hearts and offers a path where love never exists. And we choose it, willingly, so we could be spared the pain of it. And thus we grow resentful, and spiteful, and know only emotions that are wicked and cruel for we know no longer the Light that only love can bring. Instead we only know darkness and claim it is a homage to those that brought us love.
And we are fooled. For in a tribute to our loved ones, we sacrifice exactly that which they admired about us. We blind ourselves from what it showed us, as we can not bear this view alone... and we forget that love remained true to us, till its very end and even now.
==Love and the Light==
Such is the beauty of love that is a connection of Light itself, and it must be respected in its own right. Let this connection, in its beauty, in its simplicity and its power inspire oneself. Let it grow your understanding of Respect to those you love and to yourself.
Such is the beauty of love that we must be true to it, time and time again, regardless of what the past and future may bring. Even if it could be lost, one should hold to it as truly as if it would be eternal. Then it will inspire Tenacity in yourself.
Such is the beauty of love that we should let it be free and inspire us to kindness. Let it inspire us to simple gestures and great gestures. Let the greatness of the gestures not be some foolish measurement of our love, for the wisdom and symbol behind it are its true measures. Only then can it open our hearts to act in the name of true love. Only then it will inspire true Compassion in yourself.
==The freedom of love==
Love is life... And life is love. Much like life, so should love be free. Free from doubt, free from promises, free from burdens and fears. Such is the beauty of eternal love, that it should never be promised but be renewed, like a new love, like a new wonder, time and time again, no matter the circumstances. It must be treated as the greatest gift to another and oneself. Such is the meaning of true love and its freedom.
[[Category:Library]]
f45b12b46904437ed12b71fdf51c5ae28c913008
475
474
2011-04-26T22:24:37Z
Jeanpierre
1
moved [[Love, Chained By Shadow, Freed By Love]] to [[Love, Chained By Shadow, Freed By Light]]
wikitext
text/x-wiki
:''"For you, Adabella, and for love, and for all love that may come."''
:: - Jean-Pierre
==Introduction==
The Light tries to bring harmony and well being to all life. But then, what greater manifestation of the Light can there be than love? Love that transcends life and death. Love that can create new life. Love that can lead one to sacrifice, to save another. It is not bound by logic, nor distance, nor language, nor rules...
In that, true love follows the same pattern as the Light. In that, love is a true test of our knowledge of the Virtues. It is the very embodiment of Respect towards other life. It can push us to the greatest acts of Compassion. And eternal love is the dearest, warmest example of Tenacity.
But in our desire for eternal love, we can grow fearful. We grow afraid to loose love. We grow afraid to loose the one that invokes such love in us. We grow so afraid that we let ourselves grow distant from love itself to avoid the pain of its loss. And in that, we become fools.
In our fear, we try to guard our feelings to the point we shut out love itself. And slowly, we let ourselves become slaves to our own guards, to our own fears and grow ever more distant from the beauty that the Light and love try to bring.
And if we let such fear dominate us, then the shadow will win. When the shadow finally strikes us, we shall have learned concede to the shadow who promises us to dull the pain by blinding us from love and the beauty of life entirely.
==The fears that make us break the Virtues.==
When we are confronted with love, we are confronted with the Light in purest form. It is so powerful an emotion that it can sweep us of our feet, no matter how strong we stand. And we grow fearful, for it reveals us how small we are compared to its greatness. And we grow fearful to loose ourselves in it. And we grow fearful to loose it, for once we have basked in its warmth, the world feels cold without it.
And it is this fear that pushes us to claim a person, binding them to ourselves so we would never be separated of our love for them. And this is a violation of their own freedom, and their connection to the universe. And this is a violation of our own freedom, for we will bind ourselves to them as much as they are bound to us. Thus our fear pushes us to a violation of Respect.
And it is this fear that pushes us to short sighted, unwise acts. It pushes us to giving too much compassion to prove our love needlessly, or not giving enough to persuade the other to prove theirs. And this is a violation of one's faith in their own feelings or that of another. And thus it will push us to actions with brief satisfaction but sore consequences. And thus it is a violation of love itself, for above all else it desires to be good and yield positive feelings. And thus, it is a violation of Compassion.
And it is this fear that has us make promises of eternal love, as if the promise of eternity could control the future. But it is this very promise that stands in the way of love's freedom. How can it be freely given, if it was already promised? And thus, its true eternity is replaced with a false eternity, embodied by a promise. And thus, it is a violation of the gift of love. And thus it is a false replacement of Tenacity.
==The jail we prepare for love.==
The shadow, above all else, seeks to enslave us to its will. It seeks to make us destroy our own Light, or that of others. It uses emotions like fear, but it also wields logic that tricks out mind where our hearts should speak. So does the shadow try to use logic by fooling us to protect ourselves against love.
Love can not be bound to a person at will. Young children would laugh and claim it is the most obvious thing: that we can not choose love, but love choses us. Yet many of us fail to accept this as we grow older. We choose our love based on convenience. One who has a similar mind, one who has a kindred heart, one who lives a similar life or possesses a similar (or better) social status. Slowly we train our minds to decide for us who would be suitable partners and tell our hearts to love the person who suits us.
And the heart tries. And the heart may find love. But it will never have lit up in the night like a shooting star and graced them with the beauty that only spontaneous love can bring. And in this act, the shadow has already won, for it has already bereft one's life of the most beautiful Light that can be.
==The chains we give to love==
When love has finally come our way, the shadow seeks to trick us with fear. Fear of its loss. Fear of another's freedom. Fear of an uncertain future. Fear that love may prove temporary.
Love can not be promised. Not now, not forever, not ever. What if true love would encourage separation to find happiness?
How can one sacrifice, no matter how sorrowful its necessity would be, if one were held back by a promise?
How can the greatest expression of love, being its returning gift, still live if it were tainted by a promise?
And while love is bound by promises, built to ensure our future, built to limit one's freedom so we can have our personal insurance, built to minimalize risk in an uncertain future, it slowly weakens.
In time, the shadow will creep in, and it will take away the passion of love. Life turns gray. The daily gift of seeing each other becomes a habit, bereft of its magic... till one asks themselves if love still truly exists. It has always been there, but caged by words and promises, or enslaved by rules that should not rule it.
==The darkness we give in to when love is lost.==
When misfortune strikes us and takes away our love, our world seems to darken. So much Light is taken from us, that our hearts and minds can no longer adjust to the life without it.
In panic we try to bind ourselves to nonsensical promises to our lost love as if somehow that would create love. We try to honor them and adore them above all else, even the Light, hoping that love would then return. And we feel betrayed, for no effort ever brings them back. No effort changes that which was done. And the shadow laughs in our hearts and offers a path where love never exists. And we choose it, willingly, so we could be spared the pain of it. And thus we grow resentful, and spiteful, and know only emotions that are wicked and cruel for we know no longer the Light that only love can bring. Instead we only know darkness and claim it is a homage to those that brought us love.
And we are fooled. For in a tribute to our loved ones, we sacrifice exactly that which they admired about us. We blind ourselves from what it showed us, as we can not bear this view alone... and we forget that love remained true to us, till its very end and even now.
==Love and the Light==
Such is the beauty of love that is a connection of Light itself, and it must be respected in its own right. Let this connection, in its beauty, in its simplicity and its power inspire oneself. Let it grow your understanding of Respect to those you love and to yourself.
Such is the beauty of love that we must be true to it, time and time again, regardless of what the past and future may bring. Even if it could be lost, one should hold to it as truly as if it would be eternal. Then it will inspire Tenacity in yourself.
Such is the beauty of love that we should let it be free and inspire us to kindness. Let it inspire us to simple gestures and great gestures. Let the greatness of the gestures not be some foolish measurement of our love, for the wisdom and symbol behind it are its true measures. Only then can it open our hearts to act in the name of true love. Only then it will inspire true Compassion in yourself.
==The freedom of love==
Love is life... And life is love. Much like life, so should love be free. Free from doubt, free from promises, free from burdens and fears. Such is the beauty of eternal love, that it should never be promised but be renewed, like a new love, like a new wonder, time and time again, no matter the circumstances. It must be treated as the greatest gift to another and oneself. Such is the meaning of true love and its freedom.
[[Category:Library]]
f45b12b46904437ed12b71fdf51c5ae28c913008
Love, Chained By Shadow, Freed By Love
0
230
476
2011-04-26T22:24:37Z
Jeanpierre
1
moved [[Love, Chained By Shadow, Freed By Love]] to [[Love, Chained By Shadow, Freed By Light]]
wikitext
text/x-wiki
#REDIRECT [[Love, Chained By Shadow, Freed By Light]]
37dec8963dcec32d22fbc10e9462a0d4e1fe4438
User:Irys
2
231
477
2011-04-28T09:58:25Z
Irys
3
Created page with "=Player= The person behind Irys (and other characters) is a 27 year old Belgian, currently living in Finland (GMT+2). =Main characters= ==Alliance== * [[Irys|Irys]] (Human Pries..."
wikitext
text/x-wiki
=Player=
The person behind Irys (and other characters) is a 27 year old Belgian, currently living in Finland (GMT+2).
=Main characters=
==Alliance==
* [[Irys|Irys]] (Human Priest)
* Drakonius (Night Elf Warrior)
* Grimrock (Worgen Warlock)
* Faragus (Dwarf Paladin)
* Stoneclaw (Worgen Druid)
==Horde==
* Finzlestick (Goblin Hunter)
=Contact information=
Ingame messages can be sent to Irys.
Other forms of communication (e-mail, Skype) are available upon request.
024ec4d8bc8489487dd9f437c692f44d264c7e64
Irys Grimrock
0
189
478
402
2011-04-28T10:09:28Z
Irys
3
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
=Biography=
==Description==
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
==Personality==
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
=Background=
==Early Life==
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
==Education==
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
==Fall of Gilneas==
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
==Moments of fear==
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
==A terrible loss==
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
==Lost and alone==
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
=Recent changes=
==Moving on==
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
==Training, studying, devotion==
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
==Closure==
After the attacks of the Forsaken on Eastvale, many people were left battling a new plague.
[[Jeanpierre|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilneas area in search of [[Closure_at_Gilneas|closure]].
More to be added later...
[[Category:Characters]]
6e3c35577cdf0939eb1ec4fec5666181d7a8d57f
480
478
2011-04-28T10:29:53Z
Irys
3
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a new plague.
[[Jeanpierre|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilneas area in search of [[Closure_at_Gilneas|closure]].
More to be added later...
[[Category:Characters]]
eec1a195690bd1595a86924699396370456126b6
481
480
2011-04-28T10:31:19Z
Irys
3
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jeanpierre|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilneas area in search of [[Closure_at_Gilneas|closure]].
More to be added later...
[[Category:Characters]]
9b214255cfa0b0ff9b2543e3b59b93beac4d7187
484
481
2011-05-06T12:25:18Z
Jeanpierre
1
moved [[Irys]] to [[Irys Grimrock]]: Naming convention changed.
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jeanpierre|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jeanpierre|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jeanpierre|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilneas area in search of [[Closure_at_Gilneas|closure]].
More to be added later...
[[Category:Characters]]
9b214255cfa0b0ff9b2543e3b59b93beac4d7187
Closure at Gilneas
0
232
479
2011-04-28T10:28:30Z
Irys
3
Created page with "After a long an exhausting flight, Irys arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it ..."
wikitext
text/x-wiki
After a long an exhausting flight, Irys arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by Chaplain d’Armagnac which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the Chaplain perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the Chaplain would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I discovered my father's
grave at the graveyard west of the city.
The location of my mother's remains are still unknown to me. I will return some day to search
for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
07c4b7d7ff327979f653519807cc68d0310f3245
482
479
2011-04-28T10:32:09Z
Irys
3
wikitext
text/x-wiki
After a long an exhausting flight, [[Irys]] arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by Chaplain d’Armagnac which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the Chaplain perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the Chaplain would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I discovered my father's
grave at the graveyard west of the city.
The location of my mother's remains are still unknown to me. I will return some day to search
for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
90db9e3b1b0b5a0d3ee8812efebaf60267ac6afd
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2011-04-28T10:33:32Z
Irys
3
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After a long an exhausting flight, [[Irys]] arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by [[Jeanpierre|Chaplain d’Armagnac]] which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the [[Jeanpierre|Chaplain]] perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the [[Jeanpierre|Chaplain]] would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I discovered my father's
grave at the graveyard west of the city.
The location of my mother's remains are still unknown to me. I will return some day to search
for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
607ba5c1057a349cebdf392e627c74f77eb84230
Irys
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Jeanpierre
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#REDIRECT [[Irys Grimrock]]
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Adabella Nightshade
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Sister Adabella Nightshade, Champion of the Disciples of Light.
[[File:Adabella.png|right|x350px]]
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
[[File:Adabella-Sacrifice.png]]
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
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#REDIRECT [[Adabella Nightshade]]
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Bors Lighthammer
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2011-05-06T12:26:02Z
Jeanpierre
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Sir Bors Lighthammer
==A brief history==
===Founding Member===
Sir Bors Lighthammer is one of the four [[Inception|founding members]] of the Disciples of Light. He was appointed as Chaplain by Sir Aarian Northlight, being one of two Chaplains when the Disciples of Light started out.
===The Battle at the gates of Stormwind===
Sir Bors had always been a strong voice, and sword arm, in the opposition against the Forsaken and Scourge. Soon after the first war of the Disciples of Light, they found themselves forced to defend the walls of their capitcal city: Stormwind. It is recorded that Sir Bors single handedly took down three infernals.
Soon following the While detailed records of the battle proved lost, it is refered to that Bors.
===Bors captivity===
In the year following the Disciples' first war, Chaplain Bors Lighthammer was captured by The Old Lordaeron, a Forsaken group, after scouting the Tirisfal Glades. A rescue mission found him outside the sewer entrance trying to fend off over ten Forsaken. With the aid of his fellow Disciples, he managed to defeat his assailors and return to Stormwind with Bors.
===The Battle of Thoradin's Wall===
Chaplain Bors Lighthammer led The Disciples army in the battle of Thoradin's Wall. The battle's purpose was to avoid the Horde in successfully bringing home the artefact named the [[Frozen Rose]]. Despite a brutal battle, the Horde managed to escaped with the [[Frozen Rose]] artefact.
===Battle of Eternal Flame===
The battle of Thoradin's Wall was followed by the Battle of the Eternal Flame. Aarian and Bors both led The Disciples in the frontline.
The Westfall Lighthouse contains a flame made by forgotten magic that would not falter, through wind, water or lack of service. This flame was the only one known to be able to destroy the [[Frozen Rose]] artefact. The Alliance gathered at the Lighthouse but were out-numbered, the Horde pushing them back to Elwynn's borders. The [[War of the Frozen Rose]] culminated in Horde victory as they ransacked Westfall, but in the ensuing chaos, the [[Frozen Rose]] artefact was lost.
===Death of Chaplain Bors Lighthammer===
In a battle with the Blood Elves, Sir Bors Lighthammer was lost. Sir Aarian Northlight was captured by the Blood Elves and shown Bors' bloody tabard as proof. Only after Sir Aarian's escape did the news of Sir Bors Lighthammer's death. It marked the start of a bitter, ongoing war with the Sin Belore Blood Elves.
[[Category:Characters]]
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#REDIRECT [[Bors Lighthammer]]
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Jean-Pierre d'Armagnac
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Jeanpierre
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[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
d39e9ea6fd0fac06c607932fe71715dcd79a2154
500
490
2011-05-06T12:31:56Z
Jeanpierre
1
moved [[Jeanpierre d'Armagnac]] to [[Jean-Pierre d'Armagnac]]: Naming convention changed
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah|Priestess Longhill]], Pierre was also assigned to [[Rentarn|Doctor Finje]] for his medical training. [[Rentarn|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
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Valestrion
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moved [[Valestrion]] to [[Valestrion Drayke]]: Naming convention changed
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#REDIRECT [[Valestrion Drayke]]
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Wulfgnar
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Jeanpierre
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moved [[Wulfgnar]] to [[Rae Wulfgnar]]: Naming convention changed
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#REDIRECT [[Rae Wulfgnar]]
def451934b773847a31f137a5ff7355a566c0022
Warriors Of The Light
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Jeanpierre
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{{Book Information|author=[[Jeanpierre d'Armagnac|Sir Jeanpierre d'Armagnac]]|title=Warriors of the Light|Date=Year 27}}
==Foreword==
From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Then, as childhood disappears, so do our dreams. How can battle prowess be any example to the life of a merchant?
We forget that these heroes live their life the same way as they fight their battle. As we can learn from them in battle, so can we learn from them to live and brave our challenges in life with all our heart. This books describes the ways of the warriors of Light so they may be an example to us in life.
How is this book to be interpreted then? It may be in two ways. There is the literal sense, where warriors of the Light are trained by similar principles for their warfare. But there is also the metaphorical sense, in which battles are challenges in life, where enemies are our own doubts and fears, and the path is the road to enlightenment and following our dreams.
The book is considered a work in progress. Not because it is incomplete, but simply because the path it describes is infinite and the wisdom of the path of the Light is endless.
===Warriors of the Light do not heed fear===
Warriors of the Light do not succumb to fear. Fear is a mind killer. It is a dark power, able to cloud one's mind and perception of fact. The crooked become cunning. The few become numerous. The weak become strong. Options become limited. A warrior of the Light does not heed these emotions. The Warrior's judgment can not be clouded by fear.
===Warriors of the Light are brave, perhaps bold===
Warriors of the Light have a clear goal and path ahead. They understand this and do not doubt, nor hesitate, nor tally. Warriors of the Light brave any challenge in their path. They accept these battles and do not let them stray from the path. They fight to the death, if they must, for there is no other path than theirs. They may appear bold to outsiders who do not see the road that leads them.
===Warriors of the Light are patient===
They do not tally nor act rashly. They plan and time their steps with great care untill they have chosen the right course of action. They follow it dilligently and without hesitation, but will not be pushed into a blind rush.
===Warriors of the Light know when to rest===
They fight and work with conviction, but they acknowledge the strength that the next day can bring. They walk only one straight path and do not let fatigue divert them. Instead they pause, and replennish their strength to fight the battles ahead of them.
===Warriors of the Light savour life===
An enemy can not lure the warriors to a glorious but meaningless death. The warriors do not dream of heroic deaths or glorious battlefields. They do not seek meaning in death but meaning in life and value it greatly as well as their own. Nor do the warriors fear death, for they know theirs actions to be just, and they meet their final battle head on with dignity and all they were taught.
===Warriors of the Light fight with conviction===
Battles and enemies are chosen with great care and witheld if possible. But when the time to fight has come, they strike with all their heart and determination. They cease battle only when their goal is met.
===Warriors of the Light are not tricksters===
They follow only their path as shown to them by the Light. They give no value to lies and deceit for these do not lie in their path. They do not stray from their cause in their effort for victory. The deem the road they walk more important than the distance they travel.
===Warriors of the Light do not disregard tactics===
They acknowledge advantage and accept all blessings the Light gives. They fight with all they have and try to outsmart their opponent. They do not give away their victory to blindness. None of their actions is foolish or blind.
===Warriors of the Light know compassion===
They fight only when they must and will cease battle when it has been won. They heed neither their pride nor the empty pleads from their enemy. They know the difference between compassion and foolishness. Warriors of the Light are determined in their battle and will not be strayed from their cause.
===Warriors of the Light stay their anger===
Disappointment, failure, loss can come to those who are bold and fight for a cause. The warriors of the Light accept this and don't let these emotions divert them or nor stay them in their journey. Instead, they stay these emotions. With their quest comes risk and they meet it fearless and bold, every time again.
===Warriors of the Light fear no tears===
They understand these emotions only honor the hearts dear to them. A loss, they mourn. A new love, they welcome with all their heart. They understand that one must love ere one can lose and will bear the pain of loss, without losing track of the time that was shared and enjoyed.
===Warriors of the Light encourage their fellow man===
They acknowledge their fellow souls and motivate them to great deeds. They know the strength of friendship and inspiration, and they chose them as allies in their battles and their lives.
===Warriors of the Light are passionate===
They only know one path and live it with all their heart, their mind and their life. They live every moment to the fullest, they cherish all they hold dear with all their love and they fight with everything they have for what they deem right. They walk their path with unparallelled joy and meet any challenge with unparallelled determination.
===Warriors of the Light remain vigilant===
Even when they rest, or take time to replennish their souls they remain ready for the next battle. Peace does not lull their minds to sleep, nor does rest let their hearts become unfit. At all times, warriors of the light retain the will to confront their challenges and battle with all the strength they have.
===Warriors of the Light learn from battle===
Warriors of the Light know that practice teaches only so much. They rightfully respect the challenges and experience that battle brings. Each blow, each strike, each move of the foe is welcomed as a lesson. Through battle alone can they become the great Warriors of the Light.
===Warriors of the Light know Respect===
As they learn from battle, so do they see an opponent as a teacher. As they value their own life, so they value the life of others. As they strike with conviction, so they stay their blade with conviction. As they have dignity, so they respect the dignity of others. But above all Warriors of the Light respect life and let nothing stray them from that path.
===Warriors of the Light are generous===
They give all to pass on the Light that burns in them or to kindle it in the heart of their brother. They give and battle, even if unasked but required, to help a brother in need. Warriors of the Light are ready to abandon all they have if it would aid their fellow man. They walk to their goal, helping all they can in their path.
[[Category:Library]]
9f2ea8fef7f7fa09be95383b4eb8cd201e9b6ade
Character Page
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Jeanpierre
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==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:UserLogin|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jeanpierre d'Armagnac]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
{|border="1px"
|
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
When you are ready for more, check out [[Formatting|the formatting page]] to touch up your text. It also explains links and more.
If doesn't satisfy your apetite, you can try,
#Adding [[Adding Pictures|Pictures]]
#Adding [[Making A Gallery|a gallery of pictures]]
#Adding [[Embedding Movies|a youtube movie]]
#Contacting the administrators for more ideas.
[[Category:How To]]
41814322bc3b30b3f78add25b9dda320b33714c2
502
498
2011-05-06T12:34:07Z
Jeanpierre
1
wikitext
text/x-wiki
==Introduction==
Let me thank you for showing interest in creating your own character page. Mind you that a [[user page]] and a [[character page]] are quite different. The [[user page]] is a place for you, the real you. For example, you could post a list of characters that you play or a little thing about yourself. The [[character page]] evolved around the character you play in WoW on Defias Brotherhood.
If you are ready to embark on the mission to make your own (awesome) character page, then the following steps should get you well on your way.
==Making a Character Page==
Before we get started, make sure you
* You have a registered account on [http://www.disciplesoflight.net/forum/ our forum]
* You have been assigned to the guild member usergroup.
===Logging in===
This wiki is secured and only permits new pages to be created by guildies. To authenticate as a guilde, [[Special:UserLogin|Log In]] on this wiki and you're set. Your username and password should be the same as on the forum. If you are assigned as a guild member on the forum, then you should have the permissions to create a page. If you have issues logging in, contact [[User:Jeanpierre]] ingame or on [http://www.disciplesoflight.net/forum/ the forum].
===Creating the page===
The second step is rather easy! To make the page for your character, simply make a page with your character's ingame name.
To give you a hand, you can use this form. I recommend to open the page in a new window or tab (usually obtained with a control+click).
<form action="index.php" method="get">
Character Name: <input type="text" name="Title" size="50"/> <input type="submit" value="Find my character page!"/>
</form>
If your character's page exists, then it will show it. If it doesn't, then the system will invite you to ''edit'' it. And voila! You are ready to make your own, awesome, character page.
===Example page===
If you look for an example of a character page, I recommend to have a look at [[Jean-Pierre d'Armagnac]]'s page, or copy paste the code below in your character page. It gives a good start to a character page, but feel free to change it at will!
{|border="1px"
|
<pre>
You can lead the page with a short description of your character.
==Background==
===Childhood===
The youth and childhood period of your character.
===Before joining the Disciples of Light==
Did you character have a notable background before joining the Disciples?
==Carreer in the Disciples of Light==
===Recruit===
The greatest accomplishments as a recruit.
===A great event!===
The role of your character in a great event.
==Work and Profession==
[[Category:Characters]]
</pre>
|}
===Adding your character to the list===
To make sure the character is added to the [[:Category:Characters|list of characters]], simply copy and paste this code anywhere on your character sheet:
<nowiki>[[Category:Characters]]</nowiki>
By convention, not necessity, this is pasted at the bottom of the page.
==Extra's==
When you are ready for more, check out [[Formatting|the formatting page]] to touch up your text. It also explains links and more.
If doesn't satisfy your apetite, you can try,
#Adding [[Adding Pictures|Pictures]]
#Adding [[Making A Gallery|a gallery of pictures]]
#Adding [[Embedding Movies|a youtube movie]]
#Contacting the administrators for more ideas.
[[Category:How To]]
a27ec2bc69b6d9458f0270c371bf512dc481c1f5
Funeral Of Adabella Nightshade
0
165
499
333
2011-05-06T12:31:24Z
Jeanpierre
1
wikitext
text/x-wiki
The funeral of [[Adabella Nightshade]] was held by [[Jean-Pierre d'Armagnac|Jean-Pierre d'Armagnac]] on monday, 20th of september, [[YearX]].
===The opening speech===
Brothers, Sisters, Officers, friends,
Thank you for coming. We are gathered here to say goodbye from our dear friend, Sister Adabella, a young recruit of the Disciples of Light.
Adabella has only been with us briefly, but despite her short time with us, she had a strong impact and has left us with a dear memory to cherish forever.
===A recount of Adabella's work===
I got to know [[Adabella Nightshade]] only a few weeks ago. It did not take her a long time to reveal her personality. She was headstrong, smart and had a clear view on what she deemed right or wrong. She would follow her heart, clearly, but that was also her merrit and strength. She would not tally in her actions or wait for things to come her way. She faced her challenges head on.
Her opinion, she would make sure you heard it... in her typical charming, unabashed way. But even more than her headstrong character, I would say her compassion knew no bounds.
In a time of need she came around and helped us save many lives. Placing the lives of others ahead of hers, she would work tirelessly in the infirmary to aid the sick. Were I in the alchemy lab to search for a cure, then she would manage the infirmary, tend the sick, keep their fate and hopes alive. During this time, I could undoubtly say that she was a strong help who remained by my side till the end.
She had a lot of faith in me, more than I could fathom. She bestowed this view on me, leaving me little choice but to accept it, in her usual headstrong way. She brought me hope and strength in a time where I had accepted a defeat. It is her spirit, courage and love that carried me through and helped me stand before you today.
In the end, she chose to sacrifice herself for me. She spoke to me and said "The most evil action one can do is to murder someone. The opposite, the most altruistic, is sacrifice."
She did not allow herself to persuaded. She was convinced she could save me, and through me, she hoped to save other people. I plead she would not do so, but left me only no choice other than to accept her sacrifice and live up to what she expected of me.
[[Adabella Nightshade|Adabella]]... I will treasure your memory and the lessons that you taught me forever.
==Words of the guests==
Are there any Brothers and Sisters who would like to say a word?
;The people that have spoken
:Bludstone
:Aarian
:Lephia
==The Prayer==
Let us pray for [[Adabella Nightshade|Adabella]].
:You were headstrong and clever,
:You would not heed the cost,
:But your actions were never,
:Neither in vain nor lost,
:Your spirit won't hollow,
:And will keep us company.
:Though you left us with sorrow,
:And bittersweet memory.
:But we will continue,
:enriched with your love,
:and learn from the Virtue
:that cost you your life.
==The Parting==
:"Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us."
Though lost to us, your life will always serve as an example and inspiration for times to come. Your Light blessed us, and remains with us. Your memory we will cherish.
:Goodbye, dear sister.
:Goodbye, dear love.
[[Category:Library]]
7e7ccf8974f5bb3406c90d9093af8f6fcac6cb94
Words From The Heart
0
240
504
2011-05-13T10:03:09Z
Jeanpierre
1
Created page with "==OOC Foreword== It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character. ==Songs..."
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
[[Catgeory:Library]]
b47e5f41c7ffd772fc29556d135442724e42d6ab
505
504
2011-05-13T10:03:22Z
Jeanpierre
1
/* Sing you to sleep */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
[[Category:Library]]
2b2589dc0d56a8fe66d71f49bd8fa654033c0fee
506
505
2011-05-13T10:07:26Z
Jeanpierre
1
/* Songs */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
[[Category:Library]]
6d35752ea59092d805ea78270f9a3a7aec072cea
507
506
2011-05-13T10:10:58Z
Jeanpierre
1
/* Songs */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
[[Category:Library]]
3f5b50f48fac413a582f320ca3c82c3294ea1bee
510
507
2011-05-18T15:27:08Z
Jeanpierre
1
/* Songs */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
[[Category:Library]]
6e29bbd0a2fe7e938f2e8bbad498298ad6c813d1
Introduction To The Light
0
241
508
2011-05-16T18:28:58Z
Jeanpierre
1
Created page with "==The Light== The Light is a philosophy. It begins with an acknowledgement: the understanding that all life is connected. This connection may surpass the limitations of our mind..."
wikitext
text/x-wiki
==The Light==
The Light is a philosophy. It begins with an acknowledgement: the understanding that all life is connected. This connection may surpass the limitations of our mind or can be as simple as the time or space we share in our life. As such, we will influence eachother. This influence can be accidental or intentional.
It is Light's goal to to use this connection for good and through this connection, improve the life of all beings. For this we are taught the non-divisible set of three Virtues that form a guide for us in all aspects of life.
==Respect==
The first Virtue teaches us Respect. It begins with recognizing this connection and subsequently respecting it. Respect is the basis for harmony between all beings that one is connected with. A teacher can not teach his students if he lacks respect. A mother will not raise her child proper without respect. A farmer will not reap the fruits of a land he does not treat with respect.
The challenge in this Virtue lies that even foes can be connected to us, and as such we must respect them. By disrespecting our enemy, we can not hope to ammend the disharmony. Only by respecting all forms of life can we strive for a better world.
==Tenacity==
The second Virtue teaches us Tenacity. It deepens the acknowledgement of the world we live in.
It begins by telling us that this world is not enlightened yet. Disharmony and injustice stand in Light's way. It will require work and time, and perhaps more work than one can deliver, perhaps more time than one can live. The Virtue teaches us to stay true to the Light's course, even if we may not see now or never will see the benefit of our labour.
This applies to both the world as well as to the individual. Should anything cloud our sight and we fail to see the Light past it, be it a dark world's disharmony or our own anger in a conflict, we must not stray from the Light's path. For if we abandon Light's path, we can not achieve its purpose.
==Compassion==
The final Virtue teaches us Compassion. Compassion is an action, meant to directly improve the world or counter disharmony. As a direct action, it is effective and also dangerous. One must aid a lost soul in need but one must avoid to create a dependency, which would cause more harm than good. As such, Compassion is taught with caution... its purpose is to help people and not to deprive them from the valuable lessons that make them grow.
==In Conclusion==
All Virtues have a clear inward and outward aspect. This is because the Virtues teach us to be examplary and altruistic. By seeking perfection within ourselves, the Light guides and empowers us to aid the world around us.
9081ecf465c8bf40749392e1f05b198b4f9994eb
509
508
2011-05-17T06:19:08Z
Jeanpierre
1
wikitext
text/x-wiki
==The Light==
The Light is a philosophy. It begins with an acknowledgement: the understanding that all life is connected. This connection may surpass the limitations of our mind or can be as simple as the time or space we share in our life. As such, we will influence eachother. This influence can be accidental or intentional.
It is Light's goal to to use this connection for good and through this connection, improve the life of all beings. For this we are taught the non-divisible set of three Virtues that form a guide for us in all aspects of life.
==Respect==
The first Virtue teaches us Respect. It begins with recognizing this connection and subsequently respecting it. Respect is the basis for harmony between all beings that one is connected with. A teacher can not teach his students if he lacks respect. A mother will not raise her child proper without respect. A farmer will not reap the fruits of a land he does not treat with respect.
The challenge in this Virtue lies that even foes can be connected to us, and as such we must respect them. By disrespecting our enemy, we can not hope to ammend the disharmony. Only by respecting all forms of life can we strive for a better world.
==Tenacity==
The second Virtue teaches us Tenacity. It deepens the acknowledgement of the world we live in.
It begins by telling us that this world is not enlightened yet. Disharmony and injustice stand in Light's way. It will require work and time, and perhaps more work than one can deliver, perhaps more time than one can live. The Virtue teaches us to stay true to the Light's course, even if we may not see now or never will see the benefit of our labour.
This applies to both the world as well as to the individual. Should anything cloud our sight and we fail to see the Light past it, be it a dark world's disharmony or our own anger in a conflict, we must not stray from the Light's path. For if we abandon Light's path, we can not achieve its purpose.
==Compassion==
The final Virtue teaches us Compassion. Compassion is an action, meant to directly improve the world or counter disharmony. As a direct action, it is effective and also dangerous. One must aid a lost soul in need but one must avoid to create a dependency, which would cause more harm than good. As such, Compassion is taught with caution... its purpose is to help people and not to deprive them from the valuable lessons that make them grow.
==In Conclusion==
All Virtues have a clear inward and outward aspect. This is because the Virtues teach us to be examplary and altruistic. By seeking perfection within ourselves, the Light guides and empowers us to aid the world around us.
[[Category:Library]]
a96a3f1c1259dabf2d2e6037de1be17b2c412a4a
Shariah Longhill
0
242
511
2011-05-19T16:09:52Z
Shariah
5
Created page with "Priestess Shariah Abigail Longhill, Priestess of the Light, Discipline Healer and 2nd in command in the Faith and Morale Chapter of the Disicples of Light. A lady more simply kno..."
wikitext
text/x-wiki
Priestess Shariah Abigail Longhill, Priestess of the Light, Discipline Healer and 2nd in command in the Faith and Morale Chapter of the Disicples of Light. A lady more simply known as Shariah, the mysterious Priestess. She is a woman almost in her middle age with a very stern and serene appearance, taller then most and she is well spotted in a group of people, eyes wide open with wonder and a hint of sadness.
== Background ==
=== The youngling.. ===
Shariah was born on a warm summer day in a small pirate village in Stranglethorn Vale, her mothers first and only daughter, she was at first named Shira but as her mother travelled north to hand Shariah over to her father who was a guardsman in Darrowshire, (Eastern Plaguelands,) her name was changed to Sara, a more common name for a more common place.
As Darrowshire at that time was not a safe place to live, her father got her adopted by another family living nearby Southshore, the Longhills. There in the peacefull Hillsbrad Foothills, the little girl with dark olive skin, dark red curly hair and sparkling blue eyes got known as, Shariah Abigail Longhill, the oldest child of Abigail Longhill and Johan Longhill, together they aswell with the coming years got a son, Graham.
With the years Shariah got more and more into the countryside life and aswell got her first experiance with the Holy Light. A group of Priestesses and Clerics once traveled through Hillsbrad and made a stop on the way, there they held a mass for the villagers who was hard working, they were from the brilliant kingdom of Lordaeron. She directly caught an intrest of their teachings and the power they called the Holy Light, it was warm, kind and caring. Shariah was mesmerized by it's power to help others, very soon she decided her path in life. Priesthood.
=== Shariah and the 2nd War ===
The news of the war was everywhere, nor the least in Soutshore, the great kingdom of Lordaeron was beneath a heavy threath from the Horde, even though everyone believed that they could not lose the war with their mighty Paladins, the greatest warriors. Shariah had seen them many times yes, how they patroled the areas on their white stallions, carrying heavy weapons and shields.
One of these common mornings, the town was silent, the villagers was just about to wake up as the sky suddenly turned red above their heads. The fire was there, the drums of war was drumming loud in the distance, the hammering of plated feets marched down the small stone roads. The horde was here. Luckily, young Sara had woken up early due in the need of the lou and were not present. Though in her head these new noices was not right, as she returned to her home that was now on flames she saw all of her family and the rest of the village gathered in a big circle in the middle of a big mass of Orcs, one by one their heads got cut off.
Shariah ran, ran as fast as she could in terror. Halfway down the rode someone picked her up, it was one of the Paladins on his horse, his eyes was painted with panic, fear and anger. He took her to the harbour of Southshore where one of the rescue ships had arrived, and soon Shariah left her calm life behind to ride the tide towards Theramore Isle.
=== A new place.. a new chans.. a new teaching.. a new life ===
Theramore Isle was big, well guarded and frightning. Atleast for a young girl who had just lost everything she knew. Once at shore she got escorted along with the rest of the survivours to a small area where there was tents, fires and fresh food.
The days went past, so did the years. Shariah was helping out with the little chores she could do and soon she was placed within a house where she was to serve as an apprentice to a Ladies Maid, to learn her duties and routines. Within these routines was one of them to follow on the Holy Masses, held by the priesthood and paladins. This as before caught alot of Shariahs attention, and very soon she found herself sitting on her knees along side the other priestesses, learning in secret about the Holy Light and the life of a Priestess.
One day as she was leaving the small Chapel in the shade of the Night on her way back to her doorm she bumped into a man, not much older then her, perhaps ten years older. ( Shariah was here about 15 ). He had crow black hair and his eyes was cold as they stared at her, almost a bit in shock. As if he had seen a monster he spoke, ” Young ladies should not be running out in the middle of the night, dimwit”. Sharaih barly heard him, she was stunnded by this man, as if something had struck down her to the ground she stood still not moving. That was the day that she met Tydor for the first time in her life.
Another few years passed on, and now Shariah was a proud young lady, filled with confidance and hunger for life. Mostly eager to leave her duties as a ladies maid and search for the great Capital city of Stormwind!. The man with the crow black hair had left Theramore a long time ago, so she had stoped having hopes about him, yet she could not help to ponder sometimes. At this time Shariah was a very curious being and she found herself confused when the Lady of the house dismissed her from her duties, gave her a small sack of silver and told her to leave to never come back.
=== Oh my, Stormwind... and a suprise. ===
Within a few weeks Shariah stood by the gates of Stormwind, the biggest city she had ever seen in her life. Finally she could do as she wished. The dream she had kept within her heart for heart for so very long seemed not too far away now, for this was also known as the City of the Light. Curiously she took her steps towards the Cathedral of Light that pointed up in the sky mighty and powerful. Very soon she found herself standing with a candle holder in her hand in the basement of the Cathedal, trying to explain to the man with crow black hair and cold eyes what she was doing sneaking around there,
After alot of explaining and many weeks in eachothers company Shariah grew more and more found of this calm paladin known as Tydor White. He did have a very kind heart with alot to give, aswell he was a very mighty man. Important and always needed to curse the evil known as the Cultists, follow in great war campaigns against the horde and discuss politics with the other higher ranked people, the kind of people Shariah did not understand. Yet in this mess he found time for the little young now to be priestess that had the luck to become an apprentice of Bishop Fortesgue.
The month passed swiftly, soon she had met alot of people with the same thoughts as her upon the Light and with the guidance of Fortesgue she could control the warmth she had longed for, the Light. Aswell a man known as Rentarn Finje had taken her beneath his wings of knowledge and taught her everything he knew about First Aid, that was when Shariah caught her eyes for Healing. He introduced her to the Disciples of Light, an order that could help her, and Tydor spoke well about them aswell. Very soon she was carrying proudly the tabard of white, gold and blue. Aswell as a silver band upon her left hand crafted by the elves he said, to forever seal their love for one another.
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Shariah
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== Summary ==
Shariah
== Licensing ==
{{Unknown}}
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Shariah Longhill
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Priestess Shariah Abigail Longhill, Priestess of the Light, Discipline Healer and 2nd in command in the Faith and Morale Chapter of the Disicples of Light. A lady more simply known as Shariah, the mysterious Priestess. She is a woman almost in her middle age with a very stern and serene appearance, taller then most and she is well spotted in a group of people, eyes wide open with wonder and a hint of sadness.
== Background ==
=== The youngling.. ===
Shariah was born on a warm summer day in a small pirate village in Stranglethorn Vale, her mothers first and only daughter, she was at first named Shira but as her mother travelled north to hand Shariah over to her father who was a guardsman in Darrowshire, (Eastern Plaguelands,) her name was changed to Sara, a more common name for a more common place.
As Darrowshire at that time was not a safe place to live, her father got her adopted by another family living nearby Southshore, the Longhills. There in the peacefull Hillsbrad Foothills, the little girl with dark olive skin, dark red curly hair and sparkling blue eyes got known as, Shariah Abigail Longhill, the oldest child of Abigail Longhill and Johan Longhill, together they aswell with the coming years got a son, Graham.
With the years Shariah got more and more into the countryside life and aswell got her first experiance with the Holy Light. A group of Priestesses and Clerics once traveled through Hillsbrad and made a stop on the way, there they held a mass for the villagers who was hard working, they were from the brilliant kingdom of Lordaeron. She directly caught an intrest of their teachings and the power they called the Holy Light, it was warm, kind and caring. Shariah was mesmerized by it's power to help others, very soon she decided her path in life. Priesthood.
=== Shariah and the 2nd War ===
The news of the war was everywhere, nor the least in Soutshore, the great kingdom of Lordaeron was beneath a heavy threath from the Horde, even though everyone believed that they could not lose the war with their mighty Paladins, the greatest warriors. Shariah had seen them many times yes, how they patroled the areas on their white stallions, carrying heavy weapons and shields.
One of these common mornings, the town was silent, the villagers was just about to wake up as the sky suddenly turned red above their heads. The fire was there, the drums of war was drumming loud in the distance, the hammering of plated feets marched down the small stone roads. The horde was here. Luckily, young Sara had woken up early due in the need of the lou and were not present. Though in her head these new noices was not right, as she returned to her home that was now on flames she saw all of her family and the rest of the village gathered in a big circle in the middle of a big mass of Orcs, one by one their heads got cut off.
Shariah ran, ran as fast as she could in terror. Halfway down the rode someone picked her up, it was one of the Paladins on his horse, his eyes was painted with panic, fear and anger. He took her to the harbour of Southshore where one of the rescue ships had arrived, and soon Shariah left her calm life behind to ride the tide towards Theramore Isle.
=== A new place.. a new chans.. a new teaching.. a new life ===
Theramore Isle was big, well guarded and frightning. Atleast for a young girl who had just lost everything she knew. Once at shore she got escorted along with the rest of the survivours to a small area where there was tents, fires and fresh food.
The days went past, so did the years. Shariah was helping out with the little chores she could do and soon she was placed within a house where she was to serve as an apprentice to a Ladies Maid, to learn her duties and routines. Within these routines was one of them to follow on the Holy Masses, held by the priesthood and paladins. This as before caught alot of Shariahs attention, and very soon she found herself sitting on her knees along side the other priestesses, learning in secret about the Holy Light and the life of a Priestess.
One day as she was leaving the small Chapel in the shade of the Night on her way back to her doorm she bumped into a man, not much older then her, perhaps ten years older. ( Shariah was here about 15 ). He had crow black hair and his eyes was cold as they stared at her, almost a bit in shock. As if he had seen a monster he spoke, ” Young ladies should not be running out in the middle of the night, dimwit”. Sharaih barly heard him, she was stunnded by this man, as if something had struck down her to the ground she stood still not moving. That was the day that she met Tydor for the first time in her life.
Another few years passed on, and now Shariah was a proud young lady, filled with confidance and hunger for life. Mostly eager to leave her duties as a ladies maid and search for the great Capital city of Stormwind!. The man with the crow black hair had left Theramore a long time ago, so she had stoped having hopes about him, yet she could not help to ponder sometimes. At this time Shariah was a very curious being and she found herself confused when the Lady of the house dismissed her from her duties, gave her a small sack of silver and told her to leave to never come back.
=== Oh my, Stormwind... and a suprise. ===
Within a few weeks Shariah stood by the gates of Stormwind, the biggest city she had ever seen in her life. Finally she could do as she wished. The dream she had kept within her heart for heart for so very long seemed not too far away now, for this was also known as the City of the Light. Curiously she took her steps towards the Cathedral of Light that pointed up in the sky mighty and powerful. Very soon she found herself standing with a candle holder in her hand in the basement of the Cathedal, trying to explain to the man with crow black hair and cold eyes what she was doing sneaking around there,
After alot of explaining and many weeks in eachothers company Shariah grew more and more found of this calm paladin known as Tydor White. He did have a very kind heart with alot to give, aswell he was a very mighty man. Important and always needed to curse the evil known as the Cultists, follow in great war campaigns against the horde and discuss politics with the other higher ranked people, the kind of people Shariah did not understand. Yet in this mess he found time for the little young now to be priestess that had the luck to become an apprentice of Bishop Fortesgue.
The month passed swiftly, soon she had met alot of people with the same thoughts as her upon the Light and with the guidance of Fortesgue she could control the warmth she had longed for, the Light. Aswell a man known as Rentarn Finje had taken her beneath his wings of knowledge and taught her everything he knew about First Aid, that was when Shariah caught her eyes for Healing. He introduced her to the Disciples of Light, an order that could help her, and Tydor spoke well about them aswell. Very soon she was carrying proudly the tabard of white, gold and blue. Aswell as a silver band upon her left hand crafted by the elves he said, to forever seal their love for one another.
[[Category:Characters]]
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2011-05-19T16:34:23Z
Shariah
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wikitext
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[[File:Sharshar.jpg|right|border]]
Priestess Shariah Abigail Longhill, Priestess of the Light, Discipline Healer and Political Chaplain of the Disicples of Light. A lady more simply known as Shariah, the mysterious Priestess. She is a woman almost in her middle age with a very stern and serene appearance, taller then most and she is well spotted in a group of people, eyes wide open with wonder and a hint of sadness.
== Background ==
=== The youngling.. ===
Shariah was born on a warm summer day in a small pirate village in Stranglethorn Vale, her mothers first and only daughter, she was at first named Shira but as her mother travelled north to hand Shariah over to her father who was a guardsman in Darrowshire, (Eastern Plaguelands,) her name was changed to Sara, a more common name for a more common place.
As Darrowshire at that time was not a safe place to live, her father got her adopted by another family living nearby Southshore, the Longhills. There in the peacefull Hillsbrad Foothills, the little girl with dark olive skin, dark red curly hair and sparkling blue eyes got known as, Shariah Abigail Longhill, the oldest child of Abigail Longhill and Johan Longhill, together they aswell with the coming years got a son, Graham.
With the years Shariah got more and more into the countryside life and aswell got her first experiance with the Holy Light. A group of Priestesses and Clerics once traveled through Hillsbrad and made a stop on the way, there they held a mass for the villagers who was hard working, they were from the brilliant kingdom of Lordaeron. She directly caught an intrest of their teachings and the power they called the Holy Light, it was warm, kind and caring. Shariah was mesmerized by it's power to help others, very soon she decided her path in life. Priesthood.
=== Shariah and the 2nd War ===
The news of the war was everywhere, nor the least in Soutshore, the great kingdom of Lordaeron was beneath a heavy threath from the Horde, even though everyone believed that they could not lose the war with their mighty Paladins, the greatest warriors. Shariah had seen them many times yes, how they patroled the areas on their white stallions, carrying heavy weapons and shields.
One of these common mornings, the town was silent, the villagers was just about to wake up as the sky suddenly turned red above their heads. The fire was there, the drums of war was drumming loud in the distance, the hammering of plated feets marched down the small stone roads. The horde was here. Luckily, young Sara had woken up early due in the need of the lou and were not present. Though in her head these new noices was not right, as she returned to her home that was now on flames she saw all of her family and the rest of the village gathered in a big circle in the middle of a big mass of Orcs, one by one their heads got cut off.
Shariah ran, ran as fast as she could in terror. Halfway down the rode someone picked her up, it was one of the Paladins on his horse, his eyes was painted with panic, fear and anger. He took her to the harbour of Southshore where one of the rescue ships had arrived, and soon Shariah left her calm life behind to ride the tide towards Theramore Isle.
=== A new place.. a new chans.. a new teaching.. a new life ===
Theramore Isle was big, well guarded and frightning. Atleast for a young girl who had just lost everything she knew. Once at shore she got escorted along with the rest of the survivours to a small area where there was tents, fires and fresh food.
The days went past, so did the years. Shariah was helping out with the little chores she could do and soon she was placed within a house where she was to serve as an apprentice to a Ladies Maid, to learn her duties and routines. Within these routines was one of them to follow on the Holy Masses, held by the priesthood and paladins. This as before caught alot of Shariahs attention, and very soon she found herself sitting on her knees along side the other priestesses, learning in secret about the Holy Light and the life of a Priestess.
One day as she was leaving the small Chapel in the shade of the Night on her way back to her doorm she bumped into a man, not much older then her, perhaps ten years older. ( Shariah was here about 15 ). He had crow black hair and his eyes was cold as they stared at her, almost a bit in shock. As if he had seen a monster he spoke, ” Young ladies should not be running out in the middle of the night, dimwit”. Sharaih barly heard him, she was stunnded by this man, as if something had struck down her to the ground she stood still not moving. That was the day that she met Tydor for the first time in her life.
Another few years passed on, and now Shariah was a proud young lady, filled with confidance and hunger for life. Mostly eager to leave her duties as a ladies maid and search for the great Capital city of Stormwind!. The man with the crow black hair had left Theramore a long time ago, so she had stoped having hopes about him, yet she could not help to ponder sometimes. At this time Shariah was a very curious being and she found herself confused when the Lady of the house dismissed her from her duties, gave her a small sack of silver and told her to leave to never come back.
=== Oh my, Stormwind... and a suprise. ===
Within a few weeks Shariah stood by the gates of Stormwind, the biggest city she had ever seen in her life. Finally she could do as she wished. The dream she had kept within her heart for heart for so very long seemed not too far away now, for this was also known as the City of the Light. Curiously she took her steps towards the Cathedral of Light that pointed up in the sky mighty and powerful. Very soon she found herself standing with a candle holder in her hand in the basement of the Cathedal, trying to explain to the man with crow black hair and cold eyes what she was doing sneaking around there,
After alot of explaining and many weeks in eachothers company Shariah grew more and more found of this calm paladin known as Tydor White. He did have a very kind heart with alot to give, aswell he was a very mighty man. Important and always needed to curse the evil known as the Cultists, follow in great war campaigns against the horde and discuss politics with the other higher ranked people, the kind of people Shariah did not understand. Yet in this mess he found time for the little young now to be priestess that had the luck to become an apprentice of Bishop Fortesgue.
The month passed swiftly, soon she had met alot of people with the same thoughts as her upon the Light and with the guidance of Fortesgue she could control the warmth she had longed for, the Light. Aswell a man known as Rentarn Finje had taken her beneath his wings of knowledge and taught her everything he knew about First Aid, that was when Shariah caught her eyes for Healing. He introduced her to the Disciples of Light, an order that could help her, and Tydor spoke well about them aswell. Very soon she was carrying proudly the tabard of white, gold and blue. Aswell as a silver band upon her left hand crafted by the elves he said, to forever seal their love for one another.
[[Category:Characters]]
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515
514
2011-05-19T19:36:18Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:Sharshar.jpg|right|border]]
Priestess Shariah Abigail Longhill, Priestess of the Light, Discipline Healer and Political Chaplain of the Disicples of Light. A lady more simply known as Shariah, the mysterious Priestess. She is a woman almost in her middle age with a very stern and serene appearance, taller then most and she is well spotted in a group of people, eyes wide open with wonder and a hint of sadness.
== Background ==
=== The youngling.. ===
Shariah was born on a warm summer day in a small pirate village in Stranglethorn Vale, her mothers first and only daughter, she was at first named Shira but as her mother travelled north to hand Shariah over to her father who was a guardsman in Darrowshire, (Eastern Plaguelands,) her name was changed to Sara, a more common name for a more common place.
As Darrowshire at that time was not a safe place to live, her father got her adopted by another family living nearby Southshore, the Longhills. There in the peacefull Hillsbrad Foothills, the little girl with dark olive skin, dark red curly hair and sparkling blue eyes got known as, Shariah Abigail Longhill, the oldest child of Abigail Longhill and Johan Longhill, together they aswell with the coming years got a son, Graham.
With the years Shariah got more and more into the countryside life and aswell got her first experiance with the Holy Light. A group of Priestesses and Clerics once traveled through Hillsbrad and made a stop on the way, there they held a mass for the villagers who was hard working, they were from the brilliant kingdom of Lordaeron. She directly caught an intrest of their teachings and the power they called the Holy Light, it was warm, kind and caring. Shariah was mesmerized by it's power to help others, very soon she decided her path in life. Priesthood.
=== Shariah and the 2nd War ===
The news of the war was everywhere, nor the least in Soutshore, the great kingdom of Lordaeron was beneath a heavy threath from the Horde, even though everyone believed that they could not lose the war with their mighty Paladins, the greatest warriors. Shariah had seen them many times yes, how they patroled the areas on their white stallions, carrying heavy weapons and shields.
One of these common mornings, the town was silent, the villagers was just about to wake up as the sky suddenly turned red above their heads. The fire was there, the drums of war was drumming loud in the distance, the hammering of plated feets marched down the small stone roads. The horde was here. Luckily, young Sara had woken up early due in the need of the lou and were not present. Though in her head these new noices was not right, as she returned to her home that was now on flames she saw all of her family and the rest of the village gathered in a big circle in the middle of a big mass of Orcs, one by one their heads got cut off.
Shariah ran, ran as fast as she could in terror. Halfway down the rode someone picked her up, it was one of the Paladins on his horse, his eyes was painted with panic, fear and anger. He took her to the harbour of Southshore where one of the rescue ships had arrived, and soon Shariah left her calm life behind to ride the tide towards Theramore Isle.
=== A new place.. a new chans.. a new teaching.. a new life ===
Theramore Isle was big, well guarded and frightning. Atleast for a young girl who had just lost everything she knew. Once at shore she got escorted along with the rest of the survivours to a small area where there was tents, fires and fresh food.
The days went past, so did the years. Shariah was helping out with the little chores she could do and soon she was placed within a house where she was to serve as an apprentice to a Ladies Maid, to learn her duties and routines. Within these routines was one of them to follow on the Holy Masses, held by the priesthood and paladins. This as before caught alot of Shariahs attention, and very soon she found herself sitting on her knees along side the other priestesses, learning in secret about the Holy Light and the life of a Priestess.
One day as she was leaving the small Chapel in the shade of the Night on her way back to her doorm she bumped into a man, not much older then her, perhaps ten years older. ( Shariah was here about 15 ). He had crow black hair and his eyes was cold as they stared at her, almost a bit in shock. As if he had seen a monster he spoke, ” Young ladies should not be running out in the middle of the night, dimwit”. Sharaih barly heard him, she was stunnded by this man, as if something had struck down her to the ground she stood still not moving. That was the day that she met [[Tydor White|Tydor]] for the first time in her life.
Another few years passed on, and now Shariah was a proud young lady, filled with confidance and hunger for life. Mostly eager to leave her duties as a ladies maid and search for the great Capital city of Stormwind!. The man with the crow black hair had left Theramore a long time ago, so she had stoped having hopes about him, yet she could not help to ponder sometimes. At this time Shariah was a very curious being and she found herself confused when the Lady of the house dismissed her from her duties, gave her a small sack of silver and told her to leave to never come back.
=== Oh my, Stormwind... and a suprise. ===
Within a few weeks Shariah stood by the gates of Stormwind, the biggest city she had ever seen in her life. Finally she could do as she wished. The dream she had kept within her heart for heart for so very long seemed not too far away now, for this was also known as the City of the Light. Curiously she took her steps towards the Cathedral of Light that pointed up in the sky mighty and powerful. Very soon she found herself standing with a candle holder in her hand in the basement of the Cathedal, trying to explain to the man with crow black hair and cold eyes what she was doing sneaking around there,
After alot of explaining and many weeks in eachothers company Shariah grew more and more found of this calm paladin known as [[Tydor White]]. He did have a very kind heart with alot to give, aswell he was a very mighty man. Important and always needed to curse the evil known as the Cultists, follow in great war campaigns against the horde and discuss politics with the other higher ranked people, the kind of people Shariah did not understand. Yet in this mess he found time for the little young now to be priestess that had the luck to become an apprentice of [[Fortesgue|Bishop Fortesgue]].
The month passed swiftly, soon she had met alot of people with the same thoughts as her upon the Light and with the guidance of [[Fortesgue]] she could control the warmth she had longed for, the Light. Aswell a man known as [[Rentarn Finje]] had taken her beneath his wings of knowledge and taught her everything he knew about First Aid, that was when Shariah caught her eyes for Healing. He introduced her to the Disciples of Light, an order that could help her, and [[Tydor White|Tydor]] spoke well about them aswell. Very soon she was carrying proudly the tabard of white, gold and blue. Aswell as a silver band upon her left hand crafted by the elves he said, to forever seal their love for one another.
[[Category:Characters]]
97c8505160f296bb2d646c86ed2fff153518a10a
Jean-Pierre d'Armagnac
0
35
516
500
2011-05-20T12:51:25Z
Jeanpierre
1
Correction of character links
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had earned his rank as Knight of the Disciples of Light. Pierre saw no other choice, but to follow the path laid before him by [[Adabella Nightshade|Adabella Nightshade]], and accepted the promotion in her honor.
Driven to follow this new destiny, he declared his intentions.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella Nightshade|Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
c1d8d2f65e981b381ef9283e66fcca6e149c0850
521
516
2011-06-24T09:20:05Z
Jeanpierre
1
/* Knighthood */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, he was Knighted soon after.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella Nightshade|Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
9cf70a12d64a0a8ee7f1d359fd47ae19f3f45693
522
521
2011-06-24T11:50:02Z
Jeanpierre
1
/* Knighthood */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] noticed the intent of Pierre to lead and take his destiny in his own hands. He promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Ever since, Pierre started working towards a broader purpose, determined that somewhere a real test would be found for which [[Adabella Nightshade|Adabella]] had prepared him.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
cb34268d744ee15cc7857456411ac257f91d02d1
524
522
2011-07-07T14:57:07Z
Jeanpierre
1
/* Lieutenant of Faith and Morale */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] acknowledged the intention of Pierre to take lead in some matters. Pierre offered a hand to the leadership of the Disciples, expecting he'd be granted an assistant position. [[Aarian Northlight|Sir Aarian]], however, immediately promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Despite his surprise of this unexpected climb in the ranks, Pierre accepted it. He started working with other Disciples, and would sometimes dare venture outside the close knit social circle of the Disciples own members. His main stimulus for searching outside the boundaries of the Disciples, despite the discomfort of meeting new people, was steered by his faith that [[Adabella Nightshade|Adabella]] had prepared him for some trial that would exceed his own person in importance. It is unclear if this was [[Adabella Nightshade|Adabella]]'s true intention, granted by some foresight, or if it is Jean-Pierre's reluctance to accept she had sacrificed herself for his sake only.
===Chaplain of Faith and Morale===
Following a successful trial period as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
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2011-07-07T15:04:37Z
Jeanpierre
1
/* Chaplain of Faith and Morale */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] acknowledged the intention of Pierre to take lead in some matters. Pierre offered a hand to the leadership of the Disciples, expecting he'd be granted an assistant position. [[Aarian Northlight|Sir Aarian]], however, immediately promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Despite his surprise of this unexpected climb in the ranks, Pierre accepted it. He started working with other Disciples, and would sometimes dare venture outside the close knit social circle of the Disciples own members. His main stimulus for searching outside the boundaries of the Disciples, despite the discomfort of meeting new people, was steered by his faith that [[Adabella Nightshade|Adabella]] had prepared him for some trial that would exceed his own person in importance. It is unclear if this was [[Adabella Nightshade|Adabella]]'s true intention, granted by some foresight, or if it is Jean-Pierre's reluctance to accept she had sacrificed herself for his sake only.
===Chaplain of Faith and Morale===
Following his first months of work as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light. Pierre's promotion was can be attributed to his work as Lieutenant... and the lack of candidates. Merely nineteen years old, he would be placed among the younger Chaplains ever to have served the Disciples of Light, and perhaps the least talented one at that.
Pierre's approach to leadership are marked by mistakes one can expect from a leader of his age. Rather than exerting his rank, he would try to become befriended with all his subordinates, who tend to be older and more experienced than himself. Instead of issuing orders, he would request their contribution. Decisions come with difficulty, or follow an emotional reaction. For better or worse, Pierre dedicates himself to this rank but can not escape the conflict between his rank and age.
This conflict became more apparent when [[Shariah Longhill|Priestess Shariah]] regained active duty among the officers. Personal reasons witheld her from complete dedication to such rank, and she accepted to be Pierre's Lieutenant. It could be noted that this hierarchy was rarely ever applied in practice unless it were [[Shariah Longhill|Priestess Shariah Longhill]]'s silent acceptance of Pierre's ideas. Only recently has [[Shariah Longhill|Priestess Longhill]] left the, not so prominent, shadow of Pierre's leadership to regain her position as a Chaplain. But the relief from this awkward situation was brief, as soon after [[Alexandra Blackraven|High Priestess Lady Alexandra Blackraven]] decided to join the Disciples of Light and, per rule, was welcomed as a recruit.
==Pierre's Work==
===Calypgrahy===
Pierre still works as calygrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
===Inscription===
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions intently.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, he often turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
2563effd21b3d2da4685ea1bd03574d0ea831271
526
525
2011-07-07T15:18:08Z
Jeanpierre
1
/* Pierre's Work */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] acknowledged the intention of Pierre to take lead in some matters. Pierre offered a hand to the leadership of the Disciples, expecting he'd be granted an assistant position. [[Aarian Northlight|Sir Aarian]], however, immediately promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Despite his surprise of this unexpected climb in the ranks, Pierre accepted it. He started working with other Disciples, and would sometimes dare venture outside the close knit social circle of the Disciples own members. His main stimulus for searching outside the boundaries of the Disciples, despite the discomfort of meeting new people, was steered by his faith that [[Adabella Nightshade|Adabella]] had prepared him for some trial that would exceed his own person in importance. It is unclear if this was [[Adabella Nightshade|Adabella]]'s true intention, granted by some foresight, or if it is Jean-Pierre's reluctance to accept she had sacrificed herself for his sake only.
===Chaplain of Faith and Morale===
Following his first months of work as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light. Pierre's promotion was can be attributed to his work as Lieutenant... and the lack of candidates. Merely nineteen years old, he would be placed among the younger Chaplains ever to have served the Disciples of Light, and perhaps the least talented one at that.
Pierre's approach to leadership are marked by mistakes one can expect from a leader of his age. Rather than exerting his rank, he would try to become befriended with all his subordinates, who tend to be older and more experienced than himself. Instead of issuing orders, he would request their contribution. Decisions come with difficulty, or follow an emotional reaction. For better or worse, Pierre dedicates himself to this rank but can not escape the conflict between his rank and age.
This conflict became more apparent when [[Shariah Longhill|Priestess Shariah]] regained active duty among the officers. Personal reasons witheld her from complete dedication to such rank, and she accepted to be Pierre's Lieutenant. It could be noted that this hierarchy was rarely ever applied in practice unless it were [[Shariah Longhill|Priestess Shariah Longhill]]'s silent acceptance of Pierre's ideas. Only recently has [[Shariah Longhill|Priestess Longhill]] left the, not so prominent, shadow of Pierre's leadership to regain her position as a Chaplain. But the relief from this awkward situation was brief, as soon after [[Alexandra Blackraven|High Priestess Lady Alexandra Blackraven]] decided to join the Disciples of Light and, per rule, was welcomed as a recruit.
==Pierre's Work==
===Callipgrahy and Inscription===
Pierre still works as calligrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions. Unfortunately, he lacks guidance and expertise in the matter to truly develop his hobby.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, or courage to utter them, Pierre turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire. A list of his works include:
* [[Prayers of the Light]], a collection of prayers Pierre heared or discovered, enriched with some of his own.
* [[Three wise men and a boy]], a morale story for young and old.
* [[Introduction to the Light]], written as assignment for his promotion to Knighthood and a brief glimpse of Pierre's view on the Light.
* [[The Light is for everyone]], a booklet designed to bring the Light closer to the people, outcide the clerical castes.
* [[Love, bound by Shadow, freed by Light]], a book Pierre wrote in honor of Adabella, and his acceptance of letting her go.
* [[Warriors of the Light]], a book Pierre reconstructed from old writings and remnants.
* [[A Farmer's Wisdom]], a novel written to reveal the harmony Light brings, and how its healing power rests in everyone's own hands.
* [[Words from the Heart]], Pierre's personal songs and poems.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
108e41ed7a55abbe55b8fdb10b9aff7e0a6bb9cb
528
526
2011-07-07T15:35:22Z
Jeanpierre
1
/* Writing */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] acknowledged the intention of Pierre to take lead in some matters. Pierre offered a hand to the leadership of the Disciples, expecting he'd be granted an assistant position. [[Aarian Northlight|Sir Aarian]], however, immediately promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Despite his surprise of this unexpected climb in the ranks, Pierre accepted it. He started working with other Disciples, and would sometimes dare venture outside the close knit social circle of the Disciples own members. His main stimulus for searching outside the boundaries of the Disciples, despite the discomfort of meeting new people, was steered by his faith that [[Adabella Nightshade|Adabella]] had prepared him for some trial that would exceed his own person in importance. It is unclear if this was [[Adabella Nightshade|Adabella]]'s true intention, granted by some foresight, or if it is Jean-Pierre's reluctance to accept she had sacrificed herself for his sake only.
===Chaplain of Faith and Morale===
Following his first months of work as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light. Pierre's promotion was can be attributed to his work as Lieutenant... and the lack of candidates. Merely nineteen years old, he would be placed among the younger Chaplains ever to have served the Disciples of Light, and perhaps the least talented one at that.
Pierre's approach to leadership are marked by mistakes one can expect from a leader of his age. Rather than exerting his rank, he would try to become befriended with all his subordinates, who tend to be older and more experienced than himself. Instead of issuing orders, he would request their contribution. Decisions come with difficulty, or follow an emotional reaction. For better or worse, Pierre dedicates himself to this rank but can not escape the conflict between his rank and age.
This conflict became more apparent when [[Shariah Longhill|Priestess Shariah]] regained active duty among the officers. Personal reasons witheld her from complete dedication to such rank, and she accepted to be Pierre's Lieutenant. It could be noted that this hierarchy was rarely ever applied in practice unless it were [[Shariah Longhill|Priestess Shariah Longhill]]'s silent acceptance of Pierre's ideas. Only recently has [[Shariah Longhill|Priestess Longhill]] left the, not so prominent, shadow of Pierre's leadership to regain her position as a Chaplain. But the relief from this awkward situation was brief, as soon after [[Alexandra Blackraven|High Priestess Lady Alexandra Blackraven]] decided to join the Disciples of Light and, per rule, was welcomed as a recruit.
==Pierre's Work==
===Callipgrahy and Inscription===
Pierre still works as calligrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions. Unfortunately, he lacks guidance and expertise in the matter to truly develop his hobby.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, or courage to utter them, Pierre turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire. A list of his works include:
* [[Prayers Of The Light]], a collection of prayers Pierre heared or discovered, enriched with some of his own.
* [[Three Wise Men And A Boy]], a morale story for young and old.
* [[Introduction To The Light]], written as assignment for his promotion to Knighthood and a brief glimpse of Pierre's view on the Light.
* [[The Light Is For Everyone]], a booklet designed to bring the Light closer to the people, outcide the clerical castes.
* [[Love, Chained By Shadow, Freed By Light]], a book Pierre wrote in honor of Adabella, and his acceptance of letting her go.
* [[Warriors Of The Light]], a book Pierre reconstructed from old writings and remnants.
* [[A Farmer's Tale]], a novel written to reveal the harmony Light brings, and how its healing power rests in everyone's own hands.
* [[Words From The Heart]], Pierre's personal songs and poems.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
17629738934bc141b840a35eddabfa16fe3ab901
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2011-07-08T14:53:34Z
Jeanpierre
1
/* Writing */
wikitext
text/x-wiki
[[File:Jeanpierre.png|right]]
Sir Jean-Pierre d'Armagnac, Chaplain of Faith and Morale and head of the Knowledge Chapter of the Disciples of light, or Pierre to keep it short, is a young man around his twenties. His frail built and lean face are almost as iconic as his nervous and sometimes shy appearance.
==Background==
===Young Pierre===
Pierre was born in Lakeshire, on the Armagnac farm from his family, the second son and child of father Jean-Claude d'Armagnac and mother Marie. Unfortunately, complications during his birth had left his mother injured. Weakened from the complications, his mother died of a simple flue only days later. This event indirectly determined Pierre's fate.
[[File:Pierre-Father.png|right|x400px]]
The truth behind the unfortunate death of Pierre's mother was as all too eagerly reminded to him by his father. It developed a strong fear in Pierre of any disease and injury, and a desire to be able to undo such injuries. It eventually pushed him to grow hopeful towards the Light as a saviour to undo the tragedy that had befallen his young dreams, unable to understand this was something the Light could no longer change.
Claude grew ever more bitter over the loss of his beloved wife and found none other to blame for his pain than Pierre. Being held responsible for the loss of his own mother was a burden Pierre never managed to master. Confronted with a father that, above all, preferred to see Pierre fail than succeed slowly pushed Pierre into the frightened, shy boy he is today. Eventually, it weighed through on his social development, as he lacked the confidence to stand among fellow town children.
Throughout his brief life in Lakeshire, he experienced the attacks by the Orcs and grew fearful of them, having never had any means to stand against them. During the assaults, Pierre would hide in a concealed room along with his older brother who'd whisper comforting words in his ears. The fretting during these assaults led Pierre to the nervous tick of fiddling his clothes.
===To the Church!===
At the age of nine, Pierre's father, Jean-Claude d'Armagnac concluded he no longer had the means to sustain his farm and therefor Pierre. Deemed an act of mercy by his father, Pierre was sent to live in the Church and be raised as a priest. His father sold the farm to live of what money he had left and could muster as a traveling handyman. Till this day, Pierre did not hear from his father since.
[[File:Pierre-Child.png|left]]
In the Church, Pierre found a home with a peace and quiet he had rarely experienced at home. Able to isolate himself fully from the world along with the other clerics, Pierre grew fond of the little things he could do within these safe walls. Books, and to lesser extent herbs, became his passion as he found in them friends that never failed him.
[[File:Book7.png|right|x120px]]
Under the guidance of the clerics, Pierre studied and mastered calygraphy, philosophy, herbalism and to lesser extent nursing. His practice as nurse was restricted to herbal treatments and tending to the patients, or bringing them some comfort with words of the Light. Pierre often lacked the heart to deal with anything more severe than a few bruises and scratches, hindring his progress in the medical field.
Marvelling the beauty of Light's Virtues, he became profoundly knowledgeable on its philisophy. Unfortunately, it never translated to a skilled mastery of Light's powers. His failure to produce any results in this discipline was deemed to be caused by his lack of confidence, or his fear to having to move away from his secured environment to put it to use. Unfortunately, this lack of progress added to his lack of confidence and an acceptance that he wasn't meant for great things.
===To Stormwind!===
[[File:Pierre-New.png|right]]
At the age of eigtheen, Pierre set out to see the world outside the walls of his small Church... under order of his superiors, of course. His first stop was Stormwind, but that held more adventure than Pierre dared handle. Shocked by the images of the city, the great number of people, the loose women, the drunken barfights and the far from polite manners of the citizens, Pierre quickly took refuge in the Cathedral between the trusted walls of faith.
But he also found luck on his road. His expertise with writing, numbers, books and papers found him a stable income as calygrapher and writer, sometimes as an accountant for his innkeeper. Meanwhile he continued his priest training, focusing more on its literature than the practice.
By odd chance he was discovered by Therese Smondle, a young and more accomplished priestess, while reading a book on Light methods. Through her help, his social circle expanded to a few known faces - about three, which was far more than he was used to.
Unfortunately, after merely two weeks he learned the life of his friends was far from safe and peaceful. Confronted with the inability to help them, or indeed save them, he turned to the only source of hope he knew: the Light. He sought out an order of the Light that could harbor him, and safeguard his friends. This is when he heard of the Disciples of Light.
==Time with the Disciples of Light==
===Recruit===
[[File:Pierre-Recruit.png|x220px|left]]
Jean-Pierre d'Armagnac offered his services to the Disciples of Light on March 7, [[year xx]], as an aspiring priest and accomplished calypgrapher. During his recruitment he expressed a great desire to learn how to save and help his friends and the people he loved. The Disciples offered him a great opportunity: a more thorough training as priest and in medical expertise. Pushed to a rarely seen moment of bravery, he accepted the offer. But Pierre was also mislead by his own words. Helping friends and innocents had a far greater meaning among the Disciples than Pierre's small circle of friends. While he did expect he'd have to help others save their friends in return, he wasn't aware he signed up to defend all of alliance's citizens.
===Apprentice of Priestess, Lady Shariah Longhill===
Upon arriving in the Disciples of Light, Pierre soon found himself under the wings of [[Shariah Longhill|Priestess Shariah Abigail Longhill]], a promising Chaplain of the order at the time. [[Shariah Longhill]] was uncomfortably stern for Pierre, and he could feel her eyes scrutinizing his every step. But it held a level of care and dedication to him, quite unlike anything Pierre had witnessed before. Even though the thought never shaped in his mind, he found in [[Shariah Longhill|Priestess Longhill]] a care for him which he dearly missed in his childhood. A highly respected friendship and loyalty developped between them.
[[File:Pierre-Shariah.png|right|x280px]]
Under [[Shariah Longhill|Shariah]]'s care, Pierre's abilities and wielding of Light advanced with an unprecedented scale. At least to Pierre's standards. It was under [[Shariah Longhill|Shariah]]'s teachings that he summoned the Light himself for the first time. His overenthusiasm when he succeeded almost causing him to knock himself out.
But in time, training made summoning Light, and a few elementary spells accessibe. Despite these masteries, Pierre never managed to fully learn how to heal with the power of the Light under [[Shariah Longhill|Shariah]]'s care. Keeping it as his main drive to push forward in his training, he still follows the methods she taught him to train.
Unfortunately, Priestess Longhill was reassigned to a mission that would lead her away from Stormwind... and Pierre. While he kept to his training, and every word she ever spoke to him, his development as a Priest slowed once more. Their loyalty persisted, however, and lasts till this very day.
===Squire===
Under the spervision of [[Shariah Longhill|Priestess Longhill]], Pierre managed to prove himself worthy of his first promotion. His final test comprised sensing a technique of the Light used by [[Shariah Longhill|Priestess Longhill]] and managing to see through it. Whether or not he truly proved apt in it is unclear to Pierre. What is certain is that his heart took courage and tried for the first time to celebrate accomplishment. With this newly found bravery, Pierre began to add to his own training and dedicate more thoroughly to [[Shariah Longhill|Priestess Longhill]]'s directions.
===Apprentice of Doctor, Sir Rentarn Finje===
While still learning the ways of the Priest under the care of [[Shariah Longhill|Priestess Longhill]], Pierre was also assigned to [[Rentarn Finje|Doctor Finje]] for his medical training. [[Rentarn Finje|Doctor Finje]] didn't spare Pierre one bit and made clear right of the bat the level of dedication Pierre would have to show. It worked. Pierre, almost fearfully, kept detailed notes of his lessons and put himself to study harder than ever before.
[[File:Pierre-Medic.png|right]]
In time, the teachings of [[Rentarn Finje|Doctor Finje]] made Pierre able to perform a great deal of treatments on his own. While he is in all respects still his apprentice, there seems to be a growing trust in Pierre's abilities.
[[Rentarn Finje|Doctor Finje]]'s stern methodologies and leadership proved a cornerstone in Pierre's personal development, demanding behavioral adaptation to difficult situations and patients. His unmoving stare, cynical remarks and nervewrecking silence could make Pierre stumble in even the simplest of tasks... but it also prepared him and forced Pierre (in a least elegant manner) to control his nerves over time when it ''mattered''.
Seeing potential in Pierre's work, [[Rentarn Finje|Doctor Finje]] also started teaching Pierre basic alchemy.
===Gallant===
Demonstrating his dedication to his teachers, his order and his work, Pierre earned the rank of Gallant. It became clear to Pierre that he had walked a long and difficult path. This realization granted him confidence but at the same time made him more reserved about progression. Despite his improvement, his tutors had more faith in him than Pierre had in himself. It left him unwilling to progress for the time being, untill he was sure he could bear the responsibilities already weighing on his shoulders.
===The Pestilence and Adabella Nightshade===
The chapter in Pierre's adult life that is both brightest and darkest is perhaps when the city of Stormwind was in the grip of a pestilence. A cult organisation, identified as the [[Hand of Nightmares]], spread a dark and mysterious pestilence amongst the population. Pierre's showed great determination to save these people and combat a disease. Yet his works proved fruitless at first.
During this struggle with the disease, he became acquainted with [[Adabella Nightshade|Adabella Nightshade]]. She showed a stubborn and headstrong character, capable of both councelling Pierre as well as taking his advice. Charmed by such a proud and headstrong woman that handled kindness and determination with equal ease, they developed a great understanding that helped them in this difficult time.
With [[Adabella Nightshade|Adabella]]'s support, among others, Pierre managed to develop a cure for the disease. Unfortunately, the disease would not stop the cult from lanching another attack. The Disciples gathered for a battle against the cult, and stopped the production of the pestilence succesfully. Unfortunately, during the battle, Pierre himself was inflicted by a new, experimental version of the pestilence.
Left without time to find a cure, [[Adabella Nightshade|Adabella]] sacrificed herself in a holy ritual to save Pierre. The strength of her heart flowed in a pendant that holds a drop of her Light and Pierre keeps with him. This guardian spirit brought Pierre's salvation of the pestilence. Passing through death and shadow, he rid himself from the disease and emerged anew and practically unharmed, guided and protected by her Guardian Spirit.
Pierre still mourns her loss till this day, honoring her spirit in his prayers. Left without chance to speak and debate with her, he is left without choice but to follow the last promise he made to her: to take lead in his progress, and that of others so he could fulfill the great destiny she saw in him. It is a promise he never stopped following, and he dedicates his accoplishments to her in his prayers.
===Knighthood===
Following his demonstration of Compassion to the people inflicted by the pestilence, Pierre had fulfilled the requirements to become a Knight of the Disciples of Light. However, doubt gnawed at him as to accept such a title, a doubt that haunts him till this day.
Still he accepted the promotion to Knighthood, more as a tribute to [[Adabella Nightshade|Adabella Nightshade]], her sacrifice and his debt to her than as a personal merit.
Driven to follow this path she laid before him, he declared his intentions to be Knighted and to aid the leadership of the Disciples more directly. Against his own expectations, the leadership agreed to his requests faster than he had expected.
So, Jean-Pierre knelt in the Cathedral before [[Aarian Northlight]] and spoke the oath of Knighthood. It received more attention from the public than Pierre had expected and dared fear. As a result he suffered another nervous attack during the ceremony.
===Lieutenant of Faith and Morale===
[[Aarian Northlight|Sir Aarian Northlight]] acknowledged the intention of Pierre to take lead in some matters. Pierre offered a hand to the leadership of the Disciples, expecting he'd be granted an assistant position. [[Aarian Northlight|Sir Aarian]], however, immediately promoted Pierre to Lieutenant of Faith and Morale, under supervision of [[Rentarn Finje|Sir Rentarn Finje]]. Despite his surprise of this unexpected climb in the ranks, Pierre accepted it. He started working with other Disciples, and would sometimes dare venture outside the close knit social circle of the Disciples own members. His main stimulus for searching outside the boundaries of the Disciples, despite the discomfort of meeting new people, was steered by his faith that [[Adabella Nightshade|Adabella]] had prepared him for some trial that would exceed his own person in importance. It is unclear if this was [[Adabella Nightshade|Adabella]]'s true intention, granted by some foresight, or if it is Jean-Pierre's reluctance to accept she had sacrificed herself for his sake only.
===Chaplain of Faith and Morale===
Following his first months of work as Lieutenant, Pierre was promoted to Chaplain of Faith and Morale of the Disciples of Light. Pierre's promotion was can be attributed to his work as Lieutenant... and the lack of candidates. Merely nineteen years old, he would be placed among the younger Chaplains ever to have served the Disciples of Light, and perhaps the least talented one at that.
Pierre's approach to leadership are marked by mistakes one can expect from a leader of his age. Rather than exerting his rank, he would try to become befriended with all his subordinates, who tend to be older and more experienced than himself. Instead of issuing orders, he would request their contribution. Decisions come with difficulty, or follow an emotional reaction. For better or worse, Pierre dedicates himself to this rank but can not escape the conflict between his rank and age.
This conflict became more apparent when [[Shariah Longhill|Priestess Shariah]] regained active duty among the officers. Personal reasons witheld her from complete dedication to such rank, and she accepted to be Pierre's Lieutenant. It could be noted that this hierarchy was rarely ever applied in practice unless it were [[Shariah Longhill|Priestess Shariah Longhill]]'s silent acceptance of Pierre's ideas. Only recently has [[Shariah Longhill|Priestess Longhill]] left the, not so prominent, shadow of Pierre's leadership to regain her position as a Chaplain. But the relief from this awkward situation was brief, as soon after [[Alexandra Blackraven|High Priestess Lady Alexandra Blackraven]] decided to join the Disciples of Light and, per rule, was welcomed as a recruit.
==Pierre's Work==
===Callipgrahy and Inscription===
Pierre still works as calligrapher, if time and duty permits it. Sometimes he can be found teaching new writers the tricks of the trade. Outside the military operations, it still is Pierre's main income.
What started as a hobby, turned into a passion. Pierre found in inscription a means to combine his love for the written word and his love for the Light. Focusing on ancient and new symbols, Pierre researches and develops holy runes and inscriptions. Unfortunately, he lacks guidance and expertise in the matter to truly develop his hobby.
===Writing===
Pierre's fascination over the Light rarely calms down. Finding more words than willing ears, or courage to utter them, Pierre turns to books to write down new views, or ways to explain the beauty of the Light. Driven by a passion to preach, he also tries to reach out to a broader audience with his books, rather than limit it to the clerics of faith.
Pierre always delivers a copy of his works to the Disciples' [[:Category:Library|Library]] and the town of Lakeshire. A list of his works include:
* [[Prayers Of The Light]], a collection of prayers Pierre heared or discovered, enriched with some of his own.
* [[Three Wise Men And A Boy]], a morale story for young and old.
* [[Introduction To The Light]], written as assignment for his promotion to Knighthood and a brief glimpse of Pierre's view on the Light.
* [[The Light Is For Everyone]], a booklet designed to bring the Light closer to the people, outcide the clerical castes.
* [[Love, Chained By Shadow, Freed By Light]], a book Pierre wrote in honor of Adabella, and his acceptance of letting her go.
* [[Warriors Of The Light]], a book Pierre reconstructed from old writings and remnants.
* [[A Farmer's Tale]], a novel written to reveal the harmony Light brings, and how its healing power rests in everyone's own hands.
* [[Words From The Heart]], Pierre's personal songs and poems.
===Preaching===
During his travels, Pierre preaches if time permits. When he returns, he will openly share his new found knowledge of his journeys in open preaches. But he is also interested in converting people to the Light. Not so much in a strict manner, but rather to bring them the merrit and harmony that the Light delivers.
His sermons are usually brief and to the point. Pierre believes that more words would spoil the point, and hopes to keep his speeches inviting to a more in depth discussion. Some of his preaches are recorded and kept in the [[:Category:Library|library]]
===Surgery===
While Pierre's abilities in surgery and medicine have stagnated without [[Rentarn Finje|Doctor Rentarn]]'s teachings, he still practices that which he knows with great dedication. He even teaches the methods that were once taught to him.
==OOC extras==
Who on earth wants to know these? Oh well.. Now that you're reading this we might as well continue.
===Inspiration===
Jeanpierre has been inspired on a stereotypical, insecure nerd. His clumsy behavior and overly nervous attacks where the character's starting point. I believe using strong stereotypes is a great way to get started with roleplaying. It's easy for one to understand his own character and play accordingly, and it's accessible for other people. This has made Jeanpierre an easy character to make new contacts with, despite him being a shy and nervous person in character.
====Doyle====
Oddly enough, Jeanpierre is only the second iteration of the same character. The very first testrun, for both me as roleplayer and the character, was Doyle. Doyle had similar treats as Jeanpierre, a comparably lonely background, but he was braver... and sadly, not in a clever way. He was even more clueless than Clueless from the Muppet Show:
[[File:Clueless.jpg]]
Despite having a few good laughs, it didn't work out. With stupidity being the uncurable factor for his failures, the joke quickly turned old. In depth and story, the character flatlined within weeks and was forced to change in order to advance. In short: a sidekick was forced to become a lead figure to keep the roleplay going.
Furthermore I abandoned the roleplay as I was still too deeply tied in raiding.
====Pierre====
A few months later, I tried roleplay for the second time. The character was changed. Bold behavior and stupidity were traded for a decent dose of intelligence and philosophy, troubled with more rigid social handicaps. The result was Pierre, a name chosen in honor for one of my childhood's favorite goofballs, Pierre Richard.
[[File:PierreRichard.jpg]]
Pierre Richard would often play a character that would get in unimaginable situations that went far over his head, like a simple violin player ending up in a spy game with nation's best spies, world's classiest women and deadliest killers. Similarly, Jean-Pierre would bump into a great world full of magic, war and far too many players writing a flagrsp that tells them they are awesome.
He begins as a man lacking social talents and every attempt to break out of his own social boundaries ends up in disaster or embarrassment... or at the very least a comical situation. Still, like Pierre Richard's characters, Jeanpierre would be permitted to become a bit of his own hero, defying all odds (including himself), by some coincidence and probably in some incomprehensible but comical manner.
====Armagnac====
When choosing a name, one has to wonder, where on earth does one get inspiration? To find him a name, I was googling alcoholic drinks and stumbled on Armagnac. I loved the taste and sound of it. If I were to choose him a new name, I'd probably pick something more appropriate, but as you may have guessed by now.. I wasn't in a very serious mood when I started roleplaying Jeanpierre.
====Priests====
I didn't choose a priest by coincidence. Nor did I choose the character and stereotype before choosing the class. After playing intensively with a priest for 4 years (5 now) I felt a soft spot for a more in depth priest experience but found the game's options lacking. After abandoning a pretty hefty raiding habbit, priest RP was the first thing I set out to do!
===Pierre's Philosophy===
In character I wanted Pierre to have a rock solid philosophy, one of the few strengths he has, and this meant he needed,
:An answer to many questions
:A clear goal ahead of him so he can't be tricked with words
:A clear view of what things mean and what they don't mean
Furthermore Pierre writes a lot, in prayer, in preaching, in books and stories.
And if he is to have such results in character, then someone has to produce them out of character. This inevitable link between the player and the character has forced me to come up with a philosophy that could be wielded by Pierre... and one I had to like if I were to keep up with Pierre's IC passion for it.
The inspiration came from Paulo Coelho. While I never read a work of Paulo explaining his philosophy in detail (and I would refuse to), I found his works inspirational. Not only do I love his work, but I also found it was easy to work in the Three Virtues and the Light in the style set out by Coelho. The search for one's happiness is a recurring theme in Paulo Coelho's works, and the similarity with Light's utopic views isn't thus far off. As a bonus treat, Paulo Coelho's 'Fighters of the Light' is a direct inspiration for Pierre's [[Warriors Of The Light]]. While the book was written from a blank page, it follows an identical, but wow-ified, style
[[Category:Characters]]
93a96e34343915f08c263263bd20eb9f8ad3c6d8
Adabella Nightshade
0
215
517
486
2011-05-20T12:53:08Z
Jeanpierre
1
/* Funeral of Adabella Nightshade */
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
[[File:Adabella.png|right|x350px]]
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
[[File:Adabella-Sacrifice.png]]
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jeanpierre|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jeanpierre|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. Pierre led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian Northlight|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
118db9863f0d3c9d00574bacbbf87c65e07edf16
552
517
2011-07-12T09:43:48Z
Jeanpierre
1
wikitext
text/x-wiki
Sister Adabella Nightshade, Champion of the Disciples of Light.
[[File:Adabella.png|right|x350px]]
==Description==
Adabella Nightshade was a priestess in her youngest twenties. She had dark hair and deep eyes. One could say she had strong feminine figures and was pleasing to the eye. But such thoughts would quickly make way for her remarkable and assertive character. She stood proud, though pride never stood in her way of asking questions and counsel. She stood upright and taller than her length would indicate.
Despite her assertive and free spoken mind, Adabella wielded compassion and tenderness with equal ease. In the infirmary, she would often wield order with a stern hand, but show naught but warmth and kindness to her patients.
Adabella followed, above all else, her own heart. It was her own heart that led her to the Light and ultimately her own sacrifice.
[[File:Adabella-Sacrifice.png]]
==Background==
Unfortunately, much knowledge is lost on Adabella's background before she was lost to the Disciples. It is known she was either raised among, or following closely, the clerical orders of Northshire.
The Light was her manner of letting her heart express its compassion and desire to help. One could note the Light flower from her heart, rather than the Light guided her heart.
==Time with the Disciples==
Adabella signed up to join the Disciples of Light during a time of crisis. Stormwind was in the iron grip of a terrorist movement called the [[Hand of Nightmares]]. Using a pestilence as biological weapon, the city was in state of upheaval and quarantines.
During this time, Adabella assisted [[Jean-Pierre d'Armagnac|Jean-Pierre d'Armagnac]] in his endeavors to stop the plague. Pierre still contributes their joint success to her ceaseless efforts and wisdom of character.
Adabella lived to see the end of the pestilence, her death marking the end of it. In an act of sacrifice, she freed the last patient from the disease, [[Jean-Pierre d'Armagnac|Jean-Pierre]].
==Funeral of Adabella Nightshade==
Following her sacrifice, Pierre returned to the Cathedral with her body for a proper burial. [[Jean-Pierre d'Armagnac|Pierre]] led the [[Funeral Of Adabella Nightshade]] himself.
After the service, [[Aarian Northlight|Sir Aarian Northlight]] decorated her for her alruistic spirit and declared her Champion of the Disciples of Light. This would also offer her a final resting place in the Catacombs, among the greatest men and symbols of the Church.
[[Category:Characters]]
c9ac01d79e4b286781682dd04a80fdc8a423cd6d
Words From The Heart
0
240
518
510
2011-05-23T16:07:18Z
Jeanpierre
1
/* Songs */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
===When I hold you===
:You seek me out, I'm to firmly hold you,
:You say you love me and I love you too
:In this time of confusion we find peace,
:A brief refuge from all but love's tease.
:Burying in my shoulder your face so fair.
:I then lay my hand on your golden hair,
:Lost in your warmth and compelling scent
:An enchantment on my mind so benevolent
:Enchanted by you, my heart is borne away
:I hold you firm, wishing we could stay,
:Living this moment, having it last longer,
:Sensing this enchantment grow stronger,
:Creating a world of love without wrong,
:A world that knows only love and song,
:Eternal love is what the words foretell,
:Maybe I did not understand them so well,
:I find my eternity when you hold me tight,
:Even should all be in unfortunate plight
:My heart fills with new hope and strength,
:For it says love will find peace at length.
===The order of the day===
:Though the sun may still slumber, and not yet rise.
:For me, day began as I watched you open your eyes.
:The prelude of todays dawn lies in your eyes blue.
:Such is the order of the day, when I love you.
:So we begin our arduous tasks, working side by side,
:While we remain together, you make any burden light.
:We loose track of our time, till the sun is through.
:Such is the order of the day, when I love you.
:Our bodies grow tired, but our hearts beat together.
:I tell you poems or sing of love that lasts forever.
:You don't say a word but your eyes are speaking too.
:Such is the order of the day, when I love you.
:Before we finally set out to find our bed and sleep,
:We whisper of our hopes and under the covers creep.
:Sealing our words with a kiss of love pure and true.
:Such is the order of the day, when I love you.
:The sun has long set, the skies have turned black.
:But the day won't end while your eyes stare back.
:Then sleep takes us, but the dream does continue.
:Such is the order of the day, when I love you.
[[Category:Library]]
c1f42bc7966c2e1d393113f2030ca91f247fb02b
519
518
2011-06-01T22:05:09Z
Jeanpierre
1
/* Songs */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
===When I hold you===
:You seek me out, I'm to firmly hold you,
:You say you love me and I love you too
:In this time of confusion we find peace,
:A brief refuge from all but love's tease.
:Burying in my shoulder your face so fair.
:I then lay my hand on your golden hair,
:Lost in your warmth and compelling scent
:An enchantment on my mind so benevolent
:Enchanted by you, my heart is borne away
:I hold you firm, wishing we could stay,
:Living this moment, having it last longer,
:Sensing this enchantment grow stronger,
:Creating a world of love without wrong,
:A world that knows only love and song,
:Eternal love is what the words foretell,
:Maybe I did not understand them so well,
:I find my eternity when you hold me tight,
:Even should all be in unfortunate plight
:My heart fills with new hope and strength,
:For it says love will find peace at length.
===The order of the day===
:Though the sun may still slumber, and not yet rise.
:For me, day began as I watched you open your eyes.
:The prelude of todays dawn lies in your eyes blue.
:Such is the order of the day, when I love you.
:So we begin our arduous tasks, working side by side,
:While we remain together, you make any burden light.
:We loose track of our time, till the sun is through.
:Such is the order of the day, when I love you.
:Our bodies grow tired, but our hearts beat together.
:I tell you poems or sing of love that lasts forever.
:You don't say a word but your eyes are speaking too.
:Such is the order of the day, when I love you.
:Before we finally set out to find our bed and sleep,
:We whisper of our hopes and under the covers creep.
:Sealing our words with a kiss of love pure and true.
:Such is the order of the day, when I love you.
:The sun has long set, the skies have turned black.
:But the day won't end while your eyes stare back.
:Then sleep takes us, but the dream does continue.
:Such is the order of the day, when I love you.
===Poor child at war===
:She was so young in her looks... her heart younger still.
:She lacked patience for books... had too energetic a will.
:Everything was a game to her... No mountain was too high,
:So She followed us to this war... Suddenly her end was nigh.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Though a fight broke her nose... War kept a luring appeal.
:So for another battle she rose... Believing all could heal.
:Had she known this was her fate... And chosen not to fight
:It wouldn't have been too late... She'd still play this night.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:The War hungering for new blood... had death grip her hard,
:And in its life devouring plot... sent a bullet to her heart
:Looking pale like moon and star... And eyes that didn't see.
:So she was coughed up by the war... So she was brought to me.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Bless, she was saved by Light... Her body made able to heal,
:But war proved her its might... Suddenly its horror was real.
:She didn't return as she came... Now she would know better
:But she never smiled the same... A scar on her heart forever.
:Poor child, looking no older than sixteen,
;This war was not meant for you to be seen.
;You should not have come along, not here.
:You have lost your smile and will to cheer.
[[Category:Library]]
8325af8a45f1317a708a02b859638e1a5567a458
520
519
2011-06-02T21:46:06Z
Jeanpierre
1
/* Poor child at war */
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
===When I hold you===
:You seek me out, I'm to firmly hold you,
:You say you love me and I love you too
:In this time of confusion we find peace,
:A brief refuge from all but love's tease.
:Burying in my shoulder your face so fair.
:I then lay my hand on your golden hair,
:Lost in your warmth and compelling scent
:An enchantment on my mind so benevolent
:Enchanted by you, my heart is borne away
:I hold you firm, wishing we could stay,
:Living this moment, having it last longer,
:Sensing this enchantment grow stronger,
:Creating a world of love without wrong,
:A world that knows only love and song,
:Eternal love is what the words foretell,
:Maybe I did not understand them so well,
:I find my eternity when you hold me tight,
:Even should all be in unfortunate plight
:My heart fills with new hope and strength,
:For it says love will find peace at length.
===The order of the day===
:Though the sun may still slumber, and not yet rise.
:For me, day began as I watched you open your eyes.
:The prelude of todays dawn lies in your eyes blue.
:Such is the order of the day, when I love you.
:So we begin our arduous tasks, working side by side,
:While we remain together, you make any burden light.
:We loose track of our time, till the sun is through.
:Such is the order of the day, when I love you.
:Our bodies grow tired, but our hearts beat together.
:I tell you poems or sing of love that lasts forever.
:You don't say a word but your eyes are speaking too.
:Such is the order of the day, when I love you.
:Before we finally set out to find our bed and sleep,
:We whisper of our hopes and under the covers creep.
:Sealing our words with a kiss of love pure and true.
:Such is the order of the day, when I love you.
:The sun has long set, the skies have turned black.
:But the day won't end while your eyes stare back.
:Then sleep takes us, but the dream does continue.
:Such is the order of the day, when I love you.
===Poor child at war===
:She was so young in her looks... her heart younger still.
:She lacked patience for books... had too energetic a will.
:Everything was a game to her... No mountain was too high,
:So She followed us to this war... Suddenly her end was nigh.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Though a fight broke her nose... War kept a luring appeal.
:So for another battle she rose... Believing all could heal.
:Had she known this was her fate... And chosen not to fight
:It wouldn't have been too late... She'd still play this night.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:The War hungering for new blood... had death grip her hard,
:And in its life devouring plot... sent a bullet to her heart
:Looking pale like moon and star... And eyes that didn't see.
:So she was coughed up by the war... So she was brought to me.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Bless, she was saved by Light... Her body made able to heal,
:But war proved her its might... Suddenly its horror was real.
:She didn't return as she came... Now she would know better
:But she never smiled the same... A scar on her heart forever.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:You have lost your smile and will to cheer.
[[Category:Library]]
bdb59d838fff0fcf7cf8d116e0e2c9dc15d0298a
Aarian Northlight
0
244
523
2011-07-07T14:56:11Z
Jeanpierre
1
Created page with " ==Introduction== Sir Aarian Northlight is the founder of the Disciples of Light, and henceforth has been, its leader. During errants and missions, the leadership of the Disci..."
wikitext
text/x-wiki
==Introduction==
Sir Aarian Northlight is the founder of the Disciples of Light, and henceforth has been, its leader. During errants and missions, the leadership of the Disciples has been delegated to others, but Aarian has always remained the spiritual leader of the order.
==Childhood==
Sir Aarian is born to unknown parents. Brother Neals, head of the Northshire Abbey, took in Aarian and raised him as the son he never had.
==Founding The Disciples of Light==
When Aarian had matured, Brother Neals tasked Aarian with the task to found an order who would continue to spread the message and ways of the Knights of the Silver Hand. Aarian set out with three friends, [[Bors|Bors Lighthammer]], [[Morfran|Morfran Keane]] and [[Lavitz|Lavitz Slambert]].
d1e584344f4a5a98b731f75104ec1ebdbcf8b009
527
523
2011-07-07T15:31:55Z
Jeanpierre
1
/* Founding The Disciples of Light */
wikitext
text/x-wiki
==Introduction==
Sir Aarian Northlight is the founder of the Disciples of Light, and henceforth has been, its leader. During errants and missions, the leadership of the Disciples has been delegated to others, but Aarian has always remained the spiritual leader of the order.
==Childhood==
Sir Aarian is born to unknown parents. Brother Neals, head of the Northshire Abbey, took in Aarian and raised him as the son he never had.
==Founding The Disciples of Light==
When Aarian had matured, Brother Neals tasked Aarian with the task to found an order who would continue to spread the message and ways of the Knights of the Silver Hand. Aarian set out with three friends, [[Bors|Bors Lighthammer]], [[Morfran|Morfran Keane]] and [[Lavitz|Lavitz Slambert]].
[[Category:Characters]]
3f15a051c3de38de94e2b6ec4a5c45cdb0b70088
Promotion Requirements from 2012 to 2013
0
148
530
301
2011-07-08T21:29:25Z
Valestrion
6
/* Requirements for promotion from Gallant to Knight of the Knowledge Chapter */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Recruit==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Recruit to Squire==
* Spend at least two weeks as a Recruit
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Squire to Gallant===
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Northrend Raid Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
b9ba8b7e1119160eea85e07c87b09e4444838edd
531
530
2011-07-08T21:29:44Z
Valestrion
6
/* Requirements for promotion from Gallant to Knight of the Arms Chapter */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Recruit==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Recruit to Squire==
* Spend at least two weeks as a Recruit
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Squire to Gallant===
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
dff2ffb4367eb9434871b681dedf2edac3f592d9
File:Lazz.png
6
245
532
2011-07-10T13:06:56Z
Lazel
7
wikitext
text/x-wiki
da39a3ee5e6b4b0d3255bfef95601890afd80709
534
532
2011-07-11T13:40:14Z
Lazel
7
uploaded a new version of "[[File:Lazz.png]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
543
534
2011-07-12T09:25:16Z
Jeanpierre
1
uploaded a new version of "[[File:Lazz.png]]": The new file is duplicated in Lazel.png
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Lazel Kade
0
246
533
2011-07-10T13:22:57Z
Lazel
7
Created page with "[[File:Lazz.png]] ==BIOGRAPHY== ==Synopsis== Lazel Kade is the son of a now deceased clergyman and his wife. raised in Westfall, apon leaving home he travelled east in Elywnn For..."
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[[File:Lazz.png]]
==BIOGRAPHY==
==Synopsis==
Lazel Kade is the son of a now deceased clergyman and his wife. raised in Westfall, apon leaving home he travelled east in Elywnn Forest.
==Description==
Lazel stands tall, at around 6"2. He is gaunt and somewhat skinny, with long black hair, often pulled back into a loose ponytail, he has scruffy, unkempt facial hair.
==Personality==
Always keen to learn, Lazel is always eager to join discussions and find out as much about the world as he can. Lazel has an element of Sorrow around him, he seems to switch from happy to sad at the drop of a hat, and can often be found moping.
==Background==
Home-taught in a small house in the middle of Westfall, being eager to become a priest was to be expected from the son of a clergyman. Laz's life was pretty uneventful, he learnt the basics of the holy light from his father, at some point his parents passed away of a so far unknown cause. Apon their death, Lazel left his childhood home and travelled for a while, before settling in Elywnn Forest. One day, while inside Northshire Abbey, Lazel overheard one of the Priests talking about an organization; founded by the son of one of the Brothers of the church. Curious, Lazel found out what he could about the Disciples of Light, before approaching Jean-pierre d'Armagnac and Irys Grimrock. After a lengthy interview, Lazel was accepted into the Disciples of Light.
==Carreer in the Disciples of Light==
Lazel Kade is currently a Recruit in the Disciples of Light.
==Work and Profession==
Lazel Kade is what he considers an amateur tailor, often dabbling in enchanting and disenchanting his own works, as to perfect them.
[[Category:Characters]]
3237951245019f251d8a961575250310ffc74090
538
533
2011-07-11T13:45:34Z
Lazel
7
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[[File:Lazel.png]]
==BIOGRAPHY==
==Synopsis==
Lazel Kade is the son of a now deceased clergyman and his wife. raised in Westfall, apon leaving home he travelled east in Elywnn Forest.
==Description==
Lazel stands tall, at around 6"2. He is gaunt and somewhat skinny, with long black hair, often pulled back into a loose ponytail, he has scruffy, unkempt facial hair.
==Personality==
Always keen to learn, Lazel is always eager to join discussions and find out as much about the world as he can. Lazel has an element of Sorrow around him, he seems to switch from happy to sad at the drop of a hat, and can often be found moping.
==Background==
Home-taught in a small house in the middle of Westfall, being eager to become a priest was to be expected from the son of a clergyman. Laz's life was pretty uneventful, he learnt the basics of the holy light from his father, at some point his parents passed away of a so far unknown cause. Apon their death, Lazel left his childhood home and travelled for a while, before settling in Elywnn Forest. One day, while inside Northshire Abbey, Lazel overheard one of the Priests talking about an organization; founded by the son of one of the Brothers of the church. Curious, Lazel found out what he could about the Disciples of Light, before approaching Jean-pierre d'Armagnac and Irys Grimrock. After a lengthy interview, Lazel was accepted into the Disciples of Light.
==Carreer in the Disciples of Light==
Lazel Kade is currently a Recruit in the Disciples of Light.
==Work and Profession==
Lazel Kade is what he considers an amateur tailor, often dabbling in enchanting and disenchanting his own works, as to perfect them.
[[Category:Characters]]
18556f054400c17230ef5f1f594e29923ee9a4e3
540
538
2011-07-11T21:44:04Z
Jeanpierre
1
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[[File:Lazel.png|right]]
==BIOGRAPHY==
==Synopsis==
Lazel Kade is the son of a now deceased clergyman and his wife. raised in Westfall, apon leaving home he travelled east in Elywnn Forest.
==Description==
Lazel stands tall, at around 6"2. He is gaunt and somewhat skinny, with long black hair, often pulled back into a loose ponytail, he has scruffy, unkempt facial hair.
==Personality==
Always keen to learn, Lazel is always eager to join discussions and find out as much about the world as he can. Lazel has an element of Sorrow around him, he seems to switch from happy to sad at the drop of a hat, and can often be found moping.
==Background==
Home-taught in a small house in the middle of Westfall, being eager to become a priest was to be expected from the son of a clergyman. Laz's life was pretty uneventful, he learnt the basics of the holy light from his father, at some point his parents passed away of a so far unknown cause. Apon their death, Lazel left his childhood home and travelled for a while, before settling in Elywnn Forest. One day, while inside Northshire Abbey, Lazel overheard one of the Priests talking about an organization; founded by the son of one of the Brothers of the church. Curious, Lazel found out what he could about the Disciples of Light, before approaching Jean-pierre d'Armagnac and Irys Grimrock. After a lengthy interview, Lazel was accepted into the Disciples of Light.
==Carreer in the Disciples of Light==
Lazel Kade is currently a Recruit in the Disciples of Light.
==Work and Profession==
Lazel Kade is what he considers an amateur tailor, often dabbling in enchanting and disenchanting his own works, as to perfect them.
[[Category:Characters]]
7b7d5d1e8014b9c4a827bbb9a445149796bd4239
544
540
2011-07-12T09:26:40Z
Jeanpierre
1
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[[File:Lazel.png|right]]
==BIOGRAPHY==
==Synopsis==
Lazel Kade is the son of a now deceased clergyman and his wife. raised in Westfall, apon leaving home he travelled east in Elywnn Forest.
==Description==
Lazel stands tall, at around 6"2. He is gaunt and somewhat skinny, with long black hair, often pulled back into a loose ponytail, he has scruffy, unkempt facial hair.
==Personality==
Always keen to learn, Lazel is always eager to join discussions and find out as much about the world as he can. Lazel has an element of Sorrow around him, he seems to switch from happy to sad at the drop of a hat, and can often be found moping.
==Background==
Home-taught in a small house in the middle of Westfall, being eager to become a priest was to be expected from the son of a clergyman. Laz's life was pretty uneventful, he learnt the basics of the holy light from his father, at some point his parents passed away of a so far unknown cause. Apon their death, Lazel left his childhood home and travelled for a while, before settling in Elywnn Forest. One day, while inside Northshire Abbey, Lazel overheard one of the Priests talking about an organization; founded by the son of one of the Brothers of the church. Curious, Lazel found out what he could about the Disciples of Light, before approaching Jean-pierre d'Armagnac and Irys Grimrock. After a lengthy interview, Lazel was accepted into the Disciples of Light.
==Carreer in the Disciples of Light==
Lazel Kade is currently a Recruit in the Disciples of Light.
==Work and Profession==
Lazel Kade is what he considers an amateur tailor, often dabbling in enchanting and disenchanting his own works, as to perfect them.
<gallery>
File:Lazz.png|Lazel in his former outfit.
</gallery>
[[Category:Characters]]
5d94ab9a747682c8358a9fe32fee2c11f663689d
563
544
2011-07-19T23:13:51Z
Lazel
7
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[[File:Lazel.png|right]]
==BIOGRAPHY==
==Synopsis==
Lazel Kade is the son of a now deceased cultist and his wife. raised in Westfall, apon leaving home he travelled east into Elywnn Forest.
==Description==
Lazel stands tall, at around 6"2. He is gaunt and somewhat skinny, with long black hair, often falling into his face, he's usually seen in dark, near morbid clothes.
==Personality==
Always keen to learn, Lazel is always eager to join discussions and find out as much about the world as he can. Lazel has an element of Sorrow around him, he seems to switch from happy to sad at the drop of a hat, and can often be found moping.
==Background==
Home-taught by his Cultist father, Lazel denied all that he was throughout his whole life, he hated the Cult, it just felt...wrong. His mother was leader of the Cult, as she was in fact Half High Elf, allowing her rein to spread through near eons. Apon his Eighteenth Birthday, his Father demanded he mate with his Mother, in order to take his place as the "alpha male". Refusing, Lazel's father took up a blade and struck down, attempting to kill Lazel for his traitorous act, however when the blade hit Lazel's skin, Black flames burst forth, engulfing his house, his family, and his memory.
Lazel awoke to find he had little memory of his family, and life in general. Taking what little common he knew (Thalassian was the tongue spoken in his house, and the cult.), he ventured, exploring the regions surrounding Westfall, until reaching Elywnn Forest. He stayed as a vagrant for many years, and after settling down in Northshire Abbey, he overheard the priests discussing The Disciples of Light.
Curious, Lazel found out what little he could about the elusive organization, before approachin Jean-Pierre and Irys, and being accepted into the group.
Finding close friendship with Rae Wulfgnar, he found a kindred spirit. After a small argument, Lazel screamed out in rage, his body engulfed once more, by the flames of the shadow.
Now seeking to rid himself of his curse, he waits eagerly and listens for a sign that it's getting better...that it's going to all be fine.
==Carreer in the Disciples of Light==
Lazel Kade is currently a Recruit in the Disciples of Light.
==Work and Profession==
Lazel Kade is what he considers an amateur tailor, often dabbling in enchanting and disenchanting his own works, as to perfect them.
<gallery>
File:Lazz.png|Lazel in his former outfit.
</gallery>
[[Category:Characters]]
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File:Lazel.png
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535
2011-07-11T13:43:56Z
Lazel
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2011-07-11T13:45:04Z
Lazel
7
uploaded a new version of "[[File:Lazel.png]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2011-07-11T13:45:28Z
Lazel
7
uploaded a new version of "[[File:Lazel.png]]": Reverted to version as of 13:43, 11 July 2011
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2011-07-11T21:42:31Z
Jeanpierre
1
uploaded a new version of "[[File:Lazel.png]]": Lazel in his red outfit.
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2011-07-11T21:45:30Z
Jeanpierre
1
uploaded a new version of "[[File:Lazel.png]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2011-07-11T21:47:46Z
Jeanpierre
1
uploaded a new version of "[[File:Lazel.png]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
The funeral of Clelia Lucretia Vantier
0
166
545
335
2011-07-12T09:34:53Z
Jeanpierre
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The funeral of the noble, lady Clelia Lucretia Vantier. It was held by [[Jean-Pierre d'Armagnac|Sir Jean-Pierre d'Armagnac]] and [[Irys Grimrock|Sister Irys Grimrock]].
==The Opening Speech==
Thank you all for coming. We have gathered tonight, in a difficult time when we are asked to part with Clelia Lucretia Vantier.
==A recount of the life of Clelia Lucretia Vantier==
She leaves behind a terrible void…
Recently her love for and engagement with Sir Baron Braiden Mistlemantle was announced.
With her loss, a great love leaves this physical plane.
She was the last of her lineage, of the House of Vantier.
With her loss, a great name will now pass into legend forever.
:''continuation by the assistant, not recorded''
==Words of comfort to the mourning==
Loosing someone dear to us, is a difficult emotion. We are left with a difficult question. Why has her Light been taken from us?
We are left with sadness. Bereft of her Light our world seems to have darkened.
But the emotion is more complex than just the feeling of loss. We are confronted with how much she meant to us. In that we also find how valuable her life was to those around her. And that is why we gathered here, to honor the lifetime that we shared, and express our gratitude for the Light she has been to us.
==Words of the guests==
Take heart that we have all gathered here to share these difficult times. As we share this emotion, so has the Light revealed how dear Lady Clelia was to us. Let us find strength this way and take comfort in each other's presence, warmth.. and words.
The people that have spoken
:Her fiancé
:A friend
Thank you for sharing your message with us. There is no doubt these words came from the heart. As they touched those who listened to them, so did the Light reveal itself to us. So will it reveal itself to Lady Clelia. So it revealed who's hearts and souls had been touched by the Light that Lady Clelia brought in our lives.
Find strength in eachother's company and Light's healing spirit, for it will bring heal her as well and keep her company.
==The Parting==
We would like to ask everyone to take a moment to reflect on this, while we sing the "Journey of the Soul".
;Voice 1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;Voice 2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;Voice 1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;Voice 2
:"Is your spirit troubled, are you lost my child?"
;Voice 1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;Voice 2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;Voice 1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
[[Category:Library]]
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User:Jeanpierre
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546
374
2011-07-12T09:35:26Z
Jeanpierre
1
/* Characters */
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__TOC__
==Contact Me==
In the game I can be contact on any of these characters,
* Jeanpierre
* Percey
* Christelle (usually on thursdays)
Or contact me on our [http://www.disciplesoflight.eu/forum Forum].
==Characters==
I have, or might have, pages on these characters,
* [[Jean-Pierre d'Armagnac|Sir Jean-Pierre d'Armagnac]]
* [[Percey|Percey Glimmerblade]]
==OOC info==
Some things you always wanted to know about me:
* I like whisky
* I like beer
* I like all kinds of music
* I'm unofficially sick in the head
* I'm administrator of this wiki and our forum
c86216de5e239e69e9ead393396d93837485a9da
Irys Grimrock
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189
547
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2011-07-12T09:36:14Z
Jeanpierre
1
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[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jean-Pierre d'Armagnac|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilneas area in search of [[Closure_at_Gilneas|closure]].
More to be added later...
[[Category:Characters]]
68decacbbd6375b9d4d0d81b35c039092545c5e7
Rae Wulfgnar
0
199
548
503
2011-07-12T09:37:28Z
Jeanpierre
1
wikitext
text/x-wiki
[[Category:Characters]]
[[File:Wulf2_copy.jpg|right]]
Rae Wulfgnar brought shame to his small Westfall community when he spent years of his life raising a young orc as his own. He now seeks to bring redemption to his name and desperately clings to the light for his only means of saving his soul and mind.
==Biography==
===Description===
Rae Wulfgnar was born roughly 26 years ago in the town of Westfall in a poor village in a shared house.
He is the son of Blackavar Farwin, a warrior of stormwind, and Ameliah Wulfgnar.
Wulf has one brother, commonly known as Tirius Farwin or Lynx.
==Background==
===Early Life===
[[File:wulfstory2.jpg|right]]
Wulf was three years old when his brother Tirius was born, a joy to have a sibling in the already tight and loving family. But not long after his birth did Ameliah grow terminally ill and soon died. Their father was thrown in turmoil with the death of his beloved wife and became less interested in looking after his children. During the three years of growing up, Wulf and Tirius spent most of their lives looking after each other in their fathers home and fearing his wrath from his regular beatings when he returned home from work. He would sit and mourne the death of his wife, drinking auntil he fell asleep. Wulf regularly spent his young days cooking and feeding his younger brother with whatever he could find or buy with the small amount of gold his father brought home.
At eight years old, their father was sent off to war and the boys were placed in the orphanage never to see him again. As usual he would be looking after his younger brother, keeping him out of trouble even though after while Tirius began stealing and fighting.
[[File:wulf-tirius1.jpg|right]]
Priests from the cathedral regularly visited the children, reading them stories and teaching them of the light. Wulf became interested and enjoyed their visits, even showing potential to become a priest himself. At 10 years old, he loses his brother Tirius to the streets of stormwind as he vanishes from the orphanage. Soon after, Wulf is adopted by a priestess by the name of Laurel Wolfbane, a cruel and strict woman who lived back in redridge.
===Education===
[[File:part1.jpg|Left]]
Laurel gave Wulf a strict warriors regime, training him until he was exhausted day and night. She drilled into his head that he would become a warrior of the light that now he would no longer need his human ambitions, emotions, urges. There were four other boys there, similar looks with blonde hair and blue eyes. The perfect image for a perfect paladin is what she wanted and strived for. He was forbidden to speak to the others and remained in his studies and training.
Wulf was locked away in his room when he wasnt training or studying, with only a bed and a candle to keep him company, the silence drove him mad and lost all social skills or even the will to speak.
[[File:Thefightpart12.jpg|right]]
He was a very talented warrior and at the age of fifteen, him and the other four boys are sent to war. To fight the invading Orcs of Alterac Valley.
===To war===
War would bring glory and a name to any warrior, so when Wulf got the chance to fight he took it. The rewards and pay would be good enough for him to get his own hut to live in back in Redridge.
At fifteen years old, Wulf travelled to go to war. He saw many of his comrades fall but his priestess made sure he was kept alive during those battles and Wulf enjoyed every moment of the battle, especially the cheers and celebrations afterwards.
During the last battle of the march, they stumbled upon a small orcish village and swiftly attacked. An avalanche seperated the group and Wulf was left on his own to fight a large Orc. It was a long and exhausting fight, earning him a large gaping scar on his cheek and neck, but he won. It felt good to win, hoping to of made his father proud.
The priestess was particulaly proud, seeing one of her students become a mighty warrior. The other boys had been slaughtered, far too young to be able to handle themselves in a battle against orcs. She rewarded Wulf with strong armour and a sword aswell as gold for him to buy his own home so that she could continue his training.
===Becoming a father===
Upon looting the orcs hut for valuables to sell, he stumbled upon a baby orcling laying amongst a pile of wolf pelts in a basket. Frightened and lost, it held its arms to Wulf expectantly. It was then the paladin realised that the orc was merely defending his family and now the baby was an orphan.
Wulf piled many of the orcs things into a bag, something to help him find his home again when he would leave and then took the orcling. He quickly left, returning to the small camp and his tent near southshore.
Over the week he had to spend at the camp, tending to the wounded and making preparations to return to Westfall. He managed to organise his time to looking after the Orcling, learning what foods he would eat, changing his clothes and taking him out in the early mornings to wash.
===Keeping a secret===
[[File:wulfandbaby2.jpg|right]]
Upon the return to Westfall he had saved enough to buy a very small hut, more like a one roomed shed. This would be enough for him and his new son to live in secret, away from prying eyes. He decided to name him Varekk, an Orcish name he thought.
Varekk was two years old when he was found and by the time he was five years old Wulf could leave him on his own while he went to train with the other paladins. He trusted his son to keep hidden and away from other humans. During the day he would be off to train and study then during the night he would train his son to fight, read and write. He enjoyed every moment of looking after Varekk, they were very close and he couldnt imagine being without him.
During the ten years when Wulf had to travel to fight, he would wrap Varekk head to toe in cloth and rubbing an odd mixture on his face to try and hide the green skin. He explained to his son that he had a disease which was why his skin was green and why he looked so different to every-one else, it broke his heart to have to lie to him but it kept him from talking to the other boys or people while they were out.
===Lost and alone===
They were returning to hillsbrad to fight against the forsaken and Wulf had no choice but to take Varekk with him. It would be incredibly risky, especially with many other humans around watching them. Wulf had to keep the camp close to the others incase of danger and he had a sick feeling in his stomach that they would be discovered.
A few days into the campaign and Wulf's fears came true, Varekk had been discovered. A fight broke out between the human and Wulf, leaving the attacker badly wounded as he fled with his son towards the snowy mountains. They managed to stay hidden from the alliance guards and he had only a few seconds to speak to his son one last time. He gave Varekk a few of his orcish trinkets from his past and ordered him to look for them. He also told him that his people and theirs were meant to be enemies and should stay apart. With one last embrace he turned and left his son without looking back and was captured by the guards.
===Punishment===
Wulf was kept in confinement during his journey back to stormwind, the other soldiers spat at him and were disgusted with the betrayal and what he had done.
During the trial many wanted him executed and suprisingly, his priestess managed to stop that from happening. Claiming that it was a one off and the young paladin could be redeemed as he always showed signs of loyalty and discipline.
Wulf's trial ended with fifty lashings, public humiliation and jail for a year. The priestess soon abandoned him but made sure that he would still have his home and armour for when he would come out but he would never see her again.
[[File:wulf-tatts2.jpg|right]]
==Storylines ingame==
===Redemption===
On his return to stormwind he would visit the church to pray, ashamed of what he had done he hated himself. He longed to be amongst the light believers again in hope to lift the sin he had caused but lacked the social skills to talk. He had heard [[Vatheras]] calling for recruits for the Disciples of light, after a very short talk he sooned join amongst them and briefly met Sir [[Aarian Northlight]] and Lady [[Shariah Longhill]].
While still grieving in the shame he brought to his name he remained quiet and in the background, unable to talk or communicate with others at all.
===The Argent Guard===
Wulf headed off to war with the Disciples and the rest of the alliance to fight against the horde that were approaching Westfall. He had made close friends with [[Graylen]] but especially [[Vatheras]] and remained at his side during the harsh battle against the forsaken. After the battle Wulf would follow him, seeing the torment and whatever was plagueing [[Vatheras]]'s mind. He knew there was nothing he could do and remained at a distance, afraid to communicate.
Upon his return to stormwind he heard of a new order rising quickly in the city streets, the Argent Crusade. Rumours that they were neutral to both horde and alliance, this brought hope to Wulf that he would some-day find his son again and be reunited with him. He spent most of his time meeting the commander [[Eloresh Silversmith]] and eventually left the Disciples to fight at his side.
While in training with the Argents he met a Draenei by the name of [[Numerius]], proud and arrogant, him and Wulf soon butted heads at every disagreement. What disgusted Wulf most was the lack of respect the Draenei had for the humans in the Argents as the Draenei would constantly chase after females at every given moment, putting lust and sex above everything. It was then Wulf found his voice and confidence and discovered the emotion of anger, he now was not afraid to speak his mind but anger soon followed. [[Numerius]] however found many weakness's, managing to keep Wulf at bay while still continueing his 'duties'.
Before leaving to the plaguelands Wulf met an injured Death knight. Because of his believes he couldnt leave the undead man to die and tended to vital wounds in the mans body, wounds that had been made by the light. Wulf found it interesting to speak to the Death knight, learning more about them while saving his life. The Death knight was greatful and vanished without a word.
During the campaign to be rid of the scourge and finally free [[Eloresh]]'s homelands from the grip of the scourge. While fighting the scourge he had time to dedicate to his studies of the Orcs, following them in the plaguelands and learning their language and culture. Now he became a valuable translator between the horde and the Alliance.
===Evil===
While the battles had been raging between the horde and the alliance, he met a forsaken by the name of [[Mervyn]] and could freely speak to him in orcish. He soon discovered he would be in the middle of a much bigger war between the dark cultists of stormwind and sir [[Aarian Northlight]]. As Wulf translated information between the forsaken and the human it became clear they were plotting to capture one of the Disciples.
The Argents returned to stormwind after a failed attempt at preventing war between the alliance and horde and Wulf managed to speak to [[Eloresh]] about the plots of the warlock and forsaken. Not long after the truth had been revealed, Wulf was captured by the man he had betrayed.
[[Davareon]] was the mastermind behind the cultists and he planted powerful shadow magic in his mind and heart, torturing him until Wulf begged for death.
While Wulf was left for dead in Davareons lair, much to his suprise, the Death knight he had saved only weeks earlier came to save his life. [[Farthiran]], one of [[Davareons]] minions helped the paladin to escape and was promptly met by [[Eloresh Silversmith]]. During the weeks of recovering from the shadow, [[Eloresh]] stayed at Wulf's side to help him with the difficult task of over coming the dark magic and they soon became close friends.
===Tirius Farwin===
[[File:wulfbrother1.jpg|right]]
Crime rose in the city of stormwind and a new reigment of guards appeared by the name of the Blazing Shields. Now that the Argents had guard rights within the city, Wulf spent most of his time healing the wounded and chasing petty thieves across the streets. He soon learned of the cruel treatment these new guards made to the people of stormwind, torturing, humiliating and beating.
It was then he saw a man trapped by [[Eloresh]] and he ordered Wulf to guard him while he fetched the shields. Wulf took pity on the poor man and let him free, he couldnt stand to see the guards beat another innocent. [[Eloresh]] was furious and explained to him the man was a murderer, a leader of a vicious criminal gang of rogues known as the Ravenholdt Sanctuary.
Not long after the man was captured by the shields and Wulf, he was escorted to the punishment of fifty lashings. A punishment that would always be fresh on Wulf's mind. While he couldnt stop the punishment from happening, he was allowed to wait to tend to the fresh wounds on the mans back, at least.
Upon healing his wounds, the man seemed all to familiar. The man began to question Wulf of his past and revealed a bracelet that was given to him as a child, one that would be indentical to each others. The man revealed his true name to be [[Tirius Farwin]], his long lost brother. Now that he had found his family again, he vowed to protect [[Tirius]] with his life.
[[Tirius]] was again, captured and thrown into jail while Wulf was on duty guarding it. He couldnt face watching his brother go through punishment again and in that moment, he opened the door to the prison and set him free.
===Betrayal===
The guilt and lies that Wulf had done to set his brother free began to plague his mind and he confessed everything to his commander [[Eloresh]], explaining that the man is his brother and that he set him free on both occaisons. [[Eloresh]] was dissapointed but proud that he confessed and he turned himself in to the shields. Wulf demanded that he would be treated no different to the other prisoners and he got the same beatings as the others, no matter how many times [[Eloresh]] tried to stop the guards from beating Wulf. After two weeks Wulf was set free. He realised he was still going against his faith in the light and after a while he left to Exodar to try and bring back his belief in the light.
Upon many months at the Exodar, he learned of the song and the people of the light.
===Return to the Disciples===
After seven months at the Exodar, Wulf returned to stormwind to re-join the order that first gave him the chance in past to redeem himself. Now with the new confidence he gained, he had the voice to speak and tries to remain in the front line to help the Disciples and gaining ranks in its order.
Wulf finally meets the rest of the Disciples while on a campaign to help the nightelves free their lands from the orcs after the Cataclysm. His talents in speaking to the orcs dont go unnoticed by his bretheren and soon finds a friend within [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Having never spoken about his orcish son in the past to any other, he reveals all to [[Jean-Pierre d'Armagnac|Jean-Pierre]], bringing mainly shock and awe to the young priest.
Now that the two grow closer, sharing each others problems. The next chapter in Wulf's life is finding his lost son.
To be continued..
4c004b3d85d4f91bcaad4dd1c733088d922bec73
Formatting
0
206
549
420
2011-07-12T09:38:36Z
Jeanpierre
1
wikitext
text/x-wiki
The [[Help:Formatting|original help file on formatting]] is quite nice, but a little daunting. Here is a shorter overview of the most essential features to format your text.
==Headings==
Headings can be formed by placing your header between <nowiki>=</nowiki> signs. Use 2 for a chapter, 3 for a subchapter, 4 for subsubchapters etcetera!
For example,
<pre>
blabla
==Ze first big 'eader==
blabla
===Ze sub 'eader===
blabla
===Another sub 'eader===
blabla
====Ze sub sub 'eader====
blabla
==Ze second big 'eader==
blabla
</pre>
==Table of Contents==
It should be created automatically, provided the article is long enough. No work on your end is required, usually. If you want to force a table of contents even when the page is small, write this at the start of your page:
<nowiki>__TOC__</nowiki>
==Formatting==
Some extra formatting options are available with "<nowiki>'</nowiki>" single quotes. Check this table,
{
|-what you write|what you get
|-<nowiki>''italtics''</nowiki>|''italics''
|-<nowiki>'''bold stuff!'''</nowiki>|'''bold stuff!'''
}
==Links==
===Internal Link===
To make a link to another wiki page, just use <nowiki>[[Title]]</nowiki>.
;example
:<nowiki>[[Jean-Pierre d'Armagnac]]</nowiki>
:gives [[Jean-Pierre d'Armagnac]].
If you want to give the link a different name, then add it like this, <nowiki>[[Title|A different name]]</nowiki>.
;example
:<nowiki>[[Jean-Pierre d'Armagnac|Jean-Pierre]]</nowiki>
:gives [[Jean-Pierre d'Armagnac|Jean-Pierre]]
===External link===
Want to make a link to another website? Then use <nowiki>[http://www.yourstuff.com]</nowiki>
;example
:<nowiki>[http://www.google.com]</nowiki>
:gives [http://www.google.com]
If you want to give the link a different name, simply write it after the url like this, <nowiki>[http://www.yourstuff.com/ Your awesome Stuff]</nowiki>
;example
:<nowiki>[http://www.google.com Ze Almighty Google!]</nowiki>
:gives [http://www.google.com Ze Almighty Google!]
==Bullet or numbered lists==
This might become more practical as you delve into details of your story. Simply write every item, seperated by a newline, and preceded by either a <nowiki>#</nowiki> for a number, or a <nowiki>*</nowiki> for a bullet.
<pre>
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
</pre>
Will give you
*item 1
* Ze item 2
* Ze item 3 with a bit more text
* item 4
Similarly, for numbered lists you get,
<pre>
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2
# Ze item 3 with a bit more text
# item 4
'''IMPORTANT NOTE:''' When you place 2 newlines between 2 items, it will start a new list!
<pre>
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
</pre>
Will give you
#item 1
# Ze item 2, with an extra space
# Ze item 3 with a bit more text
# item 4
And there you go.
[[Category:How To]]
b6015a39b00752e83983355f580fee55fa00b8a7
Closure at Gilneas
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232
550
483
2011-07-12T09:41:48Z
Jeanpierre
1
wikitext
text/x-wiki
After a long an exhausting flight, [[Irys Grimrock]] arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by [[Jean-Pierre d'Armagnac|Chaplain d’Armagnac]] which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the [[Jeanpierre|Chaplain]] perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the [[Jeanpierre|Chaplain]] would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I discovered my father's
grave at the graveyard west of the city.
The location of my mother's remains are still unknown to me. I will return some day to search
for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
bd4fa80b7c0f6b64551cb3145c81ad56d851f9dd
557
550
2011-07-12T10:20:43Z
Jeanpierre
1
wikitext
text/x-wiki
After a long an exhausting flight, [[Irys Grimrock]] arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by [[Jean-Pierre d'Armagnac|Chaplain d’Armagnac]] which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the [[Jean-Pierre d'Armagnac|Chaplain]] perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the [[Jeanpierre|Chaplain]] would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I discovered my father's
grave at the graveyard west of the city.
The location of my mother's remains are still unknown to me. I will return some day to search
for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
4678caf8adaf7f25a0dd8be37a3ca5722e14df6d
558
557
2011-07-12T10:24:14Z
Jeanpierre
1
wikitext
text/x-wiki
After a long an exhausting flight, [[Irys Grimrock]] arrived late at night at the outskirts of Gilneas. She remembered there being an inn at Keel Harbor and travelled there to find out if it is still in business.
As luck would have it the inn was open yet badly damaged, and neither the innkeeper nor any staff were present.
When Irys entered the building, there were two young women sitting at a table. One had blonde hair, the other dark. The blonde haired woman greeted Irys as she walked in, the other seemed completely oblivious of her surroundings.
----
Irys soon found out that the inn, now named “The Mangy Mastiff”, was attacked only days ago by a group of pirates passing by the area. Several large and smaller holes were punched through the building as the ship’s cannons targeted the harbor. The inn was a mess. Broken plates, bottles and cups littered the floor, together with half-eaten chunks of meat. Curtains were ripped and entire kegs were emptied or simply missing.
The blonde woman informed Irys that the other woman was inside the inn as the attacks occurred. She was injured in the event but her physical wounds had already been treated. However, the woman seemed unresponsive to anything happening around her. Irys was asked to try and communicate with her, perhaps get her to eat something.
Irys immediately focused on the injured woman, who would just stare through her as if she was not there at all. Irys asked her several questions, but since the woman did not answer any of them she decided to talk about herself instead, in an attempt to gain the woman’s trust.
Irys explained that she came to Gilneas looking for closure. She needed to find out what happened to the remains of her parents, and if they had been buried she needed to weep and pray at their graves.
The other woman interrupted Irys, mentioning some sort of a ledger or register which contains the names of the victims during and shortly after the Wall was breached.
Irys took note of this information, but decided that the dark haired victim needed attention first.
----
After several unsuccessful attempts to get a response from the woman, the woman suddenly stood up and went outside. Irys and the blonde woman quickly followed, observing her closely.
The dark haired woman, who Irys later found out worked at the inn, was pointing at the inn’s cellar doors at the back of the building. When attempting to open the doors, the blonde woman noticed they were locked.
Due to the heavy rain and cold winds, both women took the waitress back inside. They never figured out why she was pointing at the cellar doors.
Irys realized she wasn’t getting through to the waitress. She remembered a technique taught to her by [[Jean-Pierre d'Armagnac|Chaplain d’Armagnac]] which allowed her to try and communicate with someone via thoughts.
Unfortunately, no matter how hard Irys tried, the woman remained unresponsive. She held the woman by her hands, closed her eyes and searched for any traces of Fel energy. None were found.
In desperation, Irys remembered seeing the [[Jean-Pierre d'Armagnac|Chaplain]] perform a special method to find out whether dark magics might be blocking any form of interaction with the victim.
She quickly rushed into the inn’s kitchen where she found a jar of salt and a can of water. The blonde woman was quick to point out that the water supplies could be poisoned, and so she brought in a filled cup from a bucket which was collecting fresh rain water.
Irys opened her pouch, removed a small vial from it and poured some of its contents into the cup of water. As she began to draw circles on the floor with a piece of chalk she found on the counter, she asked the blonde woman to collect some dirt from outside.
Irys drew three circles; two small ones and a big one in between them. She poured the salt in one circle and asked the woman to drop the dirt in the other. She attempted to get the waitress to drink the potion she made, though she remained uncooperative. Irys had no other option but to force the woman to drink it, which she did.
Both women guided the waitress into the big circle as Irys explained her plan. She was going to attempt to create a flow of Light moving from one circle to the other. The potion would facilitate the flow through the woman. If no flow could be created, it would mean that the woman is filled with dark magics.
After making sure everything was perfect, Irys held the waitress’ hands, closed her eyes and summoned the Light to her. As time slowly progressed, a bright aura of Light surrounded Irys filling the room with warmth.
And so Irys attempted to create a flow of Light from one circle, through the woman, to the other circle. The first attempt was immediately successful. The aura vanished as Irys opened her eyes. She had mixed feelings about what just happened. On one hand, the woman is not possessed by any magics. On the other, they still did not know what was wrong with her.
Irys felt disappointed. Was there something else she could do? Something she had missed?
She went upstairs to meditate on the matter, and due to the exhaustion of her travels she fell asleep shortly after.
----
When Irys woke up the next day, she immediately ran downstairs to find out if there was any change in the woman’s condition. To her surprise she found the woman hard at work behind the counter, cleaning up the mess and baking fresh bread and pies at the same time.
Irys confronted the woman about what had happened, yet she seemed to have no recollection of the previous days. She had no clue as to who Irys was, how she got there or what she had done.
Irys concluded that the woman was in shock, and that all of her attempts to restore her were unnecessary as all she needed was some rest. Irys was glad the woman was better, but disappointed when she realized she did not recognize the signs of shock. She wondered what the [[Jean-Pierre d'Armagnac|Chaplain]] would have done in this situation, and how he would have reacted to her actions.
Irys enjoyed a nice breakfast, freshly made by the waitress. She payed for her meal and the night she spent in the inn.
After redressing herself, she set forth to the graveyard in search for any familiar names. When she arrived there, she couldn’t believe her eyes. Hundreds of graves lay before her, many more than what she last remembered. So many losses, it was a shocking sight. Irys never realized how many lives were lost, and the graves before her probably did not contain all of the victims. Many people were torn to shreds, mutilated, burned. The chances of her parents having their own grave are slim, yet she was not about to give up on them that easily.
Irys had spent hours at the graveyard, checking the names on each and every grave. From time to time she stopped to pray for those who were lost, and to clean some of the tombstones.
Tired, she returned to the inn for a short rest. When she arrived back at the Mangy Mastiff, the innkeeper had returned. He was aware of the situation and confirmed that there is indeed a register, though nobody knows where. He suggested the old Greymane Manor, though advised caution as the place is haunted by lost spirits and a witch.
After regaining her strength, Irys travelled to the Manor in search for clues. The place was deserted. No spirits were seen, no witch was found. And neither were any clues to the register.
Irys returned empty handed to the inn for another night’s rest.
----
Several days had gone by. Word had travelled that a Gilnean girl had returned to her place of birth, looking for information about her parents. More and more visitors, both human and Worgen, stopped by the inn to see her. None of them spoke to her though; perhaps they were merely looking for a familiar face.
Irys visited the graveyard every day to check the remaining graves. Eventually she found one grave with a familiar name: Jack Grimrock. At last she had found the final resting place of her father. She was overjoyed and overcome with grief at the same time. She kneeled at his grave, crying and praying for hours. She searched the surrounding graves but could not find a trace of her mother.
Eventually, Irys felt she had spent enough time in the Gilnean area and decided she should return to Stormwind. The victims of the plague needed her help more than the people of Gilneas.
When she left, there was nobody present at the inn. She wrote a note and pinned it to the door.
<nowiki>"To the staff of the Mangy Mastiff, and to the local residents:
I was in somewhat of a hurry and didn't have a chance to talk to all of you before I left.
I wanted to thank you all for your kindness and hospitality during my stay.
The registry which I have been looking for has not been found, though I
discovered my father's grave at the graveyard west of the city. The location
of my mother's remains are still unknown to me. I will return some day to
search for her resting place.
Light be with you all.
Irys Grimrock"</nowiki>
Before she flew off to south, she stopped by her father’s grave one last time. She promised him she would return, and that she would never stop searching for her mother. She hoped he would be proud of her.
b850df79e7febb79e038123bfa5afa7f0aee2bed
Basic Medical Procedures
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Treatment of Common Battle Injuries
==Foreword==
I have decided to write out my collected notes from the teachings of [[Rentarn Finje|Sir Doctor Rentarn Finje]]. Perhaps, in the future they may prove valuable to new apprentice medics. They follow not mine, but [[Rentarn Finje|Sir Rentarn]]'s methods.
:Sir [[Jean-Pierre d'Armagnac|Jean-Pierre d'Armagnac]]
==History of medicine==
===Human Medicine===
The history of the human race is marked by a recurring pattern. A constantly changing and demanding environment has driven humans to adapt to their situation out of necessity. This has become part of the human nature. Humans are adaptable through training, capable of becoming as strong as the Dwarves, as intelligent as the Gnomes and as enlightened as the Draenei.
It is the Human race that started medicine. Other races have or had their own means, like resorting to druidism or a close affinity with the Light.
Humans had to go around and make their own method.
As we do not have these affinities out of our nature, and not every human can heal or cast spells, there was need to go around magic. This necessity has driven men and women to the art and science of medicine. It is an adaptation to the world we live in, born out of the constant necessity and justifying its existence.
There may be Dwarven healers and medics but their traditional methods are not our own. Healers, physicians, priests... the concepts are vague enough to grasp what we all have in common. We heal, mend and repair but we do so in different ways.
===Knowledge and responsibilities===
Medicine is not based on magic, but based on knowledge. A proper treatment can only be administered if the cause of the problem and the solution to this problem are known. It is therefor important that a medical practitioner arms himself with proper and profound knowledge.
Medical practitioners will often be confronted with life threatening ailments or wounds and thus the choice of their treatment may determine the life or death of their patients. Furthermore an ill chosen treatment may aggravate the patient's condition and even lead to death. Such is the responsibility of medical practitioners.
Despite profound medical knowledge, one must also accept that not all injuries can be treated or the resources may not prove available. It may prove impossible to save everyone and this realization must harden a practitioner and guide him to realistic judgments of the patient's condition.
Whereas it is impossible to save everyone, and this must be accepted, the death of one's patient due to lack of effort in training or lack of effort in study can not be accepted. Therefor sloth can not be tolerated.
==Medical Guidelines: A conscious patient==
When handling a conscious patient, communication with the patient can be used. It can be used to ease the analysis of his injury. But it must also be used to comfort the patience and, as such, the doctor must talk with confidence. It is important to use this to establish a sense of trust from the patient.
To start the medical analysis, the patient can be asked where it hurts. Subsequently the doctor can inquire the patient about other injuries. It is crucial to first assess all injuries. Only when the injuries are known, they can be triaged and treated according to their urgency. Small wounds and scratches may not bleed as much, and thus seem less urgent as say a hemorrhage, but they can fester.
===Stopping the bleeding===
First the bleeding of a wound must be stopped. For this a bandage can be pressed against the wound till the bleeding is staunched. Should the wound prove large, the bandage can be unrolled and folded to match the size of the wound.
If no bandage is available, another piece of cloth or clothing should be used to function.
===Flaming a wound===
If a wound is staunched, it can be flamed with alcohol so it won't fester. This should be applied on both wounds and scratches. The procedure may hurt the patient a lot for a brief moment and it is recommended to give a piece of leather to the patient to bite on.
To flame the wound, put alcohol on your hand and then spray it on the wound, followed by putting your hand on the wound. This will yield a strong burning feeling to the patient so beware.
One application is enough and its effect is instant.
===Stitching===
To properly stitch, the curved stitching needle is the best tool. Once threaded, the needle is pricked through on one side on the wound till it comes out on the other side of the wound. The thread must be pulled firmly to ensure it closes the wound. The needle must always be pricked on the same side, so the thread properly crosses the wound.
===Bandaging===
When the wounds are properly stitched, bandages will aid covering the wound and keep them clean. Bandages should be used sparingly, trying to cover as many wounds and scratches as possible.
===Healing Potion===
If required or preferable, a healing potion can be administered to the patient to accelerate their healing.
==Tending a shotwound==
===Checking the bullet===
The first step is to check whether the bullet is still present in the wound. The procedure when the bullet flew through is unknown to me still.
===Make light===
The bullet or shrapnel is usually made of a metallic material. As such, having a good source of light may aid in seeing both bullet and shrapnel. Make sure the procedure is executed in a sufficiently lighted area or have a candle nearby.
===Incision===
If the bullet is still in the wound, an incision should be made underneat the wound with a scalper. The scalpel should then be inserted in the wound till the bullet is felt.
===Removing the bullet===
Using the scalpel, the bullet is to be pushes back. There will be no need to use the flat side of the scalpel as this may cause additional damage to the wound. The knife should however, not be used too prudently. The flesh will heal as long as the bullet is removed.
As the bullet is nearly out, it is recommended to use the fingers to pull out the bullet. This may prove hurtfull to the patient.
===Inspection of the bullet===
As the bullet is removed, it should be inspected closely under the light. Some bullets may break and as such shrapnel may still be left in the wound.
===Removing Shrapnel===
Should there be shrapnel left in the wound, it should be removed. Use tweezers in the wound to find and take out the pieces. It may require a lot of light and some time to find the shrapnel but it is important for the patient's health to work swiftly.
===Flooding the wound===
When both bullet and shrapnel are removed, the wound should be flooded with water. This will remove any remaining metallic dust and dirt from the wound. This may be performed with normal water and may have to be performed several times to ensure the wound is clean.
===Flaming the wound===
After the wound is clean, the wound can be flamed to prevent it from festering. Work like a regular wound.
===Remarks and guidelines===
Despite the ease of using tweezers, it is recommend to use your fingers whenever the situation permits it. This trains dexterity and prepares the medical practitioner for situations where the luxury of tweezers may not be available.
==Draft Medical Guidelines: tending an arrow wound==
Note to self: these notes are incomplete. Please check the questions at the bottom. This is to be completed with the aid of Sir Doctor Finjé
===Removing the shaft===
After the basic medical assessment of the patient's condition, the shaft of the arrow is to be removed. The shaft can either be broken or sawed off with the bonesaw.
===Checking the arrowhead===
The angle of the arrowhead decides if the arrow can be pulled back the way it came or if it is better to pull out on the other end.
===Incision===
Slide the scalpel along the center of the arrowhead (and remainder of the shaft). Using the scalpel, feel the direction of the wings on the arrowhead. Make an incision on either side of the arrowhead, so the wings can freely be moved.
===Removing the arrowhead===
The arrowhead, once freed with the cuts, should be slided out of the wound.
===Finishing the wound===
After the arrowhead is removed, the wound can be treated as usual, flaming, sitching and bandaging it.
===Important notes and additions===
* Flaming a wound will also cause the flesh to swell in reaction and as such help in closing the wound and stop the bleeding.
[[Category:Library]]
76fc66cf3fe31f50c011287388221f03741d4b7f
Introduction
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2011-07-12T10:18:49Z
Jeanpierre
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The Disciples of Light is a military Light order that stands as symbol for all that is righteous and fair. They follow the example of the Knights of the Silver Hand. It is a well established order, as old as the Defias Brotherhood server itself, and enjoys a respectable reputation. Swift in their offense, but always ready to defend the innocent, the Disciples have a war laden history against Horde, Legion and cults.
==Roleplay and PvP==
The Disciples of Light try to offer a roleplay experience true to the realms RP-PvP status, offering action in different aspects of the game. World PvP, and to lesser extent PvE, are integral parts of the Disciple roleplay. Yet they remain a full time roleplay guild, offering character development, religious and anti cultist roleplay.
==Open to new players==
Beginning roleplayers and new characters are welcomed in our order as much as veteran roleplayers. The path that the Disciples offer in their ranks ensure a gradual progression and have been tailored to run parallel with a leveling character.
[[Category:Guild Information]]
536fdf9f4de8741b479a2877d3a959185a5fc952
Warriors Of The Light
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11
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2011-07-12T10:20:29Z
Jeanpierre
1
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{{Book Information|author=[[Jean-Pierre d'Armagnac|Sir Jean-Pierre d'Armagnac]]|title=Warriors of the Light|Date=Year 27}}
==Foreword==
From childhood on, we hear tales of heroes in times of war. Their bravery and prowess become shining examples of the strength and glory that mankind can achieve. Then, as childhood disappears, so do our dreams. How can battle prowess be any example to the life of a merchant?
We forget that these heroes live their life the same way as they fight their battle. As we can learn from them in battle, so can we learn from them to live and brave our challenges in life with all our heart. This books describes the ways of the warriors of Light so they may be an example to us in life.
How is this book to be interpreted then? It may be in two ways. There is the literal sense, where warriors of the Light are trained by similar principles for their warfare. But there is also the metaphorical sense, in which battles are challenges in life, where enemies are our own doubts and fears, and the path is the road to enlightenment and following our dreams.
The book is considered a work in progress. Not because it is incomplete, but simply because the path it describes is infinite and the wisdom of the path of the Light is endless.
===Warriors of the Light do not heed fear===
Warriors of the Light do not succumb to fear. Fear is a mind killer. It is a dark power, able to cloud one's mind and perception of fact. The crooked become cunning. The few become numerous. The weak become strong. Options become limited. A warrior of the Light does not heed these emotions. The Warrior's judgment can not be clouded by fear.
===Warriors of the Light are brave, perhaps bold===
Warriors of the Light have a clear goal and path ahead. They understand this and do not doubt, nor hesitate, nor tally. Warriors of the Light brave any challenge in their path. They accept these battles and do not let them stray from the path. They fight to the death, if they must, for there is no other path than theirs. They may appear bold to outsiders who do not see the road that leads them.
===Warriors of the Light are patient===
They do not tally nor act rashly. They plan and time their steps with great care untill they have chosen the right course of action. They follow it dilligently and without hesitation, but will not be pushed into a blind rush.
===Warriors of the Light know when to rest===
They fight and work with conviction, but they acknowledge the strength that the next day can bring. They walk only one straight path and do not let fatigue divert them. Instead they pause, and replennish their strength to fight the battles ahead of them.
===Warriors of the Light savour life===
An enemy can not lure the warriors to a glorious but meaningless death. The warriors do not dream of heroic deaths or glorious battlefields. They do not seek meaning in death but meaning in life and value it greatly as well as their own. Nor do the warriors fear death, for they know theirs actions to be just, and they meet their final battle head on with dignity and all they were taught.
===Warriors of the Light fight with conviction===
Battles and enemies are chosen with great care and witheld if possible. But when the time to fight has come, they strike with all their heart and determination. They cease battle only when their goal is met.
===Warriors of the Light are not tricksters===
They follow only their path as shown to them by the Light. They give no value to lies and deceit for these do not lie in their path. They do not stray from their cause in their effort for victory. The deem the road they walk more important than the distance they travel.
===Warriors of the Light do not disregard tactics===
They acknowledge advantage and accept all blessings the Light gives. They fight with all they have and try to outsmart their opponent. They do not give away their victory to blindness. None of their actions is foolish or blind.
===Warriors of the Light know compassion===
They fight only when they must and will cease battle when it has been won. They heed neither their pride nor the empty pleads from their enemy. They know the difference between compassion and foolishness. Warriors of the Light are determined in their battle and will not be strayed from their cause.
===Warriors of the Light stay their anger===
Disappointment, failure, loss can come to those who are bold and fight for a cause. The warriors of the Light accept this and don't let these emotions divert them or nor stay them in their journey. Instead, they stay these emotions. With their quest comes risk and they meet it fearless and bold, every time again.
===Warriors of the Light fear no tears===
They understand these emotions only honor the hearts dear to them. A loss, they mourn. A new love, they welcome with all their heart. They understand that one must love ere one can lose and will bear the pain of loss, without losing track of the time that was shared and enjoyed.
===Warriors of the Light encourage their fellow man===
They acknowledge their fellow souls and motivate them to great deeds. They know the strength of friendship and inspiration, and they chose them as allies in their battles and their lives.
===Warriors of the Light are passionate===
They only know one path and live it with all their heart, their mind and their life. They live every moment to the fullest, they cherish all they hold dear with all their love and they fight with everything they have for what they deem right. They walk their path with unparallelled joy and meet any challenge with unparallelled determination.
===Warriors of the Light remain vigilant===
Even when they rest, or take time to replennish their souls they remain ready for the next battle. Peace does not lull their minds to sleep, nor does rest let their hearts become unfit. At all times, warriors of the light retain the will to confront their challenges and battle with all the strength they have.
===Warriors of the Light learn from battle===
Warriors of the Light know that practice teaches only so much. They rightfully respect the challenges and experience that battle brings. Each blow, each strike, each move of the foe is welcomed as a lesson. Through battle alone can they become the great Warriors of the Light.
===Warriors of the Light know Respect===
As they learn from battle, so do they see an opponent as a teacher. As they value their own life, so they value the life of others. As they strike with conviction, so they stay their blade with conviction. As they have dignity, so they respect the dignity of others. But above all Warriors of the Light respect life and let nothing stray them from that path.
===Warriors of the Light are generous===
They give all to pass on the Light that burns in them or to kindle it in the heart of their brother. They give and battle, even if unasked but required, to help a brother in need. Warriors of the Light are ready to abandon all they have if it would aid their fellow man. They walk to their goal, helping all they can in their path.
[[Category:Library]]
c6aabcbb2e9b375631e362c7fe52095cdbdbb8c8
Treating Blood Deficiency
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==Symptoms==
Patients suffering from blood deficiency can be subject to the following symptoms, in varying levels of severity:
* light headedness
* blurred vision
* fatigue, sometimes combined with insomnia
* numbness
* pale tongue and lips
* palpitations
* slow or weakened digestion
==Negative influences==
Administering medication is best avoided unless necessary as specific treatment. The patient is rather weakened and more sensitive to the medication.
The following nutrition seemed to slow down their recovery:
* coffee
* alcohol (this applies to lesser extent for Dwarves)
* cold food
* stress and fatigue
* eating too quickly
* milk and cheese
* sugar
* bananas
==Positive influences==
* positive thinking seems to help a lot for Humans and Elves. Dwarves seem to recover quicker cursing and swearing.
* tea
* regular sleep
* warm food seems to improve recovery. 2-3 warm meals a day is advisable.
* green vegetables
* carrots
* pumpkins
* seaweeds
* oranges and apples
==Practical considerations==
We can hardly provide our patients this nutrition ourselves but might advise them this diet. However, it may prove dangerous or difficult for a patient to obtain such food or prepare it themselves. Keeping them in the infirmary would soon have our beds occupied when we need them for more pressing matters. I therefor propose a practical agreement. There are inns in search of guests, that may prove willing to keep a small stock of the required food if it would yield them more guests. We might want to negotiate with a few inns so we can recommend a safe bed and meal for our patients while they recover.
[[Category:Library]]
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File:Stormwind Nation.jpeg
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An overview of Stormwind, its surrounding lands and the guilds active in it.
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An overview of Stormwind, its surrounding lands and the guilds active in it.
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Standing Orders For Patrols
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2011-07-18T18:47:00Z
Valestrion
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Created page with "Here are the Standing Orders for regular Patrols. # These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols car..."
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Here are the Standing Orders for regular Patrols.
# These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols carried out as part of a larger military operation.
# Each patrol will comprise three to five Disciples, of whom one may be of Gallant rank and the rest of Knight rank or higher.
# The patrol will be led by the senior Disciple present who should preferably, but not exclusively, be at least a Champion. A Knight may lead the patrol when there is no more senior Disciple available.
# Reinforcements may be brought in, if necessary.
# Patrols should be scheduled to last between about 30 minutes and an hour.
# Patrol objectives should be determined as follows:
#* As requested by a senior officer to support an ongoing operation
#* As requested, through the Political Officer, by the Stormwind Council
#* As requested by the Intelligence Officer to obtain information
#* To establish a presence in areas of known frequent random killings by the Horde
# Rules of Engagement shall apply throughout the patrol
Rank requirements for patrol members are currently suspended until sufficient Disciples of appropriate rank have been appointed.
[[Category:Guild Information]]
043c3a582a4dda42057a069a31138da37e0f172c
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2011-07-18T18:48:30Z
Valestrion
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Here are the Standing Orders for regular Patrols.
# These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols carried out as part of a larger military operation.
# Each patrol will comprise three to five Disciples, of whom one may be of Gallant rank and the rest of Knight rank or higher.
# The patrol will be led by the senior Disciple present who should preferably, but not exclusively, be at least a Champion. A Knight may lead the patrol when there is no more senior Disciple available.
# Reinforcements may be brought in, if necessary.
# Patrols should be scheduled to last between about 30 minutes and an hour.
# Patrol objectives should be determined as follows:
#* As requested by a senior officer to support an ongoing operation
#* As requested, through the Political Officer, by the Stormwind Council
#* As requested by the Intelligence Officer to obtain information
#* To establish a presence in areas of known frequent random killings by the Horde
# Rules of Engagement shall apply throughout the patrol
Rank requirements for patrol members are currently suspended until sufficient Disciples of appropriate rank have been appointed.
[[Category:Guild Information]]
d0272b3a84f785d7eaa2fe31efd4a76ecca6650d
Words From The Heart
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2011-08-01T16:48:20Z
Jeanpierre
1
/* Poor child at war */
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==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
===When I hold you===
:You seek me out, I'm to firmly hold you,
:You say you love me and I love you too
:In this time of confusion we find peace,
:A brief refuge from all but love's tease.
:Burying in my shoulder your face so fair.
:I then lay my hand on your golden hair,
:Lost in your warmth and compelling scent
:An enchantment on my mind so benevolent
:Enchanted by you, my heart is borne away
:I hold you firm, wishing we could stay,
:Living this moment, having it last longer,
:Sensing this enchantment grow stronger,
:Creating a world of love without wrong,
:A world that knows only love and song,
:Eternal love is what the words foretell,
:Maybe I did not understand them so well,
:I find my eternity when you hold me tight,
:Even should all be in unfortunate plight
:My heart fills with new hope and strength,
:For it says love will find peace at length.
===The order of the day===
:Though the sun may still slumber, and not yet rise.
:For me, day began as I watched you open your eyes.
:The prelude of todays dawn lies in your eyes blue.
:Such is the order of the day, when I love you.
:So we begin our arduous tasks, working side by side,
:While we remain together, you make any burden light.
:We loose track of our time, till the sun is through.
:Such is the order of the day, when I love you.
:Our bodies grow tired, but our hearts beat together.
:I tell you poems or sing of love that lasts forever.
:You don't say a word but your eyes are speaking too.
:Such is the order of the day, when I love you.
:Before we finally set out to find our bed and sleep,
:We whisper of our hopes and under the covers creep.
:Sealing our words with a kiss of love pure and true.
:Such is the order of the day, when I love you.
:The sun has long set, the skies have turned black.
:But the day won't end while your eyes stare back.
:Then sleep takes us, but the dream does continue.
:Such is the order of the day, when I love you.
===Poor child at war===
:She was so young in her looks... her heart younger still.
:She lacked patience for books... had too energetic a will.
:Everything was a game to her... No mountain was too high,
:So She followed us to this war... Suddenly her end was nigh.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Though a fight broke her nose... War kept a luring appeal.
:So for another battle she rose... Believing all could heal.
:Had she known this was her fate... And chosen not to fight
:It wouldn't have been too late... She'd still play this night.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:The War hungering for new blood... had death grip her hard,
:And in its life devouring plot... sent a bullet to her heart
:Looking pale like moon and star... And eyes that didn't see.
:So she was coughed up by the war... So she was brought to me.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Bless, she was saved by Light... Her body made able to heal,
:But war proved her its might... Suddenly its horror was real.
:She didn't return as she came... Now she would know better
:But she never smiled the same... A scar on her heart forever.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:You have lost your smile and will to cheer.
===Recover, my love===
:We showed faith, in love and peace,
:Why are we challenged, by battle fierce?
:We sought to serve the Light in peace,
:But these days, strife seems to increase
:Duty has called us, so far, far away,
:From our homes, where we like to stay.
:To a field of battle and hurt we stare,
:At a cost for us, we can never bear.
:Why did fate choose love for us two
:Only to strike with fear of losing you?
:My beautiful love, my angels' face
:I pray we never have to part our ways
:So please my love, let your head rest,
:May my work make your recovery blessed,
:Help your heart and mind grow strong,
:Let me live by your side, where I belong.
:Holding your hand, future seems bright,
:Freed of worries, guided by the Light,
:Where we'll walk together, side by side
:And all we'll have is our love in sight.
:So I dream of being forever with you,
:Of a home perhaps, our dream come true
:So I dream, and for your recovery wait
:So I pray we'll never know another fate.
[[Category:Library]]
15e8fe5d3203fd3c8bf7d5df5b8bb01f5e919c3a
565
564
2011-08-02T09:37:11Z
Jeanpierre
1
wikitext
text/x-wiki
==OOC Foreword==
It's a personal book from [[Jean-Pierre d'Armagnac|Jean-Pierre]]. Unless it was handed to you in the game, it may not be available to you in character.
==Songs==
===Journey of the Soul===
Duet.
;P1
:It were a very sad day. It were a mournful day,
:A treasure was lost: a woman had passed away,
;P2
:In brief darkness her soul wandered, lost, alone,
:When a warm Light appeared and brightly shone
;P1
:An angel of Light she had found and so they spoke,
:"Are you an angel? Will you bring warmth and hope?"
;P2
:"Is your spirit troubled, are you lost my child?"
;P1
:"Yes, for I have parted from family and love mild.
:Angel of Light, who knows the way in this world,
:Will you carry me away in your arms as foretold?"
;P2
:The Angel shone bright, her voice cleared still,
:She reached a hand and said "come if you will",
;P1
:Comforted by her chanting and soothing sounds.
:They parted from life's sorrows and its bounds.
===Sing you to sleep===
:In this city, in a dark street, late at night,
:Lies in the shadows, hidden from the moonlight,
:Naked, cold and shivering, a lone man in tears,
:Doubting his faith, slowly drowning in his fears.
:Come with me, my love, let us show this man Light,
:So it nurtures him, gives him strength and might,
:So he can work once more for his family to feed.
:So he regains his faith, of which he is in need,
:Voices are calling for us, love, they need aid,
:In this troubled world, nearly our dreams fade,
:We are not permitted to mourn our dutiful fate,
:Far worse, do we see, live people without faith.
:Come with me, my love, let us show them our Light,
:So they learn to stand strong and once more fight,
:So they may regain their faith, and have them freed,
:From this bitterness and find in love a new creed.
:After such a day of battle and straning our mind
:Two souls are left in need of a moment so kind,
:It's a beautiful woman, and the man by her side
:They may be tired, but together they look bright.
:Come with me, my love, we have fought for the Light,
:Let us seek rest. Will you let us share the night?
:May my song bring you dreams till you sleep tight.
:Will you let me be healed by that endearing sight?
===My angel, lost===
:Your smile meant so much more than I dared admit,
:Your words, your counsel, support and stubborn wit,
:Was I too late to return what you gave to me?
:Was I too late to admit what you meant to me?
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:I believed you would stay by my side for long,
:But fate had turned and suddenly you were gone,
:You were lost I showed my feelings with a token,
:And we were both left alone with a love unspoken.
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:My vision and mind had darkened, I couldn't breathe
:Hoped my grief would bring my heart to its final beat
:But you left me only words, telling me to continue
:That it'd be alright, but it's not, not without you
:Come with me, Stay with me, Lay beside me,
:I want to dream away, just once more,
:In your arms, comforted like before,
:And feel your breath in neck and ear,
:To fool my heart, your love is near.
:You didn't let me choose my purpose; I was tasked,
:I was to conquer my sorrow and doubt, as you asked,
:Even in my grief and sorrow, you forced me to peace
:Against my heart, perhaps yours, you gave me release
:You came to me, Stayed with me, Stood beside me,
:You let me dream away, just like before,
:Speaking words, of comfort once more.
:And we shared our smiles, you were near
:You relieved my heart, with love so dear.
===Will you hear my song?===
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:In help I find reward and faith,
:Though it leaves me in a state,
:Exhausted and tired, beyond me,
:For I work till I'm pale to see.
:Driven passion to help and aid,
:Time for us is difficult to make,
:But at the end of a such long day
:It is to your smile I find my way
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The street, so dark without noise,
:Lights up with the hum of my voice.
:Profound love fills again my heart,
:Renews my spirit after a time hard.
:The road home basks in the Light,
:My tired feet then find new might,
:They bear me as light as a feather,
:They know you make me feel better.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:As a lighthouse guiding me safely,
:Shines the light at home greatly,
:Leading me to my dearest treasure
:A sweet love, grand beyond measure
:It radiates so warm and inviting,
:I forget the long day of waiting,
:I already cross the wooden stock,
:And then eagerly on the door knock.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
:The lights of candles come to greet,
:Even more dear is your smile I meet,
:And two eyes, so profound and deep,
:Stayed up for me, instead of sleep.
:No matter how my feet feel sour,
:This moment stuns me ever more,
:I'm carried by this lovely sight:
:Your smile that makes things right.
:Oh my love, my dear, will you hear my song?
:You make times right, when they are wrong.
:There is so much I'd like to share with you,
:My heart, my mind, perhaps my lifetime too.
===Love's Quill===
:My love has driven the quill to write,
:Writing of feelings by the candle light.
:My heart sings, free of worry tonight.
:For I know I have your love by my side.
:Sometimes the future may not seem bright
:Do not be troubled, my dear, by foresight,
:To me is revealed the strength we'll find,
:By sharing our love and our words so kind.
:My quill continues this worry free song,
:For it knows that together we are strong,
:Just know, my dear, that our love is true,
:Together we will see the hard times through
:No matter what my future may have in store
:I shall fight my way to you for ever more.
:When I think of you I feel again a whole.
:Such is the love that rejoices in my soul.
:When I finally see again your lovely face,
:My heart feels blessed by Light's grace
:It burns my passion as if it were on fire,
:To be with you in my hearts great desire.
===Storm Outside===
:The storm outside is brooding,
:It brings thunder and flooding,
:Its winds bring scraping sand,
:When nighttime finds the land.
:The waters will come in tides,
:Launch itself on all our sides,
:For you I'll endure every wave,
:For you, my dear, I'll be brave
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:After the tide, the water's gone,
:That's when the evil shadows come,
:To feed on what ever then remains,
:Or spread evil with their stains
:Around and round they will creep
:Don't let it trouble your sleep.
:By you side, my dear, I'll stay
:I'll ward you till they go away.
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
:But after every time of fright,
:A new day is born, a day bright,
:The final drop has fallen down,
:Light will shine and bring dawn
:When the shadows fled in a hiss
:I'll wake you with a gentle kiss,
:Reveal that it's a beautiful day
:By you side, my dear, I'll stay
:For you I'll weather the storm,
:My arms around you like a dorm,
:Tonight you will know no harm,
:I'll hold you till all is calm.
===When I hold you===
:You seek me out, I'm to firmly hold you,
:You say you love me and I love you too
:In this time of confusion we find peace,
:A brief refuge from all but love's tease.
:Burying in my shoulder your face so fair.
:I then lay my hand on your golden hair,
:Lost in your warmth and compelling scent
:An enchantment on my mind so benevolent
:Enchanted by you, my heart is borne away
:I hold you firm, wishing we could stay,
:Living this moment, having it last longer,
:Sensing this enchantment grow stronger,
:Creating a world of love without wrong,
:A world that knows only love and song,
:Eternal love is what the words foretell,
:Maybe I did not understand them so well,
:I find my eternity when you hold me tight,
:Even should all be in unfortunate plight
:My heart fills with new hope and strength,
:For it says love will find peace at length.
===The order of the day===
:Though the sun may still slumber, and not yet rise.
:For me, day began as I watched you open your eyes.
:The prelude of todays dawn lies in your eyes blue.
:Such is the order of the day, when I love you.
:So we begin our arduous tasks, working side by side,
:While we remain together, you make any burden light.
:We loose track of our time, till the sun is through.
:Such is the order of the day, when I love you.
:Our bodies grow tired, but our hearts beat together.
:I tell you poems or sing of love that lasts forever.
:You don't say a word but your eyes are speaking too.
:Such is the order of the day, when I love you.
:Before we finally set out to find our bed and sleep,
:We whisper of our hopes and under the covers creep.
:Sealing our words with a kiss of love pure and true.
:Such is the order of the day, when I love you.
:The sun has long set, the skies have turned black.
:But the day won't end while your eyes stare back.
:Then sleep takes us, but the dream does continue.
:Such is the order of the day, when I love you.
===Poor child at war===
:She was so young in her looks... her heart younger still.
:She lacked patience for books... had too energetic a will.
:Everything was a game to her... No mountain was too high,
:So She followed us to this war... Suddenly her end was nigh.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Though a fight broke her nose... War kept a luring appeal.
:So for another battle she rose... Believing all could heal.
:Had she known this was her fate... And chosen not to fight
:It wouldn't have been too late... She'd still play this night.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:The War hungering for new blood... had death grip her hard,
:And in its life devouring plot... sent a bullet to her heart
:Looking pale like moon and star... And eyes that didn't see.
:So she was coughed up by the war... So she was brought to me.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:Now we have to fight for your life so dear.
:Bless, she was saved by Light... Her body made able to heal,
:But war proved her its might... Suddenly its horror was real.
:She didn't return as she came... Now she would know better
:But she never smiled the same... A scar on her heart forever.
:Poor child, looking no older than sixteen,
:This war was not meant for you to be seen.
:You should not have come along, not here.
:You have lost your smile and will to cheer.
===Recover, my love===
:We showed faith, in love and peace,
:Why are we challenged, by battle fierce?
:We sought to serve the Light in peace,
:But these days, strife seems to increase
:Duty has called us, so far, far away,
:From our homes, where we like to stay.
:To a field of battle and hurt we stare,
:At a cost for us, we can never bear.
:Why did fate choose love for us two
:Only to strike with fear of losing you?
:My beautiful love, my angels' face
:I pray we never have to part our ways
:So please my love, let your head rest,
:May my work make your recovery blessed,
:Help your heart and mind grow strong,
:Let me live by your side, where I belong.
:Holding your hand, future seems bright,
:Freed of worries, guided by the Light,
:Where we'll walk together, side by side
:And all we'll have is our love in sight.
:So I dream of being forever with you,
:Of a home perhaps, our dream come true
:So I dream, and for your recovery wait
:So I pray we'll never know another fate.
==Poems==
===Our home between mountain and sky===
:There is a place, between mountain and sky
:Wherein its grass and flowers we could lie
:The water flows there, running free and wild,
:To fall in a pond, resting calmly and mild
:Rainbow grow there, throughout all day
:Blessing morning and eve, before they make way
:Before the night comes, that brings us the stars,
:It is a home of peace, far away from these wars.
:Someday, my love, I hope to bring you there,
:So together we can, at all this beauty stare
:And know naught else but the peace this brings,
:Annd speak till nightfall of only merry things
:In that one place, between mountain and sky,
:Wherein our own house, in warm beds we could lie.
[[Category:Library]]
d2ac43ef7b12bb7eaa6b5a687593a2c4fb8771c9
Rugby
0
250
566
2011-08-16T17:37:18Z
Jeanpierre
1
Created page with "These are the macros for a rugby game. ==Player== ===Attack=== <nowiki>/script if(GetRaidTargetIndex("target")==2) and CheckInteractDistance("target",3) and (random(20) > 18) th..."
wikitext
text/x-wiki
These are the macros for a rugby game.
==Player==
===Attack===
<nowiki>/script if(GetRaidTargetIndex("target")==2) and CheckInteractDistance("target",3) and (random(20) > 18) then SetRaidTarget("target", 0);SetRaidTarget("player",2) end </nowiki>
===Pass===
<nowiki>
/script if(GetRaidTargetIndex("player")==2) and CheckInteractDistance("target",1) and (random(10) > 5) then SetRaidTarget("target", 1);SetRaidTarget("player",0) end
</nowiki>
===Accept===
<nowiki>
/script if(GetRaidTargetIndex("player")==1) then SetRaidTarget("player", 2) end
</nowiki>
===Intercept===
<nowiki>
/script if(GetRaidTargetIndex("target")==1) and CheckInteractDistance("target",2) and (random(10) > 5) then SetRaidTarget("target", 0);SetRaidTarget("player",2) end
</nowiki>
===Tackle===
<nowiki>
/script if(CheckInteractDistance("target",3) and (random(10) > 7)) then if(GetRaidTargetIndex("target")==2) then SetRaidTarget("target", 8);SetRaidTarget("player",2) else SetRaidTarget("player",7);SendChatMessage("*** Foul" , "RAID") end end
</nowiki>
==Referee==
===Pauze match===
<nowiki>
/script SetRaidTarget("player",2)
/rw **Pause**
</nowiki>
===Clear symbols===
<nowiki>
/script SetRaidTarget("target",0)
</nowiki>
611fb0defb9cda8cee4ec057cc72bdadcea0be38
Ceremonial Uniforms
0
26
567
313
2012-02-14T22:04:38Z
Valestrion
6
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Squires ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Chevaliers ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
d6ced8d7277a7ad1a730b049bd37c5b07a836895
Promotion Requirements from 2012 to 2013
0
148
571
531
2012-02-14T22:08:42Z
Valestrion
6
/* Promotion Requirements from OOC Member to Squire */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Recruit to Squire==
* Spend at least two weeks as a Recruit
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Squire to Gallant===
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
bc88a84125abff37f00cc8e0531299fe7d792539
572
571
2012-02-14T22:09:26Z
Valestrion
6
/* Promotion Requirements from Squire to Chevalier */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Squire to Chevalier==
* Spend at least two weeks as a Squire
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Squire to Gallant===
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
8fdcdefcd8b66389c2e85c111afd56829916ccf3
573
572
2012-02-14T22:09:58Z
Valestrion
6
/* Promotion Requirements from Chevalier to Gallant */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Squire to Chevalier==
* Spend at least two weeks as a Squire
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Chevalier to Gallant===
* Spend at least one month as Chevalier
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Squire to Gallant of the Arms Chapter===
* Spend at least one month as a Squire
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
b763986c6f2a9a8683925b0fc2b44e8b76e0baa3
574
573
2012-02-14T22:10:29Z
Valestrion
6
/* Requirements for promotion from Chevalier to Gallant of the Arms Chapter */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Pass the OOC interview
==Promotion Requirements from Squire to Chevalier==
* Spend at least two weeks as a Squire
* Own an epic land mount and be able to ride it
* Pass [[Light and Lore Tests|Grade 1 Light and Lore]] test
* Complete a task to demonstrate the virtue of Respect
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Chevalier to Gallant===
* Spend at least one month as Chevalier
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Chevalier to Gallant of the Arms Chapter===
* Spend at least one month as a Chevalier
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
6c1362125289b45a38e68756f217784f1524bbd3
584
574
2012-03-21T19:06:48Z
Valestrion
6
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Squire to Chevalier==
* Spend at least one week as a Squire
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the one week prior to promotion
==Promotion Requirements for the Chapter of Knowledge==
===Promotion Requirements from Chevalier to Gallant===
* Spend at least one month as Chevalier
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Attend at least three events that have been based upon the teachings of the Holy Light/First Aid/Lore
===Requirements for promotion from Gallant to Knight of the Knowledge Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
==Promotion Requirements for the Chapter of Arms==
===Requirements for promotion from Chevalier to Gallant of the Arms Chapter===
* Spend at least one month as a Chevalier
* Own a flying mount and be able to ride it in Outland
* Pass [[Light and Lore Tests|Grade 2 Light and Lore]] test
* Complete a task to demonstrate the virtue of Tenacity
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
* Complete the following achievements:
** [http://www.wowhead.com/achievement=515 500 Honourable Kills]
** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
===Requirements for promotion from Gallant to Knight of the Arms Chapter===
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
5238c3f3151094de30b61f896b8d8aea66971f7f
585
584
2012-03-21T19:17:09Z
Valestrion
6
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Squire to Chevalier==
* Spend at least one week as a Squire
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the one week prior to promotion
==Promotion Requirements from Chevalier to Gallant==
* Spend at least one month as Chevalier
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
9bb9fc5ed4e1a6a732a41bbcc10de79c59ad03d7
Lars Milden
0
251
575
2012-02-19T19:41:15Z
Milden
9
Main bulk of the page has been written.
wikitext
text/x-wiki
==Background==
===Childhood===
Lars Milden was born some twenty years ago in Westfall to the farmers Henrik and Emma Milden. His parents were loving, but the land was not. Lars would work hard to squeeze every inch of fertility out of the harsh landscape, early realizing that nothing worth having is simple to get.
===Before joining the Disciples of Light===
The Defias had become a prominent figure in Westfall as Lars entered his adulthood years. The bandits would come to the farm from time to time, and whilst some of them could be persuaded by words of sense, some had to be ended by blade. It pained Lars to slay these men and women, thinking that they were nothing more than unfortunate souls.
Lars soon met Patricia, someone who would become a close friend to him. Patricia had been captured by the ever-growing Defias Brotherhood, a situation which Lars managed to save her from. The two of them would do mostly anything together, but their relationship was not one of love and lust, they were friends.
====Northrend War====
As the assault upon Northrend began, Henrik, Lars and Patricia were sent out to do their duty. Patricia and Lars ended up on guard duty in Valiance Keep, a duty which Lars gave a warm greeting to. His warmness would soon be replaced by a biting chill, as one of the most terrible nights in his life grew closer.
It was an attack on their fortress. The scourge nerubians emerged from the ground and swarmed upon the stationed forces. They were forced to go out and meet them, as the ranged attacks from the spiders would tear the keep apart. Many a man and spider were ended, and Lars kept up. For a man who had only been shooing away bandits up until now, he was doing quite well. That luck was about to run out. One of the claw shaped legs of a Crypt Lord shot through his back.
He woke up a few weeks later in an infirmary bed. The first thing he was told was that he something almost miraculous must have saved him. The second thing he found out was that Patricia was no more.
====Dismissal from Duty====
Lars was no longer fit to fight in the war. Even though very few troops could be spared, her was sent home. On the way to the ship he recieved a missive. Henrik, his father, had also passed away in the war. With what power he had left within him he tried to remain strong. Perhaps seen as cold to the outside, he was filled with sorrow inside.
Back in Stormwind, Lars made an effort to get back to Westfall quickly. He would tell his mother what had happened, try and comfort her and then get back to the farming life. I am sure that his father would like him to keep the farm in a good state after all the work he had put into it.
When he entered Westfall, he noticed that not much had changed. But when he came back to the farm in which he was born and raised, he noticed that it was no longer a house more than a pile of ashes on a stone foundation. Inside the house, he found out that he no longer had any parents.
On that day, Lars decided to help others, perhaps in hopes to prevent something like this to happen to someone else, perhaps to find a new family. Once in Stormwind, he found the Disciples of Light.
==Lars as a Disciple of Light==
===Recruit/Squire===
Coming soon!
[[Category:Characters]]
3a3587194b29cf8009ffd5706f79d46d1fe28427
576
575
2012-02-22T05:39:02Z
Milden
9
wikitext
text/x-wiki
Lars Milden is a squire of the Disciples of Light. He was born in Westfall twenty-four years ago, and currently lives in Stormwind or Westguard Keep.
==Background==
===Childhood===
Lars Milden was born some twenty years ago in Westfall to the farmers Henrik and Emma Milden. His parents were loving, but the land was not. Lars would work hard to squeeze every inch of fertility out of the harsh landscape, early realizing that nothing worth having is simple to get.
===Before joining the Disciples of Light===
The Defias had become a prominent figure in Westfall as Lars entered his adulthood years. The bandits would come to the farm from time to time, and whilst some of them could be persuaded by words of sense, some had to be ended by blade. It pained Lars to slay these men and women, thinking that they were nothing more than unfortunate souls.
Lars soon met Patricia, someone who would become a close friend to him. Patricia had been captured by the ever-growing Defias Brotherhood, a situation which Lars managed to save her from. The two of them would do mostly anything together, but their relationship was not one of love and lust, they were friends.
====Northrend War====
As the assault upon Northrend began, Henrik, Lars and Patricia were sent out to do their duty. Patricia and Lars ended up on guard duty in Valiance Keep, a duty which Lars gave a warm greeting to. His warmness would soon be replaced by a biting chill, as one of the most terrible nights in his life grew closer.
It was an attack on their fortress. The scourge nerubians emerged from the ground and swarmed upon the stationed forces. They were forced to go out and meet them, as the ranged attacks from the spiders would tear the keep apart. Many a man and spider were ended, and Lars kept up. For a man who had only been shooing away bandits up until now, he was doing quite well. That luck was about to run out. One of the claw shaped legs of a Crypt Lord shot through his back.
He woke up a few weeks later in an infirmary bed. The first thing he was told was that he something almost miraculous must have saved him. The second thing he found out was that Patricia was no more.
====Dismissal from Duty====
Lars was no longer fit to fight in the war. Even though very few troops could be spared, her was sent home. On the way to the ship he recieved a missive. Henrik, his father, had also passed away in the war. With what power he had left within him he tried to remain strong. Perhaps seen as cold to the outside, he was filled with sorrow inside.
Back in Stormwind, Lars made an effort to get back to Westfall quickly. He would tell his mother what had happened, try and comfort her and then get back to the farming life. I am sure that his father would like him to keep the farm in a good state after all the work he had put into it.
When he entered Westfall, he noticed that not much had changed. But when he came back to the farm in which he was born and raised, he noticed that it was no longer a house more than a pile of ashes on a stone foundation. Inside the house, he found out that he no longer had any parents.
On that day, Lars decided to help others, perhaps in hopes to prevent something like this to happen to someone else, perhaps to find a new family. Once in Stormwind, he found the Disciples of Light.
==Lars as a Disciple of Light==
===Recruit/Squire===
Lars was admitted into the Disciples of Light not long after he entered Stormwind, finding their values alike to his. Equipped with nothing more than well-used clothes, a simple blade and a near broken shield he set out to work for the organisation that might very well be the only one he is part of in his life.
====Meeting Sir Indarys and Finding the Light====
Not long into his membership of the Disciples, he met Sir Beladon Indarys. Beladon, apparantly seeing something in Lars, took him under his wing and began to mentor him. Milden was trained with both blade and shield, evolving what he had already learned from defending his farm and from his trek to Northrend.
Sir Indarys also trained Milden in how to wield the Light, and where the mind behind using the should lie. Not far after training began, Milden found a source of Light within himself and managed to produce mere sparks. Beladon, proud of his student's efforts, gave him his old libram to use, an item that Milden has protected ever since.
Beladon and Lars would soon go to Northrend, to continue training and aid the Crusade.
====Knighting Ceremony====
Proudly, Lars Milden acted as supporter for when Sir Valtén Grimaldus was to be knighted. It was the first knighting ceremony that Lars had ever attended, and something that he will always remember.
====Marked by the Hand====
On the same night as the knighting ceremony, Lars and the other Disciples went to Duskwood to aid the Stormwind Regiment in finding some of their lost soldiers.
Further into the night, after events that perhaps should be forgotten sooner than remembered, Lars and the Disciples were to relocate out of Darkshire. But Lars had missed his fellow Disciples in their trip, still being tired after a run-in with one of the present cultists and had to walk the way to Westfall alone.
On his way, he met a night elf, yelling for help. Her caravan had been assaulted by feral worgen, and many of them were injured. Without asking too many questions, Lars Milden followed her into the woods. Once they reached the location of the injured night elves, Lars found out that the woman was a liar. The only thing waiting for him was a dwarf clad in dark armor and a brutal assault.
His legs were smashed repeteadly, and he was held down as the assaulters carved their insignia-- a split skull-- onto his wrist only to top it off with being forced unconcious by a concotion of the present kaldorei. He woke up in a Lakeshire bed, with only pain coursing through his body.
[[Category:Characters]]
7b8dc8e5d2aa5199fdbbdcc59e4ffdf743833321
577
576
2012-02-23T22:18:00Z
Milden
9
wikitext
text/x-wiki
Lars Milden is a chevalier of the Disciples of Light. He was born in Westfall twenty-four years ago, and currently lives in Stormwind or Westguard Keep.
==Background==
===Childhood===
Lars Milden was born some twenty years ago in Westfall to the farmers Henrik and Emma Milden. His parents were loving, but the land was not. Lars would work hard to squeeze every inch of fertility out of the harsh landscape, early realizing that nothing worth having is simple to get.
===Before joining the Disciples of Light===
The Defias had become a prominent figure in Westfall as Lars entered his adulthood years. The bandits would come to the farm from time to time, and whilst some of them could be persuaded by words of sense, some had to be ended by blade. It pained Lars to slay these men and women, thinking that they were nothing more than unfortunate souls.
Lars soon met Patricia, someone who would become a close friend to him. Patricia had been captured by the ever-growing Defias Brotherhood, a situation which Lars managed to save her from. The two of them would do mostly anything together, but their relationship was not one of love and lust, they were friends.
====Northrend War====
As the assault upon Northrend began, Henrik, Lars and Patricia were sent out to do their duty. Patricia and Lars ended up on guard duty in Valiance Keep, a duty which Lars gave a warm greeting to. His warmness would soon be replaced by a biting chill, as one of the most terrible nights in his life grew closer.
It was an attack on their fortress. The scourge nerubians emerged from the ground and swarmed upon the stationed forces. They were forced to go out and meet them, as the ranged attacks from the spiders would tear the keep apart. Many a man and spider were ended, and Lars kept up. For a man who had only been shooing away bandits up until now, he was doing quite well. That luck was about to run out. One of the claw shaped legs of a Crypt Lord shot through his back.
He woke up a few weeks later in an infirmary bed. The first thing he was told was that he something almost miraculous must have saved him. The second thing he found out was that Patricia was no more.
====Dismissal from Duty====
Lars was no longer fit to fight in the war. Even though very few troops could be spared, her was sent home. On the way to the ship he recieved a missive. Henrik, his father, had also passed away in the war. With what power he had left within him he tried to remain strong. Perhaps seen as cold to the outside, he was filled with sorrow inside.
Back in Stormwind, Lars made an effort to get back to Westfall quickly. He would tell his mother what had happened, try and comfort her and then get back to the farming life. I am sure that his father would like him to keep the farm in a good state after all the work he had put into it.
When he entered Westfall, he noticed that not much had changed. But when he came back to the farm in which he was born and raised, he noticed that it was no longer a house more than a pile of ashes on a stone foundation. Inside the house, he found out that he no longer had any parents.
On that day, Lars decided to help others, perhaps in hopes to prevent something like this to happen to someone else, perhaps to find a new family. Once in Stormwind, he found the Disciples of Light.
==Lars as a Disciple of Light==
===Recruit/Squire===
Lars was admitted into the Disciples of Light not long after he entered Stormwind, finding their values alike to his. Equipped with nothing more than well-used clothes, a simple blade and a near broken shield he set out to work for the organisation that might very well be the only one he is part of in his life.
====Meeting Sir Indarys and Finding the Light====
Not long into his membership of the Disciples, he met Sir Beladon Indarys. Beladon, apparantly seeing something in Lars, took him under his wing and began to mentor him. Milden was trained with both blade and shield, evolving what he had already learned from defending his farm and from his trek to Northrend.
Sir Indarys also trained Milden in how to wield the Light, and where the mind behind using the should lie. Not far after training began, Milden found a source of Light within himself and managed to produce mere sparks. Beladon, proud of his student's efforts, gave him his old libram to use, an item that Milden has protected ever since.
Beladon and Lars would soon go to Northrend, to continue training and aid the Crusade.
====Knighting Ceremony====
Proudly, Lars Milden acted as supporter for when Sir Valtén Grimaldus was to be knighted. It was the first knighting ceremony that Lars had ever attended, and something that he will always remember.
====Marked by the Hand====
On the same night as the knighting ceremony, Lars and the other Disciples went to Duskwood to aid the Stormwind Regiment in finding some of their lost soldiers.
Further into the night, after events that perhaps should be forgotten sooner than remembered, Lars and the Disciples were to relocate out of Darkshire. But Lars had missed his fellow Disciples in their trip, still being tired after a run-in with one of the present cultists and had to walk the way to Westfall alone.
On his way, he met a night elf, yelling for help. Her caravan had been assaulted by feral worgen, and many of them were injured. Without asking too many questions, Lars Milden followed her into the woods. Once they reached the location of the injured night elves, Lars found out that the woman was a liar. The only thing waiting for him was a dwarf clad in dark armor and a brutal assault.
His legs were smashed repeteadly, and he was held down as the assaulters carved their insignia-- a split skull-- onto his wrist only to top it off with being forced unconcious by a concotion of the present kaldorei. He woke up in a Lakeshire bed, with only pain coursing through his body.
===Chevalier===
[[Category:Characters]]
370e32407a7e792c1a3a2e06fd018cb1f7d23a21
Silent Resolution
0
252
578
2012-03-12T19:08:29Z
Jeanpierre
1
Created page with ":''"A good deed may carry forth untold but is never in vain."'' : -- Bertrand Whitemist, Priest of Lakeshire. :''"The Knights lead our path in battle, even if we can not hear th..."
wikitext
text/x-wiki
:''"A good deed may carry forth untold but is never in vain."''
: -- Bertrand Whitemist, Priest of Lakeshire.
:''"The Knights lead our path in battle, even if we can not hear their voices."''
: -- John Livingston, Soldier under the Knights of the Silver Hand.
:''"The Statue of the Lightbringer speaks to me, even though it is mute."''
: -- Jean-Pierre d'Armagnac, Priest of the Cathedral of Stormwind.
:''"When our hearts are moved, we are rendered speechless. Yet these moments can be more defining to us than many songs and poems."''
:-- Barry Thormain, poet and singer.
:''"It is not the waves on the surface that determine the depth of the fishing waters."''
:-- Ness Barloch, fisherman.
==Introduction and History==
Speech, writing, horns and even the drums of battle... all deliver powerful forms of communication. Communication is so abundant in our society that its availability is rarely questioned. People can talk for hours with hollow words, before taking one meaningful action.
In its abundance, our communication has silenced valuable lessons: symbols can speak without sound, actions speak louder than words and words alone can not change this world. Without these lessons, our mind does not learn to listen to the heart inside.
A vow of silence is a long known ritual and training among the clerical orders. It teaches that actions can speak for one, that a symbol of faith is not measured by the strength of its voice, that silence can be golden. It teaches his will can not be stopped, should an enemy silence his voice. It makes the priest strong in silence when an enemy chooses to read his emotions and words.
It is a training for a Priest to ascend beyond the limitations of the physical plane and display his will beyond the doubt that words bring.
Records and references to these rituals note the origin of this training may not have been unique to priests but was shared by art teachings in sculptures. Unfortunately, these old books only speak of sculptures for clerical orders and therefor it can be known if the clerics or the artists designed the ritual. Over time, both trainings evolved in their own right. The training for priests developed a more testing path, though some priests still go back to making sculptures or calligraphy in preparation for their vow of silence.
==Ritual Robes==
===The ritual clothing===
Clothes can still speak for us. They can send a signal, reveal a position or declare a stance on social matters. For this purpose, the ritual is to be conducted in the following ritual clothing, so that the only message that the clothes sends, is the vow of silence and dedication to the Light. The robes have to be unmarked and plain.
The ritual clothing will be composed off
- A white linen shirt
- White linen robes, held by a thin cloth belt or white sash.
- A white mask that conceals the mouth at all times.
During this rite, the participant will bear no tabard or any mark of affiliation for such symbols could speak in the participant's stead.
===Exceptions===
In history, only one priest was known to make an exception to change his clothing during the ritual. This was in memory of losing someone dear to him, presumably his mother. He wore black robes since her funeral till his ritual had ended.
The precedent of accepting this one change does inspire to permit at least this single expression of emotion. It is recommended this is agreed upon before beginning the ritual.
==Opening ritual==
The participant choses his supervisor and acknowledges the desire to complete this task. They then publicly declare their intention to participate in this ritual, so all may bear witness of the vow of silence. The participant should be present in the fitting ritual robes.
===Vow of silence===
Participant:
I have a heart that yearns to be heard, but my voice doesn't let it speak. I choose to follow a path of the Light that proves my heart's resolution.
Supervisor:
The Light will lay a path before you, that you must follow in silence.
Only so, can you learn its meaning.
Only so, will the Light bless you with its wisdom.
Only so, will the Light lend you its blessing.
Are you ready to take your vow?
Participant:
I am.
The participant kneels. The supervisor places his or her hands on the participant. These will be the last words spoken by the participant until relieved of this vow:
Let my mouth be ever so silent,
Let my heart run ever so deep,
May the Light show me the end.
Till that time, I will not speak.
Supervisor:
Let your mouth be ever so silent,
Let your heart run ever so deep,
Only the Light will show the end,
Till that time, you will not speak.
The participant stands and is bound to silence.
Only after the vow of silence has been taken, will the participant be presented with the challenges he must complete to be released from his vow.
===Silent Suffering===
In records, the vow of silence was usually followed by a test of silent suffering. It is a display that the priest will keep his silence, even under the test of pain. It teaches a priest to carry his sacrifice and burden for his people in silence.
It could be noted that most books refer to this as a formality and the priest is generally tested with a firm hand after taking the vow of silence.
However, some records speak of priests willingly choose to be branded as display of their faith and strength in the Light. Unfortunately, this also ended with some priests failing their trial early and ending up branded with shame for the rest of their life.
==During the vow of silence==
===Rules of silence.===
The participant is not permitted to communicate in any way but through actions. This forbids any expression of emotion, laughter or weeping. To avoid emotions can be read from his face, the participant should hide those features of his face that might betray them. When sleeping, and even when not, it is recommended the participant is gagged to avoid an accidental error. The participant is not permitted to write a single word on paper. The participant is not permitted to develop a language through hand gestures. Even prayer is to be conducted in silence.
===Silent blessing===
Throughout history, priests have displayed the ability to pray for and bless people, even without words. Some have obtained such ability during their trial of passage in their vow of silence.
The trialling priest should develop a silent prayer for people other than himself, during which he is not allowed but a single gesture. It should be witnessed as he prays it in silence, and those who listened should understand its message and its blessing though no word was spoken.
Some priests develop this ability before their vow of silence. They are often sent to towns to work and aid the population in silence instead, blessing them daily during their work.
===Silent Patience===
Not all vows of silence were passed by trials alone. Some merely requested the priest to remain silent for a long period of time. One in particular, Brother Macloud, kept quiet for nearly ten years.
The participant should remain silent for a prolonged period. This is often combined with the requirement to continue one's daily work and tasks.
===Silent Absolution===
Recorded in the books of the village's history, a Priest under the vow of silence once confronted a thief in Eastvale's woods. The thief stood over the murdered body of a lumberer, stealing the meal ration the man had on him. So terrible and burning was the anger of the Priest that he smote the thief down with the Light. But in his Compassion, he had seen the hunger that drove the thief to such desperate measures.
When the thief woke up, the Priest loomed over him like a silent statue of faith... the thief understood and cried. Converted to a cleric in Northshire, the thief worked tirelessly since, to provide for the family of the man he murdered.
Many priests have tried to follow his example during their vow of silence. Few have succeeded, but it is since accepted that a Priest able to steer a criminal onto the path of the Light, succeeds his Silent Resolution.
===Counsel during the vow of silence===
While under the vow of silence, the participant may request counsel from his supervisor. To do so, the participant should kneel before the supervisor and accepting the counsel and judgement that will follow. The supervisor may give any advice, describe the tasks the participant has yet to complete and renew the vow of silence.
To renew the vow, the supervisor lays his or her hands on the head of the participant and speaks the following words:
"Follow the path that the Light laid before you, where your voice, you will meet."
==Relief of silence==
Should the participant have completed all his work, then at his request for counsel, the supervisor may relieve him from his vow of silence.
The supervisor lays his or her hands on the head of the participant and speaks the following words:
"You have followed the path that the Light laid before you. The ritual is complete. Now rise, Brother/Sister, and speak!"
May the first words he or she speaks be recorded as the first words spoken by a new and enlightened mind that is born into this world.
==Notes ==
((OOC section))
I recommend a prolonged period for this rite, spanning over two weeks or a month. By taking enough time, the character's social environment and community will notice this change better and this will increase the immersive experience as well as the impact on your character.
Out of character, this rite can be seen as a challenge to roleplay without "/s" or play a mute person without needing to roll a new character.
I recommend to avoid expressing subjective or intentional messages throughout emotes. This is both a part of the fun/challenge, and the purpose of the ritual. Avoid emotes such as:
/e nods in approval
/e nods happily/eargely
/e motions for silence
Instead, the following emotes are suggested:
/e nods once deeply and follows it with a few short nods.
/e nods rapidly
/e moves a hand in the air and then places a finger over his mouth.
Remember that lack of understanding may very well be part of the fun!
And as a final note: all names and stories referred to in this book are fictional.
6b7af6d166709f2420bf11caec3d7cfb2e1046d0
579
578
2012-03-12T19:09:07Z
Jeanpierre
1
wikitext
text/x-wiki
:''"A good deed may carry forth untold but is never in vain."''
: -- Bertrand Whitemist, Priest of Lakeshire.
:''"The Knights lead our path in battle, even if we can not hear their voices."''
: -- John Livingston, Soldier under the Knights of the Silver Hand.
:''"The Statue of the Lightbringer speaks to me, even though it is mute."''
: -- Jean-Pierre d'Armagnac, Priest of the Cathedral of Stormwind.
:''"When our hearts are moved, we are rendered speechless. Yet these moments can be more defining to us than many songs and poems."''
:-- Barry Thormain, poet and singer.
:''"It is not the waves on the surface that determine the depth of the fishing waters."''
:-- Ness Barloch, fisherman.
==Introduction and History==
Speech, writing, horns and even the drums of battle... all deliver powerful forms of communication. Communication is so abundant in our society that its availability is rarely questioned. People can talk for hours with hollow words, before taking one meaningful action.
In its abundance, our communication has silenced valuable lessons: symbols can speak without sound, actions speak louder than words and words alone can not change this world. Without these lessons, our mind does not learn to listen to the heart inside.
A vow of silence is a long known ritual and training among the clerical orders. It teaches that actions can speak for one, that a symbol of faith is not measured by the strength of its voice, that silence can be golden. It teaches his will can not be stopped, should an enemy silence his voice. It makes the priest strong in silence when an enemy chooses to read his emotions and words.
It is a training for a Priest to ascend beyond the limitations of the physical plane and display his will beyond the doubt that words bring.
Records and references to these rituals note the origin of this training may not have been unique to priests but was shared by art teachings in sculptures. Unfortunately, these old books only speak of sculptures for clerical orders and therefor it can be known if the clerics or the artists designed the ritual. Over time, both trainings evolved in their own right. The training for priests developed a more testing path, though some priests still go back to making sculptures or calligraphy in preparation for their vow of silence.
==Ritual Robes==
===The ritual clothing===
Clothes can still speak for us. They can send a signal, reveal a position or declare a stance on social matters. For this purpose, the ritual is to be conducted in the following ritual clothing, so that the only message that the clothes sends, is the vow of silence and dedication to the Light. The robes have to be unmarked and plain.
The ritual clothing will be composed off
- A white linen shirt
- White linen robes, held by a thin cloth belt or white sash.
- A white mask that conceals the mouth at all times.
During this rite, the participant will bear no tabard or any mark of affiliation for such symbols could speak in the participant's stead.
===Exceptions===
In history, only one priest was known to make an exception to change his clothing during the ritual. This was in memory of losing someone dear to him, presumably his mother. He wore black robes since her funeral till his ritual had ended.
The precedent of accepting this one change does inspire to permit at least this single expression of emotion. It is recommended this is agreed upon before beginning the ritual.
==Opening ritual==
The participant choses his supervisor and acknowledges the desire to complete this task. They then publicly declare their intention to participate in this ritual, so all may bear witness of the vow of silence. The participant should be present in the fitting ritual robes.
===Vow of silence===
Participant:
I have a heart that yearns to be heard, but my voice doesn't let it speak. I choose to follow a path of the Light that proves my heart's resolution.
Supervisor:
The Light will lay a path before you, that you must follow in silence.
Only so, can you learn its meaning.
Only so, will the Light bless you with its wisdom.
Only so, will the Light lend you its blessing.
Are you ready to take your vow?
Participant:
I am.
The participant kneels. The supervisor places his or her hands on the participant. These will be the last words spoken by the participant until relieved of this vow:
Let my mouth be ever so silent,
Let my heart run ever so deep,
May the Light show me the end.
Till that time, I will not speak.
Supervisor:
Let your mouth be ever so silent,
Let your heart run ever so deep,
Only the Light will show the end,
Till that time, you will not speak.
The participant stands and is bound to silence.
Only after the vow of silence has been taken, will the participant be presented with the challenges he must complete to be released from his vow.
===Silent Suffering===
In records, the vow of silence was usually followed by a test of silent suffering. It is a display that the priest will keep his silence, even under the test of pain. It teaches a priest to carry his sacrifice and burden for his people in silence.
It could be noted that most books refer to this as a formality and the priest is generally tested with a firm hand after taking the vow of silence.
However, some records speak of priests willingly choose to be branded as display of their faith and strength in the Light. Unfortunately, this also ended with some priests failing their trial early and ending up branded with shame for the rest of their life.
==During the vow of silence==
===Rules of silence.===
The participant is not permitted to communicate in any way but through actions. This forbids any expression of emotion, laughter or weeping. To avoid emotions can be read from his face, the participant should hide those features of his face that might betray them. When sleeping, and even when not, it is recommended the participant is gagged to avoid an accidental error. The participant is not permitted to write a single word on paper. The participant is not permitted to develop a language through hand gestures. Even prayer is to be conducted in silence.
===Silent blessing===
Throughout history, priests have displayed the ability to pray for and bless people, even without words. Some have obtained such ability during their trial of passage in their vow of silence.
The trialling priest should develop a silent prayer for people other than himself, during which he is not allowed but a single gesture. It should be witnessed as he prays it in silence, and those who listened should understand its message and its blessing though no word was spoken.
Some priests develop this ability before their vow of silence. They are often sent to towns to work and aid the population in silence instead, blessing them daily during their work.
===Silent Patience===
Not all vows of silence were passed by trials alone. Some merely requested the priest to remain silent for a long period of time. One in particular, Brother Macloud, kept quiet for nearly ten years.
The participant should remain silent for a prolonged period. This is often combined with the requirement to continue one's daily work and tasks.
===Silent Absolution===
Recorded in the books of the village's history, a Priest under the vow of silence once confronted a thief in Eastvale's woods. The thief stood over the murdered body of a lumberer, stealing the meal ration the man had on him. So terrible and burning was the anger of the Priest that he smote the thief down with the Light. But in his Compassion, he had seen the hunger that drove the thief to such desperate measures.
When the thief woke up, the Priest loomed over him like a silent statue of faith... the thief understood and cried. Converted to a cleric in Northshire, the thief worked tirelessly since, to provide for the family of the man he murdered.
Many priests have tried to follow his example during their vow of silence. Few have succeeded, but it is since accepted that a Priest able to steer a criminal onto the path of the Light, succeeds his Silent Resolution.
===Counsel during the vow of silence===
While under the vow of silence, the participant may request counsel from his supervisor. To do so, the participant should kneel before the supervisor and accepting the counsel and judgement that will follow. The supervisor may give any advice, describe the tasks the participant has yet to complete and renew the vow of silence.
To renew the vow, the supervisor lays his or her hands on the head of the participant and speaks the following words:
"Follow the path that the Light laid before you, where your voice, you will meet."
==Relief of silence==
Should the participant have completed all his work, then at his request for counsel, the supervisor may relieve him from his vow of silence.
The supervisor lays his or her hands on the head of the participant and speaks the following words:
"You have followed the path that the Light laid before you. The ritual is complete. Now rise, Brother/Sister, and speak!"
May the first words he or she speaks be recorded as the first words spoken by a new and enlightened mind that is born into this world.
==Notes ==
((OOC section))
I recommend a prolonged period for this rite, spanning over two weeks or a month. By taking enough time, the character's social environment and community will notice this change better and this will increase the immersive experience as well as the impact on your character.
Out of character, this rite can be seen as a challenge to roleplay without "/s" or play a mute person without needing to roll a new character.
I recommend to avoid expressing subjective or intentional messages throughout emotes. This is both a part of the fun/challenge, and the purpose of the ritual. Avoid emotes such as:
/e nods in approval
/e nods happily/eargely
/e motions for silence
Instead, the following emotes are suggested:
/e nods once deeply and follows it with a few short nods.
/e nods rapidly
/e moves a hand in the air and then places a finger over his mouth.
Remember that lack of understanding may very well be part of the fun!
And as a final note: all names and stories referred to in this book are fictional.
[[Category:Library]]
2772831a820153079f589dd63403ec590478455c
586
579
2012-03-30T11:21:11Z
Jeanpierre
1
/* The ritual clothing */
wikitext
text/x-wiki
:''"A good deed may carry forth untold but is never in vain."''
: -- Bertrand Whitemist, Priest of Lakeshire.
:''"The Knights lead our path in battle, even if we can not hear their voices."''
: -- John Livingston, Soldier under the Knights of the Silver Hand.
:''"The Statue of the Lightbringer speaks to me, even though it is mute."''
: -- Jean-Pierre d'Armagnac, Priest of the Cathedral of Stormwind.
:''"When our hearts are moved, we are rendered speechless. Yet these moments can be more defining to us than many songs and poems."''
:-- Barry Thormain, poet and singer.
:''"It is not the waves on the surface that determine the depth of the fishing waters."''
:-- Ness Barloch, fisherman.
==Introduction and History==
Speech, writing, horns and even the drums of battle... all deliver powerful forms of communication. Communication is so abundant in our society that its availability is rarely questioned. People can talk for hours with hollow words, before taking one meaningful action.
In its abundance, our communication has silenced valuable lessons: symbols can speak without sound, actions speak louder than words and words alone can not change this world. Without these lessons, our mind does not learn to listen to the heart inside.
A vow of silence is a long known ritual and training among the clerical orders. It teaches that actions can speak for one, that a symbol of faith is not measured by the strength of its voice, that silence can be golden. It teaches his will can not be stopped, should an enemy silence his voice. It makes the priest strong in silence when an enemy chooses to read his emotions and words.
It is a training for a Priest to ascend beyond the limitations of the physical plane and display his will beyond the doubt that words bring.
Records and references to these rituals note the origin of this training may not have been unique to priests but was shared by art teachings in sculptures. Unfortunately, these old books only speak of sculptures for clerical orders and therefor it can be known if the clerics or the artists designed the ritual. Over time, both trainings evolved in their own right. The training for priests developed a more testing path, though some priests still go back to making sculptures or calligraphy in preparation for their vow of silence.
==Ritual Robes==
===The ritual clothing===
Clothes can still speak for us. They can send a signal, reveal a position or declare a stance on social matters. For this purpose, the ritual is to be conducted in the following ritual clothing, so that the only message that the clothes sends, is the vow of silence and dedication to the Light. The robes have to be unmarked and plain.
The ritual clothing will be composed off
* A white linen shirt
* White linen robes, held by a thin cloth belt or white sash.
* A white mask that conceals the mouth at all times.
During this rite, the participant will bear no tabard or any mark of affiliation for such symbols could speak in the participant's stead.
===Exceptions===
In history, only one priest was known to make an exception to change his clothing during the ritual. This was in memory of losing someone dear to him, presumably his mother. He wore black robes since her funeral till his ritual had ended.
The precedent of accepting this one change does inspire to permit at least this single expression of emotion. It is recommended this is agreed upon before beginning the ritual.
==Opening ritual==
The participant choses his supervisor and acknowledges the desire to complete this task. They then publicly declare their intention to participate in this ritual, so all may bear witness of the vow of silence. The participant should be present in the fitting ritual robes.
===Vow of silence===
Participant:
I have a heart that yearns to be heard, but my voice doesn't let it speak. I choose to follow a path of the Light that proves my heart's resolution.
Supervisor:
The Light will lay a path before you, that you must follow in silence.
Only so, can you learn its meaning.
Only so, will the Light bless you with its wisdom.
Only so, will the Light lend you its blessing.
Are you ready to take your vow?
Participant:
I am.
The participant kneels. The supervisor places his or her hands on the participant. These will be the last words spoken by the participant until relieved of this vow:
Let my mouth be ever so silent,
Let my heart run ever so deep,
May the Light show me the end.
Till that time, I will not speak.
Supervisor:
Let your mouth be ever so silent,
Let your heart run ever so deep,
Only the Light will show the end,
Till that time, you will not speak.
The participant stands and is bound to silence.
Only after the vow of silence has been taken, will the participant be presented with the challenges he must complete to be released from his vow.
===Silent Suffering===
In records, the vow of silence was usually followed by a test of silent suffering. It is a display that the priest will keep his silence, even under the test of pain. It teaches a priest to carry his sacrifice and burden for his people in silence.
It could be noted that most books refer to this as a formality and the priest is generally tested with a firm hand after taking the vow of silence.
However, some records speak of priests willingly choose to be branded as display of their faith and strength in the Light. Unfortunately, this also ended with some priests failing their trial early and ending up branded with shame for the rest of their life.
==During the vow of silence==
===Rules of silence.===
The participant is not permitted to communicate in any way but through actions. This forbids any expression of emotion, laughter or weeping. To avoid emotions can be read from his face, the participant should hide those features of his face that might betray them. When sleeping, and even when not, it is recommended the participant is gagged to avoid an accidental error. The participant is not permitted to write a single word on paper. The participant is not permitted to develop a language through hand gestures. Even prayer is to be conducted in silence.
===Silent blessing===
Throughout history, priests have displayed the ability to pray for and bless people, even without words. Some have obtained such ability during their trial of passage in their vow of silence.
The trialling priest should develop a silent prayer for people other than himself, during which he is not allowed but a single gesture. It should be witnessed as he prays it in silence, and those who listened should understand its message and its blessing though no word was spoken.
Some priests develop this ability before their vow of silence. They are often sent to towns to work and aid the population in silence instead, blessing them daily during their work.
===Silent Patience===
Not all vows of silence were passed by trials alone. Some merely requested the priest to remain silent for a long period of time. One in particular, Brother Macloud, kept quiet for nearly ten years.
The participant should remain silent for a prolonged period. This is often combined with the requirement to continue one's daily work and tasks.
===Silent Absolution===
Recorded in the books of the village's history, a Priest under the vow of silence once confronted a thief in Eastvale's woods. The thief stood over the murdered body of a lumberer, stealing the meal ration the man had on him. So terrible and burning was the anger of the Priest that he smote the thief down with the Light. But in his Compassion, he had seen the hunger that drove the thief to such desperate measures.
When the thief woke up, the Priest loomed over him like a silent statue of faith... the thief understood and cried. Converted to a cleric in Northshire, the thief worked tirelessly since, to provide for the family of the man he murdered.
Many priests have tried to follow his example during their vow of silence. Few have succeeded, but it is since accepted that a Priest able to steer a criminal onto the path of the Light, succeeds his Silent Resolution.
===Counsel during the vow of silence===
While under the vow of silence, the participant may request counsel from his supervisor. To do so, the participant should kneel before the supervisor and accepting the counsel and judgement that will follow. The supervisor may give any advice, describe the tasks the participant has yet to complete and renew the vow of silence.
To renew the vow, the supervisor lays his or her hands on the head of the participant and speaks the following words:
"Follow the path that the Light laid before you, where your voice, you will meet."
==Relief of silence==
Should the participant have completed all his work, then at his request for counsel, the supervisor may relieve him from his vow of silence.
The supervisor lays his or her hands on the head of the participant and speaks the following words:
"You have followed the path that the Light laid before you. The ritual is complete. Now rise, Brother/Sister, and speak!"
May the first words he or she speaks be recorded as the first words spoken by a new and enlightened mind that is born into this world.
==Notes ==
((OOC section))
I recommend a prolonged period for this rite, spanning over two weeks or a month. By taking enough time, the character's social environment and community will notice this change better and this will increase the immersive experience as well as the impact on your character.
Out of character, this rite can be seen as a challenge to roleplay without "/s" or play a mute person without needing to roll a new character.
I recommend to avoid expressing subjective or intentional messages throughout emotes. This is both a part of the fun/challenge, and the purpose of the ritual. Avoid emotes such as:
/e nods in approval
/e nods happily/eargely
/e motions for silence
Instead, the following emotes are suggested:
/e nods once deeply and follows it with a few short nods.
/e nods rapidly
/e moves a hand in the air and then places a finger over his mouth.
Remember that lack of understanding may very well be part of the fun!
And as a final note: all names and stories referred to in this book are fictional.
[[Category:Library]]
3e5ef3c62fb3b2fe46dcd26c5a925a396610c6f2
587
586
2012-03-30T11:22:48Z
Jeanpierre
1
/* Vow of silence */
wikitext
text/x-wiki
:''"A good deed may carry forth untold but is never in vain."''
: -- Bertrand Whitemist, Priest of Lakeshire.
:''"The Knights lead our path in battle, even if we can not hear their voices."''
: -- John Livingston, Soldier under the Knights of the Silver Hand.
:''"The Statue of the Lightbringer speaks to me, even though it is mute."''
: -- Jean-Pierre d'Armagnac, Priest of the Cathedral of Stormwind.
:''"When our hearts are moved, we are rendered speechless. Yet these moments can be more defining to us than many songs and poems."''
:-- Barry Thormain, poet and singer.
:''"It is not the waves on the surface that determine the depth of the fishing waters."''
:-- Ness Barloch, fisherman.
==Introduction and History==
Speech, writing, horns and even the drums of battle... all deliver powerful forms of communication. Communication is so abundant in our society that its availability is rarely questioned. People can talk for hours with hollow words, before taking one meaningful action.
In its abundance, our communication has silenced valuable lessons: symbols can speak without sound, actions speak louder than words and words alone can not change this world. Without these lessons, our mind does not learn to listen to the heart inside.
A vow of silence is a long known ritual and training among the clerical orders. It teaches that actions can speak for one, that a symbol of faith is not measured by the strength of its voice, that silence can be golden. It teaches his will can not be stopped, should an enemy silence his voice. It makes the priest strong in silence when an enemy chooses to read his emotions and words.
It is a training for a Priest to ascend beyond the limitations of the physical plane and display his will beyond the doubt that words bring.
Records and references to these rituals note the origin of this training may not have been unique to priests but was shared by art teachings in sculptures. Unfortunately, these old books only speak of sculptures for clerical orders and therefor it can be known if the clerics or the artists designed the ritual. Over time, both trainings evolved in their own right. The training for priests developed a more testing path, though some priests still go back to making sculptures or calligraphy in preparation for their vow of silence.
==Ritual Robes==
===The ritual clothing===
Clothes can still speak for us. They can send a signal, reveal a position or declare a stance on social matters. For this purpose, the ritual is to be conducted in the following ritual clothing, so that the only message that the clothes sends, is the vow of silence and dedication to the Light. The robes have to be unmarked and plain.
The ritual clothing will be composed off
* A white linen shirt
* White linen robes, held by a thin cloth belt or white sash.
* A white mask that conceals the mouth at all times.
During this rite, the participant will bear no tabard or any mark of affiliation for such symbols could speak in the participant's stead.
===Exceptions===
In history, only one priest was known to make an exception to change his clothing during the ritual. This was in memory of losing someone dear to him, presumably his mother. He wore black robes since her funeral till his ritual had ended.
The precedent of accepting this one change does inspire to permit at least this single expression of emotion. It is recommended this is agreed upon before beginning the ritual.
==Opening ritual==
The participant choses his supervisor and acknowledges the desire to complete this task. They then publicly declare their intention to participate in this ritual, so all may bear witness of the vow of silence. The participant should be present in the fitting ritual robes.
===Vow of silence===
;Participant
:I have a heart that yearns to be heard, but my voice doesn't let it speak. I :choose to follow a path of the Light that proves my heart's resolution.
;Supervisor
:The Light will lay a path before you, that you must follow in silence.
:Only so, can you learn its meaning.
:Only so, will the Light bless you with its wisdom.
:Only so, will the Light lend you its blessing.
:Are you ready to take your vow?
;Participant
:I am.
The participant kneels. The supervisor places his or her hands on the participant. These will be the last words spoken by the participant until relieved of this vow;
;Participant
:Let my mouth be ever so silent,
:Let my heart run ever so deep,
:May the Light show me the end.
:Till that time, I will not speak.
;Supervisor
:Let your mouth be ever so silent,
:Let your heart run ever so deep,
:Only the Light will show the end,
:Till that time, you will not speak.
The participant stands and is bound to silence.
Only after the vow of silence has been taken, will the participant be presented with the challenges he must complete to be released from his vow.
===Silent Suffering===
In records, the vow of silence was usually followed by a test of silent suffering. It is a display that the priest will keep his silence, even under the test of pain. It teaches a priest to carry his sacrifice and burden for his people in silence.
It could be noted that most books refer to this as a formality and the priest is generally tested with a firm hand after taking the vow of silence.
However, some records speak of priests willingly choose to be branded as display of their faith and strength in the Light. Unfortunately, this also ended with some priests failing their trial early and ending up branded with shame for the rest of their life.
==During the vow of silence==
===Rules of silence.===
The participant is not permitted to communicate in any way but through actions. This forbids any expression of emotion, laughter or weeping. To avoid emotions can be read from his face, the participant should hide those features of his face that might betray them. When sleeping, and even when not, it is recommended the participant is gagged to avoid an accidental error. The participant is not permitted to write a single word on paper. The participant is not permitted to develop a language through hand gestures. Even prayer is to be conducted in silence.
===Silent blessing===
Throughout history, priests have displayed the ability to pray for and bless people, even without words. Some have obtained such ability during their trial of passage in their vow of silence.
The trialling priest should develop a silent prayer for people other than himself, during which he is not allowed but a single gesture. It should be witnessed as he prays it in silence, and those who listened should understand its message and its blessing though no word was spoken.
Some priests develop this ability before their vow of silence. They are often sent to towns to work and aid the population in silence instead, blessing them daily during their work.
===Silent Patience===
Not all vows of silence were passed by trials alone. Some merely requested the priest to remain silent for a long period of time. One in particular, Brother Macloud, kept quiet for nearly ten years.
The participant should remain silent for a prolonged period. This is often combined with the requirement to continue one's daily work and tasks.
===Silent Absolution===
Recorded in the books of the village's history, a Priest under the vow of silence once confronted a thief in Eastvale's woods. The thief stood over the murdered body of a lumberer, stealing the meal ration the man had on him. So terrible and burning was the anger of the Priest that he smote the thief down with the Light. But in his Compassion, he had seen the hunger that drove the thief to such desperate measures.
When the thief woke up, the Priest loomed over him like a silent statue of faith... the thief understood and cried. Converted to a cleric in Northshire, the thief worked tirelessly since, to provide for the family of the man he murdered.
Many priests have tried to follow his example during their vow of silence. Few have succeeded, but it is since accepted that a Priest able to steer a criminal onto the path of the Light, succeeds his Silent Resolution.
===Counsel during the vow of silence===
While under the vow of silence, the participant may request counsel from his supervisor. To do so, the participant should kneel before the supervisor and accepting the counsel and judgement that will follow. The supervisor may give any advice, describe the tasks the participant has yet to complete and renew the vow of silence.
To renew the vow, the supervisor lays his or her hands on the head of the participant and speaks the following words:
"Follow the path that the Light laid before you, where your voice, you will meet."
==Relief of silence==
Should the participant have completed all his work, then at his request for counsel, the supervisor may relieve him from his vow of silence.
The supervisor lays his or her hands on the head of the participant and speaks the following words:
"You have followed the path that the Light laid before you. The ritual is complete. Now rise, Brother/Sister, and speak!"
May the first words he or she speaks be recorded as the first words spoken by a new and enlightened mind that is born into this world.
==Notes ==
((OOC section))
I recommend a prolonged period for this rite, spanning over two weeks or a month. By taking enough time, the character's social environment and community will notice this change better and this will increase the immersive experience as well as the impact on your character.
Out of character, this rite can be seen as a challenge to roleplay without "/s" or play a mute person without needing to roll a new character.
I recommend to avoid expressing subjective or intentional messages throughout emotes. This is both a part of the fun/challenge, and the purpose of the ritual. Avoid emotes such as:
/e nods in approval
/e nods happily/eargely
/e motions for silence
Instead, the following emotes are suggested:
/e nods once deeply and follows it with a few short nods.
/e nods rapidly
/e moves a hand in the air and then places a finger over his mouth.
Remember that lack of understanding may very well be part of the fun!
And as a final note: all names and stories referred to in this book are fictional.
[[Category:Library]]
888703edfe64fea7383b51a1d39c3811f08062e1
Rituals of Pain and Pain Suppression
0
253
580
2012-03-12T19:11:33Z
Jeanpierre
1
Created page with " ==Introduction and History== Throughout our history, great leaders and spiritual leaders have displayed their determination even through sacrifice and pain. The sacrifice of Ty..."
wikitext
text/x-wiki
==Introduction and History==
Throughout our history, great leaders and spiritual leaders have displayed their determination even through sacrifice and pain. The sacrifice of Tyr's hand is still one of society's greatest inspirations. In turn it spurred the Knight of the Silver Hand where Uther the Lightbringer sacrificed the peace in his own life, and choose to battle so others may live in peace in his stead.
Their actions still live in our hearts as symbols of faith, and as teachers by example. Their courage is an inspiration to the bravery of Paladins. Their public display of faith and sacrifice is an inspiration for Priests.
The Church has known rites of passage and training in the past, that included the submission to pain and sacrifice. These tests and trials served both as proof of faith and as teachers of faith. Unfortunately, much of this knowledge has been lost, and no detailed description of some of these rites could be found.
In this book, one of these tests is reconstructed, based on scraps of texts and references to these trials of faith. It provides both a proof of faith, and a test of faith. The proof aspect of this trial is served through a public display of faith. The test of faith, unfortunately, lies after a darker continuation of this rite.
==The opening of the ritual==
The ritual must be publicly declared at least three days in advance. When the ritual begins, the participant, the supervisor and a lasher will present themselves to all citizens that have chosen to bear witness of this event. The participant is only allowed to wear linen pants and a white linen robe as mark of his purity before undergoing this ritual.
It must be held in a public place, where a crowd can gather for the participant chooses to undergo this ritual not only before himself but also before his people.
Then the supervisor will address the guests:
"We have a priest among us who wishes to testify of his faith. He will endure a severe trial of pain, humiliation and isolation. Speak, priest/priestess/acolyte and declare why you choose to undergo this ritual and if it is by free will."
The participant must then openly declare his purpose, reason or faith in the Light as well as declare if indeed, he chooses to undergo it freely.
When the participant has spoken, the supervisor will conclude.
"Let the trial begin. Let the lasher be brought forth."
==The rites of pain==
===The first rite, faith above pain.===
A Priest should not let pain, or fear of pain decide his boundaries for these are the weapons of those that adhere to the Shadows. The Virtues do not teach that guidelines have boundaries set by such emotions.
The first rite teaches the participant to endure pain, and to separate the mind from the body. The body and life of a priest are tools which the Light has given him, and he must rule them with utmost devotion to live in Light's grace. He can not let pain, or fear for pain, steer his mind from its enlightenment.
This rite is to be public. The participant is released from his ritual robes and is chained to a pole with his hands. His hands must be attached at chest height, so the pole does not keep him in standing along, though he may use it to lean on.
The supervisor will speak.
"Pain can cloud judgement when it needs to be sharp.
Pain can frighten the heart when it needs to be brave.
Pain will hold your soul when it needs to be free.
You have chosen to prove your faith above pain.
May these lashes serve as a test, or serve as a teacher."
At the supervisor's signal, the lashes may be administered. The participant should endure at least three lashes, or the rite fails. However, should he fall to his knees between the lashes, then he may be helped back to his feet. He should stand free without help when the lashes are administered. The administration of lashes will not stop for as long as the participant can stand, with or without the help of the pole he is chained on.
===The second rite, faith above pride.===
A priest should not let his pride come between him and his faith. The Virtues teach to Respect one's connection between the self and the universe, not their ego.
The second rite teaches the participant to abandon the pride he may have kept in his heart. To serve the Light, he should first acknowledge his duty.
This rite is to be public and follows immediately after the first. The participant remains bound to his pole, for public display. Those that wish to express support for the participant should then line up besides the supervisor.
The supervisor will then speak: "
Pride can stand in the way of clear thought.
Pride can yield anger when it should know love.
Pride can taint your soul when it needs to be pure.
You have chosen to prove your faith above pride.
May this humiliation serve as a test or serve as a teacher.
May those who love you come first, and be the hardest.
"
Those that support the participant may then, in turn, pour salt or sand over the participant. Then the supervisor continues:
"May now the public support your test."
For the remainder of the hour, the participant is to be submitted to public humiliation. A guard may be assigned to ensure no weapons will be used. However, humiliation both verbally and physically are permitted.
===The third rite, faith over darkness.===
A priest should not let any form of deprivation doubt his faith. Famine and isolation may not let the faithful priest doubt he walks Light's path.
The third rite teaches the participant to endure, and to place faith above comfort for body, mind and heart. Even in the dark, a priest is to find the Light.
This rite follows immediately after the second. The participant in unbound from his pole and the supervisor will speak:
"
Darkness can sow doubt where there is certainty.
Darkness can bring sorrow where there is joy.
Darkness can shroud souls that are clear.
You have chosen to prove your faith over darkness.
May this imprisonment serve as a test, or serve as a teacher.
"
The participant is then imprisoned, in either isolation or among the criminals. No sunlight may reach the participant. The injuries suffered from the first two rites will not be tended. The participant will not be brought food, nor water. For at least three days shall the participant remain imprisoned and have naught but the Light to see to his survival and healing.
===The final test of faith===
Even after enduring trials of faith, that also required the Priest to save himself, should he still prove as willing to place his faith above himself as before the trials.
The final test of faith teaches the participant no degree of endurance will permit him to stray from the path of the Light. Even after terrible trials have passed, he must engage to new trials with the same devotion.
After a minimum of three days of darkness, the participant is released. Upon his release, the suprisor will address the participant: "
You have passed your trials, now prove your faith.
Will you rest from your trials, with water as bait?
Will you honor your trials, and let the water wait?"
Then before the participant a bowl of water should be placed at fifteen feet away, and the supervisor should take position fifteen feet from the participant. Whichever is touched first will determine the outcome of his test.
30afc50fc8d64b42be8d02519726515e931148eb
Confession, Penance and Absolution
0
254
581
2012-03-12T19:16:51Z
Jeanpierre
1
Created page with ":''"Only if you let a dark past destroy your future, will it truly succeed in being a dark past."'' : -- Jenn Nayver, Former cleric of Southshore. :''"We do not find teachers in..."
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:''"Only if you let a dark past destroy your future, will it truly succeed in being a dark past."''
: -- Jenn Nayver, Former cleric of Southshore.
:''"We do not find teachers in life among those locked in their towers and great halls, but among those who lived through trials, errors and showed the bravery to carry through both."''
: -- Vear Baileas, Light Preacher and storyteller in Goldshire.
:''"Our history is a lesson for the future."''
: -- Nadine Neckofie, Teacher at the orphanage of Stormwind.
:''"I have seen men drink away their future, trying to flee from their past."''
: -- Anne Deseir, Pub waitress in Lakeshire.
:''"To follow Light's path, one must walk it free of doubt. What happened, happened. What must happen, must be done regardless."''
: -- Jean-Pierre d'Armagnac, Priest of the Cathedral of Stormwind.
==Introduction and History==
The concepts of confession, penance and absolution for one's errors is ages old. Its origins do not lie with the Church of the Light, even. Yet it is a tradition and method that falls in line with the path of the Light and it has been conducted by Priests for many generations.
Confessions, penance and absolution can be rituals of little else than spoken words. Yet some people carry a weight on their conscience that will not lighten with mere words. Some people hold dark thoughts that won't dissolve with just a discussion. Therefor priests some priests choose to assist in a more thorough ritual.
This ritual reaches more deeply than words, and can aid to clear one's mind and heart, and find a new purpose in life. A release or payment of debt could lay on the path to such a new purpose.
Whereas the ritual contains several aspects and stages, the most notorious and feared stage of this ritual is undoubtedly the confession. A good confession might resolve more than any amount of Penance will. Therefor some Priests choose the path of confessors. Confessors carry the weight of their society's ill fated history, so that the society may continue to grow free of such burdens.
The reputation of such confessors is not entirely unfounded. These people have lived through the criminal minds and acts of whole villages which would be enough to sweep any righteous person off their feet, were it not for their immensely strong belief. The combination of the dark confessions they bear while showing utmost dedication to the Light lend these people iconic images. These icons of faith are often feared, for in their eyes one is confronted with their past in the most naked and honest truth.
Throughout the records on the past, references indicate that some clerics who choose the path of a confessor underwent this ritual as a test. A test that serves both to ensure they master the ritual and to clear their past of doubt so they can carry that of another.
Although the ritual is not limited to confessors, tradition has it that the confession part, at least, is carried out by a priest with preparation in this discipline.
==Ritual Robes==
Confessors are referred to as bearing iconic robes, with marks that refer to both life and death. Such icons may reveal their profession within the Clerical order but also reaffirm to criminals that their work is, indeed, a matter of life and death: only their dedication with their very lives to improvement might yield them salvation and absolution.
Typically, their robes are white to denote the pure intentions, clear mind and unmarked heart which they offer for the confesser. The robes of the confessor may be marked with runes of faith, and wards against dark minds to protect both their own purity and that of the people they choose to aid after the next confession. Often they would hide their faces under the shadow of a hood so that people would not, unwillingly and unprepared, see their own darkness in the reflection of their eyes.
Two confessors, and their robes, have been described in more detail in the books.
Gallahad, the pure of mind, is referred to as follows:
"The whitened skulls on his shoulders contrasted his white robes, marking the severity of the confession he took. All who would look in the soft glow of his eyes with dark thoughts in his mind would find their worst enemy: their conscience. In his Compassion, he hid his eyes under a white cowl though it would sometimes glow in the power of the mind that it contained."
Roxanne, the pure of heart, is referred to as follows:
"Her robes were white and would waver in the wind, impressing that she were lifted from her feet. The golden wings, wrought on her pauldrons, and white hood that flowed like silver hair gave her the appearance of an angel in who's arms one would wish to be carried away. But the marks and runes on her robes revealed a preparation for battle: the war to let love and Light live freely in our hearts."
==The dangers of empathy==
According to a book of clerical professions, predating the first war, confessors wield immeasurable empathy for their confessers so that they may understand their heart, their crime and plea. Only after understanding, can they properly judge or counsel the confesser.
It also mentions the dangers of this:
"These thoughts can weigh heavily on any righteous person who lives through such experience. Their strength and faith in the Light must be impeccable to overcome the shadow of thoughts they might engage with.
Any judgement, grudge or negative emotion that might reside in their mind or heart could hold back their empathy, undoing the very ritual and leading to needless suffering for those involved."
The preparation of this ritual is rarely referenced to by works of the Church but we do find references of such preparations in village records describing the visit of a confessor. This secrecy encouraged two theories to explain it. One theory is that such preparations and rituals were more commonplace and needless to describe. The other is that these preparations were so thorough that they had to be tailored to the mind heart and heart of the confessor, and thus left to them to to find their own rituals.
Still we can find some similarities. Lakeshire records describe more than one confessor to lock themselves up for one day, eating naught but bread and water, to purify their bodies in preparation. Most records speak of confessors taking time to pray for the purity of their mind and heart between confessions. Only the prayers of Gallahad and Roxanne were noted by Milly of Lakeshire whom was permitted to pray along as a priest apprentice, and for the sake of her brother whom had committed murder and dishonored a woman.
===Purity of mind===
:Make my mind once more a tool of the Light,
:So it may understand the wrongs and right,
:Like a mind reborn, without any prejudice
:So must our mind become to talk of justice,
:For justice to exist, one must understand,
:No tale but the tale of the criminal mind,
:Exposing what drove the mind to madness,
:Forsaking our Light's blessing so careless.
:With Light's strength, let us see the moment,
:That cast our souls and heart into torment,
:Let us find healing in Light's purest grace,
:And a new path that leads to benevolent ways.
:May I pass on the wisdom of Light's glory,
:Have its righteous words uttered through me,
:So contempt and pain are retained by none,
:And have the mercey to see the crime undone.
===Purity of heart===
The prayer of Roxanne the pure, as passed on by Milly of Lakeshire.
:Dear Light, my silent guardian, I beseech thee,
:As we listen to another confession, be with me,
:Another heart and soul have called for our aid,
:Let your blessing be with me in this burden great.
:Once more we are asked to carry a sin's weight,
:In a desperate plead for love that couldn't wait.
:Lend me the strength for their burden to be heard,
:Let our love be strong enough to mend their hurt,
:May the Light's blessing keep us safe from harm,
:So my deepest feelings may yield a cradle warm,
:As we nurture the hungering heart, lost in pain.
:Lest our suffering and our hurt be all in vain,
:May Light's help make my heart and soul so strong
:As their hearts confess to me, what they did wrong.
:But until their salvation, let my mouth be wise,
:And my heart bleed silent until the sun's rise,
:May my face for them prove stalwart and fair,
:My eyes show only love and no tear rest there,
:Help me prepare for the that troublesome sleep,
:Where I find Light's comfort and in silence weep.
==Confessing==
Methods for the actual confession proved difficult to find. One can assume many of the details were reserved to a more select caste of the clerical society, with the intention of protecting the untrained.
However, it seems common through references, that both spiritual and physical contact is established. It is implied that some hold their confesser like a mother would hold her child, whispering in their ears. Some simply hold hands, while their eyes bring the confesser under a spell.
===The symbol===
One diary of a traveler, preserved through the third war and discovered in a library in Southshore prior its destruction, spoke of a confession room in Lordaeron:
"Strange symbols the likes I had never seen were scattered across the soft glowing floor of the room. The faded runes still fill my heart with dread, yet they seemed paired with the yellow glowing drawings that brought me peace. And all were connected through bright silver light, flowing in twin lines."
Following the tradition of the robes, we could assume this refers to shadow wards and blessed runes of life. To obtain the visual effects described, we could assume the floor was of white marble, set with gold, silver and carvings. The room is presumed to be destroyed in the third war, guessing by its location and what little reports remain. Perhaps, confession proved too difficult to bear for Forsaken.
However, this much is certain: no such room is available in the smaller towns that describe visits of confessors. Perhaps confessors would conjure such a drawing themselves with cray... or with a spell.
===The spell===
Once the spell is established, both must see through the confession. It is said that, should the confessor be powerful enough, that both will relive the crime as if it were real... emotions included! This holds some dangers for those involved and may require special care in extreme cases.
===Confessing a Crime of Life===
Should a confession speak of a murder, then reliving it could hold danger for anyone's mind and heart. It would be an unbearable torment. Such confessions are best left to the most experienced and trained priests for they must be able to let their faith prevail over the experience of the spell, lest they'd kill the confesser's mind.
===Confessing a Crime of Love===
Should the confession hold a crime against love, or reveal a torment of love, then this may hold danger for the confessor. It is said some would leave their service, should they ever find a partner, for it would be too heavy to bear both love and such confessions.
==Confirming new purpose==
When the confession finished, the confesser confirms their choice to change their ways and find a new purpose in life. Upon this, the confessor will bless him or her:
"May the Light bless you with the strength to change what you can change.
May the Light bless you with the tenacity to bear what you can not change.
May the Light bless you with the wisdom to know the difference."
While judgement is left to the confessor, Gallahad once spoke to the public and said they should:
"Work to undo what you can undo. Undergo penance for what you can not undo. Search for Light's wisdom to see the difference and its strength to be confronted with it."
==Penance==
Penance is undergoing a ritual of pain or sacrificing great effort of oneself. This ritual serves to teach the severity of one's crime and as a public mark to acknowledge regret. It can never be the purpose to glorify pain, nor to make the crime worse by adding another.
===Penance for a Crime of Life===
Life can never be given a price, and one's death can not be undone. Penance can serve to acknowledge regret and to teach. After penance of pain, psychological or physical, the criminal must undergo the confession again. This is repeated until one's confession has been purified of the emotions that were present at the time of the murder.
After this ritual of penance is completed, it is recommended that the criminal undergoes the punishments set by the law in addition. This is to openly declare submission to society's rules and ways. It is a critical step to being reaccepted by society.
===Penance for a Crime of Love===
Jealousy, parting loved ones or destroying a marriage can yield unrepairable damage to people's emotions. Penance for such a crime often includes a vow of abstinence, living in solitude, or submitting one to a service for society. Some have submitted to service of the Church after such vows, and some would join the army. Such service is a mark of their will to choose society and the wellbeing of others over their personal emotions.
==Absolution==
Absolution can only be obtained if the damage was undone, or if society sees more truth in forgiveness than in remembering the crime. As there is no time set on absolution, it may require great effort and patience from the criminal. This is their lesson of Tenacity. They may live to see their deeds forgiven. But they may also live and die, having never received absolution, but the knowledge that their path was, henceforth, one of righteousness and Enlightenment. They should walk that path, and live for absolution, accepting it is not theirs to give and with the knowledge they may never receive it.
==Notes==
OOC section.
The text proved longer than originally intended and you have my sincere apology for that. The IC explanation of the ritual makes it hard to guess how this can be roleplayed. I think, this should be up to -you-, the reader. But for those who would like a hint of inspiration I'll give you this: if the confession is a complex story and has multiple roles, it might prove hard and time consuming to roleplay it with "/s" talk. I thought of three ways this could be roleplayed in a more entertaining way.
# Re-enactment with the people involved.
# Writing out the story on a forum/PM/Mail. It usually allows more detail. In the game this can be translated to the confession taking notably less time, so more emphasis can be placed on the remainder of the ritual and the impact of confessing.
# After writing a short story on it on a forum/PM/Mail, re-enactment can be done with the roles reverted. The confessor plays the criminal, the confesser the victim (Inspired by a story by Mandui).
All of these approaches seem a lot of work. That is intentional. For those who believe a simple talk is sufficient, I doubt they need a book like this to provide ideas. For those who like to take it a step further, I hope this book provided some inspiration.
I would like to express a gratitude towards Mandui, Alexandra and Shariah who, unknowingly and totally against my own will, inspired some parts and images in this text. The original text and concept was altered because of this inspiration, since I felt it connected all the dots and it would be a shame not to complete the image. Though I'm not sure they play confessors per se... I do feel they might recognize aspects of their characters in some pieces of this text.
13c929c57cedcf323d6cd0d9f7665418104d2675
Tests of Faith
0
255
582
2012-03-12T19:19:09Z
Jeanpierre
1
Created page with " :''"Faith can carry us through hardships when all else failed. I've seen all else fail many times... but my faith never did."'' : -- Dack Janiels, Veteran of the Second War. :'..."
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:''"Faith can carry us through hardships when all else failed. I've seen all else fail many times... but my faith never did."''
: -- Dack Janiels, Veteran of the Second War.
:''"Not even after being deprived of his friends, family, titles and the very symbols of his faith did Tyrion Fordring loose faith. His faith was tested and found strongest."''
: -- Law Williamson, Soldier at Light's Hope Chapel.
:''"To those who test their faith, beware! After sacrificing everything, including your very being, only your faith remains... or failure."''
: -- Jenny Woakar, Traveling Priestess.
:''"Life is a very precious thing. Do not risk it for adoration or fame. Choose a test only if you believe this is what the Light requires of you."''
: -- Jean-Pierre d'Armagnac, Priest of the Stormwind Cathedral.
:''"It is faith and trust in the Light that allows a Paladin to hold his ground against many. One can not go without the other."''
: -- Sir Kaeden Dourhand, Paladin of the Knights of the Silver Hand.
==Introduction==
Priests and Paladins often pray and confirm their faith, be it verbally, in battle or persistence through dire circumstances.
But often, they are also shielded by their arms, equipment, abilities and knowledge. How can one truly tell if it was faith that made them stand their ground against an over might, or their military training?
To test one's faith, one must be willing to confront faith without the support of the abilities one gathered over time. Only then, when we are stripped of all the strength we have gathered to protect ourselves, will we rely on faith and faith alone to carry us through our ordeals.
Throughout history, references and journals we managed to collect a few trials that Light followers have willingly subjected themselves to in order to test their faith... Or to prove their faith.
Alternatively, such tests of faiths can also be placed where no training can help. These tests do not intend to teach a subject, but through the records that describe such tests, it is also noted how followers that passed the trial returned with more confidence, faith and new insights in Light's ways. As their faith is strengthened, so will they follow their path of devotion with even more resolve.
Unfortunately, it must be noted that some of these trials have not always yielded positive results. Some hold great personal danger, even should they succeed. It is perhaps because of this danger that they serve as a test of faith, but it has also been subject to controversy. Following the scriptures of the Southern Priest Lazar Farinma, we find a strong voice in favor of these tests:
"The test is not to succeed the trial but to commit to this trial whether or not one will succeed: a truth of Tenacity. Should one succeed, then the Light has another purpose for him. Should one pass away during the trial, then perhaps the Light wished to make it an example of martyrdom. No life is lost in vain by this, lest we choose not to learn from, and honor, the examples they set."
However the tragic outcome of some failed tests can not be denied, and gave rise to more accessible trials. In this book, no discrimination will be made between old and new tests. It is hoped, the reader will prove wise enough to choose their own fate.
==Supervision==
Even the wise can not foresee all ends, and great danger is involved in some tests. As such, the participant may not be able to foresee if the task will be hindered by unforeseen factors. It is dearly recommended that a Priest or Paladin is only initiated in a ritual under supervision. Faith and trust in this supervisor must be absolute, since the supervisor determines when the test is passed.
The responsibilities of the supervisor are:
- To determine the tasks that must be performed during this ritual.
- To determine for each task if it was successful.
- To determine how much time the participant should be granted to recover in between tests.
- To determine when the ritual ends, be it successful or not.
- To remain fit to determine the above.
==Vow of obedience.==
When the participant has chosen a supervisor, the participant takes the vow of obedience. The participant is subject to this vow of obedience until the tests and rites have ended. Trust in this supervisor must be absolute for the supervisor may hold the participant's life and faith in hands.
Light grant me a guardian and guide wise,
So these tests don't needlessly sacrifice,
==Tests of Faith==
Only after the vow has been taken, will the supervisor reveal the tests that the participant must complete. It is left to the supervisors to choose which, how many and when these tests must completed.
===Light's Blessing===
The participant is sent to live among people with incurable diseases, potentially sacrificing his own being. The participant must share food, habitation and all aspects of life with the infected victims. Faith is one's only shield against the disease.
===Light's Destiny===
Light's Path is a pilgrimage. One must walk it, starting the journey with no arms and only simple clothing. Every morning, and every night, the participant will pray to the Light. The destination is chosen by the supervisor though, since Uther's unfortunate passing, the pilgrimage from Stormwind to his tomb has become the common choice.
===Light's Guardian===
One must confront a terrible foe, encourage him to engage in combat and display Light's unquenchable will by not returning a blow and walking out unharmed. The participant may nominate up to four men of faith that may bless him during this trial. This is all that will stand between him and deadly injury.
===Light's Path===
The participant is required to walk cross a path that does not exist. Most often, this is a down a cliff or across a canyon. The participant may nominate up to four men of faith that may bless him during this trial. This is all that will stand between him and a downfall.
===Light's Choice===
The participant submits himself or herself to the service of a person chosen by the Light or chance. A common method is to accept the first visitor to come to one's house, or the first person to enter a tavern at a given time. The participant is obliged to follow his new master's bidding, even if that may prove ill on short term. It is faith in Light's choice to have it this way, and the burdens of remorse that may come with it are the lessons the Light has chosen for the participant. The period of submission is chosen by the supervisor.
===Light's Purity===
The participant takes a vow of abstinence. This test is often combined with a commitment to work alongside people of questionable ethics, in an attempt to aid them on a different path.
==Nota Varia==
((OOC section))
"Light's Blessing" might depend on a disease event. In the text, the writer assumes that there are houses of healing for incurable illnesses 'somewhere' in Azeoth.
"Light's Guardian" and "Light's Path" have been tailored for (OOC?) abilities like Guardian Spirit, Levitate and Leap of Faith. Basically the fun is: the participant has to confront his cliff/deadly foe and rely on his companions to save him. They are only permitted to use the aforementioned spells. The careful timing this may require on their hands makes it indeed a test of faith....
ee79207dd3c571e8f2edd2d7c88f034a31ca4e67
583
582
2012-03-12T19:19:39Z
Jeanpierre
1
/* Supervision */
wikitext
text/x-wiki
:''"Faith can carry us through hardships when all else failed. I've seen all else fail many times... but my faith never did."''
: -- Dack Janiels, Veteran of the Second War.
:''"Not even after being deprived of his friends, family, titles and the very symbols of his faith did Tyrion Fordring loose faith. His faith was tested and found strongest."''
: -- Law Williamson, Soldier at Light's Hope Chapel.
:''"To those who test their faith, beware! After sacrificing everything, including your very being, only your faith remains... or failure."''
: -- Jenny Woakar, Traveling Priestess.
:''"Life is a very precious thing. Do not risk it for adoration or fame. Choose a test only if you believe this is what the Light requires of you."''
: -- Jean-Pierre d'Armagnac, Priest of the Stormwind Cathedral.
:''"It is faith and trust in the Light that allows a Paladin to hold his ground against many. One can not go without the other."''
: -- Sir Kaeden Dourhand, Paladin of the Knights of the Silver Hand.
==Introduction==
Priests and Paladins often pray and confirm their faith, be it verbally, in battle or persistence through dire circumstances.
But often, they are also shielded by their arms, equipment, abilities and knowledge. How can one truly tell if it was faith that made them stand their ground against an over might, or their military training?
To test one's faith, one must be willing to confront faith without the support of the abilities one gathered over time. Only then, when we are stripped of all the strength we have gathered to protect ourselves, will we rely on faith and faith alone to carry us through our ordeals.
Throughout history, references and journals we managed to collect a few trials that Light followers have willingly subjected themselves to in order to test their faith... Or to prove their faith.
Alternatively, such tests of faiths can also be placed where no training can help. These tests do not intend to teach a subject, but through the records that describe such tests, it is also noted how followers that passed the trial returned with more confidence, faith and new insights in Light's ways. As their faith is strengthened, so will they follow their path of devotion with even more resolve.
Unfortunately, it must be noted that some of these trials have not always yielded positive results. Some hold great personal danger, even should they succeed. It is perhaps because of this danger that they serve as a test of faith, but it has also been subject to controversy. Following the scriptures of the Southern Priest Lazar Farinma, we find a strong voice in favor of these tests:
"The test is not to succeed the trial but to commit to this trial whether or not one will succeed: a truth of Tenacity. Should one succeed, then the Light has another purpose for him. Should one pass away during the trial, then perhaps the Light wished to make it an example of martyrdom. No life is lost in vain by this, lest we choose not to learn from, and honor, the examples they set."
However the tragic outcome of some failed tests can not be denied, and gave rise to more accessible trials. In this book, no discrimination will be made between old and new tests. It is hoped, the reader will prove wise enough to choose their own fate.
==Supervision==
Even the wise can not foresee all ends, and great danger is involved in some tests. As such, the participant may not be able to foresee if the task will be hindered by unforeseen factors. It is dearly recommended that a Priest or Paladin is only initiated in a ritual under supervision. Faith and trust in this supervisor must be absolute, since the supervisor determines when the test is passed.
The responsibilities of the supervisor are:
* To determine the tasks that must be performed during this ritual.
* To determine for each task if it was successful.
* To determine how much time the participant should be granted to recover in between tests.
* To determine when the ritual ends, be it successful or not.
* To remain fit to determine the above.
==Vow of obedience.==
When the participant has chosen a supervisor, the participant takes the vow of obedience. The participant is subject to this vow of obedience until the tests and rites have ended. Trust in this supervisor must be absolute for the supervisor may hold the participant's life and faith in hands.
Light grant me a guardian and guide wise,
So these tests don't needlessly sacrifice,
==Tests of Faith==
Only after the vow has been taken, will the supervisor reveal the tests that the participant must complete. It is left to the supervisors to choose which, how many and when these tests must completed.
===Light's Blessing===
The participant is sent to live among people with incurable diseases, potentially sacrificing his own being. The participant must share food, habitation and all aspects of life with the infected victims. Faith is one's only shield against the disease.
===Light's Destiny===
Light's Path is a pilgrimage. One must walk it, starting the journey with no arms and only simple clothing. Every morning, and every night, the participant will pray to the Light. The destination is chosen by the supervisor though, since Uther's unfortunate passing, the pilgrimage from Stormwind to his tomb has become the common choice.
===Light's Guardian===
One must confront a terrible foe, encourage him to engage in combat and display Light's unquenchable will by not returning a blow and walking out unharmed. The participant may nominate up to four men of faith that may bless him during this trial. This is all that will stand between him and deadly injury.
===Light's Path===
The participant is required to walk cross a path that does not exist. Most often, this is a down a cliff or across a canyon. The participant may nominate up to four men of faith that may bless him during this trial. This is all that will stand between him and a downfall.
===Light's Choice===
The participant submits himself or herself to the service of a person chosen by the Light or chance. A common method is to accept the first visitor to come to one's house, or the first person to enter a tavern at a given time. The participant is obliged to follow his new master's bidding, even if that may prove ill on short term. It is faith in Light's choice to have it this way, and the burdens of remorse that may come with it are the lessons the Light has chosen for the participant. The period of submission is chosen by the supervisor.
===Light's Purity===
The participant takes a vow of abstinence. This test is often combined with a commitment to work alongside people of questionable ethics, in an attempt to aid them on a different path.
==Nota Varia==
((OOC section))
"Light's Blessing" might depend on a disease event. In the text, the writer assumes that there are houses of healing for incurable illnesses 'somewhere' in Azeoth.
"Light's Guardian" and "Light's Path" have been tailored for (OOC?) abilities like Guardian Spirit, Levitate and Leap of Faith. Basically the fun is: the participant has to confront his cliff/deadly foe and rely on his companions to save him. They are only permitted to use the aforementioned spells. The careful timing this may require on their hands makes it indeed a test of faith....
b88035f90dab8d577a1667e9107d5157716bca64
Rank Structure from 2012 to 2013
0
256
588
2012-03-30T17:46:44Z
Jeanpierre
1
Created page with " ==Officer Structure== * '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]] * '''High Chaplain''', the right hand of the Master Chaplain. This is curr..."
wikitext
text/x-wiki
==Officer Structure==
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
==The junior ranks of the Disciples of Light==
===Chevalier===
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
9de28e36776c08c120ddcc57587e86c0bfcc50f7
589
588
2012-03-30T19:04:41Z
Jeanpierre
1
/* The senior ranks of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
==The junior ranks of the Disciples of Light==
===Chevalier===
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
e59835aa35d544ddf487efb1f9f9f06b6873a0a7
604
589
2012-03-31T09:52:32Z
Jeanpierre
1
/* Officer Structure */
wikitext
text/x-wiki
==Officer Structure==
[[File:Rank - Master Chaplain|200px|thumb|right|Symbol of the Master Chaplain]]
[[File:Rank - High Chaplain|200px|thumb|right|Symbol of the High Chaplain]]
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
===The Knowledge Chapter===
[[File:Rank - Chaplain of Faith|200px|thumb|right|Symbol of the Chaplain of Faith]]
[[File:Rank - Lieutenant of Faith|200px|thumb|right|Symbol of the Lieutenant of Faith]]
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
===The Arms Chapter===
[[File:Rank - Military Chaplain|200px|thumb|right|Symbol of the Military Chaplain]]
[[File:Rank - Military Lieutenant|200px|thumb|right|Symbol of the Military Lieutenant]]
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
===The Academy===
[[File:Rank - Chaplain of the Academy|200px|thumb|right|Symbol of the Rank - Chaplain of the Academy]]
[[File:Rank - Lieutenant of the Academy|200px|thumb|right|Symbol of the Lieutenant of the Academy]]
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
==The junior ranks of the Disciples of Light==
===Chevalier===
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
d59a4b7648879af794cb95777b86ec64acc221a8
605
604
2012-03-31T10:06:24Z
Jeanpierre
1
/* Officer Structure */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
==The junior ranks of the Disciples of Light==
===Chevalier===
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
b0e890346394a2516c792d1ee08cf0eae3b05231
606
605
2012-03-31T10:11:49Z
Jeanpierre
1
/* The senior ranks of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==The junior ranks of the Disciples of Light==
===Chevalier===
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
d09920dc4a1fec1b86fb54b2c0e25329a458b009
607
606
2012-03-31T10:13:08Z
Jeanpierre
1
/* The junior ranks of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==The junior ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
8d2714d77d343b3ba77d3a0fa123536001265422
608
607
2012-04-03T12:22:04Z
Jeanpierre
1
/* The Academy */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==The junior ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
b3a2543fcb85edbbe4ccb5b5a94b2e5a86e8af25
609
608
2012-04-03T12:22:29Z
Jeanpierre
1
/* The junior ranks of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
20ed90552378d0c475316ec96aa6fed14c47802e
610
609
2012-04-03T12:43:54Z
Jeanpierre
1
/* Champions of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
672b73786d083d76d0e787a0ba8a7a28da97c00c
611
610
2012-04-11T10:02:15Z
Jeanpierre
1
/* Squire */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
[[Category:Guild Information]]
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File:Rank - Master Chaplain.jpg
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2012-03-31T09:40:24Z
Jeanpierre
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== Licensing ==
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File:Rank - High Chaplain.jpg
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Jeanpierre
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File:Rank - Chaplain of the Academy.jpg
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File:Rank - Lieutenant of the Academy.jpg
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Jeanpierre
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da39a3ee5e6b4b0d3255bfef95601890afd80709
Chapter Of Knowledge from 2012 to 2013
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2012-04-20T11:31:17Z
Jeanpierre
1
Created page with "The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it han..."
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text/x-wiki
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
ac0973660b19622c4dd6ac640f1aac5e67605406
613
612
2012-04-20T11:32:23Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
74ee705ede736712c90500da1351f52e643840a2
614
613
2012-04-20T11:33:32Z
Jeanpierre
1
/* Light preachers */
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
231ccf2f3baee39b053e3825a7194e83d7f96e25
615
614
2012-04-20T11:34:01Z
Jeanpierre
1
/* Medicine and healing */
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
dc0ffea7fc6252500f71cb9da5ed023a50475423
616
615
2012-04-20T11:34:15Z
Jeanpierre
1
/* Research and development */
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
bbddb20d3b86c05aefc78a09fa94cba7f86dad43
Chapter Of Knowledge from 2012 to 2013
0
271
617
616
2012-04-20T11:35:00Z
Jeanpierre
1
moved [[Chapter Of Fatih]] to [[Chapter Of Faith]]: mystyped
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
bbddb20d3b86c05aefc78a09fa94cba7f86dad43
629
617
2012-06-05T15:14:15Z
Jeanpierre
1
moved [[Chapter Of Faith]] to [[Chapter Of Knowledge]]: Merge
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The chapter of faith specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Faith was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Faith is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Faith can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Faith, formerly known as the Chapter of Knowledge, continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Faith specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Faith, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
bbddb20d3b86c05aefc78a09fa94cba7f86dad43
631
629
2012-06-05T15:16:22Z
Jeanpierre
1
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[[File:JP-Shar.png|right|300px]]
The Chapter of Knowledge specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Knowledge was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Knowledge is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Knowledge can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Knowledge continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Knowledge specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Knowledge, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
0c95808284e889a7aefc9624e59e21095527cd2e
Chapter Of Fatih
0
272
618
2012-04-20T11:35:00Z
Jeanpierre
1
moved [[Chapter Of Fatih]] to [[Chapter Of Faith]]: mystyped
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#REDIRECT [[Chapter Of Faith]]
1c86e99c6d9ced3bf87fe9478cbc47abc7da968c
File:Wulf2 copy.jpg
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2012-04-27T11:47:07Z
Jeanpierre
1
uploaded a new version of "[[File:Wulf2 copy.jpg]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2012-04-27T11:47:51Z
Jeanpierre
1
uploaded a new version of "[[File:Wulf2 copy.jpg]]"
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2012-04-27T11:48:42Z
Jeanpierre
1
uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 11:47, 27 April 2012
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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Jeanpierre
1
uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 11:47, 27 April 2012
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 19:07, 25 April 2011
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uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 19:07, 25 April 2011
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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Wulfgnar
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uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 19:29, 2 May 2012
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da39a3ee5e6b4b0d3255bfef95601890afd80709
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2012-05-02T19:31:34Z
Jeanpierre
1
uploaded a new version of "[[File:Wulf2 copy.jpg]]": Reverted to version as of 19:07, 25 April 2011
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da39a3ee5e6b4b0d3255bfef95601890afd80709
The unruliness of the Light and ants
0
274
624
2012-05-02T10:20:22Z
Jeanpierre
1
Created page with ";"For generations, believers and non-believers, heretics and preachers have tried to define the Light in terms of rules. How does one rule love for life?" :Sir Jean-Pierre d'Arma..."
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;"For generations, believers and non-believers, heretics and preachers have tried to define the Light in terms of rules. How does one rule love for life?"
:Sir Jean-Pierre d'Armagac,
:Priest-in-Waiting of the Church of the Light
==Food and working ants==
Ants, whenever their society reaches a great number, will construct a hill: a small world of their own where all live together. Some will walk aimlessly inside the hill, bumping into eachother, one appologizing, one swearing. And yet this very hill, or society, is doomed in its existence if it does not learn to work as one. If it will fail to gather the resources it needs, it will starve. Ants may fall back on canibalism, slowly destroying their own society and kind. So the hill crumbles, for no ant is safe of another.
The Light is not the ant's great society. The Light is not the food it may find. Society, food, hills... these are worldly things we, or the ants, can not control. The Light is, instead, the ant's guide. It is, in this story, the understanding that the ant must set out to find food. Without food, the ant hill will not survive.
But is there knowledge helping the ants judge what path to take? Is it tutoring, in some class room inside the hill, that teaches ants where to find the food? Is there prescience of a prophet ant? Is there a scientific or engineering ant calculating where the food is to be found?
Or would such knowledge and scientific means make a difference to the ant's main understanding? That one must, ultimately, set out?
There is no such aid and yet the ant sets out, without knowledge or prescience about the world around it. Blind like a moll, and yet it sets out based on one simple thing: faith. Faith that this is the only path that may lead to food and a peaceful existance of its society.
When an ant finds food, it will return home, marking its trail so other ants may follow the path to the food. As they, in turn, come home with food they mark the trail... making the trail stronger and more attractive to other working ants. So the trail gains in popularity until the food is consumed and the trail collapses.
Such collapse does not discourage the ant. It continues what it has always done: to set out.
==The cuckoo's nest==
Sadly, there are ants who wish to study the material matters and rules of the trails they followed to success or failure. So rise the voices of knowledgeable ants who will share their material findings. They will invent rules and ways, designed to help, but which ultimately destroy the ant's understanding of its existence.
They might make rules such as... never to walk over something green, because it is treacherous. Or to climb as many rocks as one may find, because it is more difficult and thus the reward shall be greater. Or never to try the red food, for the red food shall bring poison.
Sometimes, they are right. But it is not their rules that made them right. Instead they confused the ant who is surrounded by green, brought doubt to the ant that lives on the plains or the ant who finds no food on top of the bare rock, or convince ants to starvation when only red food presents itself.
Or should the teachings of such rules gain so much importance, that no ant is permitted to set out lest it knows all the rules?
Do these rules capture the meaning of the Light? Do they truly teach the ant to retain its explorative spirit? No.
Such rules may reap their rewards in times where the food and the world is so forgiving that rules do not hamper the society to continue... But when times are dire, such rules are a burden to Light's true spirit.
==Teaching without rules==
From childhood on, we are taught through rules: "do not play with fire", "don't drink too much", "work hard on the fields". They are easy, because they link cause to its direct effect: materialistic rules created by the world around us.
But the Light is not a materialistic ruler. It is a spiritual guide. It will not bend to our materialistic laws of cause and effect, but to the spirit that lives in our hearts. So how can one teach to attune to this spirit?
The answer is quite simple: one can not teach it. Instead one becomes a guide. Like marking a trail, one can move out guiding their fellow citizens along obstacles and terrain hoping that they will understand the only lesson this path may teach: set out.
[[Category:Library]]
a251f19a2adcb3f4a432792296cf68e4fca09917
Chapter Of Faith
0
275
630
2012-06-05T15:14:15Z
Jeanpierre
1
moved [[Chapter Of Faith]] to [[Chapter Of Knowledge]]: Merge
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#REDIRECT [[Chapter Of Knowledge]]
7a0a715394d024324d0239e2c240e162b7592fdd
Rank Structure from 2012 to 2013
0
256
632
611
2012-06-08T09:58:09Z
Jeanpierre
1
/* Champions of the Disciples of Light */
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==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Gallants of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Gallants. Gallant is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Gallant will join, they will be trained, measured and tested differently.
Generally, Gallants receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Gallant of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Gallant of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
[[Category:Guild Information]]
314ffc5153635249bc697b6c3acc9206565ba8dc
641
632
2012-11-28T20:14:41Z
Valestrion
6
/* Squires of the Disciples of Light */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Chevalier===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Chevalier]]
If the Squire passes all requirements for promotion, they become Chevalier. Their teachings in the Light are continued and more challenging tasks are presented. Chevaliers partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
[[Category:Guild Information]]
f3cfcb847581422acd2e529523d0e285d2fffe18
642
641
2012-11-28T20:16:57Z
Valestrion
6
/* Initiate */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Squire===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Squire]]
Squires are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Squires manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Chevalier.
[[Category:Guild Information]]
3bfc80232daeeb44019e827cb8fa1cdfb4fb1f06
643
642
2012-11-28T20:18:13Z
Valestrion
6
/* Novice */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
b7d4444a3803d4d7d84c41544e80b06512351ec0
644
643
2012-11-28T20:20:18Z
Valestrion
6
/* Senior Officers */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is currently [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]]
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
f06036291cf2652a1e35dc76ec9eeeddcdb0185a
645
644
2012-11-28T20:21:31Z
Valestrion
6
/* The Knowledge Chapter */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is nominally [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]] although he is currently away on indefinite leave of absence.
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This is currently [[Ishap Balancer|Lady Ishap Balancer]]
* '''Lieutenant of Arms'''. This is currently [[Valten Grimaldus|Sir Valten Grimaldus]]
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
22ed60989f337598220d0fc0e810c084427ec04f
646
645
2012-11-28T20:22:10Z
Valestrion
6
/* The Arms Chapter */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is nominally [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]] although he is currently away on indefinite leave of absence.
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This position is currently vacant
* '''Lieutenant of Arms'''. This position is currently vacant
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This position is currently vacant.
* '''Lieutenant of the Academy'''. This is currently [[Beladon Indarys|Sir Beladon Indarys]]
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
d610c739361f13951c9d6cdf63770e501bc3e940
647
646
2012-11-28T20:23:18Z
Valestrion
6
/* The Academy */
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is nominally [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]] although he is currently away on indefinite leave of absence.
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This position is currently vacant
* '''Lieutenant of Arms'''. This position is currently vacant
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Rae Wulfgnar|Sir Rae Wulfgnar]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
68d696619da8597900af5a2d01166c3289e81750
669
647
2013-06-26T16:13:34Z
Jeanpierre
1
moved [[Rank Structure]] to [[Rank Structure from 2012 to 2013]]: It will be outdated and placed in the archive.
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is nominally [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]] although he is currently away on indefinite leave of absence.
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This position is currently vacant
* '''Lieutenant of Arms'''. This position is currently vacant
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Rae Wulfgnar|Sir Rae Wulfgnar]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Information]]
68d696619da8597900af5a2d01166c3289e81750
671
669
2013-06-26T16:13:50Z
Jeanpierre
1
wikitext
text/x-wiki
==Officer Structure==
===Senior Officers===
* '''Master Chaplain''', the leader of our Order. This is [[Aarian Northlight|Sir Aarian Northlight]]
* '''High Chaplain''', the right hand of the Master Chaplain. This is currently [[Valestrion Drayke|Sir Valestrion Drayke]]
The Master and High Chaplain together lead a team of officers which can be divided in four Chapters, each chapter permitting up to one Chaplain and one Lieutenant.
<gallery>
File:Rank - Master Chaplain.jpg|Symbol of the Master Chaplain
File:Rank - High Chaplain.jpg|Symbol of the High Chaplain
</gallery>
===The Knowledge Chapter===
The knowledge chapter focuses on researching the theory and nature of the Light. It also provides training in medicine. In times of war, the Knowledge Chapter tends to lead the infirmary or medical bay of the campaign.
It is lead by the following officers:
* '''Chaplain of Faith'''. This is nominally [[Jean-Pierre d'Armagnac| Sir Jean-Pierre d'Armagnac]] although he is currently away on indefinite leave of absence.
* '''Lieutenant of Faith'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of Faith.jpg|Symbol of the Chaplain of Faith
File:Rank - Lieutenant of Faith.jpg|Symbol of the Lieutenant of Faith
</gallery>
===The Arms Chapter===
The arms chapter forms the core of the Order's military operations. It focuses on the tactics of warfare, skill at arms and patrols. The Arms Chapter leads the Disciples in battle and generally handles all military concerns during the campaign.
It is lead by the following officers:
* '''Chaplain of Arms'''. This position is currently vacant
* '''Lieutenant of Arms'''. This position is currently vacant
<gallery>
File:Rank - Military Chaplain.jpg|Symbol of the Military Chaplain
File:Rank - Military Lieutenant.jpg|Symbol of the Military Lieutenant
</gallery>
===The Academy===
The Academy is concerned with the recruitment and training of the junior ranks of the Disciples of Light. It focuses on arms training and the elementary teachings of the Light, and the guild.
It is lead by the following officers:
* '''Chaplain of the Academy'''. This is currently [[Rae Wulfgnar|Sir Rae Wulfgnar]]
* '''Lieutenant of the Academy'''. This position is currently vacant.
<gallery>
File:Rank - Chaplain of the Academy.jpg|Symbol of the Rank - Chaplain of the Academy
File:Rank - Lieutenant of the Academy.jpg|Symbol of the Lieutenant of the Academy
</gallery>
===The Political Chapter===
While currently inactive, in times of political distress the Disciples of Light call upon the political chapter to support the political bodies of the Alliance. This Chapter also works as diplomatic body, should the need for particular diplomacy arise.
==The senior ranks of the Disciples of Light==
===Champions of the Disciples of Light===
The title of Champion is a title of merit, awarded to Disciples who have demonstrated exceptional devotion or sacrifice to the Order and the Light. It is awarded only with the approval of the Master or High Chaplain.
Throughout the guild's history, the title was often awarded posthumously to those Disciples who have sacrificed themselves for the better of the Order, Light's quest or the Alliance. It is known to be given to some Chaplains after a long and productive term.
Champions carry the same duties as Knights, both towards the Order and the people of the Alliance. However, their accomplishments often gain them a status of reverence among their fellow Disciples, making them favorable leaders when no officer is available.
Known Champions of the Disciples are:
* [[Shariah Longhill|Lady Shariah A. Longhill]], awarded for long service as Chaplain of Faith.
* [[Rentarn Finje|Sir Rentarn Finje]], awarded for his long service as officer and supervising surgeon.
* [[Vinje the Grand|Sir Vinje the Grand]], awarded for his long service as officer.
* [[Tydor Scourgebane|Sir Tydor Scourgebane]], awarded for his service and temporal leadership of the Disciples.
* [[Perturbo|Sir Perturbo]], awarded for his service as officer among the Disciples.
* [[Vatheras|Sir Vatheras]], awarded for his service as officer among the Disciples.
* [[Maci|Lady Maci]], awarded for her service and temporal leadership of the Disciples.
* [[Bors Lighthammer|Sir Bors Lighthammer]], awarded for his sacrifice and service as officer.
* [[Adabella Nightshade|Lady Adabella Nightshade]], awarded posthumously for her sacrifice during her service as a Disciple.
===Knights of the Disciples of Light===
Knighthood is granted after completing the tasks and requirements for every rank. Knighthood is granted through a faction wide ceremony. The title of Knight is one for 'life'... or it would require dramatic events to loose it. The title is carried wherever the Knight goes.
Knighthood is an accomplishment on itself and the final mark in a carreer of hard training and development, but it also symbolizes a new beginning. Once a Knight, the Disciple becomes a shining symbol of the Light and righteousness. A Knight is always on a quest or ready to defend the innocent!
A Knight is required to function as a full Disciple, but is also deemed capable of leading his own operations for his Chapter and make independent choices in his actions.
<gallery>
File:Rank - Knight of Faith.jpg|Symbol of the Knight of Faith
File:Rank - Knight of Arms.jpg|Symbol of the Knight of Arms
</gallery>
===Squires of the Disciples of Light===
Upon completing the requirements for promotion, Disciples can be promoted to Squires. Squire is the first senior rank of the order, in which the Disciple is required to make a choice in Chapter. Depending on which Chapter the Squire will join, they will be trained, measured and tested differently.
Generally, Squires receive the final stage of their training in the ways of the Light. They are also given their greatest challenges to prove themselves worthy of Knighthood. Aside from their new tasks and chapter specific training, they are expected to ride (or learn to ride) the swiftest of our gryphons, and assist allies in the toughest and ongoing battles.
<gallery>
File:Rank - Gallant of Faith.jpg|Symbol of the Squire of Faith
File:Rank - Gallant of Arms.jpg|Symbol of the Squire of Arms
</gallery>
==Academy ranks of the Disciples of Light==
===Initiate===
[[File:Rank - Chevalier.jpg|thumb|right|Symbol of the Initiate]]
If the Initiate passes all requirements for promotion, they become Initiate. Their teachings in the Light are continued and more challenging tasks are presented. Initiates partake in the day to day work of the Disciples, working their way throughout the lands and aid our allied forces where required.
As they serve the Order in active duty, they also learn to prepare to choose a Chapter and how to serve it.
===Novice===
[[File:Rank - Squire.jpg|thumb|right|Symbol of the Novice]]
Novices are the starting rank for all Disciples. It is a first step in being taught the ways of the Light and the Order. Most Novices manage to grow rapidly under the teachings of the Academy Chaplain, to the rank of Initiate.
[[Category:Guild Archive]]
f67eb4e69564ea18ce8011e756d5b0c65c7a09b5
Promotion Requirements from 2012 to 2013
0
148
633
585
2012-06-10T21:34:44Z
Valestrion
6
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Squire to Chevalier==
* Spend at least one week as a Squire
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Chevalier to Gallant==
* Spend at least one month as Chevalier
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
90d3c9d4aecde220ff6387e43c60e03040a6168d
638
633
2012-07-12T21:22:32Z
Valestrion
6
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Squire==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Squire to Chevalier==
* Spend at least one week as a Squire
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Chevalier to Gallant==
* Spend at least one month as Chevalier
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
4a9c949d6fe43675f3b9448c66c1ee3b169847f6
659
638
2012-11-28T20:33:35Z
Valestrion
6
/* Promotion Requirements from OOC Member to Squire */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Squire to Chevalier==
* Spend at least one week as a Squire
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Chevalier to Gallant==
* Spend at least one month as Chevalier
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
49a64e3c41328fb5197b15d19d9c0b8b9bae013c
660
659
2012-11-28T20:34:04Z
Valestrion
6
/* Promotion Requirements from Squire to Chevalier */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Chevalier to Gallant==
* Spend at least one month as Chevalier
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
94b05ca9f49a3b7bf9522dd6b745f72611f140a4
661
660
2012-11-28T20:34:32Z
Valestrion
6
/* Promotion Requirements from Chevalier to Gallant */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Initiate to Squire==
* Spend at least one month as Initiate
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Gallant to Knight of the Knowledge Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
39b2e269aadd558a8104219c775d00618a3afceb
662
661
2012-11-28T20:34:57Z
Valestrion
6
/* Requirements for promotion from Gallant to Knight of the Knowledge Chapter */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Initiate to Squire==
* Spend at least one month as Initiate
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Squire to Knight of the Knowledge Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Gallant to Knight of the Arms Chapter==
* Spend at least one month as Gallant
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
51b981a712102f5f87b43a4db5ff51bec201f0b6
663
662
2012-11-28T20:35:14Z
Valestrion
6
/* Requirements for promotion from Gallant to Knight of the Arms Chapter */
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Initiate to Squire==
* Spend at least one month as Initiate
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Squire to Knight of the Knowledge Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Squire to Knight of the Arms Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
61d39ac0142e7e7c12e0cc280bf7014a3d21d274
Priest Inauguration
0
276
634
2012-06-14T13:45:17Z
Jeanpierre
1
Created page with " ==Location== Any location that is pure and clean may be used for this ceremony. Preference is given to the Cathedral, a holy place. If no sacred building is used, then the loca..."
wikitext
text/x-wiki
==Location==
Any location that is pure and clean may be used for this ceremony. Preference is given to the Cathedral, a holy place. If no sacred building is used, then the location must be blessed with prayers for three days straight before the ritual can be performed there. The location must offer a straight path to an altar or the head of the room.
==Roles==
===The guests===
The whole community is invited to join the event and is invited to take place halfway the path. They are split in two groups. People who accept your nomination, will stand on the right side when facing the altar. People who have requests, demands or objections, can stand on the left side.
===The leading priest===
A priest of the candidate's choosing, or the Church's appointment may then lead the ritual. The priest will await you at the start of the path. It was tradition once upon a time that this priest bore white clothes and a scenser, but it has also proven tradition to change one's ways.
===The apprentice(s)===
The apprentices present themselves in white robes and bare feet, at the far end of the path. Their final effort shall be to reach the other side of the path, and complete their oath.
==The path of ascension==
The ceremony symbolizes the path a priest must follow and pass to be accepted. It begins with a confirmation of his purpose in a prayer to the light. This prayer, and its blessings, are followed by the trials of priesthood. A questioning by the head priest, or a the priest leading the ceremony. An acceptance, or trial by the people which the priest chooses to serve. A trial and acceptance of the Light itself.
Then a final vow, prayer and word is spoken.
===Opening words===
The apprentices and leading priest enter the main hall of the cathedral.
;Leading Priest(ess)
:Welcome apprentices. You have asked us here to be gathered and hear your words. What will you say?
;Apprentices
:To the Light, we have come to complete our vow to its ways and its teachings.
:To its people we have come to ask if it will accept us as their Priest.
:To all people we choose to become a symbol of Light's strength and wisdom.
:We wish to come forth
;Leading Priest
:Then pray, for only a pure heart and clear mind may take this path.
The Apprentices each recite their prayers in turn, or together. When they are done, the declare to be ready.
;Apprentices
:Priest(ess), we have prayed and our mind is clear.
:Our heart is now pure, devoid from doubt and fear.
:We choose now to continue our work in Light's grace,
:to walk only its path, to follow only Light's ways.
;Leading Priest(ess)
:Your words speak of duty and your intentions are true,
:The Church acknowledged your efforts and training too,
:Now the people may judge your words and your heart,
:Ere the Light will decide if your duties finally start.
===The judgement of the people===
The leading Priest(ess) will then address the people that have come.
;Priest(ess)
:People of our community. Before you stands a man and a woman who choose to devote their life to the Light and this community. Will you accept them as your priests? What would you ask of these priests?
The Priest(ess) will tap the floor with her staff, or ring a bell.
;Priest(ess)
:May all guest that accept these apprentices stand to my left. May those that have objections or requests stand here, on my right.
:In turn, you may declare what you ask this priest to mend or aid. Or you may voice an objection.
It is up to the ceremonial priest to decide if this request or objection is valid, and in line with the doctrine of the Church. It must be a non-material request, of course. Once it is validated, the apprentice should accept the assignment, or refuse his ascension to priesthood. While rare, it may happen that the priest-apprentice accepts a request, even when the ceremonial priest refused it.
<blockquote>There is one memorable tale from these requests.... It has happened that one man asked the apprentice for love. She accepted his request and promised to work with him till he found love. The man was maimed and found no woman bearing the sight of him. She tried to help him express his heart through art, and discoverd a heart so pure that she became enamoured with him.</blockquote>
===The path of the Light===
7cb66a052f612841bdbb649e79dfa7c03a19004d
635
634
2012-06-14T15:28:43Z
Jeanpierre
1
wikitext
text/x-wiki
Priest inauguration ceremony
==Location==
Any location that is pure and clean may be used for this ceremony. Preference is given to the Cathedral, a holy place. If no sacred building is used, then the location must be blessed with prayers for three days straight before the ritual can be performed there. The location must offer a straight path to an altar or the head of the room.
==Roles==
===The guests===
The whole community is invited to join the event and is invited to take place halfway the path. They are split in two groups. People who accept your nomination, will stand on the right side when facing the altar. People who have requests, demands or objections, can stand on the left side.
===The leading priest===
A priest of the candidate's choosing, or the Church's appointment may then lead the ritual. The priest will await you at the start of the path. It was tradition once upon a time that this priest bore white clothes and a scenser, but it has also proven tradition to change one's ways.
===The apprentice(s)===
The apprentices present themselves in white robes and bare feet, at the far end of the path. Their final effort shall be to reach the other side of the path, and complete their oath.
==The path of ascension==
The ceremony symbolizes the path a priest must follow and pass to be accepted. It begins with a confirmation of his purpose in a prayer to the light. This prayer, and its blessings, are followed by the trials of priesthood. A questioning by the head priest, or a the priest leading the ceremony. An acceptance, or trial by the people which the priest chooses to serve. A trial and acceptance of the Light itself.
Then a final vow, prayer and word is spoken.
===Opening words===
The apprentices and leading priest enter the main hall of the cathedral.
;Leading Priest(ess)
:Welcome apprentices. You have asked us here to be gathered and hear your words. What have you to say?
;Apprentices
:We have come to complete our vow to the Light,
:We choose to continue its path day and night,
:To spread its message to all and then to seek
:To defend the poor, the defenseless and weak.
;Leading Priest
:Then pray, for only a pure heart and clear mind may take this path.
The Apprentices each recite their prayers in turn, or together. When they are done, the declare to be ready.
;Apprentices
:Priest(ess), we have prayed and our mind is clear.
:Our heart is now pure, devoid from doubt and fear.
:We choose now to continue our work in Light's grace,
:to walk only its path, to follow only Light's ways.
;Leading Priest(ess)
:Your words speak of duty and your intentions are true,
:The Church acknowledged your efforts and training too,
:Now the people may judge your words and your heart,
:Ere the Light will decide if your duties finally start.
===The judgement of the people===
The leading Priest(ess) will then address the people that have come.
;Priest(ess)
:People of our community. Before you stands a man and a woman who choose to devote their life to the Light and this community. Will you accept them as your priests? What would you ask of these priests?
The Priest(ess) will tap the floor with her staff, or ring a bell.
;Priest(ess)
:May all guest that accept these apprentices stand to my left. May those that have objections or requests stand here, on my right.
:In turn, you may declare what you ask this priest to mend or aid. Or you may voice an objection.
It is up to the ceremonial priest to decide if this request or objection is valid, and in line with the doctrine of the Church. It must be a non-material request, of course. Once it is validated, the apprentice should accept the assignment, or refuse his ascension to priesthood. While rare, it may happen that the priest-apprentice accepts a request, even when the ceremonial priest refused it.
<blockquote>There is one memorable tale from these requests.... It has happened that one man asked the apprentice for love. She accepted his request and promised to work with him till he found love. The man was maimed and found no woman bearing the sight of him. She tried to help him express his heart through art, and discoverd a heart so pure that she became enamoured with him.</blockquote>
If '''no requests''' have been made, the Priest(ess) speaks the following words.
;Priest(ess)
:The people have judged you and accepted you. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
If '''one or more requests''' have been made, the Priest(ess) turns to the apprentice.
;Priest(ess)
:The people have judged you and made their demands. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
The apprentice may also refuse, but is then expelled from the clerical order immediately.
When the community has decided to accept the priests, then they can continue the path and walk past the people.
===Path of Light===
;Priest(ess)
:These apprentices walk before the Light
:Their mind is clear, so is their sight
:With intentions clear and heart pure,
:Reveal them the next path to endure.
The leading priest, or any priest blesses the ground with a sanctuary spell. The apprentices are to cross this blessed ground on their bare feet. Should the Light reject or burn an apprentice, then that apprentice is refused.
;Apprentices
:The light has chosen to bless our path,
:It has welcomed us and spared its wrath
:Its blessings we shall carry ever forth
:Knowing the Light lives in our heart
===Blessing of Light===
;Priest(ess)
:You walked the path of Light and heard its people voice.
:Will you bless us all as final mark of the Light's choice?
The apprentices must then, bless the people and guests in the hall as a sign that the Light blesses their ways. It has been known in the past that a sick or ill patient would be brought forth for the apprentices to heal. But as such opportunism wasn't encouraged, the people in the hall would usually be blessed instead.
;Apprentices
:The people have been blessed by Light's will
:But it was us that followed the Light still
===Final Prayer===
The leading priest(ess) then walks forth and stands before the altat, facing the priests and guests.
;Priest(ess)
:So it has been seen and witnesssed by all. You are true to Light's way and its purpose.
:Kneel, apprentices and vow your offer to the Light.
Apprentices kneel.
;Apprentices
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
;Priest(ess)
:Then rise, Priests of the light and continue forever its mission.
24bfc4f60e92aeb56bd5f32af5304103f0e705e5
636
635
2012-06-14T15:29:09Z
Jeanpierre
1
/* Final Prayer */
wikitext
text/x-wiki
Priest inauguration ceremony
==Location==
Any location that is pure and clean may be used for this ceremony. Preference is given to the Cathedral, a holy place. If no sacred building is used, then the location must be blessed with prayers for three days straight before the ritual can be performed there. The location must offer a straight path to an altar or the head of the room.
==Roles==
===The guests===
The whole community is invited to join the event and is invited to take place halfway the path. They are split in two groups. People who accept your nomination, will stand on the right side when facing the altar. People who have requests, demands or objections, can stand on the left side.
===The leading priest===
A priest of the candidate's choosing, or the Church's appointment may then lead the ritual. The priest will await you at the start of the path. It was tradition once upon a time that this priest bore white clothes and a scenser, but it has also proven tradition to change one's ways.
===The apprentice(s)===
The apprentices present themselves in white robes and bare feet, at the far end of the path. Their final effort shall be to reach the other side of the path, and complete their oath.
==The path of ascension==
The ceremony symbolizes the path a priest must follow and pass to be accepted. It begins with a confirmation of his purpose in a prayer to the light. This prayer, and its blessings, are followed by the trials of priesthood. A questioning by the head priest, or a the priest leading the ceremony. An acceptance, or trial by the people which the priest chooses to serve. A trial and acceptance of the Light itself.
Then a final vow, prayer and word is spoken.
===Opening words===
The apprentices and leading priest enter the main hall of the cathedral.
;Leading Priest(ess)
:Welcome apprentices. You have asked us here to be gathered and hear your words. What have you to say?
;Apprentices
:We have come to complete our vow to the Light,
:We choose to continue its path day and night,
:To spread its message to all and then to seek
:To defend the poor, the defenseless and weak.
;Leading Priest
:Then pray, for only a pure heart and clear mind may take this path.
The Apprentices each recite their prayers in turn, or together. When they are done, the declare to be ready.
;Apprentices
:Priest(ess), we have prayed and our mind is clear.
:Our heart is now pure, devoid from doubt and fear.
:We choose now to continue our work in Light's grace,
:to walk only its path, to follow only Light's ways.
;Leading Priest(ess)
:Your words speak of duty and your intentions are true,
:The Church acknowledged your efforts and training too,
:Now the people may judge your words and your heart,
:Ere the Light will decide if your duties finally start.
===The judgement of the people===
The leading Priest(ess) will then address the people that have come.
;Priest(ess)
:People of our community. Before you stands a man and a woman who choose to devote their life to the Light and this community. Will you accept them as your priests? What would you ask of these priests?
The Priest(ess) will tap the floor with her staff, or ring a bell.
;Priest(ess)
:May all guest that accept these apprentices stand to my left. May those that have objections or requests stand here, on my right.
:In turn, you may declare what you ask this priest to mend or aid. Or you may voice an objection.
It is up to the ceremonial priest to decide if this request or objection is valid, and in line with the doctrine of the Church. It must be a non-material request, of course. Once it is validated, the apprentice should accept the assignment, or refuse his ascension to priesthood. While rare, it may happen that the priest-apprentice accepts a request, even when the ceremonial priest refused it.
<blockquote>There is one memorable tale from these requests.... It has happened that one man asked the apprentice for love. She accepted his request and promised to work with him till he found love. The man was maimed and found no woman bearing the sight of him. She tried to help him express his heart through art, and discoverd a heart so pure that she became enamoured with him.</blockquote>
If '''no requests''' have been made, the Priest(ess) speaks the following words.
;Priest(ess)
:The people have judged you and accepted you. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
If '''one or more requests''' have been made, the Priest(ess) turns to the apprentice.
;Priest(ess)
:The people have judged you and made their demands. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
The apprentice may also refuse, but is then expelled from the clerical order immediately.
When the community has decided to accept the priests, then they can continue the path and walk past the people.
===Path of Light===
;Priest(ess)
:These apprentices walk before the Light
:Their mind is clear, so is their sight
:With intentions clear and heart pure,
:Reveal them the next path to endure.
The leading priest, or any priest blesses the ground with a sanctuary spell. The apprentices are to cross this blessed ground on their bare feet. Should the Light reject or burn an apprentice, then that apprentice is refused.
;Apprentices
:The light has chosen to bless our path,
:It has welcomed us and spared its wrath
:Its blessings we shall carry ever forth
:Knowing the Light lives in our heart
===Blessing of Light===
;Priest(ess)
:You walked the path of Light and heard its people voice.
:Will you bless us all as final mark of the Light's choice?
The apprentices must then, bless the people and guests in the hall as a sign that the Light blesses their ways. It has been known in the past that a sick or ill patient would be brought forth for the apprentices to heal. But as such opportunism wasn't encouraged, the people in the hall would usually be blessed instead.
;Apprentices
:The people have been blessed by Light's will
:But it was us that followed the Light still
===Final Prayer===
The leading priest(ess) then walks forth and stands before the altat, facing the priests and guests.
;Priest(ess)
:So it has been seen and witnesssed by all. You are true to Light's way and its purpose.
:Kneel, apprentices and vow your offer to the Light.
Apprentices kneel.
;Apprentices
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
;Priest(ess)
:Then rise, Priests of the light and continue forever its teachings.
95ad638f871aeafb7eddc9b0c97a1c570a594252
637
636
2012-06-14T15:46:35Z
Jeanpierre
1
wikitext
text/x-wiki
==Location==
Any location that is pure and clean may be used for this ceremony. Preference is given to the Cathedral, a holy place. If no sacred building is used, then the location must be blessed with prayers for three days straight before the ritual can be performed there. The location must offer a straight path to an altar or the head of the room.
==Roles==
===The guests===
The whole community is invited to join the event and is invited to take place halfway the path. They are split in two groups. People who accept your nomination, will stand on the right side when facing the altar. People who have requests, demands or objections, can stand on the left side.
===The leading priest===
A priest of the candidate's choosing, or the Church's appointment may then lead the ritual. The priest will await you at the start of the path. It was tradition once upon a time that this priest bore white clothes and a scenser, but it has also proven tradition to change one's ways.
===The apprentice(s)===
The apprentices present themselves in white robes and bare feet, at the far end of the path. Their final effort shall be to reach the other side of the path, and complete their oath.
==The path of ascension==
The ceremony symbolizes the path a priest must follow and pass to be accepted. It begins with a confirmation of his purpose in a prayer to the light. This prayer, and its blessings, are followed by the trials of priesthood. A questioning by the head priest, or a the priest leading the ceremony. An acceptance, or trial by the people which the priest chooses to serve. A trial and acceptance of the Light itself.
Then a final vow, prayer and word is spoken.
===Opening words===
The apprentices and leading priest enter the main hall of the cathedral.
;Leading Priest(ess)
:Welcome apprentices. You have asked us here to be gathered and hear your words. What have you to say?
;Apprentices
:We have come to complete our vow to the Light, we choose to continue its path day and night,
:To spread its message to all and then to seek, to defend the poor, the defenseless and weak.
;Leading Priest
:Then pray, for only a pure heart and clear mind may take this path.
The Apprentices each recite their prayers in turn, or together. When they are done, the declare to be ready.
;Apprentices
:Priest(ess), we have prayed and our mind is clear. Our heart is now pure, devoid from doubt and fear.
:We choose now to continue our work in Light's grace, to walk only its path, to follow only Light's ways.
;Leading Priest(ess)
:Your words speak of duty and your intentions are true. The Church acknowledged your efforts and training too.
:Now the people may judge your words and your heart ere the Light will decide if today your duties start.
===The judgement of the people===
The leading Priest(ess) will then address the people that have come.
;Priest(ess)
:People of our community. Before you stands a man and a woman who choose to devote their life to the Light and this community. Will you accept them as your priests? What would you ask of these priests?
The Priest(ess) will tap the floor with her staff, or ring a bell.
;Priest(ess)
:May all guest that accept these apprentices stand to my left. May those that have objections or requests stand here, on my right.
:In turn, you may declare what you ask this priest to mend or aid. Or you may voice an objection.
It is up to the ceremonial priest to decide if this request or objection is valid, and in line with the doctrine of the Church. It must be a non-material request, of course. Once it is validated, the apprentice should accept the assignment, or refuse his ascension to priesthood. While rare, it may happen that the priest-apprentice accepts a request, even when the ceremonial priest refused it.
<blockquote>There is one memorable tale from these requests.... It has happened that one man asked the apprentice for love. She accepted his request and promised to work with him till he found love. The man was maimed and found no woman bearing the sight of him. She tried to help him express his heart through art, and discoverd a heart so pure that she became enamoured with him.</blockquote>
If '''no requests''' have been made, the Priest(ess) speaks the following words.
;Priest(ess)
:The people have judged you and accepted you. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
If '''one or more requests''' have been made, the Priest(ess) turns to the apprentice.
;Priest(ess)
:The people have judged you and made their demands. Will you continue your path of the Light?
;Apprentice
:Yes, so I vow to follow Light's path and be a symbol of faith to my people.
The apprentice may also refuse, but is then expelled from the clerical order immediately.
When the community has decided to accept the priests, then they can continue the path and walk past the people.
===Path of Light===
;Priest(ess)
:These apprentices walk before the Light. Their mind is clear, so is their sight
:With intentions clear and heart pure, reveal them the next path to endure.
The leading priest, or any priest blesses the ground with a sanctuary spell. The apprentices are to cross this blessed ground on their bare feet. Should the Light reject or burn an apprentice, then that apprentice is refused.
;Apprentices
:The light has chosen to bless our path, it has welcomed us and spared its wrath.
:Its blessings we shall carry ever forth knowing the Light lives in our heart.
===Blessing of Light===
;Priest(ess)
:You walked the path of Light and heard its people voice. Will you bless us all as final mark of Light's choice?
The apprentices must then, bless the people and guests in the hall as a sign that the Light blesses their ways. It has been known in the past that a sick or ill patient would be brought forth for the apprentices to heal. But as such opportunism wasn't encouraged, the people in the hall would usually be blessed instead.
;Apprentices
:The people have been blessed by Light's will but it was us that followed the Light still.
===Final Prayer===
The leading priest(ess) then walks forth and stands before the altat, facing the priests and guests.
;Priest(ess)
:So it has been seen and witnesssed by all. You are true to Light's way and its purpose.
:Kneel, apprentices, and vow your offer to the Light.
Apprentices kneel.
;Apprentices
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
;Priest(ess)
:Then rise, Priests of the light and continue forever its mission.
83ff7f49415077bb6070d9a6476b19af0676ddfd
Standing Orders For Patrols
0
249
639
562
2012-09-17T22:02:48Z
Valestrion
6
wikitext
text/x-wiki
Here are the Standing Orders for regular Patrols.
# These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols carried out as part of a larger military operation.
# Each patrol will comprise three to five Disciples, of whom one may be of Gallant rank and the rest of Knight rank or higher.
# The patrol will be led by the senior Disciple present who should preferably, but not exclusively, be at least a Champion. A Knight may lead the patrol when there is no more senior Disciple available.
# Reinforcements may be brought in, if necessary.
# Patrols should be scheduled to last between about 30 minutes and an hour.
# Patrol objectives should be determined as follows:
#* As requested by a senior officer to support an ongoing operation
#* As requested, through the Master Chaplain or High Chaplain, by the Stormwind Council
#* As requested by the Intelligence Officer to obtain information
#* To establish a presence in areas of known frequent random killings by the Horde
# Rules of Engagement shall apply throughout the patrol
Rank requirements for patrol members are currently suspended until sufficient Disciples of appropriate rank have been appointed.
[[Category:Guild Information]]
9c552b832e3c7095e94932e71a1402f8f3465626
658
639
2012-11-28T20:33:12Z
Valestrion
6
wikitext
text/x-wiki
Here are the Standing Orders for regular Patrols.
# These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols carried out as part of a larger military operation.
# Each patrol will comprise three to five Disciples, of whom one may be of Squire rank and the rest of Knight rank or higher.
# The patrol will be led by the senior Disciple present who should preferably, but not exclusively, be at least a Champion. A Knight may lead the patrol when there is no more senior Disciple available.
# Reinforcements may be brought in, if necessary.
# Patrols should be scheduled to last between about 30 minutes and an hour.
# Patrol objectives should be determined as follows:
#* As requested by a senior officer to support an ongoing operation
#* As requested, through the Master Chaplain or High Chaplain, by the Stormwind Council
#* As requested by the Intelligence Officer to obtain information
#* To establish a presence in areas of known frequent random killings by the Horde
# Rules of Engagement shall apply throughout the patrol
Rank requirements for patrol members are currently suspended until sufficient Disciples of appropriate rank have been appointed.
[[Category:Guild Information]]
0cc89bc1055d62821b711513382cfdd1156fd6eb
Knighting Ceremony
0
147
640
300
2012-10-07T13:51:15Z
Valestrion
6
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* His Lieutenant Commander's Shoulders, as per the promotion requirement
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Knight should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Knight will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Gallant who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the High Chaplain or the Chaplain of the Candidate's Chapter, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the Chaplain or Lieutenant of the Candidate's Chapter, in that order of preference
;The Supporter
:A friend of Gallant rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Gallant <name>, and present yourself before your betters.
The Gallant comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
98332f9905d08d12defacbb9719f9b2b56262ff4
649
640
2012-11-28T20:25:57Z
Valestrion
6
/* The Roles */
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* His Lieutenant Commander's Shoulders, as per the promotion requirement
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Knight should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Knight will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Squire who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the High Chaplain or the Chaplain of the Candidate's Chapter, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the Chaplain or Lieutenant of the Candidate's Chapter, in that order of preference
;The Supporter
:A friend of Squire rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Gallant <name>, and present yourself before your betters.
The Gallant comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
9de0f0dcc0790e71bb338204f4e33242bff021a1
650
649
2012-11-28T20:26:39Z
Valestrion
6
/* The Ceremony */
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* His Lieutenant Commander's Shoulders, as per the promotion requirement
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Knight should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Knight will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Squire who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the High Chaplain or the Chaplain of the Candidate's Chapter, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the Chaplain or Lieutenant of the Candidate's Chapter, in that order of preference
;The Supporter
:A friend of Squire rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Squire <name>, and present yourself before your betters.
The Squire comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
0e01ec6fe3e73321b82cba34a72ad77867e5a505
Valestrion Drayke
0
228
648
492
2012-11-28T20:23:50Z
Valestrion
6
wikitext
text/x-wiki
High Chaplain Sir Valestrion Drayke is Second in Command of the Disciples of Light. Though still only 23 years old, he has risen through the ranks to become Sir Aarian Northlight's right hand man.
==Background==
Though dramatic personal histories seem to be a trademark for Disciples of Light, Valestrion is an exception. He is the son of Caelan Drayke, a junior officer in the Stormwind Guard, still currently serving though now in an administrative role due to a wound received during the Elemental invasion preceding the Cataclysm. His mother, Angharad, is the daughter of a minor priest at Stormwind Cathedral. Valestrion's parents live in Stormwind's Canal District.
[[Category:Characters]]
d5a1a959913cdccc1b50da64ba6a9238db6617d7
Ceremonial Uniforms
0
26
655
567
2012-11-28T20:30:07Z
Valestrion
6
/* Squires */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Novices ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Chevaliers ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
ac6ff7a3fdcf1cf3d616caec265839d2f644c88b
656
655
2012-11-28T20:30:21Z
Valestrion
6
/* Chevaliers */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Novices ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Initiates ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Gallants ==
===Gallant Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Gallant Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
22a86ab5f057750fb4b15f015d131d0042122851
657
656
2012-11-28T20:30:47Z
Valestrion
6
/* Gallants */
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Novices ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Initiates ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Squires ==
===Squire Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Squire Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
a094680fbffaf645e8953d3d9e3721afa508d49b
Lars Milden
0
251
664
577
2013-03-27T14:47:13Z
Milden
9
wikitext
text/x-wiki
Lars Milden is a chevalier of the Disciples of Light. He was born in Westfall twenty-four years ago, and currently lives in Stormwind or Westguard Keep.
==Background==
===Childhood===
Lars Milden was born some twenty years ago in Westfall to the farmers Henrik and Emma Milden. His parents were loving, but the land was not. Lars would work hard to squeeze every inch of fertility out of the harsh landscape, early realizing that nothing worth having is simple to get.
===Before joining the Disciples of Light===
The Defias had become a prominent figure in Westfall as Lars entered his adulthood years. The bandits would come to the farm from time to time, and whilst some of them could be persuaded by words of sense, some had to be ended by blade. It pained Lars to slay these men and women, thinking that they were nothing more than unfortunate souls.
Lars soon met Patricia, someone who would become a close friend to him. Patricia had been captured by the ever-growing Defias Brotherhood, a situation which Lars managed to save her from. The two of them would do mostly anything together, but their relationship was not one of love and lust, they were friends.
====Northrend War====
As the assault upon Northrend began, Henrik, Lars and Patricia were sent out to do their duty. Patricia and Lars ended up on guard duty in Valiance Keep, a duty which Lars gave a warm greeting to. His warmness would soon be replaced by a biting chill, as one of the most terrible nights in his life grew closer.
It was an attack on their fortress. The scourge nerubians emerged from the ground and swarmed upon the stationed forces. They were forced to go out and meet them, as the ranged attacks from the spiders would tear the keep apart. Many a man and spider were ended, and Lars kept up. For a man who had only been shooing away bandits up until now, he was doing quite well. That luck was about to run out. One of the claw shaped legs of a Crypt Lord shot through his back.
He woke up a few weeks later in an infirmary bed. The first thing he was told was that he something almost miraculous must have saved him. The second thing he found out was that Patricia was no more.
====Dismissal from Duty====
Lars was no longer fit to fight in the war. Even though very few troops could be spared, he was sent home. On the way to the ship he recieved a missive. Henrik, his father, had also passed away in the war. With what power he had left within him he tried to remain strong. Perhaps seen as cold to the outside, he was filled with sorrow inside.
Back in Stormwind, Lars made an effort to get back to Westfall quickly. He would tell his mother what had happened, try and comfort her and then get back to the farming life. He was sure that his father would like him to keep the farm in a good state after all the work he had put into it.
When he entered Westfall, he noticed that not much had changed. But when he came back to the farm in which he was born and raised, he noticed that it was no longer a house more than a pile of ashes on a stone foundation. Inside the house, he found out that he no longer had any parents.
On that day, Lars decided to help others, perhaps in hopes to prevent something like this to happen to someone else, perhaps to find a new family. Once in Stormwind, he found the Disciples of Light.
==Lars as a Disciple of Light==
===Recruit/Squire (Present: Novice)===
Lars was admitted into the Disciples of Light not long after he entered Stormwind, finding their values alike to his. Equipped with nothing more than well-used clothes, a simple blade and a near broken shield he set out to work for the organisation that might very well be the only one he is part of in his life.
====Meeting Sir Indarys and Finding the Light====
Not long into his membership of the Disciples, he met Sir Beladon Indarys. Beladon, apparantly seeing something in Lars, took him under his wing and began to mentor him. Milden was trained with both blade and shield, evolving what he had already learned from defending his farm and from his trek to Northrend.
Sir Indarys also trained Milden in how to wield the Light, and where the mind behind using the should lie. Not far after training began, Milden found a source of Light within himself and managed to produce mere sparks. Beladon, proud of his student's efforts, gave him his old libram to use, an item that Milden has protected ever since.
Beladon and Lars would soon go to Northrend, to continue training and aid the Crusade.
====Knighting Ceremony====
Proudly, Lars Milden acted as supporter for when Sir Valtén Grimaldus was to be knighted. It was the first knighting ceremony that Lars had ever attended, and something that he will always remember.
====Marked by the Hand====
On the same night as the knighting ceremony, Lars and the other Disciples went to Duskwood to aid the Stormwind Regiment in finding some of their lost soldiers.
Further into the night, after events that perhaps should be forgotten sooner than remembered, Lars and the Disciples were to relocate out of Darkshire. But Lars had missed his fellow Disciples in their trip, still being tired after a run-in with one of the present cultists and had to walk the way to Westfall alone.
On his way, he met a night elf, yelling for help. Her caravan had been assaulted by feral worgen, and many of them were injured. Without asking too many questions, Lars Milden followed her into the woods. Once they reached the location of the injured night elves, Lars found out that the woman was a liar. The only thing waiting for him was a dwarf clad in dark armor and a brutal assault.
His legs were smashed repeteadly, and he was held down as the assaulters carved their insignia-- a split skull-- onto his wrist only to top it off with being forced unconcious by a concotion of the present kaldorei. He woke up in a Lakeshire bed, with only pain coursing through his body.
===Chevalier (Present: Initiate)===
[[Category:Characters]]
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2013-04-01T21:57:06Z
Milden
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Lars Milden is a squire of the Disciples of Light. He was born in Westfall twenty-four years ago, and currently lives in Stormwind or Westguard Keep.
==Background==
===Childhood===
Lars Milden was born some twenty years ago in Westfall to the farmers Henrik and Emma Milden. His parents were loving, but the land was not. Lars would work hard to squeeze every inch of fertility out of the harsh landscape, early realizing that nothing worth having is simple to get.
===Before joining the Disciples of Light===
The Defias had become a prominent figure in Westfall as Lars entered his adulthood years. The bandits would come to the farm from time to time, and whilst some of them could be persuaded by words of sense, some had to be ended by blade. It pained Lars to slay these men and women, thinking that they were nothing more than unfortunate souls.
Lars soon met Patricia, someone who would become a close friend to him. Patricia had been captured by the ever-growing Defias Brotherhood, a situation which Lars managed to save her from. The two of them would do mostly anything together, but their relationship was not one of love and lust, they were friends.
====Northrend War====
As the assault upon Northrend began, Henrik, Lars and Patricia were sent out to do their duty. Patricia and Lars ended up on guard duty in Valiance Keep, a duty which Lars gave a warm greeting to. His warmness would soon be replaced by a biting chill, as one of the most terrible nights in his life grew closer.
It was an attack on their fortress. The scourge nerubians emerged from the ground and swarmed upon the stationed forces. They were forced to go out and meet them, as the ranged attacks from the spiders would tear the keep apart. Many a man and spider were ended, and Lars kept up. For a man who had only been shooing away bandits up until now, he was doing quite well. That luck was about to run out. One of the claw shaped legs of a Crypt Lord shot through his back.
He woke up a few weeks later in an infirmary bed. The first thing he was told was that he something almost miraculous must have saved him. The second thing he found out was that Patricia was no more.
====Dismissal from Duty====
Lars was no longer fit to fight in the war. Even though very few troops could be spared, he was sent home. On the way to the ship he recieved a missive. Henrik, his father, had also passed away in the war. With what power he had left within him he tried to remain strong. Perhaps seen as cold to the outside, he was filled with sorrow inside.
Back in Stormwind, Lars made an effort to get back to Westfall quickly. He would tell his mother what had happened, try and comfort her and then get back to the farming life. He was sure that his father would like him to keep the farm in a good state after all the work he had put into it.
When he entered Westfall, he noticed that not much had changed. But when he came back to the farm in which he was born and raised, he noticed that it was no longer a house more than a pile of ashes on a stone foundation. Inside the house, he found out that he no longer had any parents.
On that day, Lars decided to help others, perhaps in hopes to prevent something like this to happen to someone else, perhaps to find a new family. Once in Stormwind, he found the Disciples of Light.
==Lars as a Disciple of Light==
===Recruit/Squire (Present: Novice)===
Lars was admitted into the Disciples of Light not long after he entered Stormwind, finding their values alike to his. Equipped with nothing more than well-used clothes, a simple blade and a near broken shield he set out to work for the organisation that might very well be the only one he is part of in his life.
====Meeting Sir Indarys and Finding the Light====
Not long into his membership of the Disciples, he met Sir Beladon Indarys. Beladon, apparantly seeing something in Lars, took him under his wing and began to mentor him. Milden was trained with both blade and shield, evolving what he had already learned from defending his farm and from his trek to Northrend.
Sir Indarys also trained Milden in how to wield the Light, and where the mind behind using the should lie. Not far after training began, Milden found a source of Light within himself and managed to produce mere sparks. Beladon, proud of his student's efforts, gave him his old libram to use, an item that Milden has protected ever since.
Beladon and Lars would soon go to Northrend, to continue training and aid the Crusade.
====Knighting Ceremony====
Proudly, Lars Milden acted as supporter for when Sir Valtén Grimaldus was to be knighted. It was the first knighting ceremony that Lars had ever attended, and something that he will always remember.
====Marked by the Hand====
On the same night as the knighting ceremony, Lars and the other Disciples went to Duskwood to aid the Stormwind Regiment in finding some of their lost soldiers.
Further into the night, after events that perhaps should be forgotten sooner than remembered, Lars and the Disciples were to relocate out of Darkshire. But Lars had missed his fellow Disciples in their trip, still being tired after a run-in with one of the present cultists and had to walk the way to Westfall alone.
On his way, he met a night elf, yelling for help. Her caravan had been assaulted by feral worgen, and many of them were injured. Without asking too many questions, Lars Milden followed her into the woods. Once they reached the location of the injured night elves, Lars found out that the woman was a liar. The only thing waiting for him was a dwarf clad in dark armor and a brutal assault.
His legs were smashed repeteadly, and he was held down as the assaulters carved their insignia-- a split skull-- onto his wrist only to top it off with being forced unconcious by a concotion of the present kaldorei. He woke up in a Lakeshire bed, with only pain coursing through his body.
===Initiate (Formerly: Chevalier)===
====Time Away====
After his marking by the Hand, Lars decided to take some time away from his duties. He would spend the next months far away from Stormwind, meditating, studying and exercising. He, along with his hair, grew.
====Return to Stormwind====
Lars Milden would return to Stormwind to once again serve with his brothers and sisters in the Disciples. He quickly met Sir Indarys once more and found out about his new apprentice, Susan Earlstead, whom he'd spend the next few days getting to know and working alongside with.
After getting accustomed to the new ways of the Disciples, he would join as a student under Beladon once more, and very shortly after was promoted to Squire.
===Squire===
After passing his Light and Lore test, Lars was presented with the red cape of the Arms chapter, and a golden necklace for students of Beladon.
[[Category:Characters]]
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Irys
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Irys Grimrock
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[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jean-Pierre d'Armagnac|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilnean area in search of [[Closure_at_Gilneas|closure]].
===Love===
Over time, Irys and Chaplain d’Armagnac – Jean, as she would call him – got closer to each other as they worked together day in, day out. The intense training they shared would create a strong bond between them, one fused by the Light… and eventually by love as well. The day Jean revealed his feelings for her was one of the happiest moments she had experienced in a long time, and also one of the scariest. Together, they approached High Chaplain Valestrion Drayke and informed him of their love for one another. They received his blessing if it would not interfere with their duties. Irys and Jean proclaimed it would not, and have been together ever since.
===Growing up===
After years of training and trials, Irys was granted the rank of Knight during a grand ceremony in the Stormwind Cathedral. The ceremony was led by High Chaplain Valestrion Drayke with the aid of Chaplain Jean-Pierre d’Armagnac as Irys’ sponsor. Gallant Rae Wulfgnar was Irys’ supporter during the ceremony. Gallant Irys Grimrock became Lady Irys Grimrock. Although she did not become a plate armoured Knight, the High Chaplain informed her that the title is recognition of the path she has travelled as a Disciple. By this title, she could show the citizens that they can approach her at any time with their problems.
As she worked ever more diligently within the Order, she gained the trust of the senior members and was eventually promoted by High Chaplain Valestrion Drayke to Lieutenant of the Knowledge Chapter. As Lieutenant, she became the right-hand of Chaplain d’Armagnac who was doing more work than he could handle in the King’s Royal Library.
===A shadow taint===
One day, the Disciples were called out to deal with a Lich who had taken over the catacombs under Raven Hill in Duskwood. Irys was tasked to accompany Sir Beladon Indarys, Sir Tam Urthwyte and Squire Susan Earlstead into the catacombs as the other Disciples fought back a seemingly endless onslaught of reanimated skeletons and undead corpses. Upon defeating the Lich, a violent explosion of shadow, fire and ice caught her off guard and struck her down. Her robes caught on fire; her allies scurried to put out the flames. Irys was badly injured, having suffered burn wounds all over her body as well as a broken left arm. The wounds were quickly treated by Initiate Lini Richfield, and Irys slowly recovered from the ordeal. She was experiencing temporary memory losses, bursts of anger and disrespect, and was spotted drinking alcoholic beverages…. Nobody had sensed the manifestation of a shadow taint inside of her, until it was too late. The taint slowly consumed Irys, until it was finally strong enough to be sensed. Squires Monrena Scaletail and Elric Williams approached Irys in the Stormwind graveyard, managed to subdue her and drove the taint out of her at the risk of their own lives. Irys was finally able to recover entirely, and things quickly turned back to normal.
More to be added later...
[[Category:Characters]]
006996cbb174c4c59ad9f1c5bfef1759bb2de259
668
667
2013-06-01T21:51:58Z
Irys
3
wikitext
text/x-wiki
[[File:irys1.jpg|right]]
Apprentice Priestess Irys Grimrock, Gallant in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jean-Pierre d'Armagnac|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilnean area in search of [[Closure_at_Gilneas|closure]].
===Love===
Over time, Irys and Chaplain d’Armagnac – Jean, as she would call him – got closer to each other as they worked together day in, day out. The intense training they shared would create a strong bond between them, one fused by the Light… and eventually by love as well. The day Jean revealed his feelings for her was one of the happiest moments she had experienced in a long time, and also one of the scariest. Together, they approached High Chaplain Valestrion Drayke and informed him of their love for one another. They received his blessing if it would not interfere with their duties. Irys and Jean proclaimed it would not, and have been together ever since.
===Growing up===
After years of training and trials, Irys was granted the rank of Knight during a grand ceremony in the Stormwind Cathedral. The ceremony was led by High Chaplain Valestrion Drayke with the aid of Chaplain Jean-Pierre d’Armagnac as Irys’ sponsor. Gallant Rae Wulfgnar was Irys’ supporter during the ceremony. Gallant Irys Grimrock became Lady Irys Grimrock. Although she did not become a plate armoured Knight, the High Chaplain informed her that the title is recognition of the path she has travelled as a Disciple. By this title, she could show the citizens that they can approach her at any time with their problems.
As she worked ever more diligently within the Order, she gained the trust of the senior members and was eventually promoted by High Chaplain Valestrion Drayke to Lieutenant of the Knowledge Chapter. As Lieutenant, she became the right-hand of Chaplain d’Armagnac who was doing more work than he could handle in the King’s Royal Library.
===A shadow taint===
One day, the Disciples were called out to deal with a Lich who had taken over the catacombs under Raven Hill in Duskwood. Irys was tasked to accompany Sir Beladon Indarys, Sir Tam Urthwyte and Squire Susan Earlstead into the catacombs as the other Disciples fought back a seemingly endless onslaught of reanimated skeletons and undead corpses. Upon defeating the Lich, a violent explosion of shadow, fire and ice caught her off guard and struck her down. Her robes caught on fire; her allies scurried to put out the flames. Irys was badly injured, having suffered burn wounds all over her body as well as a broken left arm. The wounds were quickly treated by Initiate Lini Richfield, and Irys slowly recovered from the ordeal. She was experiencing temporary memory losses, bursts of anger and disrespect, and was spotted drinking alcoholic beverages…. Nobody had sensed the manifestation of a shadow taint inside of her, until it was too late. The taint slowly consumed Irys, until it was finally strong enough to be sensed. Squires Monrena Scaletail and Elric Williams approached Irys in the Stormwind graveyard, managed to subdue her and drove the taint out of her at the risk of their own lives. Irys was finally able to recover entirely, and things quickly turned back to normal.
More to be added later...
[[Category:Characters]]
3609b26198791a8ef1b70def62c63e6b9c368c96
Rank Structure Details
0
277
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2013-06-26T16:13:34Z
Jeanpierre
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moved [[Rank Structure]] to [[Rank Structure from 2012 to 2013]]: It will be outdated and placed in the archive.
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#REDIRECT [[Rank Structure from 2012 to 2013]]
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Chapter Of Knowledge from 2012 to 2013
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Jeanpierre
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moved [[Chapter Of Knowledge]] to [[Chapter Of Knowledge from 2012 to 2013]]
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[[File:JP-Shar.png|right|300px]]
The Chapter of Knowledge specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Knowledge was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Knowledge is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Knowledge can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Knowledge continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Knowledge specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Knowledge, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Information]]
0c95808284e889a7aefc9624e59e21095527cd2e
674
672
2013-06-26T16:15:45Z
Jeanpierre
1
wikitext
text/x-wiki
[[File:JP-Shar.png|right|300px]]
The Chapter of Knowledge specializes in studying the Light, law and the enemy. On one hand it offers supportive roles in teaching, commissions and politics. On the other hand, it handles specialized trainings and organises the medical wing of the army.
Under the leadership of Chaplain Jean-Pierre d'Armagnac, the Chapter of Knowledge was reformed into five parts:
* Light preaching
* Research and development
* Medicine and healing
* Ethics and legal deparment
* Diplomacy, politics and intelligence
Each deparment has its own body of operations, although people can partake in more than one body of operation. While some department have their own structure, these is no direct parallel with the promotion requirements. Never the less, accomplishments for promotion may be valued by certain departments, and vice versa.
==Light preachers==
Paramount to the Chapter of Knowledge is a profound study of the Light, its words, its ways and spreading its message. The Light preachers specialize on the philosophy of the Holy Light. They then put this knowledge into practice,
* They preach and learn powerful ways to spread Light's message.
* The support the citizens and nation through rituals and ceremonies
* They debate and teach Light philosophy.
A Disciple in service of the Chapter of Knowledge can acquire the title Preacher. This title is awarded by merrit, and no formal rules exist to award it. In general, an applicant for the title is expected to have:
* Shown outstanding insights on the Light.
* Displayed mastery of words that preach the Light.
* Proven active in preaching Light's message
* Proven active in handling civilian ceremonies
Once a Disciple is titled Preacher, it is expected he continues these tasks and helps teach or evaluate fellow preachers.
==Department of research and development==
The Chapter of Knowledge continues its duties to gather knowledge that lies beyond the mundane. This department will accept new applicants and new research topics openly. Applications obtain the title researcher by default. When proven master of a particular topic, they may be named professor.
While the department isn't restricted to these topics, it currently categorizes its research in the following topics:
* Demons, how to read them and defeat them.
* Undeath, its nature and effective ways to stop it.
* Shadow, how to protect oneself from it and how to fight it.
* Magic, how it can serve the Light, or how to combat abuse.
Professors in these fields can teach other Disciples. The teaching is not restricted to Disciples of one's own chapter. Indeed, in times of particular needs, these teachers help in the training of all Disciples.
==Department of medicine and healing==
The Chapter of Knowledge specializes in healing and nursing the sick or injured back to health. This focus lies both on the battlefield and outside of the warfare. The medical wing is responsible for the logistical management of the field hospitals in times of war. Doctors, surgeons and healers will also dedicate to teaching others the basics of first aid. One can obtain the title of doctor, or surgeon by displaying mastery in the field. With these titles come responsibilities in times of need.
The major topics of education and mastery are:
* Medical alchemy
* Surgery
* Teaching first aid
==Ethics and legal department==
The ethics and legal department focuses on studying Light's philosphy and the King's laws. Should there be a questionnable matter, the ethics and legal department might erect an ethical commission to debate the matter.
By consequence, this department also focuses on the internal peace and behavior of the Order.
Generally, this department is a supporting body. It is superceded by the Chaplain of Knowledge, High Chaplain and Master Chaplain, but serves to support these bodies in dire times. This advice may include recommendations on deontological codes.
Aside from ethical commissions, this deparment specializes in the legal procedures of our King. This knowledge is applied both internally as well as externally, to the legal system of our Kingdom.
Disciples working their way in this department may be titled Esquire. Should they achieve the title of Magistrate of the King, then they retain this title within the department.
==Department of diplomacy and politics==
The department of diplomacy and politics has been reinstated by the Chaplain Jean-Pierre to replace the long absent Chaplain of Politics. What duties were fulfilled by one man, now is carried by a team. The department focuses on maintaining diplomatic ties within the Kingdom and outside. It tries to maintain or strengthen its political ties. The political weight and strength of this department is used to strengthen the image of the Church in structured of authority.
And finally.. the department of diplomacy and politics focuses on intelligence gathering.
Disciples in service of this department can gain the duty or title of diplomat for a particular order, nation or continent depending on their abilities. Should a disciple acquire a political title, then this title is retained and used within the department.
[[Category:Guild Archive]]
cc602df7dcefc5af07995bd213ae84ed5676ad60
Chapter Of Knowledge
0
278
673
2013-06-26T16:15:24Z
Jeanpierre
1
moved [[Chapter Of Knowledge]] to [[Chapter Of Knowledge from 2012 to 2013]]
wikitext
text/x-wiki
#REDIRECT [[Chapter Of Knowledge from 2012 to 2013]]
c6cd7814a009542a20d5f579a05a8e535ec9bc88
Rank Structure Details
0
277
675
670
2013-06-26T17:00:32Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member'''
*'''Initiate'''
*'''Adept'''
*'''Squire'''
*'''Devout'''
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout'''– Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
6bcd7121745ae28d8d1d09490e047a6cabc99a83
676
675
2013-06-26T17:06:17Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member'''
*'''Initiate'''
*'''Adept'''
*'''Squire'''
*'''Devout'''
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
32b9092bd6067ed06c54f2df52a824a85df1cbf9
677
676
2013-06-26T17:31:04Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the Character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
*'''Devout'''
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
19351fb7d0d90e04f23cf049d488db3aa205d17e
678
677
2013-06-26T17:37:40Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout'''
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
0b101eaa3b90f617dff6199ac0fbf194eed9008b
679
678
2013-06-26T17:43:05Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
fd3d0d807bc964cc7d75fcca96003db84abd9260
680
679
2013-06-26T17:49:46Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon'''
*'''Knight'''
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
7dcb06d949da82d60e34b5c286be8176689e31b3
681
680
2013-06-26T17:59:44Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Note that even though these members are as important as any Knight, IC they will be considered supplemental to the actual Knighthood. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Knights have the possibility of becoming Chaplains.
*'''Chaplain'''
*'''High Chaplain'''
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
bcb8012295501324efa2649cc787bd61f5b6f573
682
681
2013-06-26T18:04:55Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Note that even though these members are as important as any Knight, IC they will be considered supplemental to the actual Knighthood. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Knights have the possibility of becoming Chaplains.
*'''Chaplain''' - The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
*'''High Chaplain''' - Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
ca0ad9109a61984520669c0829ab7daa2161c4b1
683
682
2013-06-26T18:08:49Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Note that even though these members are as important as any Knight, IC they will be considered supplemental to the actual Knighthood. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Knights have the possibility of becoming Chaplains.
*'''Chaplain''' - The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
*'''High Chaplain''' - Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
bf00469625187bb0e3f2a6dc3114df07bd824f17
690
683
2013-07-01T14:14:02Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==Overview==
This flow chart shows how the ranks are connected to each other.
[[File:DoL_rank_structure.jpg]]
The difference between ''Chain of Command'' and ''Path of Promotion'' is explained further down. The reason for them being separate is because the management of the guild will spread out, making roleplay more diverse.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Note that even though these members are as important as any Knight, IC they will be considered supplemental to the actual Knighthood. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Knights have the possibility of becoming Chaplains.
*'''Chaplain''' - The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
*'''High Chaplain''' - Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Additional Ranks==
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests and scholars, focusing mainly on knowledge, healing and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
==Chain of Command==
==Management==
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
32763c9a04379d2d60000328061e9b5d9e9928e4
691
690
2013-07-01T15:16:11Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==Overview==
This flow chart shows how the ranks are connected to each other.
[[File:DoL_rank_structure.jpg]]
The difference between ''Chain of Command'' and ''Path of Promotion'' is explained below. The reason for them being separate is because the management of the guild will spread out, making roleplay more diverse.
===List of Ranks===
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
*'''Chaplain''' - The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
*'''High Chaplain''' - Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
===Additional Ranks===
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their group assigned group Officer will always be listened to above the other two if there is a conflict of command.
===Management===
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
====Summary====
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
6fa6c3c2c6a65a279d438158215d0b972074dd22
692
691
2013-07-01T15:18:37Z
Susande
11
wikitext
text/x-wiki
Here you can find information on the rank structure within the guild.
==Overview==
This flow chart shows how the ranks are connected to each other.
[[File:DoL_rank_structure.jpg]]
The difference between ''Chain of Command'' and ''Path of Promotion'' is explained below. The reason for them being separate is because the management of the guild will spread out, making roleplay more diverse.
===List of Ranks===
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
*'''Lay Member''' - Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
*'''Initiate''' – Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
*'''Adept''' - Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
*'''Squire''' - Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
*'''Devout''' - Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
*'''Deacon''' - Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
*'''Knight''' - Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
*'''Chaplain''' - The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
*'''High Chaplain''' - Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
===Additional Ranks===
The following ranks are put as ''notes'' in the Guild roster on the characters that attain them. They are complementary to the basic ranks above, showing specification and what group members belong to according to what role they wish to fill.
*'''Cleric''' – Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
*'''Scout''' – Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
The additional ranks also include three ''Minor Officer Ranks''.
*'''High Cleric''' – The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
*'''Scout-Captain''' – The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
*'''Knight-Captain''' – The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
===Management===
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
====Summary====
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
#REDIRECT [[Rank Structure from 2012 to 2013]]
[[Category:Guild Information]]
429318a48afbb4f67782d724e8e6642427fa8dff
693
692
2013-07-01T15:54:18Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==Overview==
This flow chart shows how the ranks are connected to each other.
[[File:DoL_rank_structure.jpg]]
The difference between ''Chain of Command'' and ''Path of Promotion'' is explained below. The reason for them being separate is because the management of the guild will spread out, making roleplay more diverse.
==List of Ranks==
This is a list of the ranks as they appear in the roster in-game and summaries of what they mean, starting with the lowest.
===Lay Member===
Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
===Initiate===
Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
ddafb495b42617ef467f0659fb183de399544d02
694
693
2013-07-01T15:55:38Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
===Initiate===
Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
093d34872fe1a0ec7f990b8c02304716e34cffa6
695
694
2013-07-01T15:55:57Z
Jeanpierre
1
/* Squire */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Fresh recruits pending an interview, but also members who wish to aid the Order as blacksmiths, cooks, town criers and so on or simply support the guild in OOC matters such as PvE or PvP.
===Initiate===
Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
d3317cbd357825fb748aae616485deb54aa6a744
696
695
2013-07-01T16:01:00Z
Jeanpierre
1
/* Lay Member */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Rookie disciples who have recently joined the Order by passing an interview and filled in an application on the forums. Most initiates will be tasked with learning about the Order, it's history and members, it's code, our beliefs and structure.
When the Initiate has proven his/hers dedication and knowledge about the Order the character gets to choose what ''trainee'' rank he/she wants to belong to.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
a75490101eb130b5effba72eb4420a874e017777
697
696
2013-07-01T16:04:24Z
Jeanpierre
1
/* Initiate */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have just joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
6b9c56f19365503fd18e2ac69256ea77883a391b
698
697
2013-07-01T16:04:43Z
Jeanpierre
1
/* Initiate */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Members that wish to focus studying the Light as a either a Cleric or a Scout. Clerics focus mainly on knowledge, healing, discipline and preaching. Scouts focus mainly on light-armoured combat and information-gathering. Different kinds of monks could fit as either Cleric or Scout. Is allowed to wear a tabard.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
161963288ad800ad678b9e60fedcd4eec8807222
699
698
2013-07-01T16:07:46Z
Jeanpierre
1
/* Adept */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
===Squire===
Members that are mentored by Knights, who focus their studies on how to be Paladins, warriors of the Light. Heavy armor, close-combat and cavalry training combined with studies of warfare and knightly behaviour. Is allowed to wear a tabard.
When the member are considered to have gone beyond the status of trainee they will be promoted to the core rank of the Order. There they may continue their personal development and their studies as is fit to their character.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
b0635fb85395e724f68b7ae584ad67e98dfcd714
700
699
2013-07-01T16:12:28Z
Jeanpierre
1
/* Squire */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
56b319cebef3e67db8364caacb89ef42c0422c5f
701
700
2013-07-01T16:13:01Z
Jeanpierre
1
/* Adept */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Full members of the Disciples of Light, allowed to pursue studies or professions of their own choosing to serve the Light and the Order. Devout disciples are also permitted to attempt the path of Knighthood or become a Deacon.
Not all members may want to advance further, but there are again two paths to choose from if this is desired. The ranks above Devout are considered Officers of different degrees, whom lower ranks have to respect as such and obey accordingly.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
183d1ffdf153952f422ab77345c0c657f1b9a847
703
701
2013-07-01T16:24:40Z
Jeanpierre
1
/* Devout */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
==Summary==
The group divisions of Disciples of Light.
'''Core'''
*Officer: Chaplains
*Troops: Initiate, Devout
'''Knights'''
*Officer: Knight-Captain
*Troops: Knight, Squire
'''Scouts'''
*Officer: Scout-Captain
*Troops: Deacon-Scout, Adept-Scout
'''Clerics'''
*Officer: High Cleric
*Troops: Deacon-Cleric, Adept-Cleric
[[Category:Guild Information]]
e1e8ec59b2970f0ce141eb8a64b9efa8176b3e18
708
703
2013-07-01T16:35:21Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Ley Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
010259abc3de0dfd9990018c9f86e165cede6071
710
708
2013-07-01T16:47:27Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Ley members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
f370089a6597848db0c6fada8fe94f12db6076fd
711
710
2013-07-01T16:48:51Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
85ff2aae46132da63cf1322e3470fd39b85532e0
712
711
2013-07-01T16:50:47Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members we are all brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, Officers first hand.
The chain of command among the Officer ranks is, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
ad7f13bbad6609b0beba28e6ab825376d7542e9a
713
712
2013-07-01T16:56:13Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain, Scout-Captain, High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
53e83a5f66c48d59afd21b48f36ac50813ed3735
714
713
2013-07-01T16:57:03Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned group Officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what kind of type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leader pretty much, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates. This doesn't mean they have to entertain or teach them all the time, but they need to make sure every initiate are getting along with the Guild.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively group officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes will share the same rank. Differences to function or role will be marked with a colour and choice of "path" if this is what the Devout wants. And even though Knights, Deacons and their superiors are above and thus able to command Devouts, especially since many Devouts would train with either of the group, the Chaplains themselves are their direct superiors, as with the initiates. Devouts would assisst the Chaplains in taking care of the initiates.
[[Category:Guild Information]]
195ac3317ac5070dc338ea91ebce8ec29330561a
715
714
2013-07-01T17:12:33Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who do not wish to attempt becoming a Knight and still have earned a respected status within the Order equal to that of Knights in any profession or service. Deacons are divided as either Cleric or Scout. Deacons have the possibility of becoming Chaplains.
====Cleric====
Priests, monks and scholars, focusing mainly on knowledge, healing, discipline, meditation and preaching.
====High Cleric====
The group leader of all ''Clerics'' in the Order, areas of responsibility would be Library, Infirmary and Mass Halls. Required to be a Deacon.
====Scout====
Rogues and rangers, that are lightly armored. Focusing mainly on hand-to-hand or close combat, ranged weaponry, information-gathering, security and ground-keeping.
====Scout-Captain====
The group leader of all ''Scouts'' in the Order, areas of responsibility would be Stables, Graveyards, Patrolling and Logistics. Required to be a Deacon.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
3cced8aa74bb1fe748d5d7ec0ba64fa68f8b826c
716
715
2013-07-02T08:29:02Z
Jeanpierre
1
/* Deacon */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
25f38d9f6a6c9728d37e581648bb1888cbbab06b
717
716
2013-07-02T08:29:15Z
Jeanpierre
1
/* Cleric */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
8032143fd2eec4f91dd6aa85e1923bdcb4744738
718
717
2013-07-02T10:18:43Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
cb49b3a3d827e5e6173aa7bf14cec92a26048484
719
718
2013-07-02T10:29:45Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
ed9c6101bbb1a6b294bcc41cada1a3bb1c31ca99
720
719
2013-07-02T10:39:19Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
816875c034e5c60b2cce56ce5a8fb114bc6f280b
721
720
2013-07-02T10:39:40Z
Susande
11
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in both chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
b6d865a6757d224b0dc838f15bbfbccc946998a4
Promotion Requirements from 2012 to 2013
0
148
684
663
2013-06-27T08:18:36Z
Jeanpierre
1
moved [[Promotion Requirements]] to [[Promotion Requirements from 2012 to 2013]]
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Initiate to Squire==
* Spend at least one month as Initiate
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Squire to Knight of the Knowledge Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Squire to Knight of the Arms Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Information]]
61d39ac0142e7e7c12e0cc280bf7014a3d21d274
686
684
2013-06-27T08:18:51Z
Jeanpierre
1
wikitext
text/x-wiki
These are the current promotion requirements in effect. Note that these can be subject to change as the leadership of the Disciples of Light deem fit. Though the leadership tends to notify their members of any changes, it is recommended they check out the requirements prior requesting a promotion.
__TOC__
==Promotion Requirements from OOC Member to Novice==
* Pass the IC interview
* Have an OOC application on the forums approved
==Promotion Requirements from Novice to Initiate==
* Spend at least one week as a Novice
* Take part in a training session relating to moving as a unit, covering walking and riding a mount at the walk in formation, and running and galloping without becoming isolated
* Take part in a classroom training session relating to the guild organisation, ending with an around-the-class quiz
* Take part in a classroom training session relating to the Disciples' Code of Conduct, ending with an around-the-class quiz
* Complete one of the following, relating to the Virtue of Respect
** EITHER Take part in a classroom training session discussing the nature of Respect, leading to the class coming up with an event idea which is then carried out afterwards.
** OR Take part in an non-training event that is deemed to demonstrate respect, and attend a classroom training session event afterwards to discuss how the event reflected the Virtue of Respect.
* Complete one of the following, relating to participation in battle
** EITHER Take part in a battleground as part of a guild group led by an officer
** OR Complete the following achievements:
*** [http://www.wowhead.com/achievement=166 Warsong Gulch Victory]
*** [http://www.wowhead.com/achievement=154 Arathi Basin Victory]
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the one week prior to promotion
==Promotion Requirements from Initiate to Squire==
* Spend at least one month as Initiate
* Own a gryphon and be able to ride it
* Take part in class room training session on Light and Lore and pass an individual formal test afterwards.
* Take part in a classroom training session event discussing the nature of Tenacity, leading to an extended event demonstrating the Virtue of Tenacity lasting a weekend or longer.
* Complete one of the following, relating to participation in battle
** EITHER Take part in an Alterac Valley battleground as part of a guild group led by an officer
** OR Complete the following achievement:
*** [http://www.wowhead.com/achievement=218 Alterac Valley Victory]
* Take part in a first aid training session, involving elementary medical activities
* Show no major deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the two weeks prior to promotion
==Requirements for promotion from Squire to Knight of the Knowledge Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Attend at least six events that have been based upon the teachings of the Holy Light/First Aid/Lore
* Hold a Holy Mass, open for both the Order and the Public. Should contain an opening, a theme, one self-written prayer and blessings at the end
* Write a small piece about the Three Virtues from his/her own point of view, stating clearly that he/she understands their meaning and what they mean to the him/her. This will then be published in the Cathedral's public library. (To be written in the Guild wiki and also published in the unofficial Defias Brotherhood RP forums)
* Show that he/she can heal smaller wounds or/and aid by passing an IC practical test that will be overviewed by an educated Aider/Healer
==Requirements for promotion from Squire to Knight of the Arms Chapter==
* Spend at least one month as Squire
* Own a flying mount and be able to ride it in Northrend
* Defeat at least one Cataclysm Heroic Boss
* Pass [[Light and Lore Tests|Grade 3 Light and Lore]] test
* Complete a task to demonstrate the virtue of Compassion
* Show no deviations from the Three Virtues of Respect, Tenacity and Compassion, or the Disciples' Code of Conduct, within the month prior to promotion
* Obtain Knight Lieutenant's Shoulders of a type appropriate to class
* Take part in at least three patrols and one other military operation
* Pass an oral test relating to Rules of Engagement and Patrol Standing Orders
* Defeat an opponent nominated by the examiner in single combat OR (if a healer or pure ranged DPS) defeat an opponent nominated by the examiner with the examiner
* Complete the following achievements:
** [http://www.wowhead.com/achievement=516 1000 Honourable Kills]
** [http://www.wowhead.com/achievement=1308 Strand of the Ancients Victory]
** [http://www.wowhead.com/achievement=3776 Isle of Conquest Victory]
[[Category:Guild Archive]]
59908fb5f00957012db80ec832e01024da096e18
Promotion Requirements
0
279
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2013-06-27T08:18:36Z
Jeanpierre
1
moved [[Promotion Requirements]] to [[Promotion Requirements from 2012 to 2013]]
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#REDIRECT [[Promotion Requirements from 2012 to 2013]]
9639a22e065497601fa4e1063e5a8947fb4a66e7
Classes And Races
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2013-06-27T08:20:25Z
Jeanpierre
1
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==The races and classes of the Disciples of Light==
As rigid as our code of conduct, so do we have a restrictive list of classes and races that we permit in our ranks. Exceptions are unlikely to be made... ever. The Disciples of Light are an order of the Light that does not content with fighting in the Church's name, but aims to be a symbol of the Light in all its glory and grace. As such, only races and classes that follow our ways can be permitted.
===Humans===
The Disciples of Light find most of their recruits among the citizens of the human nations. There is no discrimination between war veterans, clerics or young soldiers eager to join their ranks. All who join the ranks of this order are given a path of ascension to a devout Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Draenei===
The Disciples of the Light welcomes the Light blessed race of the Draenei in their ranks. These ambassadors of their kind are kept in high esteem, regardless of their rank. Never the less, they too are placed before the same path of ascension towards becoming a Knight.
Permitted classes:
* Priests
* Paladins
* Warriors
* Mages
===Dwarves===
The befriended nations and long term allies of the human cities are well respected among the Disciples of Light. Their unparallelled skill with ranged weapons and axes have proven valuable in many battles... But not all Dwarves resolve to such arms. Some wield the symbolic hammers of the Paladins or staves of the Priests. However, as of late, many Dwarves have found a new faith: that of their ancestors and Titans above the Light. While the Disicple of Light still welcomes followers of the Titans as allies, only those who devote themselves to the Light and its Virtues as taught by the Church of the Light are welcomed as Brothers.
Permitted classes:
* Priests
* Paladins
* Warriors
* Rogues
* Hunters
* Mages
===Gnomes===
Through their relations with the Dwarves, some Gnomes have found their way to the Light. Some have dwelled into the Human lands and found their path to the Light there. Gnomes have no long standing tradition with any form of religion, and while their origin has recently been uncovered, they do not worship the Titans as religiously as the Dwarves. Therefor it is more exception than rule that a Gnome proves devout to the Light as the Church teaches it. It is uncommon, but the Disciples welcome those few that prove exceptionally devout to the same principles.
Permitted classes:
* Priests
* Warriors
* Rogues
* Mages
===Worgen===
The massive outbreak of the Worgen curse has left many citizens inflicted, separated from former lives and believes. Graced by Elven aid, these citizens can regain control over their form and mind. With this regained control, some have gone forward and followed the elves. Others returned to their former ways and their religion of the Light. The Disciples of Light recognize that the citizens of Gilneas, or anyone inflicted with the curse were once followers of the Light. Those that keep their allegiance to the Light are permitted in the order. However, the Disciples of Light also acknowledge that the Worgen form is a curse, a wicked form that has not been obtained through a natural course. Furthermore, some mysteries of the form have yet to be revealed. As such, the Disciples of Light stricly prohibit any glorification of the Worgen form, and demand an exemplary level of control over the curse before being admitted.
Permitted classes:
* Priests
* Warriors
* Rogues
* Hunters
* Mages
===Kaldorei===
The Kaldorei are seen as valuable allies of the Alliance, and therefor the Disciples of Light. The Elves are as valuable as they are unique.. and so is their religion. We respect their unique religion and ways of life. We acknowledge that their ways are too different to fit within our order, but we will work and fight alongside as equals.
Permitted classes: none.
===Pandaren===
The Pandaren are recognized as a treasured people and culture. While a spiritual folk on their own, their views on the world and our paths differ too greatly.
Permitted classes: none.
[[Category:Guild Information]]
3474e5dfe690ada5f7d73d80509a1acc8c416960
Irys Grimrock
0
189
688
668
2013-06-29T22:57:34Z
Irys
3
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[[File:irys1.jpg|right]]
Priestess Irys Grimrock, Deacon and High Cleric in the Chapter of Knowledge with the Disciples of Light.
==Biography==
===Description===
Irys Grimrock was born roughly 25 years ago in the city of Gilneas behind the Greymane Wall. She has green eyes, dark hair and is generally very beautiful and innocent looking.
She is the daughter of Jack Grimrock, a hunter, and Milly Travis, a clerk at the Gilnean First Bank.
Irys has one sibling, an older brother named George.
===Personality===
Irys enjoys observing the daily life in the city of Stormwind and everywhere she goes. She has a keen eye for detail and attempts to envision the essence of the Holy Light in everything she sees.
Irys is always ready to help those who are in need of assistance or have lost their way either literally or spiritually. She is a cheerful and sometimes overly curious Gilnean girl.
==Background==
===Early Life===
Irys grew up in a small farmhouse on the edge of Gilneas city. Her mother was at work in the city every day, while her father was usually home during the day and out hunting at night. While her mother provided a steady income, her father was able to earn some extra gold by selling animal hides and saving money on food by eating what he killed. This extra bit of gold was kept aside for when George and Irys were old enough to get a decent education.
Irys had a big group of friends, all children from neighbouring farms, with whom she spent time almost every day. Her relationship with her brother was very close, though they usually did not play games together.
===Education===
While she was still too young to attend school, Irys was home-taught by her mother during her spare time. As Irys grew older, she attended the basic and higher educational schools in the city. She finished her education at the age of 17 and moved on to the Gilnean Cathedral where she began her studies to become a priestess.
===Fall of Gilneas===
The Gilneans always believed they were safe behind the Wall; safe from outside interference with their lives and safe from any danger. Until the day came when the Wall was destroyed and feral Worgen poured into the greater area of Gilneas.
Chaos and panic erupted everywhere. Irys was just returning from the city with her brother when they heard the screams behind them. They turned around only to see fast moving shadows and glimpses of people being torn to shreds. They quickly ran home and barricaded themselves in the basement with their father and mother by their side.
===Moments of fear===
Frightened civilians broke into their home to find refuge. Several moments later, seemingly endless screams were heard as the wild Worgen beasts burst into the farmhouse and killed everyone upstairs.
When they heard the beasts leave and everything turned silent again, Irys’ father took his rifle and carefully checked the upstairs part of the house. He was gone for a long time, and eventually Irys’ mother went to look for him.
They both returned safely several hours later. They informed their children that the citizens are gathering at the prison’s courtyard to mount an offensive. The family set out to listen to the announcements at the prison as the feral beasts came once again out of nowhere and overran the prison area.
In an attempt to find shelter, Irys and her family ran into a nearby house and barricaded the front door with furniture.
===A terrible loss===
Multiple days passed. Screams were heard almost all the time, accompanied with gunfire and military commanders shouting instructions to their troops.
Eventually the family was found by an armed group of farmers who informed them about Night Elf evacuation ships which arrived at the harbor moments ago. As word got out about the ships, the remaining citizens went into a frenzy and rushed towards the harbor area. During the rush, Irys and her brother lost their parents. To make matters worse, George had been caged and taken away by an angry mob after he was bitten by a feral.
Irys was forced to travel to Darnassus on her own.
===Lost and alone===
While Irys was amazed by the city’s architecture and culture, she could not call Darnassus her new home. She regretted not staying behind to discover the fate of her brother, and of her parents. She always had a close bond with all of them, though now she felt as if the bond between her and her parents had been cut. Irys knew her parents were dead. She was hurting, sad, lost, lonely.
Irys decided she could not stay in the Night Elf capital. She took a boat to Stormwind, yet another place she had only read about during her studies.
Upon arrival in the city, a fisherman directed her to the abbey in Northshire. Irys had not given up on her hopes to becoming a priestess. She felt she needed to do something more, she needed to make a real difference.
==Recent changes==
===Moving on===
As Irys’ training progressed in the Abbey, the brothers sent her to the city on a daily basis to observe the daily life there and learn from what she witnessed, one of her favorite tasks.
On one of her visits, she bumped into a priest named [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]]. This wise young man spoke to her about the order he was in; the Disciples of Light. After giving it some careful consideration Irys returned to the man several days later and requested to join the order, believing it would greatly benefit her studies and that she could offer assistance to the Disciples any way possible.
===Training, studying, devotion===
With the help of Chaplains [[Jean-Pierre d'Armagnac|Jean-Pierre d’Armagnac]] and [[Venji|Venji the Grand]], Irys advanced fast with her studies and attained the rank of Squire, followed by the rank of Gallant. As a Gallant, she is currently working in the Chapter of Knowledge under the guidance of and assisting Chaplain d’Armagnac as best she can.
In her time with the Disciples, the Chaplain has given her training on several topics including patient treatment and perseverance in times of distress.
===Closure===
After the attacks of the Forsaken on Eastvale, many people were left battling a [[Attack_on_Eastvale|new plague]].
[[Jean-Pierre d'Armagnac|Chaplain Jean-Pierre d’Armagnac]] offered his dedication to find a cure for this plague, which eventually led to a search for a Black Lotus in the Blasted Lands.
After having spent a short amount of time in the village of Surwich in the Blasted Lands, Irys was reminded by the architecture and the inhabitants about her home and what had happened to her family and friends. She realized she never took the time to grief for their loss, and so she decided to travel to the greater Gilnean area in search of [[Closure_at_Gilneas|closure]].
===Love===
Over time, Irys and Chaplain d’Armagnac – Jean, as she would call him – got closer to each other as they worked together day in, day out. The intense training they shared would create a strong bond between them, one fused by the Light… and eventually by love as well. The day Jean revealed his feelings for her was one of the happiest moments she had experienced in a long time, and also one of the scariest. Together, they approached High Chaplain Valestrion Drayke and informed him of their love for one another. They received his blessing if it would not interfere with their duties. Irys and Jean proclaimed it would not, and have been together ever since.
===Growing up===
After years of training and trials, Irys was granted the rank of Knight during a grand ceremony in the Stormwind Cathedral. The ceremony was led by High Chaplain Valestrion Drayke with the aid of Chaplain Jean-Pierre d’Armagnac as Irys’ sponsor. Gallant Rae Wulfgnar was Irys’ supporter during the ceremony. Gallant Irys Grimrock became Lady Irys Grimrock. Although she did not become a plate armoured Knight, the High Chaplain informed her that the title is recognition of the path she has travelled as a Disciple. By this title, she could show the citizens that they can approach her at any time with their problems.
As she worked ever more diligently within the Order, she gained the trust of the senior members and was eventually promoted by High Chaplain Valestrion Drayke to Lieutenant of the Knowledge Chapter. As Lieutenant, she became the right-hand of Chaplain d’Armagnac who was doing more work than he could handle in the King’s Royal Library.
===A shadow taint===
One day, the Disciples were called out to deal with a Lich who had taken over the catacombs under Raven Hill in Duskwood. Irys was tasked to accompany Sir Beladon Indarys, Sir Tam Urthwyte and Squire Susan Earlstead into the catacombs as the other Disciples fought back a seemingly endless onslaught of reanimated skeletons and undead corpses. Upon defeating the Lich, a violent explosion of shadow, fire and ice caught her off guard and struck her down. Her robes caught on fire; her allies scurried to put out the flames. Irys was badly injured, having suffered burn wounds all over her body as well as a broken left arm. The wounds were quickly treated by Initiate Lini Richfield, and Irys slowly recovered from the ordeal. She was experiencing temporary memory losses, bursts of anger and disrespect, and was spotted drinking alcoholic beverages…. Nobody had sensed the manifestation of a shadow taint inside of her, until it was too late. The taint slowly consumed Irys, until it was finally strong enough to be sensed. Squires Monrena Scaletail and Elric Williams approached Irys in the Stormwind graveyard, managed to subdue her and drove the taint out of her at the risk of their own lives. Irys was finally able to recover entirely, and things quickly turned back to normal.
More to be added later...
[[Category:Characters]]
5d9c921a099a211f7011061b5675304e78e6480b
File:DoL rank structure.jpg
6
280
689
2013-07-01T13:11:16Z
Susande
11
Flow chart showing the structure of the ranks in Disciples of Light.
wikitext
text/x-wiki
== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
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2013-07-01T16:22:12Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]"
wikitext
text/x-wiki
== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
704
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2013-07-01T16:26:10Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]"
wikitext
text/x-wiki
== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
705
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2013-07-01T16:27:43Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]": Flow chart showing the rank structure of the Disciples of Light.
wikitext
text/x-wiki
== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
706
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2013-07-01T16:28:19Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]": Reverted to version as of 16:26, 1 July 2013
wikitext
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== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
707
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2013-07-01T16:31:24Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]"
wikitext
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== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
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2013-07-01T16:47:01Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]"
wikitext
text/x-wiki
== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
File:DoL rank structure.jpg
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2013-07-02T10:50:16Z
Susande
11
uploaded a new version of "[[File:DoL rank structure.jpg]]"
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== Summary ==
Flow chart showing the structure of the ranks in Disciples of Light.
== Licensing ==
{{Unknown}}
0d00238a67d1d9059c43021ae44f1a1a64c81aa4
Rank Structure Details
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2013-07-02T10:52:46Z
Susande
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The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in paths of promotion, hierarchy, chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
af62c689cf12de021b385d5ad8348e71f0515865
743
723
2013-09-02T15:10:10Z
Jeanpierre
1
moved [[Rank Structure]] to [[Rank Structure Details]]
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in paths of promotion, hierarchy, chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Information]]
af62c689cf12de021b385d5ad8348e71f0515865
748
743
2013-09-02T17:08:32Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* Officers with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* Members, with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* Trainees, with ranks Squire, Adept and Initiate.
In parallel with the chain of command, the guild adapts a management chain, placing Devouts directly under the management of the chaplains, and placing Squires under the leadership of their respective knights.
==List of Ranks==
This flow chart shows how the ranks are connected to each other in paths of promotion, hierarchy, chain of command and management chain.
[[File:DoL_rank_structure.jpg]]
===Lay Member===
Lay members can be new recruits pending an interview to join the order, but also civilian personnel such as blacksmiths, cooks, town criers or retired Disciples of Light.
===Initiate===
Disciples that have joined the Order are assigned the rank Initiate. It is a sign they have embarked on a journey to become full fledged members of the Order.
Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure.
When the duties of the initiate have been completed, an initiate can progress to become a Squire or Adept.
===Adept===
Adepts choose to follow the path of a cleric, or scout. Their studies focus on methods to support military operations, in the ways of reconnaissance, field-specific knowledge and methods of healing.
In peace, or during civilian operations, they can train in preaching, diplomacy, supply management, intelligence gathering and resource gathering.
The end of their training is marked by a promotion to Devout.
===Squire===
Disciples can subject themselves to the mentoring of Knights by choosing the rank of Squire. They become duty-bound to the Knights of the Order whom they'll serve before, during and after combat.
In return, the Knights of the Order will teach them their wisdom and experience in combat, in the uses of heavy armor and cavalry, in the ways of war and knightly behavior.
Squires are released from these duties towards their mentors upon promotion to become a Devout.
===Devout===
Devout is a rank given to all Disciples who have finished their training. They are considered a full fledged Disciple of Light in all respects, and expected to radiate exemplorary behavior to its ideals, code and honor. Devouts may be tasked with missions or quests, and be expected to finish them without further guidance from a junior or senior officer.
Devouts may be assigned temporary leadership of a patrol or a team, should the need arise or more senior have other priorities. These tests of leadership can both be expected from Devouts as well as serve to train their leadership.
While continued training is not demanded of Devouts, they are permitted to pursue the ambition of becoming a Knight or Deacon. This is a challenging path placed before them, but the title of Knight or Deacon bestows great responsibilities upon those who carry it.
===Deacon===
Disciples who serve the order far above the norm and expectations of the Devout may be granted the title of Deacon. A Deacon can be granted great responsibilities, including the management of important diplomatic relations, missions of intelligence gathering, politics and civilian duties.
Deacons enjoy a broad domain in which they can operate, ranging from clerical duties to specialized military. The title is granted to scouts, rangers, reconnaissance teams, military support units and civilian workers. For this reason, the rank of Deacon knows further divisions into Clerics and Scouts.
The Devout also has the opportunity to choose a specialization further from seven so called ''[[paths]]'' or ''[[colours]]''.
Deacons hold an honored position in the Order, equal to a Knight in times of peace and in civilian matters.
Only in times of war do Deacons answer to Knights who are trained specifically for their leadership on the field of battle.
====Cleric====
The clerics of the order may include all who focus on gathering knowledge, healing techniques, meditation and preaching. Usually, the clerics include priests, monks and magi.
Their chief duties include investigations for civilian matters, politics, medicine, preaching, gathering and preserving knowledge of all kinds that may serve the Order's purpose.
====High Cleric====
Among the Clerics, one may be appointed as High Cleric. It is considered an officer's position and as such places the High Cleric higher in the chain of Command. The High Cleric's primary duty involves the management of the Clerics and overseeing all duties the clerics are to carry out, stepping in as required.
====Scout====
The scouts of the Order are specialized military personnel, including reconnaissance troops and rangers. They are specialized in light armored military combat and supporting roles in the field of battle. With armor taking up a smaller role in their protection, these troops often rely on stealth, tactics and exceptional skills to ensure their survival and obtain the upper hand in combat.
A considerable effort and time is invested in their training, to keep their mind and skills sharper than a Paladin's blade.
During both military operations and civilian operations, the Order can call upon the scouts' special skills to gather intelligence, explore regions or scout enemy troops. They can be deployed as mobile unit in matters of security and can be employed as guards of extended regions, where their light step gives them the edge over the armor burdened Knights.
====Scout-Captain====
Among the Scouts, one may be appointed as Scout-Captain. The Scout-Captain is considered an officer, and as such is moved higher up in the chain of command, above other Clerics and even Knights.
It is the duty of the Scout-Captain to not only manage the training and oversee the duties of the Scouts, but also to step in as leader of the Scouts in specialized military operations.
===Knight===
Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. To be shining beacons of our Order, trusted by all members of the Order and the society. Knights are military leaders of high moral standard and combat skills. Note that any class can be knighted if it fits with the requirements. Knights have the possibility of becoming Chaplains.
====Knight-Captain====
The group leader of all the ''Knights'' and ''Squires'' in the Order, areas of responsibility would be Armory, Training Grounds and Relics. Required to be a Knight.
===Chaplain===
The assistant leaders to the High Chaplain, to assist with the IC and OOC running of the Order. Chaplains are chosen among the Deacons and Knights.
===High Chaplain===
Acting leader of the Order and IC second in command to Lord Aarian Northlight, the founder of the Disciples of Light. The High Chaplain is the spokesperson of his fellow Deacons and Knights, guiding the whole of the Order, be it on the battlefield or in the serenity of Northshire Abbey.
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
==Management chain==
Disciples of Light is an Order of Knights and Clerics in the fashion of the Knights of the Silver Hand. And as such there are many roles that can be filled. For all these roles to work properly there are certain groups in the guild to which you belong as a member, depending on what type your character is.
The High Chaplain has, as the leader of the Order, the biggest responsibility and the highest command. His Chaplains are assistant guild leaders, helping out with the running of the Order. The Chaplains also have the responsibility over the newest members of the Order, the initiates, and the rank of Devout. This doesn't mean the Chaplains have deal with them all the time, but they need to make sure every initiate are getting along with the Guild and that the Devouts are doing alright. Any available Devout would be a natural choice for helping initiates in their first period of time in the Order.
As the initiate either becomes a squire or adept, they get placed into new groups with fellow Squires and Adepts and get new superiors appointed to them. Chaplains will always be able to command lower ranks, but as they are not initiates anymore, the trainee will not be the responsibility of the Chaplains.
For squires the Knight-Captain will be their closest superior, but some or most of the squires will also be appointed a Knight as a personal mentor if available. Knights are rather independent but will coordinate under the Knight-Captain as well.
For adepts there are two superiors that matters. Adepts that fits into the Cleric part of the Order will be the direct responsibility of the High Cleric. For adepts that fits as scouts and the like, the Scout-Captain will be directly responsible. The same division applies to Deacons as well, and just as with Knights they are fairly independent in their work but will still coordinate under respectively junior officer. Personal mentoring is of course possible within these ranks too.
The Devout rank is a mixed one, where all classes and roles will share the same rank. Differences to function or role will be marked with a colour, symbolizing the choice the Devout is able to make regarding his or hers specification, one "path" out of seven. And even though Knights, Deacons and their superiors are above and therefore able to command Devouts, especially since many Devouts would train with either of the groups, the Chaplains themselves are their direct superiors as with the initiates. Devouts are expected to assist the Chaplains in taking care of the initiates, guiding them into the Order.
[[Category:Guild Archive]]
ac351d117543142ba3e26695e94c4118eac9c3fd
Champions
0
281
724
2013-07-12T15:28:08Z
Jeanpierre
1
Created page with "The following list includes all Disciples who have been granted the title of Champion in service of the Disciples of Light. May the Light forever shine upon their brave spirits a..."
wikitext
text/x-wiki
The following list includes all Disciples who have been granted the title of Champion in service of the Disciples of Light. May the Light forever shine upon their brave spirits and serve as an inspiration for all who fight in Light's name.
==Deceased Disciples==
* Sir Bors Lighthammer, awarded for his services as Officer and self-sacrifice in battle.
* Lady Adabella Nightshade, awarded posthumously for her sacrifice in the war against the plague of Stormwind.
==Living Champions==
* Lady Shariah A. Longhill, awarded for her services as Chaplain and High Chaplain
[[Category:Guild History]]
0b449cbe9ef7cc178dc0f9ef8a7521449efb337e
725
724
2013-07-12T15:28:46Z
Jeanpierre
1
wikitext
text/x-wiki
The following list includes all Disciples who have been granted the title of Champion in service of the Disciples of Light. May the Light forever shine upon their brave spirits and serve as an inspiration for all who fight in Light's name.
==Deceased Disciples==
* Sir Bors Lighthammer, awarded for his services as Officer and self-sacrifice in battle.
* Lady Adabella Nightshade, awarded posthumously for her sacrifice in the war against the plague of Stormwind.
==Living Champions==
* Lady Shariah A. Longhill, awarded for her services as Chaplain and High Chaplain
[[Category:History]]
6fcced6648e5733bdeded740dad7caaa6fe00214
Prayers Of The Light
0
162
726
343
2013-07-16T12:14:36Z
Jeanpierre
1
wikitext
text/x-wiki
by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Respect===
The Light is around us, that we all know,
May it bless us all, its grace upon us flow,
As we seek its wisdom, as we seek to learn,
How to let its passions in our hearts burn
It teaches us about our sacred connections
To honor and guard them in our deliberations
A connection between the self and all living,
A connection to be used for caring and giving
Times may come where it tests our wisdom
And in darkness such times are not seldom,
That lives are in the balance of strife and war,
And we may have to set out to battle afar.
Even so we must keep the connection sacred
Never to sever it needlessly in anger or hatred,
Never to let such strife make us see untrue,
Never to let such conflicts cloud our view.
But it is this very Respect for all living things,
That moves us to defend all defenseless beings,
In this Respect, we find the grace of the Light
We find its wisdom, guidance and strength to fight
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
a833ea8ce6e2e77be04dd4b0bd65ea16bc604079
727
726
2013-07-16T12:15:14Z
Jeanpierre
1
/* Respect */
wikitext
text/x-wiki
by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and head us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Respect===
:The Light is around us, that we all know,
:May it bless us all, its grace upon us flow,
:As we seek its wisdom, as we seek to learn,
:How to let its passions in our hearts burn
:It teaches us about our sacred connections
:To honor and guard them in our deliberations
:A connection between the self and all living,
:A connection to be used for caring and giving
:Times may come where it tests our wisdom
:And in darkness such times are not seldom,
:That lives are in the balance of strife and war,
:And we may have to set out to battle afar.
:Even so we must keep the connection sacred
:Never to sever it needlessly in anger or hatred,
:Never to let such strife make us see untrue,
:Never to let such conflicts cloud our view.
:But it is this very Respect for all living things,
:That moves us to defend all defenseless beings,
:In this Respect, we find the grace of the Light
:We find its wisdom, guidance and strength to fight
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
d2ffa4fe9057b0cb0b7c1d6590a78207261befec
728
727
2013-07-17T15:27:41Z
Jeanpierre
1
/* Remembrance */
wikitext
text/x-wiki
by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and hear us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Respect===
:The Light is around us, that we all know,
:May it bless us all, its grace upon us flow,
:As we seek its wisdom, as we seek to learn,
:How to let its passions in our hearts burn
:It teaches us about our sacred connections
:To honor and guard them in our deliberations
:A connection between the self and all living,
:A connection to be used for caring and giving
:Times may come where it tests our wisdom
:And in darkness such times are not seldom,
:That lives are in the balance of strife and war,
:And we may have to set out to battle afar.
:Even so we must keep the connection sacred
:Never to sever it needlessly in anger or hatred,
:Never to let such strife make us see untrue,
:Never to let such conflicts cloud our view.
:But it is this very Respect for all living things,
:That moves us to defend all defenseless beings,
:In this Respect, we find the grace of the Light
:We find its wisdom, guidance and strength to fight
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
b59193ba58decbd310ffc93b9e1d8fe7dc694b47
729
728
2013-07-23T08:43:05Z
Jeanpierre
1
/* Hymns and songs */
wikitext
text/x-wiki
by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and hear us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Respect===
:The Light is around us, that we all know,
:May it bless us all, its grace upon us flow,
:As we seek its wisdom, as we seek to learn,
:How to let its passions in our hearts burn
:It teaches us about our sacred connections
:To honor and guard them in our deliberations
:A connection between the self and all living,
:A connection to be used for caring and giving
:Times may come where it tests our wisdom
:And in darkness such times are not seldom,
:That lives are in the balance of strife and war,
:And we may have to set out to battle afar.
:Even so we must keep the connection sacred
:Never to sever it needlessly in anger or hatred,
:Never to let such strife make us see untrue,
:Never to let such conflicts cloud our view.
:But it is this very Respect for all living things,
:That moves us to defend all defenseless beings,
:In this Respect, we find the grace of the Light
:We find its wisdom, guidance and strength to fight
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water,
==Hymns and songs==
===Our sacred unity===
:Brothers and Sisters, we call you all,
:Let us come here together at night fall,
:In this night we tell you that we are one,
:It is a holy bound, that cannot be undone,
:For I vow to fight for your life and mine.
:As we fight together in thei battle line.
:You are my sword, I will be your shield,
:Never to stop, till our enemies will yield.
:But know that evermore, from this night on,
:The time we shared, our lives were as one
:And forever shall we bear in our heart.
:That we fought together in these battles hard.
:For this we bring a song, to share our respect
:to our fellow soldier that we fight to protect
:Let us talk as friends, to remember this night,
:To honour our friendship and unity in the Light
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
a971ac48797b140e9b12cde534505fc58062c204
730
729
2013-07-29T18:52:26Z
Jeanpierre
1
/* Long Prayers */
wikitext
text/x-wiki
by Jean-Pierre d'Armagnac.
__FORCETOC__
==Short Prayers==
===Prayer of Fortitude===
:To give respect and love to all around,
:To that oath of compassion we are bound,
:For that we work ever so tenacious,
:May the Light lend its strength to us.
===A prayer for courage===
:Shroud not thy heart with sorrows,
:for the Light conquers all shadows.
:Follow dilligently its divine ways,
:and find courage in Light's embrace.
===A prayer for wisdom===
:In prayer I search ever so solemly,
:help for questions without answers.
:holding to the Light so desperately,
:to guide me where my wisdom falters.
===A ward against fear===
:Against odds and spells unkind,
:Illumination steadies the mind,
:The Light holds my soul so dear,
:And shields my heart from all fear.
===To fight the shadow===
:Darkness encroaches the world around us,
:and hides the path that is Virtuous,
:To the Light we are bound in oath,
:In our hearth we find again the road,
:The way that will lead us to illumination,
:And cast the darkness to eternal damnation
===Inner fire===
:Light, spark in my heart the fire and passion,
:to fight with respect, tenacity, compassion,
:In this moment where I need them so dire,
:Bless me with the strength of your inner fire.
===Wishes===
:May forever the ancient words of wisdom live on in remembrance.
:May the spirit find new youth, now and forever.
:May the Light guide me and teach me.
===Teach me===
:Teach me to be generous.
:Teach me to to serve.
:Teach me your will.
:To give and not to count cost
:To fight and not to heed wounds
:To labor and not seek to rest
:To give and not ask reward but..
:To know I follow your Path.
===Angel of Light===
:Angel of Light, my guardian dear,
:To whom my love commits me here.
:Ever this day, be at my side,
:To Light and guard, to rule and guide.
===Remembrance===
:Fire of the Spirit,
:Life of all creatures,
:Spirit of sanctity,
:Glow of charity,
:Light of clarity,
:Call to the fallen,
:Be with us and hear us.
===Unity in the Light===
:Common be our prayer,
:Common be our resolution,
:Common be our deliberations.
:Alike be our feelings,
:Unified be our hearts,
:Perfect be our unity.
===Four Blessings===
:May all beings have happiness and its causes,
:May they never have suffering nor its causes,
:May they constantly dwell in joy transcending sorrow,
:May they dwell in equal love, both near and far.
===Offer to the Light===
:In body, speech and mind,
:I offer my soul and being,
:I renounce my wrongs,
:I rejoice in the Light,
:I dedicate to its Virtues,
:I live for its Enlightenment.
===Enlightenment===
:I seek refuge in the Light, until I attain Enlightenment,
:I seek merit in generosity, and all true Virtues of Light.
:May I attain enlightenment for the benefit of all beings.
===Prayer of a Teacher===
:By the Light and its Virtues,
:its Enlightenment so great,
:May my help and my training,
:Lead others to that state.
===Eternal Light===
:May the most precious Light that has come
:May the most precious Light that will come
:Never decline but always increase.
==Long Prayers==
===Faith in the Light===
:Should darkness strive to shroud my mind,
:In the Light, my heart will keep faith,
:In the Light, its wisdom I will find,
:In the Light, darkness will be unmade.
:Should shadows strive to cover my sight,
:In the Light, I see all I could wish,
:In the Light, I will find my guide,
:In the Light, shadows will diminish,
:Should harm strive to reach the innocent
:In the Light, they will be warded,
:In the Light, we will find judgement,
:In the Light, we will be guarded.
:Should deceit strive to undo friendship,
:In the Light, no heart will be bent,
:In the Light, friends cause no hardship,
:In the Light, the wicked will repent.
===Mourning the tragedy of war===
:Have I not seen in time the shadows growing around me?
:Chosen war that brought death as far as the eye can see?
:Is there glory left for the Light in this gruesome victory?
:Or is all that remains from these actions the hideous atrocity?
:I search relentlessly for the Virtues as our guide,
:Hoping the Light will reach for us and stay by our side.
:I pray we have not strayed from the Enlightened path,
:and deprived our lives from the glory they could have had.
:Had the Light not taught me the meaning of Tenacity,
:I would have lost faith and searched for it unwillingly,
:And not found it in my actions ever so desperately,
:Fighting these enemies that engaged us so mindlessly.
===Respect===
:The Light is around us, that we all know,
:May it bless us all, its grace upon us flow,
:As we seek its wisdom, as we seek to learn,
:How to let its passions in our hearts burn
:It teaches us about our sacred connections
:To honor and guard them in our deliberations
:A connection between the self and all living,
:A connection to be used for caring and giving
:Times may come where it tests our wisdom
:And in darkness such times are not seldom,
:That lives are in the balance of strife and war,
:And we may have to set out to battle afar.
:Even so we must keep the connection sacred
:Never to sever it needlessly in anger or hatred,
:Never to let such strife make us see untrue,
:Never to let such conflicts cloud our view.
:But it is this very Respect for all living things,
:That moves us to defend all defenseless beings,
:In this Respect, we find the grace of the Light
:We find its wisdom, guidance and strength to fight
===Tenacity===
:In ourselves and all about,
:Light lives without a doubt,
:mends and prevents harm.
:It is grace in purest form
:Blessing all living beings,
:Guiding us in our doings,
:But through actions alone,
:The Light's will can be done.
:Following its ways so divine,
:We reach salvation in time,
:Cleansing the world anew,
:From the shadows so cruel.
:Great though Light may be,
:It works through souls like me,
:While devoted, I am but small,
:Perhaps too little to change all,
:Though Light makes spirits grow,
:The world is large, we all know
:But if I remain true to its ways,
:I may share its graceful rays,
:Work hard till all are blessed,
:Without doubt till my final rest,
:Even if its results I can not see,
:Such is the lesson of Tenacity
===Blessing of Water===
:Dear Light, be with us as we bless this water,
:We chose water for it brings and feeds life,
:We chose water for it blesses thirsty souls,
:We chose water for it cools heated harts,
:We chose water for it refreshes tired spirits.
:May your holy spirit live in this water,
:May your cleansing descend upon this water,
:May your wisdom flow in this water,
:May your enlightenment lighten this water,
:We require water to wash away the shadows,
:We require water to stay the darkness,
:We require water to guide lost souls,
:We require water to renew their spirits.
:May the shadows be crushed by this water,
:May the wicker be cleansed by this water,
:May the vile be purged by this water,
:May all that is good flourish with this water
===Purity of mind===
:Make my mind once more a tool of the Light,
:So it may understand the wrongs and right,
:Like a mind reborn, without any prejudice
:So must our mind become to talk of justice,
:For justice to exist, one must understand,
:No tale but the tale of the criminal mind,
:Exposing what drove the mind to madness,
:Forsaking our Light's blessing so careless.
:With Light's strength, let us see the moment,
:That cast our souls and heart into torment,
:Let us find healing in Light's purest grace,
:And a new path that leads to benevolent ways.
:May I pass on the wisdom of Light's glory,
:Have its righteous words uttered through me,
:So contempt and pain are retained by none,
:And have the mercey to see the crime undone.
===Purity of heart===
:Dear Light, my silent guardian, I beseech thee,
:As we listen to another confession, be with me,
:Another heart and soul have called for our aid,
:Let your blessing be with me in this burden great.
:Once more we are asked to carry a sin's weight,
:In a desperate plead for love that couldn't wait.
:Lend me the strength for their burden to be heard,
:Let our love be strong enough to mend their hurt,
:May the Light's blessing keep us safe from harm,
:So my deepest feelings may yield a cradle warm,
:As we nurture the hungering heart, lost in pain.
:Lest our suffering and our hurt be all in vain,
:May Light's help make my heart and soul so strong
:As their hearts confess to me, what they did wrong.
:But until their salvation, let my mouth be wise,
:And my heart bleed silent until the sun's rise,
:May my face for them prove stalwart and fair,
:My eyes show only love and no tear rest there,
:Help me prepare for the that troublesome sleep,
:Where I find Light's comfort and in silence weep.
==Hymns and songs==
===Our sacred unity===
:Brothers and Sisters, we call you all,
:Let us come here together at night fall,
:In this night we tell you that we are one,
:It is a holy bound, that cannot be undone,
:For I vow to fight for your life and mine.
:As we fight together in thei battle line.
:You are my sword, I will be your shield,
:Never to stop, till our enemies will yield.
:But know that evermore, from this night on,
:The time we shared, our lives were as one
:And forever shall we bear in our heart.
:That we fought together in these battles hard.
:For this we bring a song, to share our respect
:to our fellow soldier that we fight to protect
:Let us talk as friends, to remember this night,
:To honour our friendship and unity in the Light
===My brother in darkness===
:Hello brother, my old friend,
:I've come to talk with you again,
:To speak with you of deep repent,
:Our hearts are hurt and souls silent,
:And the voices of our loves are in our hearts,
:echoing,
:but you only heed the darkness.
:In lonelyness we have crawled,
:In the dark we hid appalled,
:And then we forgot our dreams in life,
:Let our words lead to tears and strife,
:While the voices of our loves were in our hearts,
:whispering,
:Through this time of sadness
:But rest assured, brother dear,
:Hope and Light for us is near,
:For even in these darkest holes,
:it tries to heal our mourning souls,
:And the voices of our loves are in our hearts,
:still speaking,
:whispering words of courage.
:They speak of hope and love,
:And the magnificence thereof,
:The greatness that is still in us,
:Work and deeds they entrusted to us,
:That the voices of our loves be in our hearts,
:and remain,
:They only ask to listen.
===Hymn: There is Light===
:There’s a light shining down on my pathway today,
:Causing darkness and shadows to flee;
:And my soul doth rejoice as I walk in the way,
:There’s a light shining down upon me.
:''Chorus''
:There’s a light shining down, down from the sky on me,
:There’s a light that shines from the skies on me;
:I will walk all my days in its wonderful rays,
:There’s a light that shines from the skies on me.
:Once I wandered in darkness and groped in the night,
:Unto the Light for mercy I called;
:The Light heard my sad cry, and opened my eyes,
:And a light on my pathway did fall.
:Light will bless everyone who will to Light come,
:Light will turn all their darkness to day;
:Will you come to the Light and so humbly bow,
:That this light may shine down on your way?
===Hymn: Light of Mine===
:This little light of mine,
:I'm going to let it shine.
:I'm going to let it shine.
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:On Monday, it gave me the gift of love;
:On Tuesday, peace came from above.
:On Wednesday, it told me to have faith;
:On Thursday, it gave me a more grace.
:On Friday, it told me to watch and pray
:On Saturday, it told me just what to say,
:On Sunday, it gave power divine
:Just to let my little light shine.
:This little light of mine,
:I'm going to let it shine.
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
:Now some say you got to run and hide.
:But we say there's no place to hide.
:And some say let others decide,
:But we say let the people decide.
:Some say the time's not right,
:But we say the time's just right.
:If there's a dark corner in our land,
:You got to let your little light shine.
:This little light of mine,
:I'm going to let it shine,
:Ev'ry day, ev'ry day,
:Gonna let my little light shine.
[[Category:Library]]
8dc4db8959117260ce2e22ebc7b4d88abf7427c0
Rank Structure
0
282
731
2013-08-13T15:35:40Z
Jeanpierre
1
Created page with "The Disciples of Light offers a simple structure that divides its members in three groups: * '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending o..."
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br/>Devout is the rank given to Disciples who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* Squire
* Adept
*Initiate
=Special titles=
==Champion==
==Chaplain General==
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
941fc57246d89b9cbd533f599664e825633b0a23
732
731
2013-08-13T15:42:26Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* ''Initiate''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
==Champion==
==Chaplain General==
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
b7bf4b667d45d3200921f6efec150b5c7333ced0
733
732
2013-08-13T15:43:05Z
Jeanpierre
1
/* Trainees */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
==Champion==
==Chaplain General==
==Chain of Command==
Chain of command functions as in any militant, holy order. As members all are brothers and sisters, but it's important to maintain the difference of rank. Lower ranks are to obey orders of any rank higher, officers first hand.
The chain of command looks like this, starting with the most superior:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
The ranks that are answering directly to one of the three Knight-Captain, Scout-Captain or High Cleric, can be ordered by any of the three, but their assigned junior officer will always be listened to above the other two if there is a conflict of command.
b09b9643bab044e7218660b49e13095bfb918f82
734
733
2013-08-13T15:46:38Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
==Champion==
==Chaplain General==
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
ca7c1f824f1ce5281ba359dcfb64905a1219ae44
735
734
2013-08-13T15:57:56Z
Jeanpierre
1
/* Special titles */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
e2ae0935504c5e635c1999219ff123fdc2634f65
737
735
2013-09-02T14:23:42Z
Jeanpierre
1
/* Members */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
0c6b9af210da90b58053568dbdba402d41b69660
739
737
2013-09-02T14:27:14Z
Jeanpierre
1
/* Trainees */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
18e225e872040732deb7d6ebb9aa69ef22104a30
740
739
2013-09-02T14:33:53Z
Jeanpierre
1
/* Members */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
5a92838a7dcd6a07494def6d4eba84ec0cf722c2
742
740
2013-09-02T14:50:11Z
Jeanpierre
1
/* Officers */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
dc15dc162ab914b9442079b2b049861458a5c958
745
742
2013-09-02T15:10:32Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
71afc6ea0e1ff95862245991eeeacf9acf882d36
746
745
2013-09-02T15:51:47Z
Jeanpierre
1
moved [[Rank Structure Proposal]] to [[Rank Structure]]
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Tam Urthwyte, Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
71afc6ea0e1ff95862245991eeeacf9acf882d36
749
746
2013-10-07T20:11:39Z
Susande
11
/* Officers */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': Sir Rae Wulfgnar. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
ef483a9213eac042110381d09cc92421203a39f9
753
749
2014-09-01T09:37:38Z
Jeanpierre
1
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': None. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight'''
*'''Deacon'''
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
e0b3f43897af854c0d5da51f9f3b2176f7a54241
756
753
2014-09-05T07:40:02Z
Jeanpierre
1
/* Chain of Command */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Master Chaplain''': Sir Aarian Northlight. <br />The Master Chaplain is the founder and leader of the Disciples of Light. In his absence, Sir Aarian Northlight delegates his duties to the High Chaplain.
* '''High Chaplain''': Sir Beladon Indarys. <br />The High Chaplain is the active regent of the Disciples of Light, actively leading the Disciples of Light.
* '''Chaplain''': None. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' and '''Deacon'''. While they are essentially equal ranks, on the battlefield Knights take command if no (acting) Commander is assigned.
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
86994a0119e593dfdbeac7c8f25044727bee4c36
758
756
2015-07-13T19:03:50Z
Valestrion
6
/* Officers */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Patron''': Sir Aarian Northlight. <br />No longer on active service, the Patron was the founder and original leader of the Disciples of Light. He remains a spiritual beacon to the Disciples.
* '''Master Chaplain''': Sir Beladon Indarys. <br />The Master Chaplain is the commander of the Disciples of Light.
* '''Chaplain''': Sir Vardrek Ironhammer. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
* '''Deacon''' (Scout and Cleric)<br />Deaconship is reserved for Disciples who served the Order far above the norm and expectations of the Devout ''outside the field of battle''. They support the leadership through logistics, civilian services and spreading Light's message. The rank distinguishes between '''scouts''' who focus on specialized military support and '''clerics''' who focus on civilian services and research.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Devout'''<br />Devout is the rank given to Disciples, Squire or Adept, who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Devouts can be granted acting leadership in the field.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' and '''Deacon'''. While they are essentially equal ranks, on the battlefield Knights take command if no (acting) Commander is assigned.
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
7bbc56279a378d3839c93ce165fdec2dfbcc17fe
759
758
2015-07-13T19:06:26Z
Valestrion
6
/* Members */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Patron''': Sir Aarian Northlight. <br />No longer on active service, the Patron was the founder and original leader of the Disciples of Light. He remains a spiritual beacon to the Disciples.
* '''Master Chaplain''': Sir Beladon Indarys. <br />The Master Chaplain is the commander of the Disciples of Light.
* '''Chaplain''': Sir Vardrek Ironhammer. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead ''in the field of battle''. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Crusader'''<br />Crusader is the rank given to Aspirants who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Crusaders can be granted acting leadership in the field, with the temporary rank of Lieutenant.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' and '''Deacon'''. While they are essentially equal ranks, on the battlefield Knights take command if no (acting) Commander is assigned.
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
cade5fcfefc9156dbbf2a4980b55898faba11969
760
759
2015-07-13T19:07:21Z
Valestrion
6
/* Members */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Patron''': Sir Aarian Northlight. <br />No longer on active service, the Patron was the founder and original leader of the Disciples of Light. He remains a spiritual beacon to the Disciples.
* '''Master Chaplain''': Sir Beladon Indarys. <br />The Master Chaplain is the commander of the Disciples of Light.
* '''Chaplain''': Sir Vardrek Ironhammer. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Crusader'''<br />Crusader is the rank given to Aspirants who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Crusaders can be granted acting leadership in the field, with the temporary rank of Lieutenant.
==Trainees==
[[File:Trainees.png|center]]
* '''Squire'''<br />Squires undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Adept'''<br />Adepts undergo their training under the tutelage of a ''Deacon''. They serve their Deacon in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and choose a path as Squire or Adept.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' and '''Deacon'''. While they are essentially equal ranks, on the battlefield Knights take command if no (acting) Commander is assigned.
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
103878970152719e09bdcc42edb0b4760b8ff53a
761
760
2015-07-13T19:08:28Z
Valestrion
6
/* Trainees */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Patron''': Sir Aarian Northlight. <br />No longer on active service, the Patron was the founder and original leader of the Disciples of Light. He remains a spiritual beacon to the Disciples.
* '''Master Chaplain''': Sir Beladon Indarys. <br />The Master Chaplain is the commander of the Disciples of Light.
* '''Chaplain''': Sir Vardrek Ironhammer. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Crusader'''<br />Crusader is the rank given to Aspirants who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Crusaders can be granted acting leadership in the field, with the temporary rank of Lieutenant.
==Trainees==
[[File:Trainees.png|center]]
* '''Aspirant'''<br />Aspirants undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and become an Aspirant.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''High Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' and '''Deacon'''. While they are essentially equal ranks, on the battlefield Knights take command if no (acting) Commander is assigned.
*'''Devout'''
*'''Squire''' and '''Adept'''
*'''Initiate'''
[[Category:Guild Information]]
f5762cf9cb978ce3843d7fabc7ff8e63d539e9c7
762
761
2015-07-13T19:10:13Z
Valestrion
6
/* Chain of Command */
wikitext
text/x-wiki
The Disciples of Light offers a simple structure that divides its members in three groups:
* '''Officers''' with ranks Master Chaplain, High Chaplain and Chaplain in descending order for the chain of command.
* '''Members''', with ranks Knight, Deacon and Devout which form the bulk of the guild's troops and from which junior officers are selected.
* '''Trainees''', with ranks Squire, Adept and Initiate.
=Overview=
==Officers==
[[File:Officers.png|center]]
* '''Patron''': Sir Aarian Northlight. <br />No longer on active service, the Patron was the founder and original leader of the Disciples of Light. He remains a spiritual beacon to the Disciples.
* '''Master Chaplain''': Sir Beladon Indarys. <br />The Master Chaplain is the commander of the Disciples of Light.
* '''Chaplain''': Sir Vardrek Ironhammer. <br />The Chaplains are the teachers and field commanders of the Disciples of Light, tasked to organize the different divisions of the Order.
* '''Chaplain General''': Sir Valestrion Drayke.<br />Unlike the other officers, the Chaplain General does not take an active role in the management of the Disciples of Light directly. Instead, the Chaplain General is tasked with the management of the Holy Brigade, an over-arching organization between various Orders of the Church of the Holy Light.
==Members==
[[File:Members.png|center]]
* '''Knight'''<br />Knighthood is a title reserved for those Disciples who have gone above and beyond to prove their Valor, Courage, Strength, Wisdom and Ability to lead. They can support the leadership by leading missions and training sessions.
**'''Knight-Captain'''<br />Captains can be chosen among the Knights. These are sub-officers chosen to handle a particular responsibility within a division of the Order. For example, they may be tasked to lead a defensive battleline.
**'''Scout-Captain'''<br />Captains can be chosen among the Scouts. These are sub-officers chosen to oversee scouting missions, managment and the training of new scouts.
**'''High Cleric'''<br />High Clerics can be chosen among the Clerics. These are sub-officers chosen to oversee the civilian services and see to the training of new Clerics.
* '''Crusader'''<br />Crusader is the rank given to Aspirants who have finished their training. They form the core of our Order and are able to carry out missions without guidance from officers. Crusaders can be granted acting leadership in the field, with the temporary rank of Lieutenant.
==Trainees==
[[File:Trainees.png|center]]
* '''Aspirant'''<br />Aspirants undergo their training under the tutelage of a ''Knight''. They serve their Knight in and around the field of duty in return for their tutoring within their specialization.
* '''Initiate'''<br />New members of the Order are welcomed in the rank of Initiate. Their duty binds them to learning the origins and principles of the Order, its code, its beliefs and structure. When their knowledge of the Order and its origins is proven adequate, they win the right to bear the coat of arms, take the vow of Disciple and become an Aspirant.
=Special titles=
While rare, sometimes a special title can be awarded to a Disciple for their service to the Order or the community.
==Champion==
The title Champion is awarded to Disciples who demonstrated service to the Order and the citizens of the Alliance beyond measure.
Most commonly, the title is awarded posthumously to Disciples whom sacrificed themselves in the line of duty, for their fellow Disciple or the citizens of the Alliance.
This title is known to be awarded to Officers following an extended service for the Order.
Champions that are honored death are entombed in marble, in the Catacombs of the Cathedral.
==Chaplain General==
The Chaplain General is a special title given to the officer responsible for leading and managing the Holy Brigade. It is not a title directly involved with the management of the Order, though in their duty towards the Holy Brigade, the Chaplain General can task Disciples to commit duties for the Holy Brigade.
=Chain of Command=
While the order encourages Brotherhood and Sisterhood among its Disciples, it also upholds a strict military chain of command during both times of peace and war. This is based upon ranks and titles as follows, in descending order:
*'''Master Chaplain'''
*'''Chaplain'''
*'''Knight-Captain''' and '''Scout-Captain''' and '''High Cleric'''
*'''Knight''' Knights take command if no (acting) Commander is assigned.
*'''Lieutenant''' A Lieutenant is a Crusader temporarily appointed to command more junior Disciples
*'''Crusader'''
*'''Aspirant'''
*'''Initiate'''
[[Category:Guild Information]]
d852d741e62f9e3edd93365eac7d1ca90ad65f9c
File:Members.png
6
283
736
2013-09-02T14:21:35Z
Jeanpierre
1
Picture of members in ceremonial outfit.
wikitext
text/x-wiki
Picture of members in ceremonial outfit.
0510fe5345130caad071029b9204b8bcff32b1f3
File:Trainees.png
6
284
738
2013-09-02T14:26:34Z
Jeanpierre
1
Trainees of the Disciples of Light in ceremonial outfit.
wikitext
text/x-wiki
Trainees of the Disciples of Light in ceremonial outfit.
281b30616ac3e5a2a5456d302425410d891187b3
File:Officers.png
6
285
741
2013-09-02T14:49:48Z
Jeanpierre
1
Picture of Officers of the Disciples of Light in ceremonial uniforms.
wikitext
text/x-wiki
Picture of Officers of the Disciples of Light in ceremonial uniforms.
7788cd4aab3a43a0463fe332c0556c2e97299ebc
Rank Structure Proposal
0
287
747
2013-09-02T15:51:47Z
Jeanpierre
1
moved [[Rank Structure Proposal]] to [[Rank Structure]]
wikitext
text/x-wiki
#REDIRECT [[Rank Structure]]
d20830a6e5a19cfb7ebdfb2271bfefeaf2501b55
Knighting Ceremony
0
147
750
650
2014-01-31T21:16:53Z
Valestrion
6
/* The Roles */
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* His Lieutenant Commander's Shoulders, as per the promotion requirement
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Knight should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Knight will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Devout who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the Chaplain General or the High Chaplain, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the High Chaplain or a Chaplain, in that order of preference
;The Supporter
:A friend of Devout rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Squire <name>, and present yourself before your betters.
The Squire comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
fa2f57ee26d54800a9f2b4916a22d599e2ddfe8f
751
750
2014-01-31T21:18:10Z
Valestrion
6
/* Preparation */
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* Lieutenant Commander's Shoulders or equivalent of identical appearance
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Candidate should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Candidate will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Devout who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the Chaplain General or the High Chaplain, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the High Chaplain or a Chaplain, in that order of preference
;The Supporter
:A friend of Devout rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Squire <name>, and present yourself before your betters.
The Squire comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires and Gallants of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
40cbca3a25122519aec7dfde1ca8b22cb9bd9597
752
751
2014-01-31T21:21:30Z
Valestrion
6
/* The Ceremony */
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* Lieutenant Commander's Shoulders or equivalent of identical appearance
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Candidate should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Candidate will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Devout who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Master Chaplain, the Chaplain General or the High Chaplain, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the High Chaplain or a Chaplain, in that order of preference
;The Supporter
:A friend of Devout rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Devout <name>, and present yourself before your betters.
The Devout comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Squires, Adepts and Devouts of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
6c099eb126aa3f46037b2f15e7831278b99cf2a0
764
752
2015-07-15T17:16:37Z
Valestrion
6
wikitext
text/x-wiki
It seems only fitting that, with all the requirements a Knight must meet, he should have a fitting ceremony when he is promoted. The ceremony will be carried out in the Cathedral, and will be a public event. In particular, the Stormwind Council will be invited, as will our allied Guilds, and the Candidate's family and friends.
__TOC__
==Preparation==
The Candidate should attend the Cathedral in full Imperial Plate armour, or the equivalent for those who do not wear plate, without shoulders and helm, and without tabard or weapon. The Candidate should have in his inventory the following items, although in the ceremony itself they will be emoted as being given to him.
* His Disciples Tabard
* Lieutenant Commander's Shoulders or equivalent of identical appearance
* A set of mithril spurs, which will be given to him by the Guild
* A hammer, either one or two handed
Given the gravity of the ceremony, the Candidate should spend a period of 30 minutes in silent prayer, kneeling before the altar. Fifteen minutes before the ceremony is to begin, the Candidate will retire, just out of view, at the entrance to the Disciples crypt.
==The Roles==
The main roles in the ceremony are as follows,
;The Candidate
:The Crusader who is about to be Knighted
;The Master of the Ceremony
:The person who will bestow Knighthood, being the Patron, the Chaplain General or the Master Chaplain, in that order of preference
;The Sponsor
:The person recommending the Candidate for Knighthood, being the Master Chaplain or a Chaplain, in that order of preference
;The Supporter
:A friend of Crusader rank or less, chosen by the Candidate to assist with the ceremony.
;The Knights
:All other Disciples of the rank of Knight or above
==The Ceremony==
Once all Knights and guests are in place, the ceremony will begin. The Master of the Ceremony will be stood at the top of the steps before the Altar, and the Sponsor two steps down, to the right when facing the Altar. The Supporter stands beside the Sponsor. The Knights will form the front rows of the audience.
;Sponsor
:There is one amongst us who has this day completed the requirements to be made a Knight of the Holy Light. Come forth, Crusader <name>, and present yourself before your betters.
The Crusader comes out from the side and kneels on the bottom step before the altar. The Sponsor turns to the Candidate.
;Sponsor
:As a Knight of the Holy Light, you will be recognised as someone who has worked with skill and dilligence to achieve your rank. You will be an example to new members, and a mentor to the Initiates, Aspirants and Crusaders of this Order. From this day forward, you represent not only yourself by your actions, but also the Disciples of Light, of which you are a part.
:The proper goals of a Knight are seven: the Three Virtues of the Holy Light - Respect, Tenacity and Compassion, and the four qualities of a Knight - Justice, Prudence, Temperance and Strength. Do you intend to take on the duties and goals of a Knight of the Holy Light to the best of your abilities?
;Candidate
:I do
The Sponsor turns to the Master of the Ceremony.
;Sponsor
:Sir (or Lady), does the pledge of this Candidate meet with your approval?
;Master of the Ceremony
:It does
The Sponsor turns to the Knights.
;Sponsor
:Knights of the Disciples of Light, will you take the Candidate as your Brother (or Sister) in Arms?
;Knights
:Aye
;Sponsor
:Let the spurs be brought forth
The Master of the Ceremony moves down the steps to stand immediately before the Candidate. The Supporter moves to stand behind the Candidate, bearing the spurs.
;Sponsor
:The Spurs of a Knight symbolise diligence and swiftness, in service and in preservation of his (or her) honour as a Knight. May these Spurs never be stricken from your heels in disgrace.
The Master of the Ceremony nods to the Supporter. The Supporter straps the spurs onto the candidate's boots. The Supporter then returns to his original position.
;Sponsor
:Let the Tabard be brought forth.
The Supporter picks up the tabard from a table situated just behind his position and carries it to the Master of the Ceremony.
;Sponsor
:The Tabard represents the Order that will stand at your side. Let this be a reminder that a Knight does not stand alone. May you always be true to your Brothers and Sisters and never fail them in battle.
The Master of the Ceremony takes the tabard from the Supporter and places it over the Candidate's head. The Candidate may now equip his tabard. The Supporter returns to his position.
;Sponsor
:Let the Armour be brought forth.
The Supporter picks up the Shoulders from the table and carries them to the Master of the Ceremony.
;Sponsor
:These Shoulders are the mark of your rank and a symbol of Strength. May you always act as an example to those of lesser rank and be obedient to those of greater rank. May your Strength never fail you.
The Master of the Ceremony takes the Shoulders from the Supporter and places them over the Candidate's head. The Candidate may now equip his Shoulders. The Supporter returns to his position.
;Sponsor
:Let the Hammer be brought forth
The Supporter picks up the Hammer from the table and carries them to the Master of the Ceremony.
;Sponsor
:The Hammer is the Symbol of Uther, our great hero of the Holy Light. May you be worthy to follow in his footsteps and may you always set an example to those who come after you.
The Master of the Ceremony takes the Hammer from the Supporter and hands it to the Candidate. The Candidate bows his head as he accepts the Hammer. The Candidate may now equip the Hammer. The Supporter returns to his position.
;Sponsor
:You have now been girded with the Vestments of Knighthood, and have been told their meanings. Are you still prepared to take your Oath?
;Candidate
:I am
;Sponsor
:Then place your hand upon the Sword and repeat the words of the Oath.
The Master of the Ceremony holds out his sword, point first, and rests it on the Candidate's shoulder. The Candidate rests his hand on the sword and repeats each line after the sponsor
;Master of the Ceremony, repeated by the candidate
:Here do I swear by mouth and hand
:To serve my office as a Knight of the Light
:To support the King in all just actions.
:To improve myself, both body and soul
:To be a beacon of Chivalry and an example to others
:To teach those who wish it and learn what I can
:To seek Justice and Mercy
:To defend the Weak
:To speak with Discretion
:And put Humility before Pride
:So swear I
:<Name>
;Master of the Ceremony
:Having fulfilled the Requirements, been girded with your Vestments, and having taken your Oath, I hereby dub thee a Knight.
;Master of the Ceremony
:Be thou Respectful
The Master of the Ceremony lays the flat of his sword on the Candidate's left shoulder.
;Master of the Ceremony
:Be thou Tenacious
The Master of the Ceremony lays the flat of his sword on the Candidate's right shoulder.
;Master of the Ceremony
:Be thou Compassionate
The Master of the Ceremony lays the flat of his sword on the Candidate's head.
;Master of the Ceremony
:Arise Sir (or Lady) <Name>
The Master of the Ceremony removes his gauntlet as the Candidate stands, facing him. The Master of the Ceremony strikes the Candidate across the face with the back of his hand.
;Master of the Ceremony
:This blow is to remind you of the Oath you have taken. Let this be the last blow you take unanswered.
The Master of the Ceremony faces the audience.
;Master of the Ceremony
:Lords, ladies, Knights and gentle folk, I present to you Sir (or Lady) <Name>
;Knights
:Huzzah!
[[Category:Guild Information]]
32920e1e62583d64968f272989eda812fabdced7
Main Page
0
1
757
468
2015-04-12T20:08:09Z
Jeanpierre
1
wikitext
text/x-wiki
{|
|[[File:Site-Info.png|x200px|link=Category:Guild Information]]
|[[File:Site-Library.png|x170px|link=Category:Library]]
|-
|[[File:Site-Chars.png|x180px|link=Category:Characters]]
|[[File:History.png|x170px|link=Category:History]]
|+
|[[File:Site-HowTo.png|x170px|link=Category:How To]]
|[[File:Site-Forum.png|x170px|link=http://www.disciplesoflight.eu/forum/]]
|}
----
[[File:Mexican-Hat.jpg|link=Mexican Hats]]
696557342c04679efeb1d57298810f8eea8b5ca6
Ceremonial Uniforms
0
26
763
657
2015-07-15T17:12:20Z
Valestrion
6
wikitext
text/x-wiki
==The use of uniforms==
The Disciples of Light do not enforce a strict dressing code. For ceremonial occasions, however, we do ask that everyone looks to their very best, and wear the ceremonial uniform according to their rank.
== Initiates ==
[[File:Recruits.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
<br style="clear: both" />
== Aspirants ==
[[File:Squires.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=43 Squire's Boots]
* [http://www.wowhead.com/item=44 Squire's Pants]
* [http://www.wowhead.com/item=3599 Thin Cloth Belt]
* [http://www.wowhead.com/item=3600 Thin Cloth Bracers]
* [http://www.wowhead.com/item=2576 White Linen Shirt]
<br style="clear: both" />
== Crusaders ==
===Crusader Plate Outfit===
[[File:Gallante-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=12428 Imperial Plate Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Crusader Cloth Outfit===
[[File:Gallant-Cloth.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=7060 Azure Shoulders]'''
* '''[http://www.wowhead.com/item=2614 Robe of Apprenticeship]'''
* '''[http://www.wowhead.com/item=7046 Azure Silk Pants]''' (optional)
* '''[http://www.wowhead.com/item=7048 Azure Silk Hood]'''
* '''[http://www.wowhead.com/item=2569 Linen Boots]'''
* '''[http://www.wowhead.com/item=7052 Azure Silk Belt]'''
<br style="clear: both" />
==Knights==
===Knight Plate Outfit===
[[File:Knights.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* [http://www.wowhead.com/item=12422 Imperial Plate Chest]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* '''[http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]'''
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Knight Cloth Outfit===
[[File:Knight-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* [http://www.wowhead.com/item=2577 Blue Linen Shirt]
* '''[http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]'''
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Champions (rank currently not in use)==
===Champion Plate Outfit===
[[File:Champions-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* '''[http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]'''
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=7938 Truesilver Gauntlets]
<br style="clear: both" />
===Champion Cloth Outfit===
[[File:Champion-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23317 Lieutenant Commander's Mantle]
* [http://www.wowhead.com/item=2614 Robe of Apprenticeship]
* [http://www.wowhead.com/item=7046 Azure Silk Pants] (optional)
* [http://www.wowhead.com/item=7048 Azure Silk Hood]
* [http://www.wowhead.com/item=2569 Linen Boots]
* [http://www.wowhead.com/item=7052 Azure Silk Belt]
<br style="clear: both" />
==Lieutenants (rank currently in use on operations only)==
===Lieutenant Plate Outfit===
[[File:Lieutenant-Plate.png|right|x250px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* '''[http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]'''
<br style="clear: both" />
===Lieutenant Cloth Outfit===
[[File:Lieutenant-Cloth.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=21873 Primal Mooncloth Belt]'''
* '''[http://www.wowhead.com/item=21875 Primal Mooncloth Robe]'''
* '''[http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]'''
<br style="clear: both" />
==Chaplains==
===Chaplain Plate Outfits===
[[File:Chaplain-Plate.png|right|x270px]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23272 Knight-Captain's Lamellar Breastplate]
* [http://www.wowhead.com/item=12429 Imperial Plate Leggings]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12426 Imperial Plate Boots]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Lamellar Shoulders]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
* [http://www.wowhead.com/item=23274 Knight-Lieutenant's Lamellar Gauntlets]
<br style="clear: both" />
===Chaplain Cloth Outfits===
[[File:Chaplain-Cloth.png|x250px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=21873 Primal Mooncloth Belt]
* [http://www.wowhead.com/item=21875 Primal Mooncloth Robe]
* [http://www.wowhead.com/item=21874 Primal Mooncloth Shoulders]
<br style="clear: both" />
==High Chaplain (rank currently not in use)==
[[File:High-Chaplain.png|x230px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2577 Blue Linen Shirt]'''
* '''[http://www.wowhead.com/item=23273 Knight Captain's Leggings]'''
* '''[http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]'''
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
==Master Chaplain and Chaplain General==
[[File:Master-Chaplain.png|x270px|right]]
* [http://www.wowhead.com/item=5976 Guild Tabard]
* '''[http://www.wowhead.com/item=2576 White Linen Shirt]'''
* [http://www.wowhead.com/item=23273 Knight Captain's Leggings]
* [http://www.wowhead.com/item=23275 Knight Lieutenant's Boots]
* [http://www.wowhead.com/item=23274 Knight Lieutenant's Gauntlets]
* [http://www.wowhead.com/item=23272 Knight Captain's Breastplate]
* [http://www.wowhead.com/item=23277 Lieutenant Commander's Shoulders]
* [http://www.wowhead.com/item=12427 Imperial Plate Helm]
* [http://www.wowhead.com/item=12425 Imperial Plate Bracers]
* [http://www.wowhead.com/item=12424 Imperial Plate Belt]
<br style="clear: both" />
[[Category:Guild Information]]
43104ce0092bacdb9f8abf9aee25d0162d7bde7d
Standing Orders For Patrols
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2015-07-15T17:19:31Z
Valestrion
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wikitext
text/x-wiki
Here are the Standing Orders for regular Patrols.
# These standing orders apply to regular patrols carried out during a normal security state, and not necessarily to patrols carried out as part of a larger military operation.
# Each patrol will comprise three to five Disciples, of whom one may be of Crusader rank and the rest of Knight rank or higher.
# The patrol will be led by the senior Disciple present who should preferably, but not exclusively, be at least a Chaplain. A Knight may lead the patrol when there is no more senior Disciple available.
# Reinforcements may be brought in, if necessary.
# Patrols should be scheduled to last between about 30 minutes and an hour.
# Patrol objectives should be determined as follows:
#* As requested by a senior officer to support an ongoing operation
#* As requested, through the Patron or Master Chaplain, by the Stormwind Council
#* As requested by the Intelligence Officer to obtain information
#* To establish a presence in areas of known frequent random killings by the Horde
# Rules of Engagement shall apply throughout the patrol
Rank requirements for patrol members are currently suspended until sufficient Disciples of appropriate rank have been appointed.
[[Category:Guild Information]]
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